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Hwei
Hwei is a champion in League of Legends.[1]
Abilities[]
- The ability that consumes the mark cannot apply it on the same cast instance.
- The mark cannot be triggered from the same cast instance of an ability, even if the triggering ability was empowered by .
- The explosion occurs around the marked target from where they were when the ability damaged them to consume the mark.
- In other words, the explosion is at the location of where they were hit, not where they are at the end of the delay.
- The target who had their mark consumed is able to escape the area of the explosion within the delay period.
- In other words, the explosion is at the location of where they were hit, not where they are at the end of the delay.
- Enemies can be damaged by multiple explosions at once.
- Spell shield will block both the mark and its consumption as well as the detonation.
- The indicator for the effect telegraphs an unusually smaller radius than it actually hits.(bug)
- Notes
- No additional details.
- Notes
- This ability will cast from wherever the caster is at the end of the cast time.
- Notes
- Severing Bolt's damage against immobilized or isolated enemies is increased by an amount based on its rank.
- Rank 1: 0% − 200%
- Rank 2: 0% − 237.5%
- Rank 3: 0% − 275%
- Rank 4: 0% − 312.5%
- Rank 5: 0% − 350%
- Notes
- Applies area damage for the explosions and deals persistent area damage for the lava.
- The shockwaves can only hit each enemy once.
- Enemies will take damage over time for each lava fissure they are standing in.
- Spell shields block the explosions and they do not block the persistent lava damage.
- This ability will cast from wherever the caster is at the start of the cast time.
- Notes
- No additional details.
- Notes
- This ability will cast from wherever the caster is at the start of the cast time.
- Notes
- The pool is summoned at the start of the cast time.
- The maximum shield defines the cap for the strength, and it takes approximately 1.5 seconds to gain the full shield.
- The shield will be regenerated back to its cap if it mitigates damage.
- The total amount of shield that can be generated given damage mitigated is far greater than this cap.
- The initial shield amount is inconsistent due to one or two ticks of the bonus shield being granted on-cast.
- Notes
- Stirring Lights' bonus damage to non-champions is reduced if applied by , , , , or .
- Spell shield will not block the bonus damage even if it is applied by an ability.(bug)
- Notes
- No additional details.
- Notes
- This ability will cast from wherever the caster is at the end of the cast time.
- Notes
- The target that the eye locks onto and launches towards is revealed during the missile's flight.
- The lock-on missile's path is indicated by a dashed line
- Its launch range is about as wide as its vision range.
- This is not to be confused with the eye's border which is the trigger range.
- Notes
- Enemies that are pulled will be slowed after the displacement ends.
- The jaws are made of two rectangles in an angle of each other.
- Applies persistent area damage for the aura and deals area damage for the explosion.
- Spell shield can block the aura, explosion, and the application of the first Despair stack.
- This ability will cast from wherever the caster is at the end of the cast time.
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Hwei (Collection).
Hwei is a brooding painter who creates brilliant art in order to confront Ionia's criminals and comfort their victims. Beneath his melancholy roils a torn, emotional mind—haunted by both the vibrant visions of his imagination and the gruesome memories of his temple's massacre. Hwei seeks to understand this light and dark, which drives him inevitably toward the artist who unraveled him. With paintbrush and palette, Hwei shapes endless possibilities as he draws ever closer to earning closure or embracing despair.
Stephen Fu
Bo 'chenbowow' Chen
Loot eligible
Trivia[]
- Hwei is currently the champion with the largest number of abilities in League of Legends: 11 when excluding his subject selection spells, and 15 when including them.
- Hwei's kit obeys the rule of thirds in multiple aspects:
- He has 3 × 3 basic abilities.
- His passive requires two damaging abilities in order to deal a third damaging ability.
- He studies two negative subjects and one positive subject.
- The Visionary and "Art saves me, yet it can shatter me" in Paintings Framed in Half-Light. , Hwei's positive mood, is placed between his other two negative moods, and . This fact stems from lore implications, namely his inner turmoil, as detailed in his universe short stories: "Hwei faces the conflicting hues of Ionia" in
- When Hwei dies, his eyes, which reflect his current mood, fade into a colorless blankness, symbolizing the absence of any emotional presence in death.
Patch history[]
- For the expanded patch notes, see here.
- AP ratio increased to 35% AP from 30% AP.
- General
- Bug Fix: Subjects no longer sometimes share the cooldown of the last used basic spell.
- General
- New Effect: In the Golden Ratio Quest, now has a 3 second forgiveness window for him to kill for quest completion.
- Bug Fix: No longer locks him out of his subject selection upon casting Wash Brush during a buffer or cast time of any of his basic abilities when those abilities are targeted outside of their maximum cast range.
