New DMR! M16 Explained vs. AUG CW Class, Warzone tips by P4wnyhof | Let me present you the M16 Warzone - One crazy burst rifle to get enemies down faster than with any other rifle while not having to expose yourself while... | By P4wnyhof | Facebook | Good morning, Good day, Good evening ladies and gentlemen since making the video that has been number one question. What about the Msix isn't the msixteen better true game data made a video on the msixteen and says it's the new meta realistically. Both guns are insane and the last thing you would like to hear is personal preference. So I'll be giving you some stats facts data about the msixteen versus the A and why you would want to play the one where the other or which one does fit more to your play style also heads up. I did say in my last video that the ax is worse than the msix. Or the aw that is reality and the reality is very simple. All bean guns need to beam. That means you need to be visible to get beamed. Obviously, whereas uh a and uh msixteen can shoot really good from cover. They can pretty much sit there behind cover. go up. Go down. Go up. Go down go up and you can't do that so much with the Beamer gun because usually you have to have these consistent beams on obviously you can go up and try to. Your beams in but the advantage of the burst is that you shoot one burst and that's it that's three bullets. That's 4072 damage and that's where you're superior to a bean gun with a burst rival. Obviously, this is more theory and you get used to that. as you play these guns more now, let's go down on the msixteen first base recoil compared to the elk base recoil and how it then performs as kid weapons, damage profile wise and everything before we go into the. Base gun testing let's crunch some numbers here very quickly. Both guns do have the exact same damage profile, so we have forty on the chest forty in the tummy and forty to the lengths. so whatever you hit whatever body part, you hit, you're good off there and the guns do seventy-two headshot damage, which means that each of these guns, the two burst Hill, but realistically speaking, but realistically speaking, the Msixteen has more full of velocity but the owl. Shoots faster with a little bit less full of velocity, which means if we would shoot both rifles on 100 meters distance. the msixteen might have a slight lower time to kill and both guns are two burst. So if you're hitting all six shots and on 100 meter distance, the msixteen would slightly lead despite having a worse time to kill in the elk by a margin because the bulls are just faster and target. if we're talking about ten 2030, 4050 meters distance, that's where the elk will be dominating because the higher rate of fire then. Where the velocity does not matter that much because obviously both velocity over distance is where it comes into place, but in the close quarter combat where the bullets are just not having to fly that fast, That's where the out then is the dominating factor. So as you can see here already before we actually analyze the guns, Rico wise, the a seems to be the gun for the aggressive player, whereas the msixteen seems to be the gun for the slower player, which is okay. Also the out can be really easily paired with a kimbo pistols. Or shotgun, because you're being very fast pushy pushy pushy pushy pushy, whereas the msixteen that you're using on range you kinda rather wanna have like an smog that you're also then able to shoot like on ten meters, maybe fifteen meters depending on what you use and with the ten or the bfive, you can use that with the bull for even you can use the up to twenty meters, be okay with that and then start utilizing the good of velocity of your msixteen. In comparison with the algae would shoot the ten meters or the five meters I wouldn't care because the time. Tequila slower and the msixteen, The burst of light is very good and the gun handling is just extremely fast. Now, let's look at the base recall of these guns and see how do how well do they perform when you're eating it into the wall and what we gotta see coming up on here just doing one single spray too. Just to see how the bullet spread is okay. That looks very interesting so far. Okay. We have everything extremely clustered. just like the base out the base out was also a very good Clapper. So now we just we actually don't need just a magnification, a higher rate of fire and the agency for range and velocity, and we should be good off the rip to go. I don't even think that we do need a grip that much, but we'll definitely try it out with the field agent compared them to no grip build. We build the MC now after seeing the base recoil, so we'll be putting on the titanium barrel because the titanium barrel on the MC just gives us the velocity the reason to use the MC it brings up to 1000. 