Pokémon Dream World
- Dream World redirects here. For the Korean ending theme, see The Dream World.
The Pokémon Dream World (Japanese: ポケモンドリームワールド Pokémon Dream World) was a browser-based massively single-player online game that connected to Pokémon Black and White and Pokémon Black 2 and White 2. Operated via the Pokémon Global Link website, the Dream World allowed players to send a Pokémon to the internet to obtain items and meet other Pokémon, making the website like a Generation V analog to the Pokéwalker.
The Dream World was shut down on January 14, 2014, alongside all other services for Generation V games.
Players were able to access the Dream World by creating an account at Pokémon.com for international players, at the Pokémon Daisuki Club website for Japanese players, or at the Pokémon Korean site for Korean players. To have full access to one's account, players first had to send a Pokémon to the Dream World by using their C-Gear's only Online feature, Game Sync. After doing so, players had full access to the Global Link site. An account could only have one Pokémon Black and one Pokémon White game with access to it.
When doing certain actions for the first time, players were given a tutorial by Fennel. They were then able to explore the rest of the Dream World on their own. With the reopening of the Global Link site after the release of international versions of Black and White, players who had Japanese accounts prior to the reopening were given tutorials once again. Players were also given the tutorial again when using a computer that they have not used for visiting the Dream World before.
On the player's first visit to the Dream World, they received five of one of the damage-reducing Berries from Fennel; this is the only way, besides Share Shelves, to obtain these Berries. Repeating the tutorial did not re-award these Berries.
Due to the number of people accessing the site at one time, players were given only one hour to access the Dream World every 20 hours. However, the website was occasionally under maintenance, prohibiting access.
If a player accessed the Dream World after the 20 hours waiting period without having woken up their Pokémon, the player could continue exploring the Dream World with the Pokémon from the last visit still at the Tree of Dreams. If a Pokémon was picked from the Tree of Dreams, the player was not allowed to access any of the Island of Dream's areas, as they had a Pokémon still ready to be sent to the Entree Forest; however, the player could still explore their and other player's homes. Whatever water that wasn't used in the watering can for Berries was preserved and was not renewed until a Pokémon was woken up.
Any point accumulation during these continued games counted toward the total of Dream Points that would lead to a Pokémon's level-up once awoken via the C-Gear, including the points gained by logging into the Global Link once a day.
At the doorstep is the Footprint Mat, which shows the Pokémon that have visited the player's home. When there is a pending Dream Pal request for the player, the Footprint Mat will glow. The footprint mat can be used to accept Dream Pal requests and visit the homes of players who visited the player's home.
The house itself contains the Treasure Chest, where players may see the items they have in the Dream World and send them to Pokémon Black, White, Black 2, or White 2 via the Entralink. When sent to a Generation V game, a little boy standing to the left of the entrance to the Entree Forest will give all items transferred, calling them "Dream Remnants". Only twenty of the same item may be sent to the player's game at once.
Starting from May 1, 2012, if the player does not visit the Pokémon Dream World for 100 days, the Tree of Dreams will begin to convert Berries in the Treasure Chest into Dream Points. However, it leaves behind one of each type of Berry.
The Friend Board is available for players to see which Pokémon they are going to send back to Pokémon Black or White, as well as showing the ones they have sent before. Both Pokémon obtained through making a wish at the Tree of Dreams and Pokémon obtained through promotions are stored here.
If there are fifty Pokémon on the Friend Board that have not been sent to the game yet, the Island of Dreams cannot be visited. Due to players only being able to have one Pokémon from the Tree of Dreams on the Friend Board at a time, this would require the player to have 49 Pokémon from Pokémon Global Link promotions on the Friend Board that were not sent to the Entree Forest; therefore, this circumstance is extremely unlikely to occur. At one time before the international release of the Dream World, only fifty Pokémon could be transferred from a Global Link account; this was removed in 2010.
In the Dream World, players have a garden in the area to the left of their home in which they can grow Berries. Due to the lack of soft soil in Unova, this is the only way to grow Berries in the Generation V games. Berries take 50% longer to grow in the Dream World compared to their growth rates in Generation IV. Additionally, Berries remain in the fruit-bearing stage until picked; they never fall off and resprout. The number of Berries yielded depends on the condition of the soil when fully grown.
A Berry cannot be watered as soon as it is planted; it must dry out first before it can be watered. A Berry plant also cannot be watered when it is fully grown. Since the April 2011 update, players can water others' Berries up to 20 times per dream; prior to this update, there was no limit. There is no limit on watering the player's own Berries.
