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Decision
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Effect
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Requirements
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Found a new Kingdom
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- -300 gold
- A new kingdom is founded
- Duchies become de jure vassals of the new kingdom, as long as either (1) they have a de jure kingdom with no holder or (2) de jure kingdoms are disabled in alternate start rule:
- Owned duchies
- Completely controlled duchies
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- DLC
- Must be independent duke-tier adult ruler.
- Can't be a prisoner or incapable
- Have at least 1000 prestige.
- Have at least 35 realm size OR hold 3 duchy titles.
- Have at least 300 gold.
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Found a new Empire
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- -1000 gold
- A new empire is founded
- Kingdoms become de jure vassals of the new empire, as long they don't have de jure empire with a holder:
- Owned kingdoms
- Completely controlled kingdoms (where you also control at least one duchy title)
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- DLC
- Must be independent king-tier adult ruler.
- Can't be a prisoner nor incapable
- Have at least 8000 prestige.
- Have at least 180 realm size OR hold 3 kingdom titles.
- Have at least 1000 gold.
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Hold a Grand Tournament
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- Must be Christian, Israelite, or Mazdan.
- Must be an independent King or Emperor.
- Must be at least 16 years old, male, at peace, and not commanding an army.
- 500 prestige.
- 200 gold.
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Buy Indulgence for my Sins
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- In a week or two, the Pope will tell you the exact price of an indulgence. The required percent of your yearly income may be somewhat higher or lower than 100%, depending on your piety and his opinion of you. The floor is always 25 gold.
- If you pay:
- +50 piety
- +20 papal opinion for 5 years.
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- Must be Catholic.
- Must have either 100% of your current yearly income or 25 gold, whichever is higher.
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Issue Declaration of Repentance
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- Your religious head receives an event asking him to lift your excommunication.
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- Must be at least 16, Catholic, and have at least one holding in your demesne.
- Must be excommunicated by your religious head.
- Must not be a heretic.
- Must have approximately 200% of your current yearly income.
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Sadaqah (Voluntary Charity)
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- Drains 25% of your yearly income
- +25 piety
- In 8–27 days, religious head approves, giving:
- +25 piety
- +15 opinion for 5 years
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- Must be a Muslim and at least 16 years old.
- Can pay 25% of yearly income.
- Must not be a heretic or your own religious head.
- Has not donated within 5 years under same religious head
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Hold a Furusiyaa Tournament
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- Must be an independent king or emperor.
- Must be Muslim, at least 16, at peace, and male.
- Must have 500 prestige.
- Must have 200 gold.
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Form the Holy Roman Empire (769 start)
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- Gain Holy Roman Empire title
- HRE gets your primary title's laws and coat of arms
- HRE succession set to Princely elective; selects elector titles based on your capital
- If primary title is an empire, HRE replaces that empire
- De jure kingdoms are transferred, but de jure drift progress is not
- De jure capital of HRE is always Jülich
- All held empire titles other than HRE are destroyed and cannot be created again.
- All held kingdom titles join the de jure HRE, and are destroyed
- Cedes parts of central Italy to the Pope
- Relations penalty with Byzantium
- Lose 2 years income
- Get 'the Great' nickname, if no nickname already.
- Gain a special crown, the Reichskrone
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- Adult, not prisoner or incapable.
- Catholic or Fraticelli religion
- HRE doesn't already exist.
- Not the Byzantine Emperor.
- The Roman Empire has not been restored.
- Holds either kingdom of Italy or empire of Italia.
- Holds empire of Francia, Germania, Britannia or Hispania, or else holds a kingdom in one of these empires in addition to the kingdom of Italy.
- None of Italia, Francia, Germania, Britannia or Hispania are held by a Christian other than the ruler.
- 1000 prestige
- 220 realm size
- For players, additionally:
- Religious head must exist
- 25 relations with religious head
- Has 2 years income
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Form the Holy Roman Empire (later start)
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- Gain Holy Roman Empire title
- HRE succession set to Princely elective; selects elector titles based on your capital
- Destroys all other held kingdoms and empires
- Gives 'the Great' nickname
- Gain a special crown, the Reichskrone
- If character is Otto Liudolfinger, establish "Blood of Otto" bloodline
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- 867 or later start, or else the above (769) decision has already been taken.
