What Lies Ahead
Rick leads the group out of Atlanta. On the highway, they are stopped by a threat unlike anything they have seen before. The group searches for someone who has gone missing.
Bloodletting
Coming to the aid of another, Rick discovers a possible safe haven. Shane must go on a dangerous mission to get badly needed medical supplies.
Save the Last One
The group desperately awaits Shane's return. Shane finds himself trapped in a school, surrounded by the undead. Daryl and Andrea search for someone in the woods.
Cherokee Rose
Shane makes a deadly sacrifice which leads to unusual behavior and self-distancing. The rest of the group tries to hang on somewhere between living to die and dying to live.
Chupacabra
Concerned for their safety, the group makes a plan – one that Hershel disagrees with adamantly. He makes it clear the group is fine to stay for now, but not indefinitely.
Secrets
Glenn, the only one breaking barriers between both groups, knows far too much for his comfort level. Daryl finds a sign of life and, in his delirium, tries to make it back to the farm alive.
Pretty Much Dead Already
Secrets are told and secrets are revealed. Hershel refuses to acknowledge the world's new reality. Andrea comes out of her shell. Everyone is becoming more and more aware that “everything is food for something”.
Nebraska
Rick and the others try to restore order in the aftermath a terrible discovery. Hershel takes up an old habit and disappears, Rick and Glenn must follow him into town.
Triggerfinger
Trapped, Rick, Hershel and Glenn fight to survive against new foes, both dead and alive. Shane finds Lori in danger on the road and makes it his mission to bring her back to the farm.
18 Miles Out
Rick and Shane come into conflict over the fate of a prisoner. Andrea helps Hershel's youngest daughter face a crucial decision.
Judge, Jury, Executioner
Rick sides with Shane on an important decision, causing Dale to worry that the group is losing its humanity. Carl's actions have unintended consequences on the group.
Better Angels
The group learns that someone dangerous may be on the loose near the farm. As night falls, Rick, Shane, Daryl and Glenn comb the woods to handle the situation and keep the group safe.
Beside the Dying Fire
Rick and Carl return from the woods to find the farm in jeopardy. The group is split up in the ensuing chaos. With things looking grim, Rick's leadership is questioned.
Seed
With the world growing increasingly more dangerous and Lori's pregnancy advancing, Rick discovers a potentially safe haven. But first he must secure the premises, pushing his group to its limit.
Sick
After a traumatic event, a life hangs in the balance. Complicating matters, the group must also deal with a potential threat to their new surroundings.
Walk with Me
After witnessing an accident, Andrea and Michonne are introduced to a new community of survivors. As conflicts arise with their new acquaintances, a decision must be made.
Killer Within
The group is severed and lives are put in jeopardy. In Woodbury, Merle has a request for the Governor.
Say the Word
After another loss, Rick struggles. Michonne remains suspicious of the Governor as he throws a party with a unique twist for the people of Woodbury.
Hounded
As Andrea grows closer to the Governor, Michonne makes a decision about Woodbury. Glenn and Maggie go on a run. Rick struggles.
When the Dead Come Knocking
The Governor presses for information. A new guest arrives at the prison, forcing Rick's hand.
Made to Suffer
Andrea steps up as the people of Woodbury are thrown into unchartered territory. At the prison, a new threat arises.
The Suicide King
Rick tries to rescue a member of his group. Woodbury is in disarray after a recent attack. New guests raise concerns at the prison.
Home
As the group debates their next course of action, Rick wanders after a lost friend. Daryl and Merle question their choices. The Governor restores order in Woodbury and makes plans to punish those responsible.
I Ain't a Judas
Their security threatened, Rick and the group must make a choice. With Woodbury in a police state, Andrea grows uneasy.
Clear
Realizing they are heavily outgunned against the Governor's forces, Rick leads an expedition to get more weapons.
Arrow on the Doorpost
In an effort to prevent any more deaths, Rick and the Governor meet to come up with a peace treaty.
Prey
The Governor chases a dissenter who fled Woodbury. While the Governor is gone, a traitor tries to sabotage his upcoming plans.
This Sorrowful Life
Rick and the group are faced with a serious problem. If they want a truce with the Governor, they will have to make a huge sacrifice.