- General
- Bug Fix: Spell slot is no longer locked temporarily if he leveled up a skill while entering a Subject.
- Bug Fix: Can no longer sometimes enter a Subject while he was out of mana.
- Bug Fix: No longer becomes locked out of leaving the Subject if he died while casting as the player was reconnecting to the game.
- Bug Fix: No longer sometimes explodes prematurely when hitting walls or other champion abilities.
- Bug Fix: Slow no longer stacks with the slow of .
- Cooldown reduced to 12 / 11.5 / 11 / 10.5 / 10 seconds from 15 / 14 / 13 / 12 / 11.
- Bug Fix: No longer is sometimes redirected by walls or other champion abilities.
- Fear duration increased to 1 / 1.125 / 1.25 / 1.375 / 1.5 seconds from 1 at all ranks.
- V14.1 - January 12th Hotfix
- Stats
- Health growth increased to 109 from 104.
- AP ratio increased to 75% AP from 70% AP.
- Base damage increased to 70 / 110 / 150 / 190 / 230 from 60 / 90 / 120 / 150 / 180.
- Base damage increased to 70 / 110 / 150 / 190 / 230 from 60 / 90 / 120 / 150 / 180.
- Base damage increased to 70 / 110 / 150 / 190 / 230 from 60 / 90 / 120 / 150 / 180.
- Missile width increased to 180 from 160.
- Stats
- Base armor increased to 21 from 18.
- General
- Bug Fix: No longer sometimes casts a different ability from the same subject if his previous cast was interrupted by an item activation.
- Bug Fix: Basic abilities no longer go on cooldown from certain rapid button press combinations.
- Bug Fix: No longer sometimes casts a different spell than the one he input while casting during movement.
- Bug Fix: No longer expires before reaching a moving target.
- V13.24 - December 12th Hotfix
- Stats
- Base health increased to 580 from 550.
- Base mana increased to 480 from 450.
- Movement speed increased to 330 from 325.
- Effects now begin at the start of cast time.
- Duration changed to 3 seconds from 1.35–3 seconds based on cast distance.
- Seeking delay reduced to 0.65 seconds from 0.7.
- Launch delay reduced to 0.3 seconds from 0.35.
- Maximum launch range increased to 600 from 500.
- V13.24 - December 7th Hotfix
- Mana cost reduced to 80 / 90 / 100 / 110 / 120 from 100 / 105 / 110 / 115 / 120.
- AP ratio increased to 70% AP from 60% AP.
- Health ratio increased to 4 / 5 / 6 / 7 / 8% of target's maximum health from 4 / 4.5 / 5 / 5.5 / 6%.
- AP ratio increased to 60% AP from 55% AP.
- AP ratio increased to 60% AP from 55% AP.
- AP ratio increased to 60% AP from 55% AP.
- V13.24 - Added
- Innate: Hwei's damaging abilities mark enemies hit for 4 seconds. Damaging them with a different ability consumes the mark to create an explosion beneath them, dealing 35 − 180 (based on level) (+ 30% AP) bonus magic damage to enemies in the area after 0.85 seconds.
- Effect Radius: 285.
- Innate
- Active: Hwei enters a disastrous mood, gaining access to its abilities as well as . He will exit the mood upon casting any of them.
- Mana Cost: 100 / 105 / 110 / 115 / 120.
- Cooldown: 10 / 9 / 8 / 7 / 6 seconds.
- Cast Time: None.
- Q
- Active - QQ: Hwei slings a fireball in the target direction that explodes upon colliding with the first enemy or reaching maximum range, dealing 60 / 90 / 120 / 150 / 180 (+ 60% AP) (+ 4 / 4.5 / 5 / 5.5 / 6% of target's maximum health) magic damage to all nearby enemies. The damage based on the target's health ratio is capped at 250 against monsters.
- Cast Time: 0.25 seconds, Range: 800, Speed: 2000.
- QQ
- Active - QW: Hwei calls upon a lightning bolt to strike at the target location after 1 second, dealing 80 / 100 / 120 / 140 / 160 (+ 25% AP) magic damage to enemies within the area.
- Against enemies that are immobilized or isolated from their allies, Severing Bolt deals 200 / 237.5 / 275 / 312.5 / 350% increased damage based on the target's missing health. This bonus damage is capped at 300 against monsters.
- Severing Bolt deals 50% damage to minions and non-epic monsters.
- Cast Time: 0.5 seconds, Target Range: 1900.
- QW
- Active - QE: Hwei marks a blazing path in the target direction. After 0.7 seconds, the path erupts into volcanic explosions every 0.175 seconds from the point of cast. Each explosion creates a shockwave that deals 20 / 40 / 60 / 80 / 100 (+ 30% AP) magic damage to nearby enemies.