- Permanently unavailable if Thankmar wins his rebellion
- Adult, not prisoner
- Catholic or Fraticelli religion
- German or Dutch culture
- Holy Roman Empire and Francia Empire have no holders
- 1000 prestige
- 180 realm size
- 936 start: Hold the kingdom of Germany and the kingdom of Italy
- Other starts: Hold the kingdom of Germany and any other kingdom
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Restore Byzantium
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- Must be of Byzantine culture group.
- Must be at peace.
- Must have 4000 prestige.
- Must control the county of Constantinople.
- Must control or a vassal must control the counties of Thrake and Kaliopolis
- Completely controls the Duchies of Opsikion, Abydos and Adrianopolis
- is Christian, Hellenic or Reformed Hellenic
- has a Kingdom or Empire title
- does not have the titles:
- The Byzantine Empire and the Roman Empire has no owner
- The Roman Empire is titular
Alternate Start Settings:
- De Jure is Not Random
- Title Names are Not Random
- Title Names are Not Random Including Duchies
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Restore Roman Empire
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- Byzantine Empire becomes the restored Roman Empire.
- If Holy Fury is enabled, a bloodline is created. Depending on the character's gender, it may be patrilineally or matrilineally inheritable.
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- Latium
- Venice
- Ferrara
- Sicily
- Genoa
- Capua
- Apulia
- Thrace
- Antioch
- Jerusalem
- Alexandria
- Athens
- Tunis
- Croatia
(all counties as well as barony-level titles). This includes the abbeys normally held by the Papacy (in Rome) and the Ecumenical Patriarchate (in Constantinople).
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Claim Constantinople
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- Gain the county of Constantinople
- (Does not make Constantinople the capital, but you can always do so when not at war.)
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- Constantinople county is controlled by an AI vassal.
- Byzantine county is controlled by an AI vassal.
- DLC
- Not nomadic
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Make Rome Capital
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- The castle of Tivoli becomes the capital of Rome province
- Gain castle of Tivoli (and thus county of Rome)
- Rome becomes capital of the Roman Empire.
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- Must control the Roman Empire.
- Rome is not the capital
- Rome county and Tivoli castle are held by AI vassals
- DLC
- Not AI
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Petition Doge for trade post
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- You usurp another Patrician's trade post.
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- Must be patrician of merchant republic.
- Another patrician must have more than 10 trade posts.
- Must have +25 opinion from Doge.
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Usurp trade post
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- You usurp another Patrician's trade post.
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- Must be Doge of merchant republic.
- Another patrician must have more than 10 trade posts.
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Organize Varangian Guard
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- Varangian Guard becomes a vassalized mercenary company.
- -300 prestige
- -300 wealth
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- Must control Byzantine Empire.
- Must be an adult male.
- Viking Age must have started.
- There must be a ruler with Germanic Religion within 400 distance of Constantinople.
- Must have 300 prestige.
- Must have 300 wealth.
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Form an Empire of the Outremer
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- The Empire of Outremer becomes Primary Title
- Destroy all other held empires
- Any owned Kingdom title in the Near East region will be de jure part of the Empire of Outremer
- If the Kingdom of Egypt is fully controlled, it will be de jure part of the Empire of Outremer
- Destroy the titles if they exist:
- The Shia Caliphate
- The Sunni Caliphate
- The Ibadi Caliphate
- The Kharijite Caliphate
- The Hurufi Sheikhdom
- Sets the destroyed_caliphates flag, making it more difficult to create Caliphate titles
- If Holy Fury is enabled, a bloodline is created. Depending on the character's gender, it may be patrilineally or matrilineally inheritable.
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- Is not playing an alternate start
- Is an adult
- Is Independent
- Must be at peace.
- Must have 5000 prestige.
- Must control the county of Jerusalem.
- Must have complete control of the Near east region.
- is Catholic or Fraticelli
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Establish Cairo
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- Lose 500 gold
- Fustat becomes the new capital
- Gain the County of Fustat if held by an AI vassal.