Welcome to the Tombs
Rick and the group have to seriously consider if the prison is worth defending as the Governor's impending attack looms over their heads.
30 Days Without an Accident
Rick and the group are as close to an ideal life as possible at the prison. Will they be able to hold on to humanity in the face of a new evil?
Infected
As the group faces a brand new enemy, Rick and the others must fight to protect the livelihood they worked so hard to create at the prison.
Isolation
As one group leaves the prison in search for supplies at a local college, those who stay must deal with recent losses while preserving what remains.
Indifference
While on a supplies mission to a local college, members of the group run into multiple hurdles. Things at the prison are getting worse.
Internment
Multiple enemies put pressure on Rick and the group. Could this finally be the breaking point for the survivors and the prison?
Live Bait
A familiar face returns as each member of the group struggles to find his or her humanity in a world of constant threats.
Dead Weight
A new and scary chapter is unfolding at a camp outside the prison. Will peace be attainable with the addition of new members?
Too Far Gone
Just when everything started to calm down at the prison, Rick and his group now face imminent danger and destruction.
After
As Rick deals with old wounds, members of the prison have to come to terms with their new environment and ask themselves if survival alone is enough.
Inmates
The group encounters many obstacles in their quest to find stability and safety, but sometimes all they have to guide them is hope.
Claimed
Just when Rick thinks he's going to be able to relax, he's faced with multiple immediate threats. Other members of the group deal with their past.
Still
Faced with the day-to-day survival of life outside shelter, a simple request by someone in the group leads to a bizarre but enlightening mission.
Alone
As one group finds what may be an ideal shelter, another group comes to realize that the best protection comes from those around them.
The Grove
After finding an idyllic place to establish a new shelter, the group starts to question whether it is possible to go back to the way things were.
Us
However brutal some survivors believe they must be to stay alive, we get to see that faith can sometimes be the strongest survival tool.
A
As multiple paths collide, Rick comes face to face with sheer brutality. Will he and the group have what it takes to survive?
No Sanctuary
We learn the true motives of the Terminans as Rick and the group find themselves in a vulnerable situation. Will they be able to work together?
Strangers
With supplies running low and not knowing whether to trust the people around them, Rick leads a mission where the risk might not be worth the reward.
Four Walls and a Roof
Rick and the group find themselves pitted against some very nasty people, but our group might just have a plan to gain the upper hand.
Slabtown
In this episode we get to meet a whole group of other survivors, but what looks safe and nice on the outside has a bit of a dark side.
Self Help
A new set of issues confront our group while on a mission. Will they be able to push through and survive these challenges? Or better yet, each other?
Consumed
Cautiously, members of our group must venture into a familiar location on a heroic rescue mission. It's a huge stage, but so are the stakes.
Crossed
Between holding down the church and going on a rescue mission, our group is spread pretty thin. Is this going to be the breaking point?
Coda
Rules and morals have been tossed aside by new enemies. Rick will try to find a peaceful agreement, but they might prefer violence.
What Happened and What's Going On
After all the recent trials the group has faced, a slight detour might prove to be the solution they've been looking for.
Them
Life on the road has left the group beaten and beleaguered. Will they be able to trudge along? Are they even the same people they once were?
The Distance
Lasting through a spectacular storm, Rick and the group meet a seemingly friendly person. Can they be trusted or are they just manipulating Rick?
Remember
Molding into a new lifestyle is proving difficult for the group. Has life on the road proven too treacherous to go back to who they once were?
Forget
Rick and the group continue to acclimate to their new surroundings. Will they be able to go back to normalcy? Better yet, what is normal now?
Spend
While trying to secure their new home, Rick and his group face many challenges, some life threatening. Is this really the utopia it seems to be?
Try
The group realizes that sheltered life might not be possible as life within the walls starts to mimic life outside. Will these setbacks break Rick?
Conquer
Daryl experiences trouble on a run while Rick and his group continue to feel like outsiders in Alexandria, where trouble is creeping into the gates.
First Time Again
Rick and the group are still having trouble assimilating into Alexandria. Will a new threat bring them closer together or drive them further apart?
JSS
Just when it looks like things can return to normal, or as normal as things can be in the apocalypse, a new problem arises for the Alexandrians.
Thank You
Rick and a small group run into multiple hurdles while trying to return to Alexandria. The biggest issue is... they might not all make it back.
