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Marvel vs. Capcom 3: Fate of Two Worlds - Playstation 3
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- Powered by an advanced version of MT Framework, the engine used in Resident Evil 5 and Lost Planet 2, Marvel vs. Capcom 3
- 3-on-3 tag-team fighting action as players build their own perfect team, assigning unique "Assist Attacks" for each character
- Simple Mode with streamlined button mapping option that allows novice players to perform moves like a pro
- See the most adored characters from the Capcom and Marvel Universes brought to life in a "moving comic" style
- A mix of returning characters like Spider-Man, Ryu, Wolverine, Morrigan, Iron Man, Hulk and others
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After a decade of waiting, iconic Marvel and Capcom characters join forces again in a re-envisioned team fighting game for a new generation. Fill the shoes of legendary characters from the most beloved franchises in entertainment as you battle in a living comic book brought to life in a VS. fighting game for the first time by Capcom’s MT Framework.
After a decade of waiting, iconic Marvel and Capcom characters join forces again in Marvel vs. Capcom 3: Fate of Two Worlds, a re-envisioned team fighting game for a new generation of gamers. Fill the shoes of legendary characters from both the Marvel and Capcom universes as you engage in 3-on-3 battles within living comic book art style environments powered by Capcom's MT Framework, an advanced version of the graphics engine used for Resident Evil 5. Additional features include: a single player story and online multiplayer modes, new playable character additions, a simplified three-button control scheme and a character-specific "Simple" Mode which can function as a tutorial.
Although Marvel vs. Capcom 3: Fate of Two Worlds features a single player story mode in which you can play the Fate of Two Worlds storyline out in the role of each of the playable characters, the game is primarily a one-on-one crossover fighting game featuring heroes and villains from the Marvel Comics and Capcom video game universes. In this, action is team-based as players, either fighting against AI or a human opponent select three characters to stand against their opponent's three characters. Battles are essentially tag-team events, as at any time players can choose to switch characters as they look to string together combos that will do the most damage against opponents. All characters have special moves. In addition, special combos can be unleashed by each character after filling their power gauge while playing. Team combos can also be unleashed by switching between certain characters at specific times during fights.
3-on-3 Marvel vs. Capcom battles like never before.
Single Player Story Mode
The respective arch villains of the Marvel and Capcom universes, Doctor Doom, nemesis to the Fantastic Four and Albert Wesker, STARS turncoat and flunky for the Umbrella Corporation in the Resident Evil franchise, have joined forces in a quest for overall conquest in both worlds. Marvel and Capcom heroes stand ready to do all that must be done to stop the fiends, but may have to set aside their quest for justice and join forces with their sworn enemies as an unforeseen evil rises as the result of the initial actions of Doom and Wesker.
Key Game Features
- Innovative Graphics and Gameplay - Powered by an advanced version of MT Framework, the engine used in Resident Evil 5 and Lost Planet 2, Marvel vs. Capcom 3 brings beautiful backgrounds and character animations to the forefront.
- Evolved VS. Fighting System - Wild over-the-top gameplay complete with signature aerial combos, hyper combos and other original systems. The evolved new battle system, the "Team Aerial Combo," takes the action to a whole new level.
- 3-on-3 Tag Team Fighting - Players build their own perfect team by assigning unique "Assist Attacks" for each character and utilize each character's special moves to create their own unique fighting style.
- Simple Mode - Streamlined button mapping option will allow novice players to perform moves like a pro.
- Living Comic Book Art Style - See the most adored characters from the Capcom and Marvel Universes brought to life in a "moving comic" style, blurring the boundaries between 2D and 3D graphics.
- New Characters - Popular returning characters include Spider-Man, Ryu, Wolverine, Morrigan, Iron Man, Hulk, Captain America, Felicia, Chun-Li, Tron Bonne, Magneto and Doctor Doom. Viewtiful Joe will make his debut in the Marvel vs. Capcom franchise. Additional characters joining the playable cast for the first time in fighting game history include Chris Redfield, Thor, Trish, Super-Skrull, Amaterasu, Dormammu, Wesker, X-23, Arthur, Deadpool, Nathan Spencer, M.O.D.O.K. And Dante.
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|Sold By||SALES4FAMILY||Games America||Amazon.com||Ardent Wholesale||Ardent Wholesale|
|Computer Platform||PlayStation 3||PlayStation 3||PlayStation 3||PlayStation 3||PlayStation 3|
|Item Dimensions||6.73 x 5.28 x 0.55 inches||7 x 5.5 x 0.5 inches||0.55 x 5.47 x 6.74 inches||5.71 x 6.7 x 0.58 inches||0.65 x 5.42 x 6.76 inches|
|Item Weight||4.97 ounces||4.02 ounces||1.00 lbs||4.80 ounces||5.11 ounces|
|Platform for Display||PlayStation 3||PlayStation 3||PlayStation 3||PlayStation 3||PlayStation 3|
|Video Game Region||NTSC U/C||Region free||NTSC U/C||NTSC U/C||NTSC U/C|
Top reviews from the United States
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What shines here is the combat. The character lineup is diverse and fun. There are characters for practically any playstyle, and having three characters to switch from per match allows for many different teams and strategies to be put together. The attacks and special moves are flashy and impressive. The responsiveness is tight and fine-tuned.