- Fustat changes name to Cairo
- Adds 1-2 holding slots to Fustat
- Establishes the Barony of Cairo.
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- 936 start or earlier
- Must be independent ruler.
- Must have 500 prestige.
- Must have 500 gold.
- Owns the Kingdom of Egypt
- Owns the The Shia Caliphate
- Controls the county of Fustat
- The Barony of Cairo does not yet exist
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Form the Slavic Union
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- Is an adult
- Is Independent
- Must be at peace.
- Must have 5000 prestige.
- Must not be incapable.
- Must completely control:
- Is not a viceroyalty
- Culture is:
- Russian
- Polish
- Bohemian
- Volhynian
- Ilmenian
- Severian
- Pomeranian
- No one owns the Empire of the Slavic Union
- Owns a Kingdom or Empire title
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Form the Empire of Russia
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- The Empire of Russia now exists
- The Empire of Rus no longer exists
- Lowers the requirements for upgrading tribal holdings into castles
- You get "the Great" nickname
- The following will be de jure part of Empire of Russia
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Form the Empire of Bulgaria
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- Must be independent king-tier ruler.
- Must be at peace
- Must not be incapable
- Must have 1000 prestige.
- Owns the Kingdom of Bulgaria
- Owns another King title besides Bulgaria
- Have at least 100 realm size.
- Culture is Bolghar or Bulgarian
- No one owns the Empire of Bulgaria
- The Empire of Bulgaria is titular
Alternate Start Settings:
- De Jure is Not Random
- Title Names are Not Random
- Title Names are Not Random Including Duchies
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Gather the lands of the Eastern Marches
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- Lose 500 Gold
- Decide on which name your new Kingdom will take:
- All required Duchies become De Jure part of the new Kingdom
- The new kingdom will become the Primary Title
- Any direct de jure vassal of Bavaria and Carinthia will become de jure part of the New Kingdom
- Destroys and deactivates Bavaria and Carinthia
- The New Kingdom will become De Jure part of the Holy Roman Empire
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- Is an adult
- Must be at peace.
- Must have 1500 prestige.
- Must have 500 Wealth
- Must completely control the Duchies of:
- Steiermark
- Austria
- Salzburg
- Bavaria
- Kärnten
- Friuli
- Carniola
- Tirol
- Is Christian
- Is a vassal of the Holy Roman Empire
- Culture is German or Frankish
- Is a King
- Primary title is the Kingdom of Bavaria
- the Archduchy of Austria is Titular
- The decision "Gather the lands of the Eastern Marches" has not been taken previously
Alternate Start Settings:
- De Jure is Not Random
- Title Names are Not Random
- Title Names are Not Random Including Duchies
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Become the Archduke of Austria
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- Is an adult
- Must be at peace
- One of the following must be true:
- Must have 3000 prestige.
- Has 20 or more intrigue and 1000 prestige
- Is in the same dynasty as the Holy Roman Emperor and 1000 prestige
- Must have 1000 Wealth
- Must completely control the Duchies of:
- Is a vassal of the Holy Roman Empire
- The Holy Roman Emperor's opinion of this character is 50 or greater
- Is Christian
- Is a Duke
- the Archduchy of Austria is Titular and has no holder
- The Eastern Marches is Titular
Alternate Start Settings:
- De Jure is Not Random
- Title Names are Not Random
- Title Names are Not Random Including Duchies
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Form the Grand Duchy of Saxony
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- Must have 3000 prestige.
- Is a vassal of the Holy Roman Empire
- Is a Duke
- Must completely control the Counties of:
- Hadeln
- Celle
- Verden
- Lüneburg
- Braunschweig
- Werben
- Magdeburg
- Oldenburg
- Minden
- Osnabrück
- Paderborn
- Münster
- Is not playing an alternate start
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Form the Grand Duchy of Franconia
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- Must have 3000 prestige.
- Is a vassal of the Holy Roman Empire
- Is a Duke
- Must completely control the Counties of:
- Bamberg
- Würzburg
- Aschaffenburg
- Weinberg
- Worms
- Mainz
- Frankfurt
- Marburg
- Fritzlar
- Is not playing an alternate start
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Form the Grand Duchy of Swabia
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- Must have 3000 prestige.