Here's Not Here
This episode introduces a new face to the show. With all that's gone on in the apocalypse, can people be trusted? Bette yet, can they change?
Now
The mood in Alexandria is quite grim after a number of setbacks. This might prove too much for the sheltered citizens inside the gates.
Always Accountable
Daryl, Abraham, and Sasha run into multiple obstacles, including a new threat, while trying to return to Alexandria after a misison.
Heads Up
Alexandria is finally able to start pulling itself back together. With that, there's peace between our group and the Alexandrians. But for how long?
Start to Finish
After having a few moments of peace, trouble finds its way to Alexandria yet again. Only this time, the threat might be too big to defeat.
No Way Out
With walkers inside the gates of Alexandria, Rick and the group are scared, outnumbered, and things are only getting worse.
The Next World
A seemingly simple scavenging run proves to be very tricky when our group isn't the only one vying for an unexpected supply goldmine.
Knots Untie
After Rick comes to the realization that Alexandria might not be as safe as he thought, decisions must be made about where to go from here.
Not Tomorrow Yet
Rick and the group realize the only way to maintain the peace of Alexandria is to fight a new enemy. This time, though, our group might be outmatched.
The Same Boat
After experiencing a minor success, there is a whole new set of issues when members of the group are taken and held hostage.
Twice as Far
Two different groups leave Alexandria on supply runs. While both are concerned with the future of the community, immediate danger will derail them.
East
Alexandria is alerted after realizing someone is missing. Several search parties will venture out, but what they find isn't what they're hoping for.
Last Day on Earth
Rick and the group must go outside the walls to save one of their own. What they experience on the road will change their lives forever.
The Day Will Come When You Won't Be
Last season ended with Rick and our group kneeling helplessly before Negan and his group. What Negan does will haunt those who survive forever.
The Well
Following a number of familiar faces, we are introduced to a new well-established community that seems too good to be true.
The Cell
We're introduced to a completely new group of survivors living in an impressive community that seems to have it all - for a price.
Service
In this episode we get to see how the remaining members of our group are holding together in Alexandria. They also receive a very sobering visit.
Go Getters
Surrounded by enemies and saddled with grief, members of our group hope to find safety at the Hilltop before it's too late.
Swear
In this episode, a familiar face stumbles upon a brand new society. Their rules, location, and setup are unlike anything we've seen before.
Sing Me a Song
A much more detailed look into the world of the Saviors and their home, the Sanctuary. At the same time, members of Alexandria look for supplies.
Hearts Still Beating
With members out scavenging for supplies, Negan's unwelcome visit to Alexandria continues. With tensions high, things quickly spin out of control.
Rock in the Road
Rick and the group are led to a new community where they are introduced to its inhabitants and ruler. A familiar face resurfaces.
New Best Friends
On the search for a missing Alexandrian, Rick and his group encounter a mysterious collective, its inhabitants unlike any they have come across.
Hostiles and Calamities
An Alexandrian finds themselves having to navigate the mysterious, confusing, and terrifying world within The Saviors' compound.
Say Yes
Members of the group scavenge for supplies. Meanwhile, back in Alexandria, someone must make a morally challenging decision.
Bury Me Here
Keeping with the routine supply drop-off, a group of Kingdommers delivers goods to The Saviors. Things don't go as planned.
The Other Side
The Saviors pay an unexpected visit to The Hilltop, catching everyone by surprise. This time, they're planning on taking more than just supplies.
Something They Need
A group of Alexandrians embarks on a journey to a distant community. One group member must make a heartbreaking decision.
The First Day of the Rest of Your Life
The stakes keep mounting higher and higher as different stories from the season clash while the group enacts an intricate plan.
Mercy
Rick and his group, along with the Kingdom and Hilltop, have banded together to bring the fight to Negan and the Saviors.
The Damned
The plan involving Alexandrians, Kingdommers and Hilltoppers unfolds. As Rick continues to fight, he encounters a familiar face.
Monsters
Conflict with the Saviors leads to unintended consequences for the Hilltop, the Kingdom, and Alexandria. Morality proves tricky in wartime.
Some Guy
A new weapon in the Savior arsenal proves to be a giant hurdle as fighting continues between Rick's forces and those of the Saviors.