Two rows are available from the beginning for players to plant their Berries in, with each row containing spaces for three Berries. Diglett will dig additional rows when the player obtains a certain number of Dream Points. Players could have up to a maximum of ten rows.
To the right of the player's home is the Share Shelf, a stand where items may be placed. Other players can swap their own items for items placed on a Share Shelf. A player will not be able to trade for an item that they already have or that they traded to the shelf, as of the April 2011 update.
Island of Dreams
Players get to the island through the Dream Bridge. The island has several areas players may explore, where they can find items and befriend Pokémon. Usually only pre-Generation V Pokémon will appear, but Generation V Pokémon can appear if the player Game Syncs with Pokémon Black 2 and White 2. Only one Pokémon can be befriended and sent to the player's game per visit, and this Pokémon is selected from the Tree of Dreams by making a wish and placed on the Friend Board. Items may either be sent to the player's games, traded to other players via Share Shelf, or used to buy Décor (Berries only).
More areas are unlocked as players obtain Dream Points. If the player has access to more than one area, they are sent to a random area every time they go to the island (after September 28, 2011, all players have access to multiple areas). If a player obtains the necessary amount of points to unlock an area, they can access the area even without logging out of the Dream World or Global Link. From June 20, 2012 onwards, the type of the Pokémon sleeping influences the chances of which area the player will be sent to, excluding Dragon types. For example, Ice-type Pokémon increase the probability of visiting Icy Cave. Fennel's Munna—which can only be used in the demo—does not influence the chances of being sent to any particular area.
After exploring an area, players will go to the Tree of Dreams, where they may choose to leave a Berry in the tree and make a wish to choose one of their befriended Pokémon to send to the Entralink. If they do, they may not revisit the Island of Dreams until the next trip. However, if they do not choose to make a wish and befriend a Pokémon, they have the choice of visiting the island again to look for more Pokémon and items.
Similar to wild Reshiram, Zekrom and Victini in Pokémon Black and White, all Pokémon found in the Dream World cannot be Shiny. A Pokémon found in the Dream World will always have its Hidden Ability, if it has one in Generation V. Pokémon found in the Dream World have about a 25% chance of being female regardless of gender distribution, unless the Pokémon can be of only one gender. All Pokémon obtained in the Dream World will be at level 10, unless they evolve at a level above 10, in which case they will be at that level; certain legendary Pokémon will also be at levels above 10.
Until November 2010, players could access the other features of the Dream World, even when they did not have a Pokémon in the Dream World, but could not access the Island of Dreams unless they had a Pokémon in the Dream World. However, this feature has since been removed; players can only do this if they have not used Game Sync yet.
Prior to the October 2012 update, after entering the Island of Dreams five to seven times, players would find nothing on the island. Since the update this limit is instead set at twelve visits.
The areas accessible from the Dream World have different requirements between connecting with Pokémon Black and White game cards and Pokémon Black and White 2 game cards. These areas are more likely to be visited by Pokémon of certain types.
|Area||BW Unlock Method||B2W2 Unlock Method||Type|
|Pleasant Forest||Default||3000 Dream Points and 8 Badges||Bug, Electric, Grass, Poison|
|Windswept Sky||2500 Dream Points* and 4 Badges||1500 Dream Points and 4 Badges||Flying|
|Sparkling Sea||5000 Dream Points* and 8 Badges||Default||Water|
|Spooky Manor||Available September 28, 2011 onward by default||1500 Dream Points and 4 Badges||Dark, Ghost, Psychic|
|Rugged Mountain||Available November 16, 2011 onward by default||3000 Dream Points and 8 Badges||Fire, Fighting, Ground, Rock, Steel|
|Icy Cave||Available June 22, 2012 onward by default||Default||Ground, Ice, Rock, Steel|
|Dream Park||Available November 20, 2012 onward by default||Normal|
|Pokémon Café Forest||Participate in the Pokémon Café promotion||N/A|
- Main article: List of Pokémon Dream World mini-games
After finding a Pokémon, players are given an option to participate in a mini-game in order to befriend it. The game to be played depends on the encountered Pokémon.
A player can become Dream Pals with another player by visiting their house and sending a Dream Pal request. The other player's footprint mat will then glow until the request is accepted, is deleted, or expires. If the other player accepts, the two players become Dream Pals, and a rainbow bridge will link the two players' homes on their Dream Pal maps. Dream Pal requests last only a week before they are automatically deleted. There is a limit of 50 Dream Pals (including pending outgoing Dream Pal requests) per player.