- Is a vassal of the Holy Roman Empire
- Is a Duke
- Must completely control the Counties of:
- Ulm
- Augsburg
- Schwaben
- Württemberg
- Fürstenberg
- Baden
- Breisgau
- Nordgau
- Sundgau
- If the Duchy of Thurgau is not titular:
- If the Duchy of Raetia is not titular:
- Is not playing an alternate start
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Create the Swiss Confederation
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- Must have 3000 prestige.
- Must have 500 Wealth
- Is a vassal of the Holy Roman Empire
- Is a Duke
- Must completely control the Counties of:
- Bern
- Schwyz
- Neuchatel
- Zurichgau
- Basel
- Thurgau
- Vaud
- Chur
- Is Duke of Thurgau or Raetia
- Is Christian
- Culture is either:
- German
- Frankish
- French
- Occitan
- Italian
- Lombard
Alternate Start Settings:
- De Jure is Not Random
- Title Names are Not Random
- Title Names are Not Random Including Duchies
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Create Hungary
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- +1000 wealth
- +1000 prestige
- You receive 3 regiments of event troops, with a total match_mult of 1.83.
- If you do not own Pest:
- You usurp Pest and make it your capital
- If no crown authority level (e.g. previously tribal?), crown authority becomes autonomous vassals
- Realm provinces in de jure k_hungary:
- Culture becomes Hungarian and religion becomes yours
- Realm provinces in de jure k_taurica, k_ruthenia, k_cuman, or k_alania:
- Up to 6 Hungarian provinces in these kingdoms flip to a neighbor's religion and culture
- All provinces in these kingdoms (and in d_moldau) are usurped by peasant leaders and become independent, unless owned by other players
- Government becomes feudal
- You lose all claims
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- Must control Magyar kingdom.
- Must have Hungarian culture.
- Kingdom of Hungary has no holder.
- Must be at peace.
- Must have complete control of Pest duchy and another duchy among Transylvania, Ungvar or Nyitra.
- Must not have DLC.
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Create the Kingdom of León
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- Adult, at peace, and not incapable
- The Kingdom of Asturias is the primary title.
- Kingdom of Asturias is not a viceroyalty.
- Must have complete control of the Duchies of Asturias and Leon.
Alternate Start Settings:
- De Jure is Not Random
- Title Names are Not Random
- Title Names are Not Random Including Duchies
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Create Castille
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- Kingdom of Castille Exists and is owned by player.
- the Duchy of Castille becomes de jure part of the Kingdom of Castille
- If completely controlled, the Duchy of Toledo becomes de jure part of the Kingdom of Castille
- De jure capital is now County of Castrobarte
- -100 Gold
- +500 prestige
- You get "the Great" nickname.
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- Adult, at peace, Independent and not incapable
- Has 1000 Prestige
- Has 100 Wealth
- Must have complete control and owns the Duchy of Castille.
- Not a higher tier than a Duke
- the Kingdom of Castille has no holder and is titular
Alternate Start Settings:
- De Jure is Not Random
- Title Names are Not Random
- Title Names are Not Random Including Duchies
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Create Portugal
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- Kingdom of Portugal is owned by player and gets your primary title's laws.
- the Duchy of Portucale becomes de jure part of the Kingdom of Portugal
- If completely controlled, the Duchy of Beja becomes de jure part of the Kingdom of Portugal
- De jure capital is now County of Porto
- -100 Gold
- +500 prestige
- You get "the Great" nickname.
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- Adult, at peace, Independent and not incapable
- Has 1000 Prestige
- Has 100 Wealth
- Must have complete control and owns the Duchy of Portucale.
- Not a higher tier than a Duke
- the Kingdom of Portugal has no holder and is titular
Alternate Start Settings:
- De Jure is Not Random
- Title Names are Not Random
- Title Names are Not Random Including Duchies
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Create Aragon
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- Kingdom of Aragon is owned by player and gets your primary title's laws.