The Big Scary U
With war raging all around him, we get a close look at Negan and the lives of the Saviors during the conflict through a familiar set of eyes.
The King, the Widow, and Rick
With things looking up for Rick and our group, an argument breaks out at the Hilltop. The consequences of the decision are life versus death.
Time For After
Negan has to enlist the help of his lieutenants in solving a huge issue facing the Sanctuary. Rick and the group continue to enact the plan.
How It's Gotta Be
Every story and battle from the first half of the season comes crashing together in this action-packed, emotional mid-season finale.
Honor
Every story and battle from the first half of the season comes crashing together in this action-packed, emotional mid-season finale.
The Lost and the Plunderers
Groups unite their forces and converge on the Hilltop. Meanwhile, Aaron and Enid search for allies. Simon takes matters into his own hands.
Dead or Alive Or
Daryl finds himself in bad company as his group heads to the Hilltop; Maggie makes difficult decisions at the Hilltop; Gabriel's faith becomes tested.
The Key
Hilltop's leadership faces a difficult dilemma after the arrival of unexpected visitors; Rick comes face-to-face with an adversary.
Do Not Send Us Astray
Hilltop's leadership faces a difficult dilemma after the arrival of unexpected visitors; Rick comes face-to-face with an adversary.
Still Gotta Mean Something
A Heaps prisoner makes a discovery. Carol searches for someone in the nearby forest. Rick and Morgan find themselves in the company of strangers.
Worth
With the threat of the Saviors still looming, Aaron continues searching for allies. Daryl and Rosita take action and confront an old friend.
Wrath
In the season finale, the communities join forces in the last stand against the Saviors. The season's storylines culminate in all out war.
A New Beginning
Rick and his group make a risky run into Washington, D.C. to search for artifacts they will need to build the civilization he and Carl envisioned.
The Bridge
The communities join forces to restore a bridge that will facilitate communication and trade. Someone is gravely injured at the construction site.
Warning Signs
Rick's vision for the future is threatened by a mysterious disappearance that divides the work camp where the communities are building a bridge.
The Obliged
Rick's vision of a civilized future is threatened by a sudden reckoning with past sins that remain unavenged and unforgiven.
What Comes After
Rick is forced to face the past as he struggles to maintain the safety of the communities and protect the future he and Carl envisioned.
Who Are You Now?
The Survivors encounter unfamiliar faces outside the safety of their community's walls and must decide whether or not this new group can be trusted.
Stradivarius
Carol seeks out an old friend living alone in a wilderness teeming with walkers. Survivors make the perilous trek to a new home.
Evolution
A small rescue mission braves a dangerous herd in their hunt for a missing comrade, only to discover a surprising threat that could doom them all.
Adaptation
The communities thought they could build a better future separately, but the recent loss of one of their own drives them to band together. New leaders rise when a disturbing and dangerous threat is unmasked. An escaped captive revisits his past.
Omega
A captive or a refugee? A new arrival at the Hilltop opens up about the leader of a group of mask-wearing savages. A search party sets out on a daring mission to find two missing friends.
Bounty
The savage group led by Alpha confronts the Hilltop in a harrowing attempt to retrieve her daughter. A supply run for the Kingdom turns into a dangerous quest.
Guardians
While one community struggles to ease tensions that threaten to divide from within, the true nature of another group comes into focus. A mission to rescue a friend has deadly consequences.
Chokepoint
Daryl's daring rescue mission forces Alpha to unleash a group of her own to retrieve what belongs to her, even if the price is paid in blood. The Kingdom's plans to reunite the communities is put in jeopardy.
Scars
An outsider's arrival forces Alexandria to rehash devastating old wounds. Eye-opening secrets from the past are revealed.
The Calm Before
The fair at the Kingdom is underway, with all four communities coming together in celebration for the first time in years. While some pacts are renewed, other deals will come at a much steeper price.
The Storm
In the aftermath of an overwhelming loss, the communities must brave a ferocious blizzard. As one group deals with an enemy from within, another is forced to make a life or death decision.
Lines We Cross
The group at Oceanside continue their training in case they encounter The Whisperers again; the heroes try to maintain their idea of civilization.
We Are the End of the World
The origins of Alpha and Beta are revealed in a flashback; Alpha tries to help Lydia prepare for their journey with the dead; the Whisperers create herds.
