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Dungeons & Dragons Core Rulebooks Gift Set (Special Foil Covers Edition with Slipcase, Player's Handbook, Dungeon Master's Guide, Monster Manual, DM Screen) Hardcover – November 20, 2018
Purchase options and add-ons
Need a gift for the holidays? A birthday present, a treat for yourself? This is it. Inside the D&D Core Rulebook Gift Set are special foil cover editions of the three Dungeons & Dragons core rulebooks—the Players Handbook, Dungeon Master’s Guide, and Monster Manual—plus a Dungeon Master’s screen, all collected in a stylish slipcase. It’s the perfect gift for any D&D fan.
• Each of the three books and the Dungeon Master’s screen feature reflective foil covers, available ONLY with this release.
• The Player’s Handbook, Dungeon Master’s Guide, and Monster Manual are the foundational texts of D&D’s fifth edition—for beginners and for veterans alike.
• The D&D Gift Set includes the latest rules updates and errata.
• Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.
- LanguageEnglish
- PublisherWizards of the Coast
- Publication dateNovember 20, 2018
- Reading age14 years and up
- Dimensions8.7 x 3.05 x 11.6 inches
- ISBN-100786967218
- ISBN-13978-0786966622
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From the Publisher
Give the Gift of Adventure
In the Dungeons & Dragons roleplaying game, you and your friends create your own story—entering a world full of adventure where anything could happen.
This gift set includes all the books you need to play, with special edition foil covers that can’t be found anywhere else, plus an exclusive foil Dungeon Master’s screen.
Whether it’s for a new player, an aspiring Dungeon Master, a long-time fan without books of their own, or a collector looking for their next treasure—this set is the perfect gift for any Dungeons & Dragons fan.
All 3 Core Rulebooks
Whether inventing a world of your own or diving into a pre-written setting—these three books serve as the foundation for any D&D adventure.
Player’s Handbook—the essential D&D rulebook for players and Dungeon Masters alike, this book will teach you how to play the game, how to create characters, and includes a directory of over 350 spells.
Dungeon Master’s Guide—this book teaches Dungeon Masters how to run a D&D adventure, create worlds for players to explore, fill it with legendary treasures, and weave a great story.
Monster Manual—a bestiary full of wondrous creatures and compelling characters for Dungeon Masters to populate their D&D worlds, including all the details they need to run thrilling encounters.
Dungeon Master’s Screen
The Dungeon Master (DM) plays a special role in a D&D game—serving as the story’s narrator, the group’s rules referee, and playing an entire cast of characters and creatures for players to interact with. For all the work they do to bring joy to their players, they deserve something special!
In additional to the three essential rulebooks, this set comes with one Dungeon Master’s Screen. This screen helps the DM keep their notes and die rolls hidden from players. It’s also filled with information they can quickly reference to keep the game running smoothly.
Special Edition Foil Treatments
Exclusive Foil Covers
Available only in this special gift set—all three books have covers treated with gorgeous, shining foil—a beautiful addition to any bookshelf.
Foil DM Screen
The included Dungeon Master’s screen also shines with an iridescent foil, setting off colorful art that immerses players in a perilous world of fantasy.
Playing Dungeons & Dragons
Become an Adventurer
Adventurers come in all shapes and sizes. Find one that’s fun for you.
An elvish cleric, driven from society for trespassing on tradition. A dwarven paladin, atoning for an ignominious past. The Player’s Handbook provides the skeleton for your characters. Flesh them out however you choose.
Join the Party
D&D brings people together and forges new friendships. Silly moments spawn inside jokes; moving battles leave treasured memories—whether in the heat of battle, embroiled in social intrigue, or solving clever puzzles, your party has your back.
Choose Your Own Path
The woods are growing dark. Behind a mass of ivy, you see the stones of a crumbling castle. What do you do?
In D&D, your options are limitless. Because the Dungeon Master, as narrator of your tale, can improvise in reaction to any choice you make, what happens next is entirely flexible. Do you dare go on?
Product details
- ASIN : 0786966629
- Publisher : Wizards of the Coast; Gift edition (November 20, 2018)
- Language : English
- ISBN-10 : 0786967218
- ISBN-13 : 978-0786966622
- Reading age : 14 years and up
- Item Weight : 9.05 pounds
- Dimensions : 8.7 x 3.05 x 11.6 inches
- Best Sellers Rank: #1,008 in Books (See Top 100 in Books)
- Customer Reviews:
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Customer Review: A very nice set to have!