- the Duchy of Aragon becomes de jure part of Aragon
- If completely controlled, the Duchy of Barcelona becomes de jure part of the Kingdom of Aragon
- -100 Gold
- +500 prestige
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- Adult, at peace, Independent and not incapable
- Has 1000 Prestige
- Has 100 Wealth
- Must have complete control and owns the Duchy of Aragon.
- Not a higher tier than a Duke
- Kingdom of Aragon has no holder and is titular
Alternate Start Settings:
- De Jure is Not Random
- Title Names are Not Random
- Title Names are Not Random Including Duchies
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Create the Principality of Antioch
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- Adult, Independent, at peace, and not incapable
- Has 1000 Prestige
- Has 100 Wealth
- Completely controls the Duchy of Antioch
- Owns 2 Duchies
- Not a higher tier than a Duke
- Is Catholic
- Principality of Antioch has no holder and is titular
Alternate Start Settings:
- De Jure is Not Random
- Title Names are Not Random
- Title Names are Not Random Including Duchies
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Create the Kingdom of Cyprus
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- Kingdom of Cyprus is owned by player and gets the laws of the previous primary title.
- the Duchy of Cyprus becomes de jure part of Kingdom of Cyprus
- -100 Gold
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- Adult, Independent, at peace, and not incapable
- Has 1000 Prestige
- Has 100 Wealth
- Completely controls the Duchy of Cyprus
- Not a higher tier than a Duke
- Is Catholic
- Kingdom of Cyprus has no holder and is titular
Alternate Start Settings:
- De Jure is Not Random
- Title Names are Not Random
- Title Names are Not Random Including Duchies
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Create Kingdom of Bosnia
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- Is Independent
- Has 1500 Prestige
- Has 300 Wealth
- Culture is Bosnian
- Not a Holy Order
- Completely controls the Duchies of Bosnia and Hum
- Not a higher tier than a Duke
- Kingdom of Bosnia has no holder and is titular
Alternate Start Settings:
- De Jure is Not Random
- Title Names are Not Random
- Title Names are Not Random Including Duchies
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Create the Duchy of Powys
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- Duchy of Powys is owned by player and gets the laws of the previous primary title.
- the Counties of Powys, Shrewsbury, and Hereford becomes de jure part of Duchy of Powys
- -100 Gold
- +250 Prestige
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- Adult, Independent, at peace, and not incapable
- Has 500 Prestige
- Has 100 Wealth
- Completely controls the Counties of:
- Powys
- Shrewsbury
- Hereford
- Not a higher tier than Count
- Duchy of Powys has no holder and is titular
Alternate Start Settings:
- De Jure is Not Random
- Title Names are Not Random
- Title Names are Not Random Including Duchies
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Create the Hansa
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- -1000 Gold
- If the County of Lübeck's primary holding is not a city, but the Barony of Lübeck is a city and is active, it is granted to the player and becomes capital holding.
- If the above holding is not a city then, if the County of Lübeck's primary holding is not a city, but the Barony of Ratzeburg is a city and is active, it is granted to the player and becomes capital holding.
- If the above holdings are not a city then, if the County of Lübeck's primary holding is not a city, but the Barony of Travemunde is a city and is active, it is granted to the player and becomes capital holding.
- If the above holdings are not a city then, if the County of Lübeck's primary holding is not a city, but the Barony of Schlutup is a city and is active, it is granted to the player and becomes capital holding.
- If the above holdings are not a city then, if the County of Lübeck's primary holding is not a city, but the Barony of Starigard is a city and is active, it is granted to the player and becomes capital holding.
- If the above holdings are not a city then, if the County of Lübeck's primary holding is not a city, but the Barony of Weslo is a city and is active, it is granted to the player and becomes capital holding.
- If the above holdings are not a city then, if the County of Lübeck's primary holding is not a city, but the Barony of Bucu is a city and is active, it is granted to the player and becomes capital holding.
- If the above holdings are not a city then, if the County of Lübeck's primary holding is not a city, but the Barony of Wulfsdorf is a city, it is granted to the player and becomes capital holding.
- Create a family palace
- Change government type to Merchant Republic
- If player are no merchant republic vassals then 4 vassals that are not female, patrician, incapable and a prisoner, is tribal or republic government, has a dynasty and is an adult will become patricians
- The Kingdom of Hansa will become the primary title and will get the previous title's laws.
