Revenge

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Revenge is a threshold Defence ability that requires level 15 Defence and a shield to use. When activated, any attacks the user receives increase the user's own damage dealt by 5%, up to a maximum of 50% with ten stacks. This ability lasts 19.2 seconds. Blocked and missed attacks do add Revenge stacks, as do hits blocked by Barricade. Removing the shield while Revenge is still active removes all stacks immediately. Hard typeless hits do not add Revenge stacks.

Revenge has a unique buff icon: the icon's upper half shows Revenge's remaining time active in seconds, and the lower half shows the player's current number of Revenge stacks, which are enclosed in parenthesis. Revenge increases damage by only 2.5% per stack if activated with a defender.

If Revenge is used with Raids armour and a defensive reset occurs and Revenge is activated again before the duration of the first has ended, the stacks are all reset to zero.

Monsters that use Revenge[edit | edit source]

Transcript[edit | edit source]

Update history[edit | edit source]

This information has been compiled as part of the update history project. Some updates may not be included – see here for how to help out!
  • patch 18 September 2023 (Update):
    • Reworked a number of damage buffs that previously only affected 'random damage' to affect all damage.
      • Revenge (Rebalanced from 10% random damage per stack to 5% total damage per stack).
  • patch 7 August 2023 (Update):
    • The 'Bash' and 'Revenge' abilities have been tagged as 'Offensive' abilities.
  • patch 10 April 2017 (Update):
    • The Revenge icon now has a duration on top of the stacks gained.
  • patch 6 February 2017 (Update):
    • The target info panel in PvP will no longer display the amount of stacks the Revenge ability has on every icon.
  • patch 25 March 2013 (Update):
    • The Revenge ability has had its effect time doubled and cooldown increased to 45 seconds.