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The Ultimate Dungeons & Dragons Set for Beginners
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Customer Review: Tiny bit of damage but it is fine.
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I won't bother addressing the quality of the game system itself and how it's represented in these books (both of which I find to be well done). What I will do however is discuss the item itself, and as a lifelong bibliophile with many hard cover collectible and limited editions of my favorite books, this set is really worth the asking price.
First, the slipcase the set arrives in is quite nice and very functional. The slipcase material is thicker on the top and bottom where it may tend to see more use and to support the weight of the books and screen. The slipcase exterior is very sleek-looking. The base covering material feels like a hybrid of paper and a very thin woven fabric in a matte-black textured finish. Both large sides of the slipcase are overlain with the D&D dragon ampersand logo in a sleek glossy black finish, and the Dungeons & Dragons logo is embossed in white with a red foil underline. The spine and top use the same glossy black material to overlay some wavy, mystical-looking lines, and the spine itself has a smaller red-foil embossed D&D dragon ampersand. All in all, a very smart-looking slipcase made sturdy enough to handle the rigors of use for a busy gamer while looking attractive on the shelf.
As to the books, to me, these are probably the most visually satisfying rule books I've ever owned for an RPG, and they certainly make the AD&D books I used to own pale by comparison (the "Fiend Folio" with its pen-and-ink black-and-white drawings on non-glossy standard page stock, while classic, just doesn't hold a candle to these quality-wise).
First, the exterior. I've read reviews of this item that state the books do and don't have foil covers. The set I received most certainly does though I'm afraid the photos I've included don't really capture the visual sheen of the foil as well as I'd like. Each book has a foil-impregnated illustration of very high quality (Tyler Jacobson gets cover illustration honors for the "Player's Handbook" and "Dungeon Master's Guide," and Raymond Swanland draws cover art duty for the "Monster Manual"). Each cover illustration fills the front cover, wraps around the spine, and fills half the back cover, the other rear half being finished in glossy black with a synopsis and D&D logo. Each piece of cover art has a primary color focus with respect to the foil component, the red of the Player's Handbook being the most dramatic-looking to me.
As to the book interiors, the endpapers of each are smartly done in thick, matte-black paper to preserve the first and last content pages, and said pages are printed on what I'm probably wrongly referring to as thick, glossy paper stock you might find in a good coffee table book which gives the pages a good heft for repeated page-turning and a satisfying feel to the fingers. Those features alone impressed me, but what really opened my eyes is the quantity of high-quality, full-color illustrations found throughout all three books. These books are truly just a joy to look through and enjoy for the artwork alone, and I really appreciate that there are so many illustrations of items in the game world, both mundane and magical. It really helps to give the active imagination some fuel while role-playing and provides a common visual basis for DMs and players alike. Additionally, while I'm no expert in bookbinding, the spines all appear to have been done with a combination of sewing and thermal processes that seem quite stout. The books lay close to flat even while using pages toward the front or back of the books (I can recall more than one AD&D source book back in the day that started shedding pages from its binding much earlier than I was happy with, particularly the "Unearthed Arcana").
Another interior feature I noticed was that of organization. In both the "Player's Handbook" and "Dungeon Master's Guide," the lower page corners are tipped with colors that correspond to the part of the book you're in, and in the "Monster Manual," each lower page edge shows the letter of the alphabet you're looking through. These are certainly not high-tech innovations, but they are handy helps for quickly navigating the books' content and I thought were a nice feature to add by the publisher to make these reference works that much more useful to those using the books.
Now, not everything can be perfect, and if I do have a gripe about this set, it's with the DM screen, specifically with its vertical height. The artwork and rules content of the screen are lovely and useful, and the outward-facing dragon illustration is what I'll call foil-imbued which gives the clouds in the sky a rather celestial look. However, I personally would have preferred to have a DM screen of the same height as the books. The one in the set is about 4/5 as tall as the books and perhaps a little too easy for players to peek over during a session. I do however like that it has four panels so the DM gets a generous plot of table real estate for notes and dice-rolling and what-not, but it's still not tall enough to my liking.
In the grand scheme however, the gripe about the screen is really just a preference issue. This slipcased set is really a very impressive, well-crafted, content-rich, art-heavy, foil-decorated rule book and DM screen collection that looks as gorgeous on the shelf in your gaming library as it does at the table during a session with your favorite RPG group. The materials and workmanship are of high quality which I expect will provide a long, useful life for these books through many hours of gaming and adventure-making. Plus, when the non-foil editions of these books go for $50 each at retail, if you're in the market for these, there's really no reason at all not to buy this set while it's available. You're getting each rule book at almost a 50% discount off retail, and they're throwing in a well-made slipcase for storage, foil cover art all around, and a DM screen, really a no-brainer of a value proposition.
