Please help with verifying or updating older sections of this article.
At least some were last verified for version 1.30.
The world of Europa Universalis IV is divided into provinces which are grouped into areas, regions, super-regions and continents. These groupings play a big part in the game as they are often used as scope triggers for the various scripted events, decisions, and similar.
Each ordinary land province[1] belongs only to one area,[2] which belongs to one region,[3] which itself belongs to one super-region[4] (also referred to in-game as subcontinent). This makes it easier to discern at a glance what "makes up" a region and a province's value when considering mission goals, territorial claims, Victory cards, etc. The smallest of the groupings - the area - comprises two to five provinces. They are usually based on historical context and have a tendency to be around the same development levels within their region. The division of provinces into areas is the basis for the states and territories mechanic.
In addition to those groupings, every land province (including wastelands) also belongs to one continent.[5] Continents bear no special relationship to regions or super-regions, and even areas can cross continental borders.
Every sea province belongs to an area within a region, but these sea regions do not have any super-region. Sea regions are the basis for many naval missions that do not involve trade nodes.
Overlapping regions[6] may be added to the game by modding a special file, but are not present in the unmodded game.
Note: A super-region and a continent bearing the same name do not necessarily have the same scope.
If a nation owns land which is disconnected from its capital, it will display the nation's name following the location's name. The feature can be turned on/off through the General Options sub-menu.
The name of the location depends on its size:
- Exclaves that are part of the same region as the capital will still display the nation's name. Example: France.
- Exclaves that are small and belong mostly to one area will add the area's name. Example: French Alexandria.
- Exclaves that are large and belong mostly to one region will add the region's name. Example: French Egypt.
- Exclaves that are very large, with no one region containing half its provinces will add the super-region's name. Example: French Middle East.
- Main article: Map#Geographical Map Modes
When using the Area, Regions, or Subcontinents map modes, hovering over any province will reveal which area, region, subcontinent and continent it belongs to.
There are three map modes that are used to view some of the groupings. The Areas map mode will color code all the areas, and the Regions map mode will color code all the regions, highlighting only the region's areas when selecting a certain region. The Subcontinents map mode colors the provinces according to which subcontinent they belong to.
- See also: List of provinces
Continents
|
North America
|
Oceania
|
South America
|
|
A continent[7] is a closed landmass of the earth. Each land province (including wastelands) belongs to one continent. A few sea zones also belong to a continent, but most by far do not.
The following table lists the in-game continents along with their respective values (not including wastelands or sea zones):
Continent |
Provinces |
Base Tax |
Base Production |
Base Manpower |
Development
|
Africa |
438 |
924 |
916 |
656 |
2496
|
Asia |
1133 |
3043 |
2995 |
2176 |
8214
|
Europe |
827 |
2709 |
2675 |
1811 |
7195
|
North America |
535 |
939 |
936 |
580 |
2455
|
Oceania |
90 |
170 |
170 |
115 |
455
|
South America |
249 |
399 |
433 |
271 |
1103
|
Total |
3272 |
8184 |
8125 |
5609 |
21918
|
- Note: Subcontinents were called superregions in patches prior to 1.30
Subcontinents
India
|
East Indies
|
Oceania
|
China
|
Western Europe
|
|
Eastern Europe
|
Tartary
|
Far East
|
Northern Africa
|
Southern Africa
|
|
Amazonia
|
Andes
|
North America
|
Central America
|
Levant
|
Persia
|
|
All of the land regions are grouped together to form the following in-game subcontinents:
- India subcontinent
- Bengal
- Hindustan
- Western India
- Deccan
- Coromandel
- East Indies subcontinent
- Burma
- Malaya
- Moluccas
- Indonesia
- Indochina
- Oceania subcontinent
- China subcontinent
- North China
- Xinan
- South China
- Western Europe subcontinent
- France
- Iberia
- Italy
- Britain
- South Germany
- North Germany
- Scandinavia
- Low Countries
- Eastern Europe subcontinent
- Poland
- Baltic
- Russia
- Ruthenia
- Carpathia
- Balkans
- Pontic Steppe
- Ural
- Tartary subcontinent
- East Siberia
- West Siberia
- Mongolia
- Central Asia
- Tibet
- Far East subcontinent
- Northern Africa subcontinent
- Niger
- Guinea
- Sahel
- Horn of Africa
- Maghreb
- Southern Africa subcontinent
- East Africa
- Congo
- South Africa
- Central Africa
- Amazonia subcontinent
- Andes subcontinent
- North America subcontinent
- Hudson Bay
- Cascadia
- Great Plains
- Mississippi
- Southeast
- Northeast
- Great Lakes
- Canada
- Central America subcontinent
- Central America
- Mexico
- Caribbeans
- Rio Grande
- California
- Levant subcontinent
- Anatolia
- Mashriq
- Arabia
- Egypt
- Persia subcontinent
Inland sea zones indicated in turquoise (Simple Terrain map rendition).