Ghosts
Alexandria is overcome with paranoia as the threat of the Whisperers looms; Carol struggles over her desperate urge for revenge.
Silence the Whisperers
Still-paranoid Alexandrians get riled up over the Whisperers, and take their fear out on Negan. Meanwhile at Hilltop, the group deals with an unexpected safety issue.
What It Always Is
Supplies go missing from Hilltop, Negan is idolized by an Alexandrian, and Ezekiel holds a secret.
Bonds
Carol and Daryl go on a mission together while Siddiq struggles to solve a mystery.
Open Your Eyes
Daryl feels increasingly uncomfortable after Carol's constant pressure, while Alpha and Beta begin to notice strange attitudes within the group, which leads them to have doubts about someone.
The World Before
A fight causes tensions in Oceanside while the Alexandrians set out on a high-stakes mission.
Squeeze
The collected communities are reluctantly respecting the new borderlines being imposed on them. The very idea of whether civilisation can survive in a world filled with the dead hangs in the balance.
Stalker
The group must defend Alexandria from a threatening, outside force.
Morning Star
The Whisperers are coming for Hilltop. After Daryl and Lydia's encounter with Alpha, the communities must decide whether to run or fight. Meanwhile, Eugene's communication with Stephanie gets complicated.
Walk with Us
Following the attack on Hilltop colony, led by Alpha alongside Negan, The Whisperers lead a massive horde of walkers into the settlement while the survivors are forced to fall back.
What We Become
Michonne takes Virgil back to his mysterious island to reunite with his family; in exchange, Virgil promises weapons that could change the tide of the Whisperer War.
Look at the Flowers
Heroes and villains reckon with the aftermath of the Hilltop fire; Eugene takes a group on a journey to meet Stephanie, with the hopes of befriending another civilization.
The Tower
The communities prepare for the final battle of the Whisperer War; meanwhile, Eugene's group encounters Princess.
A Certain Doom
The survivors are still dealing with the horrible show of power of the Whisperers, reluctantly respecting the new borders imposed. They also organize themselves as militias and prepare for a battle that may be inevitable.
Home Sweet Home
Maggie has returned, to the dismay of Negan. The trials she endured since leaving has made her harder in order for her and her son to survive. When her past catches up to her, Daryl and Maggie unexpectedly fight an unseen and unknown threat.
Find Me
Daryl and Carol find an old cabin that takes Daryl back to his years away from the group after Rick disappeared. He relives the painful memory of meeting a reticent survivor and the toxic events that amplified his relationship with Dog.
One More
With Maggie's map, Gabriel and Aaron search for food and supplies to bring back to Alexandria. Checking out one more location, they chance upon a stash. Faith is broken and optimism is fragmented when they are put to the ultimate test.
Splinter
Eugene, Ezekiel, Yumiko, and Princess are captured and separated by the mysterious troopers that surrounded them at the rail yard. Claustrophobic with mounting anxiety, Princess struggles with memories of her traumatic past and plans to escape.
Diverged
At the lowest point in their friendship, Daryl & Carol come to a fork in the road and head their separate ways. Carol returns to Alexandria, while Daryl stays on the road, each going into their own type of survival mode.
Here's Negan
With Maggie back at Alexandria, Carol takes Negan on a journey to minimize the increasing tension. There, Negan reflects on his late wife Lucille and the events that led him to this point.
Acheron: Part I
Daryl leads a mission team to scavenge the military base he discovered. Maggie tells her story, prompting a new mission for survival that only Negan can lead. Eugene and his group go through assessment by the Commonwealth's paramilitary police.
Acheron: Part II
Maggie's mission takes the team through a subway tunnel, challenged by lurking walkers and a recalcitrant Negan. With Eugene's group, Yumiko seeks answers about her brother and demands expedited processing into the Commonwealth.
Hunted
Maggie's mission team gets separated and hunted by the Reapers. Carol, Rosita, Magna, and Kelly attempt to catch horses for Alexandria. Judith, RJ, Hershel, and Gracie cope with their parents going away.
Rendition
Daryl and Dog get captured by the Reapers. Taken to the Meridian, they reconnect with a familiar figure from their past.