When visiting another player's house, it is possible to view his or her Dream Pal map, and go directly to the houses of other Dream Pals of that player. This allows the creation of large networks of players.
In addition, on the player's Dream Pal map, a random player's house will appear in the bottom right-hand corner, as long as the privacy settings are set to "everyone". This player is randomly selected every time the player opens the Dream Pal map.
Prior to the April 2011 update, Dream Pals were only those that players had added to their Pal Pads.
Dream Points are earned by doing certain actions in the Dream World. Similar to earning Watts in the Pokéwalker, gaining Dream Points allows players to unlock more areas on the Island of Dreams. On December 21, 2010, all Dream Point requirements were halved permanently.
Total Dream Points obtained can be viewed by accessing "My Page".
|Watering another player's Berries||10 Points|
|Winning a minigame||20 Points|
|Gain a Dream Pal||30 Points|
|Log in to the Global Link*||50 Points|
Prior to the April 2011 update, the following mechanics were used in gaining points:
|Trading items via Share Shelf||1 Point|
|Picking Berries||10 Points|
|Watering a friend's Berries||10 Points|
|Winning a minigame||10 to 30 Points|
|Sending a new Pokémon to the Entree Forest||50 Points|
The more Dream Points that are accumulated in a single play session, the happier the dreaming Pokémon will become. This is reflected in the icons which appear above the Pokémon when it is hovered over with the mouse.
Right before saving the game and finishing a session, players are given the option to make real the Pokémon friends they have met and any items they have collected. These items will become available immediately after waking a Pokémon up using the Game Sync function. Anything materialized from the Dream World into a copy of Pokémon Black or White and Black 2 or White 2 can be found within the Entree Forest in the Entralink. Waking Pokémon also resets mechanics such as the watering can being refilled.
If the player earns 500 points between tucking the Pokémon in and waking it up, the Pokémon's level increases unless the Pokémon is already at level 100.
Waking up also initiates any Pokémon Black or White and Black 2 or White 2 customizations made on the Global Link website.
If the player selects the choice to exit the Dream World and keep the Pokémon asleep, then does not (before the hour is over) or cannot (because the hour is over) reenter the game, the option to wake the player's Pokémon is available on the main page of the Global Link website. Whatever was ready to be ported into the player's Pokémon Black or White version (Pokémon, items, customizations) will be carried over through the Game Sync.
A demo is available where the player uses Fennel's Munna, though the player has access only with the following features:
- The player can enter the Dream World as if it has a game Pokémon Black or White registered. No Black 2 or White 2 Pokémon Dream World Pokémon appears on demo mode.
- Fennel's Munna's Psychic type does not influence the area visited, but can't enter the islands that depend on Badges for release.
- The player can befriend a Pokémon every 20 hours. After choosing a Pokémon, the Dream Bridge will be closed by that time, regardless of the time the player entered the Dream World. Pokémon can accumulate on "Pokémon to take" Board, but the player can only befriend up to 10 before registering a game card.
- The player can plant Berries, but can't use the Share Shelf and cannot visit or be visited by anyone.
- The player earns Dream Points normally, including having access to more Berry rows and Pokémon that appear only after a certain Dream Points.
- Only Pokémon and Decór promotions are accessible.
After registering a game, all Pokémon who were friends are passed onto the game, but only 10 are passed every time that a Pokémon wakes up. The Dream Bridge will open only after every Pokémon has been sent to the game. Points, items and Decór purchased are retained.
Updates and history
- The Dream World opened on September 18, 2010.
- The Dream World closed on September 19, 2010 due to excessive traffic.
- The Dream World reopened on October 13, 2010, but to restrict excessive traffic several safeguards were put in place:
- The amount of users accessing the Pokémon Dream World at the same time is restricted.
- Players can only access the Pokémon Dream World one hour a day. The timer starts when the user first accesses the Pokémon Dream World on a given day, and it is not affected by logging in and out.
- After the hour has passed the user must wait 23 hours until the next time they can access the Pokémon Dream World.
- At some point in 2010, the limit that meant that players could only ever send 50 Pokémon from the Friend Board was removed.
- Until November 2010, players could access the Dream World, even if they did not have a Pokémon in the Dream World, but could not access the Island of Dreams unless they have a Pokémon in the Dream World; however, this has since been removed.
- On December 21, 2010, the Dream Point requirements for the Windswept Sky and Sparkling Sea were both halved permanently, from 5000 to 2500 and 10000 to 5000, respectively.
- On March 18, 2011, the Dream World was taken down to prepare for its international launch.
- On April 13, 2011, the Dream World opened up to international players as well as Japanese players. This reopening included a large number of updates.