In addition to land regions there are many water regions as well. Those can be divided into two types as listed below (inland sea zones provide bonuses to galleys):
- With some inland sea zones
- Baltic Sea
- Mediterranean
- Arabian Sea
- Eastern Indian Ocean
- South China Sea
- East China Sea
- Without any inland sea zones
- North Atlantic
- American East Coast
- Caribbean Sea
- West African Sea
- Western Indian Ocean
- South Indian Ocean
- North West Pacific
- South West Pacific
- South East Pacific
- North East Pacific
- Pacific South America
- Atlantic South America
- South Atlantic
The below list of areas is divided into land and sea area with further division into regions. Clicking on a region name will lead to a more detailed province page. To find a specific area fast use Ctrl+F or browse the list.
- American East Coast
- Labrador Sea
- Hudson Bay Sea
- Gulf of St Lawrence
- Gulf Stream
- Arabian Sea
- Arabian Sea
- Persian Gulf
- Red Sea
- Atlantic South America
- Coast of Brazil
- Argentine Sea
- Baltic Sea
- Caribbean Sea
- Bahama Channel
- Coast of Guyana
- Caribbean Sea
- Gulf of Mexico
- Sargasso Sea
- East China Sea
- East China Sea
- Philipine Sea
- Sea of Japan
- Sea of Okhotsk
- Eastern Indian Ocean
- Eastern Indian Ocean
- Bay of Bengal
- Andaman Sea
- Mediterranean
- Eastern Mediterranean
- Western Mediterranean
- Black Sea
- North Atlantic
- North Sea
- Norwegian Sea
- White Sea
- Celtic Sea
- English Channel
- Bay of Biscay
- North Atlantic
- Denmark Strait
- North East Pacific
- North Pacific
- Pacific Coast
- Bering Sea
- Gulf of Alaska
- North West Pacific
- Pacific South America
- Chilean Sea
- Sea of Grau
- Gulf of Panama
- South Atlantic
- South Atlantic
- Skeleton Coast
- Cape of Storms
- South China Sea
- Java Sea
- South China Sea
- Celebes Sea
- Banda & Arafura
- South East Pacific
- South Pacific
- Polynesian Triangle
- South Indian Ocean
- South West Pacific
- Coral Sea
- Tasman Sea
- Great Australian Bight
- West African Sea
- West African Sea
- Gulf of Guinea Sea
- Western Indian Ocean
- Western Indian Ocean
- Swahili Coast
- ↑ For a list of provinces (and their positional data) see /Europa Universalis IV/map/positions.txt
- ↑ For a list of area groupings see /Europa Universalis IV/map/area.txt
- ↑ For a list of region groupings see /Europa Universalis IV/map/region.txt
- ↑ For a list of super-region groupings see /Europa Universalis IV/map/superregion.txt
- ↑ For a list of continent groupings see /Europa Universalis IV/map/continent.txt
- ↑ For adding overlapping regions use /Europa Universalis IV/map/provincegroup.txt
- ↑ from Latin: terra continens “continuous land”.