Fighting game news and discussion.
How far off is online play from being 'legit' in the FGC's eyes? PlayStation 5 may have input delay issues, and new Tekken 7 netcode gets huge praise
There's been a lot of progress made when it comes to fighting game network play, and with as many wins as we've seen in recent times in this avenue, it seems a good time to evaluate where the FGC currently sits as far as its feelings toward the legitimacy of network play. Plus, Tekken players really love their franchise, PlayStation 5 might have some input lag woes, and there's a surprising amount of things to say about chip damage.
Timestamps00:45 - Indiana Jones02:30 - We've been making progress online06:40 - Tekken netcode update reactions13:25 - How warm are we to the idea of online play as valid for competition right now?24:10 - Hardware matters32:12 - Encouraged by progress34:57 - PlayStation 5 might have naturally high input lag43:49 - Chip kills, picking the right mechanics, and risk vs. reward
Do we want more frequent balance updates for future Street Fighter titles? Should we expect Dan and Season 5 to actually begin rolling out in 2020?
We're looking to the future on this week's episode as Catalyst and I consider Capcom's approach to balancing Street Fighter 5 and ask whether or not we'd like to see more frequent adjustments as the standard for future titles. Plus, we're getting closer to the release of Dan and the first batch of Season 5 content, but should we be expecting it to actually happen here in 2020?
Timestamps01:49 - When should we be expecting the first batch of Season 5 content?04:03 - Capcom baked in an option select08:30 - Capcom Cup isn't happening until 202113:14 - "Just do it when it's READY"22:08 - How often should Capcom be balancing Street Fighter games?26:47 - Arguments and counters for more than once or twice a year37:43 - Is the community ready for an updated approach?45:00 - The FGC likes incremental changes 53:50 - Having a balanced attitude
Seth has emerged as a monster of a character right now in Street Fighter 5 and we explore why, plus discuss SF4 vs. SF5 in 2020
Seth has been popping up more and more and more frequently in Street Fighter 5 competitions as of late naturally leading us to worry that the character is overpowered and too easy to win with, but we're not exactly sure that's the case. In fact, Seth might actually be one of SF5's biggest achievements yet. Plus, Tokido switches to Urien and misses his shot at getting into Capcom Cup, a new Dhalsim player is starting to turn heads, we're revisiting Street Fighter 4 to compare it to Street Fighter 5, and I have a new Raptor's recommendation.
Timestamps00:54 - Inappropriate butt slapping02:50 - ITK's Dhalsim is turning heads10:22 - Tokido picks Urien over Akuma... doesn't win CPTO... WHY?16:55 - Why is everyone (and their mother) playing Seth right now?24:23 - So many ways to play him30:55 - Axe kick37:04 - Good, but not TOO good?42:15 - Comparing SF4 to SF5 in 2020 47:42 - "SF5 is more Marvel than Street Fighter"50:15 - Remembering the fun of SF456:04 - Raptor's Recommendation
Online tournaments are causing drama in the FGC, are we ready for this new horizon or do we need more time?
The fighting game community has had a few good months now of major online tournaments and things have been... interesting so far. Recent drama with ChrisG and the Dragon Ball FighterZ World Tour as well as a few issues in 2020 Capcom Pro Tour Online events juxtapose with the fact this medium very well may be the way of the future and leave us asking ourselves whether or not our community is quite ready for online majors or not. Plus Twitch is changing drastically forever and we introduce a new segment.
Timestamps00:51 - Initial thoughts about online right now03:58 - ChrisG and the DBFZ World Tour11:20 - How do we (the FGC) navigate these waters?22:29 - Moving forward without losing sight of the standard31:23 - Specific solutions/practices for right now37:22 - Twitch is changing forever (Tons of sudden DMCA takedown claims)43:15 - Who is at fault?48:13 - Who is making money off this?51:25 - *New Segment* Raptor's Recommendations
Why the latest netcode update for Street Fighter 5 might especially benefit PS4 users, how Capcom looks to be evolving the game in Season 5, and more
Street Fighter 5 just got a new netcode update and Catalyst and I have spent some time this morning exploring it directly while also trying to figure out what specific changes we should expect moving forward. Speaking of changes moving forward, Capcom appears to be planning to evolve the game in some significant ways in Season 5. Finally, why does Mortal Kombat's Mileena have such a rabid fan base? We explore a bit of the psychology behind the fandom of this simultaneous sexy bae and devouring monster from under your bed.
00:52 - Netcode update for SF5, what are we seeing already?02:35 - Potential direct impact for PS4 users08:26 - What should we expect?12:55 - We suspect Street Fighter 5's identity is going to change significantly (again) in Season 516:50 - What kinds of changes have we seen thus far? Plans for new mechanics 21:17 - Capcom understands the game better than ever before and there's evidence25:52 - What's SF5's identity like right now? (And what, therefore, needs change?)35:00 - Giving credit where it's due43:47 - Why do people love Mortal Kombat's Mileena so ferociously?46:23 - Two themes: Sexy bae and devouring monster49:47 - Mileena is your mate and your mom 51:30 - Kiss of Death
Street Fighter 5 survived where Marvel vs. Capcom: Infinite and Street Fighter X Tekken died, we discuss why
Capcom's fighting game department has been notoriously bad at launching games in recent years as Street Fighter X Tekken, Marvel vs. Capcom: Infinite, and Street Fighter 5 all suffered through horrendous early chapters. Why though, did Cross Tekken and Infinite wind up failing entirely while Street Fighter 5 was ultimately able to keep its head above water? We investigate the particulars to find possible answers to this question.
Timestamps01:07 - Street Fighter X Tekken's sad story05:56 - SFxT rough launch woes13:21 - "SFxT seemed to be including things to outright piss off the player base"16:00 - Flooded fighting game market22:00 - Marvel vs. Capcom: Infinite's initial hype and early warning signs28:00 - It hits the fan34:55 - Functions47:56 - What about Street Fighter 5's launch? Bad looks... but not AS bad?50:50 - Raptor's final answer
Customer ReviewsSee All
Love all the samsho coverage, hope to hear more as season 1 dlc continues to get added to the game!
great to hear nicholas as a logical voice on the podcast. really grounds the show.
Love this Podcast
From one of my favorite Gouken players to one of my favorite podcasts/content creators. Very enjoyable to listen to!