I'm not often in the position to recommend many things unreservedly; this set I most certainly do. Wizards of the Coast has taken the bookmaking task seriously with this set, and it really shows. If they put out any other D&D rule book sets like this, I'll definitely be ordering them.
Reviewed in the United States on May 25, 2022
I won't bother addressing the quality of the game system itself and how it's represented in these books (both of which I find to be well done). What I will do however is discuss the item itself, and as a lifelong bibliophile with many hard cover collectible and limited editions of my favorite books, this set is really worth the asking price.
First, the slipcase the set arrives in is quite nice and very functional. The slipcase material is thicker on the top and bottom where it may tend to see more use and to support the weight of the books and screen. The slipcase exterior is very sleek-looking. The base covering material feels like a hybrid of paper and a very thin woven fabric in a matte-black textured finish. Both large sides of the slipcase are overlain with the D&D dragon ampersand logo in a sleek glossy black finish, and the Dungeons & Dragons logo is embossed in white with a red foil underline. The spine and top use the same glossy black material to overlay some wavy, mystical-looking lines, and the spine itself has a smaller red-foil embossed D&D dragon ampersand. All in all, a very smart-looking slipcase made sturdy enough to handle the rigors of use for a busy gamer while looking attractive on the shelf.
As to the books, to me, these are probably the most visually satisfying rule books I've ever owned for an RPG, and they certainly make the AD&D books I used to own pale by comparison (the "Fiend Folio" with its pen-and-ink black-and-white drawings on non-glossy standard page stock, while classic, just doesn't hold a candle to these quality-wise).
First, the exterior. I've read reviews of this item that state the books do and don't have foil covers. The set I received most certainly does though I'm afraid the photos I've included don't really capture the visual sheen of the foil as well as I'd like. Each book has a foil-impregnated illustration of very high quality (Tyler Jacobson gets cover illustration honors for the "Player's Handbook" and "Dungeon Master's Guide," and Raymond Swanland draws cover art duty for the "Monster Manual"). Each cover illustration fills the front cover, wraps around the spine, and fills half the back cover, the other rear half being finished in glossy black with a synopsis and D&D logo. Each piece of cover art has a primary color focus with respect to the foil component, the red of the Player's Handbook being the most dramatic-looking to me.
As to the book interiors, the endpapers of each are smartly done in thick, matte-black paper to preserve the first and last content pages, and said pages are printed on what I'm probably wrongly referring to as thick, glossy paper stock you might find in a good coffee table book which gives the pages a good heft for repeated page-turning and a satisfying feel to the fingers. Those features alone impressed me, but what really opened my eyes is the quantity of high-quality, full-color illustrations found throughout all three books. These books are truly just a joy to look through and enjoy for the artwork alone, and I really appreciate that there are so many illustrations of items in the game world, both mundane and magical. It really helps to give the active imagination some fuel while role-playing and provides a common visual basis for DMs and players alike. Additionally, while I'm no expert in bookbinding, the spines all appear to have been done with a combination of sewing and thermal processes that seem quite stout. The books lay close to flat even while using pages toward the front or back of the books (I can recall more than one AD&D source book back in the day that started shedding pages from its binding much earlier than I was happy with, particularly the "Unearthed Arcana").
Another interior feature I noticed was that of organization. In both the "Player's Handbook" and "Dungeon Master's Guide," the lower page corners are tipped with colors that correspond to the part of the book you're in, and in the "Monster Manual," each lower page edge shows the letter of the alphabet you're looking through. These are certainly not high-tech innovations, but they are handy helps for quickly navigating the books' content and I thought were a nice feature to add by the publisher to make these reference works that much more useful to those using the books.
Now, not everything can be perfect, and if I do have a gripe about this set, it's with the DM screen, specifically with its vertical height. The artwork and rules content of the screen are lovely and useful, and the outward-facing dragon illustration is what I'll call foil-imbued which gives the clouds in the sky a rather celestial look. However, I personally would have preferred to have a DM screen of the same height as the books. The one in the set is about 4/5 as tall as the books and perhaps a little too easy for players to peek over during a session. I do however like that it has four panels so the DM gets a generous plot of table real estate for notes and dice-rolling and what-not, but it's still not tall enough to my liking.
