Character 18 (3X) | JLxA Armageddon Wiki | Fandom
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This OC is an amalgam of DC's "Aqualad," "Kid Flash," and "Static."

Appearance: []

Regular Appearance - []


Powers, Abilities, and More: []

  • Bang Baby: Static's physiology was altered by a mutant-genetic explosion which caused him to adapt unusual powers. Static's body itself can generate raw electromagnetic energy, which he has learned to manipulate, control and enhance.
    • Accelerated Healing: .
    • Super-Conductive Electromagnetism: Static can sense sources of electromagnetic energy or objects that can be affected by it such as underground water pipes. He can magnetize and demagnetize metals.
      • Electro-kinesis: Static can generate electricity from his body and administer it in a range of different attacks and uses. He can charge devices, drain devices and project his electricity in a variety of controlled ways.
        • Static Cling: Static can adhere most objects or people to surfaces and other objects, plus Static can magnetize surfaces.
        • Ball Lightning: Named after Ball Lightning, the weather phenomenon. Electromagnetic Energy compressed into a large ball and thrown at targets; an offensive maneuver in a combat situation.
        • Energy Absorption: .
        • Electrical Displays: Static is able to project his electromagnetic energies in the form of energy-based constructs, such as disks, orbs, bursts, shields, platforms, force fields, and other projectiles or constructions.
        • Electromagnetic Force Bolts: Static can project powerful blasts and/or bursts of electromagnetic energy from his hands for uses allowing him to hit, push/pull or blow away his targets, and potentially exerting enough force to destroy them.
        • Electrical Transformation: Due to Static's power to generate electromagnetic energy, He is able to transform his entire body into pure electrical energy.
      • Electromagnetic Levitation: Static can cause objects to fly (metal is the easiest material to manipulate and wood is the most difficult).
      • Electromagnetic Fields: Static generates an electromagnetic field just like the earth and the sun generate their own Electromagnetic fields. Static can also create barriers and shields that he can use to block, repel, hold back attacks and defend himself in battle.
      • Wavelength Tuning: Static can hear radio waves meaning he can listen in on the police broadband and music stations, as well as tapping into the phone lines so he can make calls.
        • Enhanced Vision: .
          • Ultraviolet Vision: "By concentrating," Static "can see in a wide range of electromagnetic spectra, including the ultra violet. It's kind of like forcing your eyes to refocus like when you look at those wild 3-D posters that were all the rage about back when my parents were still in college. Only the headache is way worse." As Static was tracking a bullet, he could see that "the bullet's kinetic energy was transferred to the air molecules through friction and heating, causing them to kick out a U.V. Photon. And that trail of U.V. photons should lead him right back to the shooter. But" the trail was "fading fast." until he "quickly" lost the trail in the U.V. storm from the setting sun." Static then went on to say, "This is killing my eyes.", an exaggeration to exclaim the tension of trying to use the ultraviolet vision.
      • Mental Resistance: As the human brain is an electromagnetic organ, and due to his status as a metahuman amplifying his brain's capacities, Static has demonstrated considerable opposition to virtually all forms of hypnosis or mind control. He has overcome the telepathic assaults of The Swarm, avoided mental detection from Miss Martian, and, most notably, eventually even broke free of the Anti-Life Equation, a feat originally considered to be impossible.
      • Mechano-kinesis: Static can capable of fixing or operating electronic devices through his electromagnetic manipulation. He can operate most devices just by touching, even if they are not plugged.

  • Atlantean Hybridized Physiology: Due to generations of living under the sea, Atlanteans have evolved greatly. Even hybrids are far superior to any other human.
    • Amphibious Nature/Transformation: Jackson discovered that he can breathe underwater indefinitely using his gills and even speak while submerged. Being born and having spent most of his life above the water, he is also adapted to prolonged periods without it.

