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with Chris Wolvie
Downfall
When Wrestlers Host...
To win, our contestants not only have to be smart. They have to stay calm under pressure. Welcome to�

SHOW: Downfall
AIR DATES: June 22, 2010 to July 23, 2010
CREATOR: Scott St. John
PACKAGER: Fermantle Media North America
HOST: Chris Jericho
WATCH IT HERE: YouTube


Ah, Chris Jericho. The Ayatollah of Rock 'N' Rollah, the lead of rock group Fozzy, the so-called savior if the "new millennium" for the WWE, the creator of "The List of Jericho", "Dancing With the Stars" alumnus, current charter member of All Elite Wrestling. What can this man NOT do? Well, host a game show well enough, it seems. No, to be fair, he didn't do too bad. It was the premise of "Downfall" that, while unique, truly couldn't hold water. The only thing it had going for it was a long treadmill holding various prizes...that emptied over the side of a ten-story building in downtown Los Angeles. Other than that, it was just another summer game show that was just running on a REAL treadmill and getting nowhere. Not even Jericho could "Lionsault" this show from obscurity.

HOW WAS IT PLAYED?

The show takes place on the top of a ten-story "skyscraper" in Los Angeles. The contestant is strapped into a harness near the edge of the roof as THEY could go over after all is said and done. A large treadmill leads to the edge. The contestant's task is to answer the right amount of questions before the treadmill pushes money over the side, ending the game.

The game is played in seven rounds. The contestant gets to choose from nine different categories and must give a certain number of answers to advance to the next round. The first round requires four right answers, and each subsequent round requires one more right answer than the last. The time limit for giving the answers is based on the treadmill: various (replicas of) prizes are placed on the treadmill before the round starts and the cash for the round is in a transparent display case at the other end of the belt. When the round starts, the belt starts to move the money and prizes towards the edge. The contestant can answer questions as often as they can but cannot move to the next question unless they get the current one right or they pass on it. Should they pass, the belt speeds up a little. Any prizes that go over the side are lost. If they fail to answer the right number of questions before the cash falls over, the game ends, they lose all the prizes...and they, themselves, are dropped via the harness to the alley below (stopping about 15 feet before they hit). If they get the right amount of questions right, the belt stops and whatever prizes still on it are won, along with the money at the end.

The first round is worth $5000, the second $10,000. The third round is worth $25,000 and is the "safety net" for the game, meaning that, should the contestant lose any subsequent round, they still keep the $25,000 (though, again, all physical prizes are lost). The fourth round is for $50,000, then $100K and $250K. For the final round, the contestant stands with the million dollars at the back of the treadmill and must answer all ten questions right before the money (and themselves) go over the side. If they succeed, they take home the million and any prizes they won before. At the end of each round, they can choose to leave with the money and prizes won.

In front of the contestant is a "panic button". If they think they won't be able to complete the round in time, they can hit the button. The cash is then placed back to its original place and the round is tried again with a new category. However, they must sacrifice something during that "redo". The first time it's pressed, the contestant must put a "personal possession" on the belt in front of the cash and must finish the round properly before it drops in order to save it. The second time, a friend or family member is likewise harnessed up and placed on the belt. The friend can help the contestant for as long as they can; if they go over, they can still give help until they are dropped to the alley. Even if the contestant wins the round before the friend is dropped, the friend MUST be dropped due to safety reasons. The "panic button" can only be used twice during the game.

WHAT WORKED?
I willingly admit that holding the show on the roof of a 10-story building IS unique. Americans do LOVE their crashes and booms, and seeing things like photo equipment, a large cup of coffee and even a faux car fall 100 feet to make a mighty fine crashing noise on the pavement below...I'm sure it must've been heaven for some of the viewers.

Jericho was...decent. He studied the rules, I'm sure, and kept things going at a steady clip. He wasn't BAD, per se. Just not...as phenomenal as he was behind the mic in the WWE. I guess they chose him because he WAS so popular in the wrestling ring...and they couldn't afford to get Dwayne "The Rock" Johnson to do it. He did his job well and was enthusiastic about it so...no real harm there.

WHAT DIDN'T WORK?
The one thing I didn't mention was that the treadmill started at a faster speed with every subsequent round. This means that, even if the contestant rallied through the first six rounds, there was little-to-no chance they could answer ten questions that quickly. Then again, given the contestants they picked to be on the show, they probably wouldn't even get past the fifth round at best.

Some of the prizes obscured the screen the questions were on as they zipped by the contestant. You'd think that wouldn't matter much as Jericho gives the question to start but seeing the question can make things easier for some folks than just hearing it. They needed to either have a monitor in front of the contestant or smaller prizes to make it work.

One truly bad thing about the show was how it ended. Jericho kept saying that the show was going to come back when it didn't. Not sure if he REALLY liked the show and wanted it to keep going...or if just didn't feel like going back to the WWE to earn a living.

WOULD IT WORK TODAY?

The true downfall of "Downfall" was Fermantle's expectations of Americans' love of destruction. Oh, sure, watching stuff break into a million pieces was nice the first few times but, when they figured out that this was the constant, things started to tank fast. It wasn't a BAD show, really. It was just something that wouldn't work in the long run...and, as such, would NOT do for a remake. "Nice try" bin you go, Y2J.


NEXT TIME:
Answer till you drop...or all your cash does, anyway...

Chris Wolvie can't count how many times he's been told, "Would you PLEASE...SHUT...THE HELL...UP!!" (doesn't stop him, though). Follow him on Twitter @ChrisWolvie and e-mail him at chriswolvie@yahoo.com.