- Kingdom of Hansa is owned by player and gets your primary title's laws.
- the Duchy of Mecklenburg becomes de jure part of the Kingdom of Hansa
- the Kingdom of Hansa becomes de jure part of the the Holy Roman Empire
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- Has DLC
- Is Christian
- Is a vassal of the Holy Roman Empire
- Can form a Merchant Republic
- Culture is German, Saxon or Pomeranian
- Not a higher tier than a King
- Must have complete control and owns the Duchy of Mecklenburg.
- the Kingdom of Hansa has no holder and is titular
- Adult and at peace
- Has 1000 Prestige
- Has 1000 Wealth
- Owns the County of Lübeck and is the capital.
Alternate Start Settings:
- De Jure is Not Random
- Title Names are Not Random
- Title Names are Not Random Including Duchies
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Create the Kingdom of Amalfi
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- - 500 Wealth
- The Kingdom of Amalfi will become the primary title and copies laws of previous title.
- The Kingdom of Amalfi becomes the de jure liege of the Duchy of Amalfi
- The Duchy of Amalfi becomes the de jure liege of the County of Amalfi
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- Is a republic or a Merchant Republic
- Adult, independent, at peace, and not incapable
- Owns 2 Duchies
- Must have 500 wealth.
- Must have 500 prestige.
- Owns the County of Amalfi
- Owns the Duchy of Amalfi
- Kingdom of Amalfi is titular and has no holder.
- Not a higher tier than a Duke
Alternate Start Settings:
- De Jure is Not Random
- Title Names are Not Random
- Title Names are Not Random Including Duchies
|
|
Create the Kingdom of Pisa
|
- - 500 Wealth
- The Kingdom of Pisa will become the primary title and copies laws of previous title.
- The Kingdom of Pisa becomes the de jure liege of the Duchy of Pisa
|
- Is a republic or a Merchant Republic
- Adult, independent, at peace, and not incapable
- Owns 2 Duchies
- Must have 500 wealth.
- Must have 500 prestige.
- Owns the Counties of Pisa and Piombino
- Owns the Duchy of Pisa
- Kingdom of Pisa is titular and has no holder.
- Not a higher tier than a Duke
Alternate Start Settings:
- De Jure is Not Random
- Title Names are Not Random
- Title Names are Not Random Including Duchies
|
|
Create the Kingdom of Venice
|
- - 500 Wealth
- The Kingdom of Venice will become the primary title and copies laws of previous title.
- The Kingdom of Venice becomes the de jure liege of the Duchy of Venice
|
- Is a republic or a Merchant Republic
- Adult, independent, at peace, and not incapable
- Owns 2 Duchies
- Must have 500 wealth.
- Must have 500 prestige.
- Owns the County of Venezia
- Owns the Duchy of Venice
- Kingdom of Venice is titular and has no holder.
- Not a higher tier than a Duke
Alternate Start Settings:
- De Jure is Not Random
- Title Names are Not Random
- Title Names are Not Random Including Duchies
|
|
Create the Kingdom of Genoa
|
- - 500 Wealth
- The Kingdom of Genoa will become the primary title and copies laws of previous title.
- The Kingdom of Genoa becomes the de jure liege of the Duchy of Genoa
|
- Is a republic or a Merchant Republic
- Adult, independent, at peace, and not incapable
- Owns 2 Duchies
- Must have 500 wealth.
- Must have 500 prestige.
- Owns the County of Genoa
- Owns the Duchy of Genoa
- Kingdom of Genoa is titular and has no holder.
- Not a higher tier than a Duke
Alternate Start Settings:
- De Jure is Not Random
- Title Names are Not Random
- Title Names are Not Random Including Duchies
|
|
Create Israel
|
- Create the Kingdom of Israel
- Four duchies have their de jure liege set to Israel
- +1000 prestige
- If Holy Fury is enabled, a bloodline is created. Depending on the character's gender, it may be patrilineally or matrilineally inheritable.
|
- Must be Jewish.
- Must have complete control of Jerusalem, Ascalon, Galilee, and Oultre Jourdain duchies.