      When any source of water touches Jackson's skin his body transforms and he gains gills and webbed features (so far have only been seen on his hands). This allows him to breathe underwater and swim at speeds that can match Aquaman's.
    • Enhanced Senses: .
      • Enhanced Hearing: Jackson's hearing is far greater than any human's.
      • Enhanced Vision: A thin invisible membrane cover Aqualad's eyes that allows Jackson to see perfectly in the pitch-blackness of the ocean. His eyes also allow him to pick up energy patterns in the water, similar to wearing infrared goggles. He displayed this ability when he tracked Superboy by following his solar energy pattern.

        His eyes are designed to see through the bottom of the ocean.
    • Illuminating Body Marks: Jackson has dark/tattoo-like, arrow-shaped body marks on the outer side of both arms. Whenever he uses his hydro- or electro-kinesis they light up and turn bright blue. However, they weren't (permanently) visible when his powers first manifested during childhood.
      • Electro-kinesis: Jackson can emit bioelectric shocks from his body. He can also transmit them through his hydrokinetic constructs.

        He has the power to control electric waves; much in the same way an electric eel can. This ability seems to manifest along side the electrical appearances of his mysterious tattoos. This ability has appeared in electrical touch, bursts of electricity and electrical skin.
        • Electro-Blast: Releasing his energy all at once creates a huge electric blast. With support from an external energy source he was once able to take out an entire army of Trench soldiers in one strike.
      • Hydro-kinesis: Jackson has the ability to control water by "speaking" to it mentally. He inherited it from his mother (It is unknown how she acquired these powers, as they are usually reserved for Xebelian royalty). He was mostly self-trained at shaping water and usually focused it through his waterbearers to form weapons but after his training with Mera he has mastered his control over water. He has still shown some impressive feats, such as constructing a giant spear to kill the sea beast guarding the Black Pearl or collapsing a tidal wave. He can also use it to divert incoming water, like protecting someone from rain or sealing an underwater hull-breach, walk on a flat water surface, or influence the water/blood inside a living creature.

        He can form and control the flow of water much in the same way that Mera can. Normally he forms highly pressurized water into handles in the form of swords or maces.
        • Blood Manipulation: A facet of his water warping skills also enables him to control the hydration content that exists within blood flow in the same manner. Aqualad himself inferring he could twist a living person inside out by taking direct command over their sanguine fluids with enough concentration.
        • Cryo-kinesis: Aqualad is able to turn water he controls to ice and melt it quickly.
    • Superhuman Durability: He is adapted to survive the crushing depths of the ocean, where pressures up to 1086 pounds of force per square inch are applied.
    • Superhuman Reflexes: .
    • Superhuman Speed: .
    • Superhuman Stamina: .
    • Superhuman Strength: Jackson was strong enough to cleave through a steel street light with his water sword.

  • Driving: .
  • Hand-to-Hand Combat (Advanced): Has been trained by Robin.
  • High Intelligence: Static is a highly gifted student with particular skill in mathematics, science, and computers. His prowess in science is what allowed him to design and construct the hoverdisc that he flies on. Static also possesses an almost fanboyish knowledge of comic books, role playing games, and science fiction.
  • Multilingualism: Virgil has learned to speak German for unknown reasons and is fluent enough to carry on a simple conversation in the language.
  • Science: Virgil is a highly gifted student with a particular interest in the maths and sciences. He is also a talented inventor, as he was able to design the cape and wing apparatus of Red Robin's costume while at S.T.A.R. Labs and was also able to create a robot raptor using spare parts from a quantum accelerator. Robin states that Virgil's understanding of molecular structure rivals the Flash's, which was later proved when Virgil provided Kid Flash with a new costume that contained materials that realigned his molecules while stabilizing his powers after discovering that the latter's cells were rapidly deteriorating as a result of an alteration of his powers. Virgil also possesses an almost fanboyish knowledge of comic books, role playing games, pop culture, and science fiction.
  • Swimming: As an Atlantean swimming is as natural to Jackson as walking.
  • Swordsmanship: .
  • Tactical Analysis: Static is able to apply his scientific knowledge in combat and real life situations and does so almost intuitively. This allows him a certain advantage over more powerful, but less intelligent, opponents.