100 four, which is absolutely insane having like a really good one, then together with the agency sounds here. you're just very good off and very good in there. we're gonna put on the field agent for because I do believe that the field agent is gonna be the vibe. We'll see that during the testing people were telling me pony. The sixty round fast has a different recoil than the sixty round Mac. I can tell you I tested both already. It doesn't have that so comes down to like if you feel this one gives you too much it. Minus I know that they're not working correctly again, so we can just take the fast you can take the 6 year old. You can also take the 45 round. It's like this weird thing again. I usually take the to be honest and mostly. I actually go back to the Forty-five Oh to just not get any ad time penalty, but then again the time doesn't really apply correctly. then we're taking the actual three arms, but as always we're going for the vision tag two times going for that radical because my favorite one currently and then getting it also on the three times when we're solely getting in the direction where oh my goodness, I've actually okay. I never talk again. I haven't unlocked on my uh three times now, so I don't have to be. A good old swap anymore now let's taste that versus the a okay after the build a talk and let's go for the lowest bullet here go over and get it into the wall. That is now the equipped msixteen and you can see that the field agent does something the agency does something so everything is way more clustered, but not by much so it feels tighter the. A fire doesn't pull the gun off. We're good here of the rib. There's that just that one ball that went a bit weird. So now it's like gonna be interesting to see what is the exact same build but without a field agent and then also we're gonna be testing the soca eliminator and the compensator together and just see how that feels now to have a side-by-side comparison with the A to know how does that feel in comparison so the outcast for me one advantage. the rate of fire is higher rate of fire. I'll be. Also pulls the gun a bit straighter as you can see, but on top of that, it's also a bit thinner so on distance depending on how far you're away from the target, I mean we're talking about twelve meters here. the further you're away from the target. the more the left and right balance here and compares to this left and right bounce falls into place the higher rate of fire of the A That also gives you the faster time to kill over the msixteen definitely pulls the gun a bit more vertical, but only if you're. Going extremely away like a madman so again, if we're going for the duck shoot, you know if someone if someone is pushing you and you're sitting behind this, you're gonna be like. Oh, so that's where the out in my opinion seems to be a little bit. You know better because the burst fly out faster. The burst delay on the a is lower than on the msixteen, which means that if someone is close to you, you're definitely gonna be having a better time. Considering also burst and fire rate lowers so higher time to kill on the al considering that is close by. but if someone is on Narnia here, you know you're gonna be trying to shoot the Narnia and you can go for this. Both guns are very good. Obviously we're talking about 100 meters, then you would probably wanna have the big bowl of velocity that the msixteen has to offer now, let's compare the no grip msixteen to the grip msixteen How would that perform versus? The one with the grid and I heard that it might be working, but if I'm honest with you that's ??? again is tremendously worse. If we have this one so we have this from this to this spread versus this to this brand the field agent for does everything for this gun. The difference is immense and fantastic. I mean this pixel to that Pixel is almost twice the side as this pixel to that Pixel the field agent for grip. A must on this gun, How would the eliminator now compared to this because the eliminator on the Aw pulled it off to the left? so it was like really weird the whole break it like pulled to the side and it just felt very not good, but the eliminator now instead of the agency sounds here would. Lower our recall a little bit, you can definitely feel that and in comparison to the is not getting pulled up to the side, so you would definitely reduce it by 10%. but since we're not that high off, it's anyway not that much and like look at the again. The just gets pulled Weirdly to the side in comparison to the base recoil and the squashing actually then makes the a really good strength, which was the left and the right wobble that was straight up very nicely without being. Clutch together very good together. so if we compare this one now to this, it's not much of a difference as you can see here, they're both more or less the same. So in this regard, I'd say the velocity gain and especially also being sounds in the war zone. As some people really need to be the agency sounds here would definitely perform better than the eliminator. Now we've looked at the Rico of both guns side to side next to each other. They're more or less the same really when it comes down to it. And when we look at the damage profile, it's the same. The velocity of the msixteen is higher. The elk is the more mobile guns so you do run faster. Compared to the speed of the msixteen, the difference is minimal, though, so who's now the player for which gun who should play which gun that is very simple answered. If you are someone that likes to hang back and support your team from the ranges if you like to shoot targets on 100 meters, plus yes, you would probably wanna have the msixteen