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How would I be able to read the contents of a script without the player doing it manually

ex: a plugin that can read scripts and make changes to them when activated

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You can do this... Barely. Script.Source (as noted above) is the only way to do this, however keep in mind that it is RobloxPluginSecurity (can only be used from a plugin), which renders most used of the property useless.

Besides, outside of plugins there is not much use that would be practical.

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