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She-Hulk_Character_Intro_-_MARVEL_VS._CAPCOM_3

She-Hulk Character Intro - MARVEL VS. CAPCOM 3

Marvel vs. Capcom 3: Fate of Two Worlds - She-Hulk character reveal trailer

Today, I'm Judge, Jury, and Executioner!

She-Hulk

She-Hulk is a physical powerhouse who excels in close combat. She has the second highest stamina of all the female characters in the game and among the highest overall, surpassed only slightly by Thor, Hulk, Haggar, and Tron Bonne. Her moves not only exceed in damage, but also range and speed, making her one of the fastest heavy characters in the game. Her Chariot allows her to further rush against opponents, and many of her moves can hit OTG. Because of her mobility and throws, she is considered a Mix-Up Rushdown character, able to stay close to her foe at all times and use perform powerful extended combos, but she also fills the role of a Hard Hitter & Battery characters quite well because of her high health and ability to perform her combos with using her hyper combos.

Command Normals & Special Attacks[]

  • Heavy Strike: She-Hulk grabs the opponent and hits them. Low attack is a forward grab, medium attack grabs the opponent out of the air, and heavy attack is a lunging throw that will dizzy the opponent if it hits.
  • Somersault Kick: A backwards somersault that acts as an anti-air attack.
  • Runner's Start: She-Hulk goes into an Olympic sprinting stance.
  • Chariot: She-Hulk sprints forward. Can be followed up with three different types of attacks. She can perform Torpedo, a low hitting ground punch, with low attack. Clothesline, where she does a wall jump onto the opponent, can be performed with medium attack. Heavy attack does a Somersault Kick. Hitting the special button will cause her to stop.
  • Savage Swing: Swings a large lamppost at the opponent, causing a wallbounce on hit. This is a new move for Ultimate Marvel vs. Capcom 3.
Assist Attacks
Set Name Type Angle Cross-Over
α Torpedo Direct Front Emerald Cannon
β Clothesline Direct Front Emerald Cannon
γ Somersault Kick Direct Upward Emerald Cannon

Hyper Combos[]

  • Taking Out The Trash (Level 1): It is an anti-air that grabs the opponent from the air by their leg and spins them, before hurdling them towards the far opposite end of the screen. It can easily be comboed afterwards.
  • Emerald Cannon (Level 1): Drop kicks the opponent into the air, performs an airborne body slam, and crushes the opponent with a back-first dive. These other moves are known as Emerald Impulse and Emerald Disaster.
  • Road Rage (Level 3): A car appears behind She-Hulk, threatening to run over her. She pushes her opponent aside to catch the speeding vehicle. She tosses it upwards and it lands on the opponent. The combo finishes with the car exploding at point-blank range of the opponent. If She-Hulk uses this move outside of grab range, the car passes through the screen, striking the opponent if they are in the way. Can be comboed afterwards.
X-Factor
X-Factor Boosts Damage Speed
Level 1 130% 110%
Level 2 150% 120%
Level 3 170% 130%

Gameplay Changes in Ultimate Marvel vs. Capcom 3[]

  • Changed to be a heavier character.
  • cr.L. cannot be rapid fire canceled into itself.
  • Reduced movement distance of cr.H. (slide).
  • Added new move "Savage Swing".
  • If no commands are input for a moment after Runner's Start, a Chariot with super armor properties can be activated.
  • Torpedo from Runner's Start transitions faster.
  • Clothesline from Runner's Start transitions faster.
  • Opponent flies off further after being hit by Torpedo.
  • Hitting an airborne opponent with Clothesline causes a wall bounce.
  • Emerald Cannon causes you to lunge move forward.
  • Number of hits in Taking out the Trash can be increased through rotating the joystick.
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