In the grand scheme however, the gripe about the screen is really just a preference issue. This slipcased set is really a very impressive, well-crafted, content-rich, art-heavy, foil-decorated rule book and DM screen collection that looks as gorgeous on the shelf in your gaming library as it does at the table during a session with your favorite RPG group. The materials and workmanship are of high quality which I expect will provide a long, useful life for these books through many hours of gaming and adventure-making. Plus, when the non-foil editions of these books go for $50 each at retail, if you're in the market for these, there's really no reason at all not to buy this set while it's available. You're getting each rule book at almost a 50% discount off retail, and they're throwing in a well-made slipcase for storage, foil cover art all around, and a DM screen, really a no-brainer of a value proposition.
I'm not often in the position to recommend many things unreservedly; this set I most certainly do. Wizards of the Coast has taken the bookmaking task seriously with this set, and it really shows. If they put out any other D&D rule book sets like this, I'll definitely be ordering them.
This box set looks very nice and the DM screen is a nice touch.
These will look great on your bookshelf and will provide you with everything you need to get started.
Top reviews from other countries
Very happy I opted for this set.
Reviewed in Brazil on May 10, 2023
Zu aller erst: diese Box ist eigentlich nur wirklich NOTWENDIG wenn man vorhat Spielleiter/in zu sein.
Für eine/n Spieler/in würde theoretisch auch das "Player's Handbook" alleine reichen, die beiden anderen (sollte) er/sie nicht in die Hand nehmen da man damit ein bisschen "hinter die Fassade blicken" kann. (Auch genannt Meta-Gaming)
Allgemein: Das Artwork MUSS man erwähnen, es ist einfach umwerfend und jede Zeichnung wäre es wert irgendwo ausgestellt zu werden. Viele der größeren Bilder erzählen eine Geschichte im "Freeze" und regen somit die Fantasie bereits beim Lesen an.
Die Bücher selbst haben ein solides Hartcover mit einem "glatten" metallic Finish (das vor allem das Cover-Art nochmal hervorhebt).
Die Box ist ebenfalls solide und hat durch einen Überzug ein "Gummi"-Gefühl.
Zum Inhalt:
Player's Handbook: Das Grundregelbuch für einen Spielercharakter welches benötigt wird um einen Charakter zu erstellen, grundlegende Regeln erklärt und als Nachschlagewerk dient wenn es Regeldiskussionen gibt.
Dungeon Master's Guide: Das Handbuch des Spielleiters, hier werden dem/der Spielleiter/in die "Werkzeuge" erklärt die er/sie benötigt um ein Spiel zu leiten. Zudem stehen hier Ratschläge für das "Bauen" einer eigenen Spielwelt (falls dies gewünscht ist), Massenweise Gegenstände und ihre Eigenschaften zur Verwendung und viele Tabellen die eine gewisse Zufallsgenerierung ermöglichen.
Monster Manual: Eine Enzyklopädie der Kreaturen das Spiel bereithält um den Spielern ihr Abendteuer zu "würzen". Auflistung nach Alphabet und teilweise Kategorie (alle Dämonen sind bspw. zusammengefasst) mit allen nötigen Statistischen Werten. Spieler sollten dieses Buch meiden, (oder vielleicht nur die wirklichen tollen Bilder anschauen) da man sich so unfreiwillig "bildet" und so Wissen erlangt was man eigentlich nicht haben sollte. (Führt dann im Spiel oft zu Vorteilen, sogenanntes "Meta-Gaming")
DM-Screen: Trennschirm aus dicker Pappe um die Notizen und Würfe des Spielleiters von den Spielern "geheim" zu halten. Hat auf der Innenseite nützliche Informationen die recht häufig benötigt werden und somit wortwörtlich ständig "vor Augen" sind.
Kleiner Einwand: Der Publisher Wizards of the Coast hat angekündigt, dass eine Überarbeitung dieser Bücher stattfinden wird, das Spielerhandbuch wird bereits dieses Jahr im September erscheinen, die anderen beiden in der ersten Jahreshälfte nächstes Jahr. Die vorhandenen werden weiterhin gültig bleiben, nur haben sie evtl weniger Inhalt als die neueren (Man wird warscheinlich den Inhalt aus den Zusatzbüchern mit einfließen lassen.)
Fazit: Tolle Box und vor allem für angehende Spielleiter das Geld absolut wert.