I do miss the unlockables, though. In MVC2, you would earn points via play in any mode to unlock characters and outfits, but that doesn't exist here. Much of that is kept for DLC and the sequel to this game, Ultimate MVC3. Overall, it's a fun fighting game that should have been more.
But unfortunately, this game falls pretty short regardless.
First things first - the graphics are outstanding. The characters are 2D, but are shaded in such a way that they appear 3D. The stages are beautifully made with tons of detail (such as Chun-Li being painted on the side of a building on the Daily Bugle stage, and the glass in the Resident Evil stage being broken when there's a heavy slam on the ground). The Main Menu screens contain beautifully done artwork and are nice to look at. The end match screens, which are made in the form of a comic book, are well put-together as well. Voice Acting is another plus. There's even some personal conversations between characters at the beginning and end of a match. A neat little touch.
The gameplay is great. The roster is MUCH more balanced than the broken atrocity that was Marvel vs. Capcom 2. Capcom tried to make the game more accessible to newcomers and casual fighting fans, and it shows. One example is the "simple mode." When I first started to play fighting games, I was clueless on what the motions meant--Z-motions to do uppercuts were basically like quantum physics to me. While I can do it flawlessly now, there are many newcomers to this genre who are just like I was. Thus, Capcom added "simple" mode which allows people to do combos, special moves, and hyper combos by the simple touch of a button. This doesn't give an unfair advantage, though, since you'll only have access to about half of your moveset. The only way to get better is to practice, practice, practice. The purpose of simple mode is, if you don't have the time to practice consistently, you can still play and join the fun as you practice in secret when you can.
One reason people tend to give this game low ratings is due to the lack of modes. Lack of story mode, survival mode, time attack mode, etc. for instance are pretty much a standard part of most fighters nowadays. This game lacks all of the mentioned modes. In fact, all there is to do is Arcade mode, Mission mode (do the indicated combos), Training Mode, and Vs. Mode against human only (no VS. CPU), and Online mode, which we will discuss later. This means that there isn't too much to do. Me personally, I'm not holding this against the game since I don't really care too much for stories in fighting games, or survival mode/time attack mode, etc. Training Mode does what it's supposed to, and Arcade is just your standard Arcade mode. Still, for a game that was marketed towards casual players, the lack of features was surprising.
The online is what destroys the game. Unless you have a LOT of friends to play with in person all the time, online mode is where one spends (or should be spending, at least) the majority of their time, due to the multiplayer nature of this game. One problem I, as well as many people, seem to have is the fact that connecting to matches takes tediously long.
Another severe blow to the online mode is due to the lack of a Spectator feature. When you are in a lobby with more than 2 people (such as playing with friends), rather than being able to watch the match between two other people you just sit at the menu. You see the health bars of the 2 participants, but who honestly wants to look at that? This wouldn't have been a big deal if it wasn't something that ALL OTHER fighting games had (Super Street Fighter IV, Tekken 6, even Marvel vs. Capcom 2). If it is a 3 player lobby, this can be tolerable; if there are 5 people in a lobby however, this means 15+ minutes of staring at the menu before you can play. Who wants to do that??
The nail in the coffin for this game, however, is the netcode (which is what the online is based on). The netcode was poorly made. The game contains a button lag implement while online, where if you press a button, there is a brief delay between your press and the attack actually occuring (unlike offline mode, where the attack comes out instantaneously). It is also inconsistent, since this lag varies between matches. This means all the time you spend in training mode, and all the fancy combos you do on your friends in real life are difficult to impossible whilst online due to the delay. Even blocking is tricky to do because of the delay, which means you will probably still be getting hit when you started blocking well before. As a result, most people online tend to do the same exact combos over and over with not much variety, and this tends to get boring to endure. I am not one to complain about spamming/etc, but when the game isn't doing something what I'm telling it to do, something is wrong. On top of the button lag is regular lag. From what I've seen, you can be playing against someone across the street from you and the game will still randomly slow down and turn choppy. The match will run smoothly one second and all of a sudden there will be pauses in between frames. The training mode has a lag feature where you can practice under certain lag conditions, but it is completely different from the actual lag you encounter online. It is essentially a waste of time. Capcom can do much better than this, as demonstrated by their previous fighter, Super Street Fighter IV, which had FANTASTIC online play.
That being said...Marvel vs. Capcom 3 is still a decent game. It's a bare-bones game, but if you're a huge fan of the series then you'll love it regardless. If you're a casual fighter, look for a friend who has it and try it out before purchase.
The Not so good- combo action sequence- I keep pressing buttons and the controller just doesn't recognize the command. So it is really frustrating. So, so much for combos. Second the last big battle for arcade is a big let down, I don't even know who the big boss is. I really enjoyed the Konquest in Mortal Kombat- I haven't seen the story mode on this game. So I don't even know how the suppose two worlds came together and what the whole point of the game is, story wise. On the other hand Mortal kombat Deception had an incredible story mode as did MK Armaggedon their story modes were lengthy and action packed. So this game strikes me as just a bunch of Arcade mode fights, and practice/achievement modes. There are no mini games. Again the MK series Deception had Chess and
"Tetris" like mini games which made the game not only great but spectacular.
Overall this is a nice game with great colors, graphics and play quality. I guess like most of us Capcom fans expected more. So 4 out of 5.