realistically speaking because obviously you have an immense full of velocity that being said the. Still has an immense bowl of velocity that is able to perform on any distance. so it's not like that with the elk you can't shoot anyone on range. Yes with the E, you can't shoot people on range regardless, but due to the quicker time to kill the burst delay being lower. The elk is that gun that aggressive players play. So if you're the guy that puts forward that goes and goes and goes if you're the breacher of your team to the aggressive one you need to whip out this quick raffle here quick zoom in eighty-eight. And get the people down. Yes also the ad time slightly faster than the m sixteen, but only slightly your out is your friend The m sixteen again for the slower player the out or the faster player, and I think that's the big distinctive difference. Yes, there is the velocity, but it does not play that much of a role compared to the other factors. But I'm a very aggressive player. I felt like with the A in situations like 2030 meters, I was so much superior compared to when I whooped out my m sixteen on 2030 meters why I just felt I'm getting out gunned because the just shoots so much. Faster and it's so much more versatile and variety of rival again in this regard. Now it comes knocked down to personal preference. It comes down to your personal play style at the final sixteen build Look now you have 16.3 Titanium barrel for the insane velocity that it offers plus the agency. then as you have seen the just does nothing so your silence and you have more velocity. you're gonna get the field agent grip because yes, if you do spam the gun away the left and right. The men's and the argument using this gun, then on range without a field agent group would make no sense because it just really helps tremendously and you can put out the sixty of the 60 year round fast. It doesn't make a difference. I tested the recall on both because some people were saying pony the recalls lower on one now. it's not not to the wall multiple times twenty patterns not the same and then the actual three arms for an insane absolute zoom to then get the people down left and right. Could you play with the cross four time? Yes, you could play with the cross four times the zoom is. And the recall is low enough to use it still, though the three times just seems to be absolutely made for you. since the msixteen is again, I would rather use that range. I would actually pair it with an S mg. For example, the algae is a very highly pushy rifle. So with the pushy I've been playing a kimbo mnineteen straight away because they're so good. But with this gun I would rather go for the m Pfive Mac Ten Bullfrog because as we know, the Bullfrog is my favorite rifle of choice going with the top. Force here with the gruesome suppressor spasms grip just makes it so much better. fifty round base. ammunition is enough slapping on a micro flexx led if you want to, but since you have your msixteen, I think we're gonna go for the five Watt laser and then actually put on the skeleton so to just be able to zoom even faster over the battlegrounds. Yes, the skeletal stock and the groove five Watt laser kinda work against each other, but it's still good together to have usually instead of the skeletal stock. I play the side, but since I'm not pairing this with. Snipers so I don't need to be this necessarily on 3040 meters. That's what I'm done using. Obviously my msixteen four. This is really the bullfrog I would love to play together with the Msixteen ladies and gentlemen. I hope you enjoy this little side to side comparison, Msixteen explained with the out together, so you can figure out which rifle would be the best one for you. What fits more to your personal play style because again, it is not a personal preference. It's really a play style decision here. if you're telling me hey, I'm like. I think the MC is better in twenty meter ranges. you're wrong. I'm sorry, you're just wrong. We don't I'm gonna yell at you. I'm just straight up gonna yell at you. you're wrong. But yes, the gun is fantastic on long long long long ranges. so it's like really comes down. Are you the aggressive player? the defensive player definitely drop in the comments below what kind of player you are and how you are planning to utilize these rivals and have you felt the same as me maybe I'm just talking out of my butt hole again and I'm completely wrong about what I'm saying and you think it's completely different and you should use the long range and the MC on short range for some weird reason, but hey definitely share what you think. Thanks for supporting us as always and coming here to the channel. Don't forget to check out Twitch Pony life from 8 AM to 4 PM We just had our. 6 years of full-time anniversary, and it was one of the most amazing streams I've had in the past 6 years to be honest, It was absolutely crazy and mental really surprised about the support from everyone definitely also the YouTube gang coming daily over and saying hi pony. I'm from YouTube and I came over to Twitch and that's absolutely insane. So thank you so much for coming over from there. as always don't forget to subscribe. If you wanna find your way back and see you soon in the dance.