  • Insulators: Static's power has no affect on things that have natural resistance to his abilities, such as wood or rubber.
  • Power Absorption: Static is vulnerable to having his power stolen from an outside force, such as the fellow electrokinetic Prometheus.
  • Vulnerability to Bang Babies: For unknown reasons, Static can be affected by electricity-wielding metahumans whose powers are derived from Quantum Juice. Hence, Static was knocked unconscious by Alkalie's electrostatic bolts even though Virgil is normally immune to the effects of high voltage electricity.

    For unknown reasons, Static can be affected by electricity-wielding metahumans whose powers are derived from Quantum Juice. Hence, the electrostatic bolts generated by the mad doctor Byron Kilgore caused pain to Static, who is normally immune to the effects of high voltage electricity. Why this vulnerability exists is a mystery.

  • Jackson's Map Necklace: .
  • Static's Uniform: Designed by Hardware, Static's latest costume is a type of "smart clothing" which has miniaturized computer systems embedded in its material. Thus, his uniform is a valuable crimefighting tool as well as a means of disguise. When not in use, the smart uniform can be compressed and then stored in a 5-inch long canister. When Static needs to don the uniform, he simply opens the canister, which releases the suit and causes it to quickly expand to full size.
    • Hands-Free Cellphone: .
    • Holographic Interface: The most useful is the holographic interface, which generates a flat screen hologram through which Static can remotely communicate with others. He can also use the interface like a conventional computer screen to display data either stored in his uniform's hard drive or obtained from external sources like websites. The interface can even split into multiple windows so that Static can communicate with someone while reviewing electronic files. Static can adjust the interface's size and even convert it into 3D as when he is reading a stored topological map.
    • Radio Receiver: A wide-band radio receiver enables Static to scan radio traffic, especially police band transmissions. He can also tune the receiver to pick up the unique radio signals transmitted by his tracking devices.
    • Shielding: The uniform's computer systems are fully shielded against EMPs and similar phenomena. This defense is to protect the costume from Static's own electromagnetic powers as well as from attacks by his enemies. Besides its computerized systems, the uniform's jacket has pockets hidden in its inner lining where Static can store weapons and equipment as needed.
    • Stealth Mode: The uniform can generate electrical interference that renders it and by extension Static invisible to security cameras. He activates this function by channeling a low voltage charge through the uniform.
    • Transponder: .
    • Wi-Fi Receiver: The uniform's wi-fi receiver grants Static wireless Internet access and direct communications with computers similarly equipped. He mainly uses this to upload apps supplied by Hardware to further expand the costume's abilities. Static can also use the wi-fi to monitor and control any systems connected to a wireless computer: surveillance, climate control, etc.
  • Tracking Devices: Static carries several tracking devices, hexagonal radio transmitters that he can use for long-term surveillance. One side of each device is coated with a strong adhesive, enabling it to remain securely attached to whatever or whomever Static plants it. The tracking devices emit a distinct radio signal that can only be detected by the receiver in Static's uniform.

Former Equipment - []

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Transportation - []

  • Static Saucer: Static uses it to fly through the air.

Former Transportation - []

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Weapons - []

  • Collapsible Axe: This modern twist on the classic battleaxe is distinguished by its hexagonal-shaped head. The axe's handle can be folded into the head so Static can easily conceal it in his costume.
  • Fighting Staff: Static's main weapon is his fighting staff, which consists of four, hinged metal sections. This weapon quickly unfolds and locks into place with a flick of the wrist. The fighting staff is quite effective in close quarters combat.
  • Static Traps: Normally, Static does not use any real weapons and mainly relies on his electromagnetic powers in battle. However, to defeat particularly formidable opponents, he will employ his "static traps," a well-planned use of his powers and everyday materials. These static traps were limited only by Static's creativity and the preparation time available.
  • Waterbearers: Aqualad possesses a pair of waterbearers which were given to him by Robin. These hilts allow Jackson to possess more control on his hydrokinetic abilities. He often uses the hilts to channel water into the shape of a weapon, creating something like a water sword or mace. He was also given a tank-backpack, for missions where water isn't available.

    Like the other Xebels, Kaldur'ahm have a limited form of hydrokinesis, and the Waterbearers help him focus his ability to shape water into weapons.

Former Weapons - []

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