- Each explosion also leaves a lava fissure in its wake. A fissure lasts for 2.5 seconds, dealing 5 / 10 / 15 / 20 / 25 (+ 6.25% AP) magic damage every 0.25 seconds to enemies within the area and slowing them by 30%.
- Molten Fissure's damage is reduced to 60% against minions and increased to 135% against monsters.
- Cast Time: 0.35 seconds.
- QE
- Active: Hwei enters a serene mood, gaining access to its abilities as well as . He will exit the mood upon casting any of them.
- Mana Cost: 90 / 95 / 100 / 105 / 110.
- Cooldown: 18 / 17.5 / 17 / 16.5 / 16 seconds.
- Cast Time: None.
- W
- Active - WQ: Hwei forms a current of water in the target direction, creating a path for 4 / 4.5 / 5 / 5.5 / 6 seconds that grants him and allied champions 20 / 22.5 / 25 / 27.5 / 30% (+ 2% per 100 AP) bonus movement speed for 0.5 seconds, refreshing every 0.125 seconds while they remain in the area.
- Cast Time: 0.25 seconds.
- WQ
- Active - WW: Hwei summons a pool of water at the target location, creating a protective zone for 3 seconds that grants him and allied champions a shield for 45 / 55 / 65 / 75 / 85 (+ 30% AP) for 0.5 seconds while within the area. The shield refreshes and increases in strength by 3.75 / 4.58 / 5.42 / 6.25 / 7.08 (+ 2.5% AP) every 0.264 seconds over the duration while they remain in the area, up to a total maximum shield of 90 / 110 / 130 / 150 / 170 (+ 60% AP).
- Pool of Reflection's shield strength is reduced to 50% for allies.
- Cast Time: 0.3 seconds.
- WW
- Active - WE: Hwei surrounds himself in swirling flares that empower his next 3 basic attacks or ability hits within 9 seconds to each deal 25 / 35 / 45 / 55 / 65 (+ 20% AP) bonus magic damage and restore 45 / 50 / 55 / 60 / 65 mana.
- Stirring Lights' bonus damage is reduced to 50% against minions or monsters if applied by his area of effect abilities.
- Cast Time: None.
- WE
- Active: Hwei enters a tumultuous mood, gaining access to its abilities as well as . He will exit the mood upon casting any of them.
- Mana Cost: 50 / 55 / 60 / 65 / 70.
- Cooldown: 15 / 14 / 13 / 12 / 11 seconds.
- Cast Time: None.
- E
- - EQ
- Active - EW: Hwei tosses an eyeball to the target location. Upon arrival, it expands into a dark gaze for 1.6 to 3.1 seconds based on cast distance, granting sight in a larger area. After 0.7 seconds of being placed, the eye locks onto the nearest visible enemy champion, immediately launching itself at the target and colliding with the first enemy hit to deal 60 / 90 / 120 / 150 / 180 (+ 55% AP) magic damage, reveal them for 2.5 seconds, and root them for 1.2 / 1.4 / 1.6 / 1.8 / 2 seconds.
- Cast Time: 0.25 seconds, Effect Radius: 350.
- EW
- Active - EE: Hwei conjures a jaw at the target location that snaps after 0.627 seconds, dealing 60 / 90 / 120 / 150 / 180 (+ 55% AP) magic damage to enemies in the area and slowing them by 40 / 47.5 / 55 / 62.5 / 70%, decaying over 1.25 seconds. Enemies that are not standing at the center when the jaw snaps are pulled there.
- Cast Time: 0.35 seconds.
- EE
- Active - QR, WR, ER: Hwei exits his current mood without incurring its ability cost or cooldown.
- Wash Brush can only be cast if Hwei has entered a mood.
- Cast Time: None.
- QR, WR, ER
- Active: Hwei launches a globule of pure despair in the target direction that collides with the first enemy champion hit, afflicting them with an aura that grows over 3 seconds, reveals the target, and grants sight within its radius. Enemies within are both dealt 2.5 / 5 / 7.5 (+ 1.25% AP) magic damage and applied a stack of Despair every 0.25 seconds.
- Despair: For each stack, the target is slowed by 10% for 0.25 seconds, stacking up to 12 times.
- At the end of the duration or when the target dies, the aura explodes to deal 200 / 300 / 400 (+ 80% AP) magic damage to enemies within and remove all Despair stacks from affected enemies.
- Spiraling Despair can only be cast if Hwei has not entered a mood.
- Mana Cost: 100.
- Cooldown: 140 / 110 / 80 seconds.
- Cast Time: 0.25 seconds, Range: 1340, Effect Radius: 500, Width: 160, Speed: 1400.
- R