Out of the Ashes
Aaron, Carol, Lydia, and Jerry go to the Hilltop ruins for blacksmith tools and nearby game. Eugene's group goes through orientation at the Commonwealth. Maggie and Negan trudge through the woods. Judith and the kids clash with teenagers.
On the Inside
Escaping from walkers, Connie and Virgil hide in a house occupied by mysterious creatures. Pope tests Daryl's loyalty to the Reapers with a conflicting mission. Kelly leaves Alexandria in search of Connie.
Promises Broken
Maggie and Elijah learn a new survival tactic from Negan. Eugene's group clears walkers to pay their fines, while Yumiko interviews for an upper class job. Daryl learns more about Leah and the Reapers. Gabriel encounters a man of God.
For Blood
The Reapers defend Meridian from an incoming herd. Pope suspects Maggie is behind the attack, while Daryl treads carefully. Meanwhile, Alexandrians scramble to protect themselves when a violent storm leaves them vulnerable to walkers.
No Other Way
Daryl, Maggie, Gabriel, Negan, and Elijah battle the Reapers for food. Meanwhile, Aaron and the Alexandrians must survive a storm.
New Haunts
Our heroes experience Halloween in the Commonwealth. Daryl and Rosita undergo military training, led by Mercer. Carol investigates Ezekiel's medical condition.
Rogue Element
Eugene looks for Stephanie after she mysteriously goes missing. Connie investigates a story on Trooper Davis. Carol helps Hornsby with a labor dispute at a drug farm.
The Lucky Ones
Aaron and Maggie meet Governor Pamela Milton as she tours Alexandria, Oceanside, and Hilltop. Ezekiel finds himself lucky during a routine check-up. Eugene processes Max's story.
Warlords
Maggie, Lydia, and Elijah help a stranger from another community called Riverbend. They run into Aaron, who tells them about a mission he embarked on with Gabriel, as emissaries for the Commonwealth.
The Rotten Core
Maggie, Lydia, and Elijah help Aaron and Gabriel on a rescue mission. In the chaos, Negan finds himself watching over Hershel. Elsewhere, Sebastian coerces Daryl and Rosita into pulling a heist.
Trust
Hornsby marches Daryl and troops to confront Maggie at Hilltop. After a harrowing heist, Rosita gets Connie, Kelly, Eugene, and Max to investigate the Miltons. Post-surgery, Ezekiel uses his new lease on life to help hospital patients in need.
Acts of God
Maggie prepares to defend Hilltop and the people of Riverbend against Hornsby.
Lockdown
Daryl and Negan rush to the Commonwealth in order to stop Hornsby from going after their families.
A New Deal
Carol makes a deal with Pamela to wipe the slate clean on behalf of her friends. Aaron, Jerry, Lydia, and Elijah get on the road to Oceanside to fill them in on a plan. The Commonwealth celebrates Founders Day.
Variant
Eugene goes on the run after the Founders Day incident. Pamela tasks Mercer to investigate his whereabouts, to Max and Princess's dismay. Meanwhile, Aaron, Jerry, Lydia, and Elijah encounter an unusual complication at an abandoned Renaissance Faire.
What's Been Lost
Daryl and Carol investigate the whereabouts of their friends after Pamela disappeared them from the Commonwealth. Unfortunately, their only lead is Hornsby. Meanwhile, Pamela asks Yumiko to prosecute Eugene on behalf of the Commonwealth.
Outpost 22
Separated from their children, Maggie, Gabriel, and Rosita track a military convoy to a mysterious destination. Ezekiel, Kelly, Negan, and Annie find themselves at a work site. Daryl and Carol follow a train that has taken Connie aboard.
Faith
Ezekiel and Negan team up to lead a clandestine labor revolt against the warden. Aaron, Jerry, Lydia, and Elijah catch up with Luke and Jules fleeing Oceanside. Eugene stands trial with Yumiko as his defense attorney.
Family
The Alexandrians and the prisoners head back to the Commonwealth to confront Pamela Milton. Meanwhile, a swarm approaches the city.
Rest in Peace
Daryl and Carol rush Judith to the hospital. Rosita, Eugene, and Gabriel search for Coco. Maggie and Negan take arms against Pamela. As the citizens of the Commonwealth deal with the herd, our heroes assemble for one last stand to save their future.