- All Pokémon besides Keldeo, Meloetta, and Genesect (which had not been officially revealed at the time) can now be tucked in.
- Players can now only water other players' Berries 20 times per trip.
- Players can no longer swap for items on other players' Share Shelves that they already have at least one of in their inventory or placed on that Share Shelf themself.
- On the player's Dream Pal map, a random player's house will appear in the bottom right-hand corner, as long as the privacy settings are set to "everyone". This player is randomly selected every time the player opens the Dream Pal map. Previously, only Game Pals showed up on the player's Dream Map, however along with this update Game Pals were removed from players' Dream Maps.
- The ways in which Dream Points are earned changed.
- On June 30, 2011, the maximum number of Dream Pals on the Dream Pad increased from 10 to 20, and players can now obtain a fifth Berry plot if they have 3500 or more Dream Points.
- On September 28, 2011, the Spooky Manor became accessible, and all players automatically have access to it.
- On November 16, 2011, the Rugged Mountain became accessible, and all players automatically have access to it.
- On June 5, 2012, the Dream World was taken down to prepare for the Japanese release of Pokémon Black and White 2.
- On June 19, 2012, the Dream World reopened for use.
- Now, if a player does not log in for more than 100 days, the Berries in their Treasure Chest will be converted to Dream Points over time, but one of each type will always be left behind.
- Players now only have to wait 20 hours before they can access the Dream World again, instead of 23.
- On June 22, 2012, the Icy Cave became accessible, and all players automatically have access to it.
- On September 25, 2012 the Dream World underwent maintenance to prepare for Pokémon Black 2 and White 2's international launch.
- On October 3, 2012, the Dream World came back online but shortly went back into unplanned maintenance until October 10, 2012.
- "Game Pals" can be visited in-game by clicking "Check Game Pals" in your Dream Pal map
- The number of rows a player can have in their garden was increased from 5 to 10
- The number of Dream Pals a player can have was increased from 20 to 50
- The amount of Dream Pal requests possible per Game Sync was increased from 3 to 5
- Keldeo, Meloetta, Genesect, Thundurus, and Tornadus can now be tucked in
- The number of times (per dream) the player can visit the Island of Dreams before no items or Pokémon appear in it was increased.
- The Player Locator was added to the Dream Pal Map, which shows players who recently visited the Dream World
- Items on a player's Share Shelf were put into their Treasure Chest due to the unplanned maintenance.
- On October 30, 2012, Japanese players gained the ability to choose a Pokémon doll that they have purchased as their PGL avatar.
- On November 20, 2012, the Dream Park became accessible, and all players automatically have access to it.
- On January 14, 2014, the Dream World closed down.
A Sitrus Berry up for trade
In the manga
The Pokémon Dream World was first mentioned in Pink Slip. It is another dimension that Pokémon visit when they are asleep. After being sucked into the Light Stone at the end of the Black & White chapter, Black ended up trapped inside the Pokémon Dream World.
In Abyssal Ruins, Kyurem reverted Zekrom into the Dark Stone, trapping N inside of it. Shortly after, White was sucked into the Light Stone. Both were taken to the Pokémon Dream World, where they reunited with Black. In Dream World, Black, White, and N escaped from the Dream World as Reshiram reassumed its true form.
|Espeon's Channel artwork compared to its Dream World artwork.|
- The Pikachu, Ditto, Porygon, and Unown evolution families are the only non-starter, non-Legendary, non-Mythical evolution families introduced prior to Generation V that could never be obtained via the Dream World.
- Of these, the Unown evolution family is the only one that was never distributed through the Pokémon Global Link in an event.
- A scientist working for the Devon Corporation in Pokémon Ruby, Sapphire, and Emerald mentions that he is trying to create a device that visually reproduces the dreams of Pokémon, but that he is not succeeding. Likewise, in the Pokémon anime, the Devon Corporation is trying to construct a Dream Visualiser (evident in the episode Stairway to Devon).
- The art style used for the Pokémon Dream World is not exclusive to the site; it has been used in various other parts of the franchise, including Pokémon Center stores and Pokémon Channel, before the Dream World even emerged. This artwork continues to be used throughout the Pokémon Global Link website. The artwork has also been used for spirits in Super Smash Bros. Ultimate and badges in the Nintendo Badge Arcade.
- If the player does not have a Pokémon Black 2 or Pokémon White 2 game card currently in use on their account, when their page is loading, the player can see a glimpse of the Medal status screen; this was possible even before Pokémon Black 2 and White 2 were released outside of Japan.
In other languages
|This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.|