- Jerusalem province must have Jewish religion
- Must have 500 piety.
- Must have 500 prestige.
|
|
Settle Iceland
|
- Lose 100 gold
- Settles Iceland with many proper Norse family
- Will be known as 'The Explorer'
|
- Is a not prisoner
- At peace
- Viking Age is begun
- Prestige is greater or equal to 200
- Has personal wealth greater or equal to 100
|
|
Expel Jews
|
- Gain 200% yearly income
- If in debt to Jews, cancel the loan but gain Arbitrary
- -100 prestige
- Banish all Jewish characters from the realm
- Lose any Israelite friends
- Lose Sympathy for Judaism (if you have it)
- Gain Expelled Jews modifier: -2 diplomacy, -10% demesne income, occasional -50 point technology events
|
- Must be independent
- Must be adult
- Must not have already expelled Jews
- Must be Christian, Muslim or Mazdan (other than Manichean)
- Must not control any Israelite provinces
- Must not control any Israelite rulers
- Not secretly Israelite
- Rank is at least King
- Must not have a Jewish-friendly saintly bloodline
- Not during epidemic blame game event chain
- DLC
|
|
|
Welcome the Jews
|
- +50 Prestige
- Removes Expelled Jews modifier
- Lose 100% yearly income (you don't need to have the wealth and can go into debt)
- If not Zealous, 50% chance to gain sympathy
|
- Has the Expelled Jews modifier
- Did not banish the Jews within the last 20 years (or a previous ruler banished them)
- Not Israelite (in this case, the modifier is removed automatically)
|
|
|
Become Samrat Chakravartin
|
- Becomes the emperor of India
- Destroys and deactivates the Indian empire titles (Rajastan, Bengal, Deccan)
- All kingdoms of the Indian subcontinent, as well as any external kingdoms that have drifted into its empires, become de jure vassals of India.
- Gives nickname 'the Magnificent'
- -500 gold
- +500 prestige
- If Holy Fury is enabled, a bloodline is created. Depending on the character's gender, it may be patrilineally or matrilineally inheritable.
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- Capital is in India region.
- Adult, not prisoner, at war, nor incapable
- Feudal
- Rank is at least King
- Dharman religion group
- Completely controls the Indian subcontinent
- Holds the Indian empire titles, or the empires have no holder.
- The empire of India has no holder
- Must have 1000 prestige
- Must have 500 gold
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Become Genghis Khan
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- Becomes emperor of the Mongol Empire
- Destroy any other held empire-tier titles
- Get the title "Genghis Khan"
- +1000 Prestige
- If AI, trigger events giving massive boosts to population and event troops
- If Holy Fury and Horse Lords is enabled, a bloodline is created. Depending on the character's gender, it may be patrilineally or matrilineally inheritable.
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- Mongol culture
- Nomadic (with DLC) or tribal (without ).
- At least 35 nomadic counties in realm.
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Adopt Chinese Imperialism
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- Spend 500 gold (Taoist) or 1000 gold (otherwise)
- Becomes emperor of a titular Chinese-style empire.
- Destroy any other held empire-tier titles.
- Succession changes to Primogeniture.
- Ruler government becomes Chinese Imperial.
- Does not care about religious differences.
- Cannot demand religious conversion.
- Cannot pass religious revoke law.
- Does not get opinion penalties with vassals of other government types.
- Can revoke Duchy tier titles without objections from other vassals.
- Can retract vassals without objections from other vassals.
- Cannot create empires.
- Cannot usurp kingdoms or empires.
- Can move capital every 200 months (standard is 600).
- Follows the special Temple Name convention of naming rulers.
- Is limited to non-elective succession laws.
- +10 Vassal Limit.
- Emperor can hold City holdings.
- If Holy Fury is enabled, and you do not have any created bloodline, found a Chinese Imperial Bloodline
To maintain Chinese Imperial government, the ruler must be of Khitan, Tangut, or Jurchen culture or Chinese culture group. Most culture conversion decisions are disabled to prevent losing it accidentally. If an adult character of a wrong culture inherits they get a chance to convert. Successfully invading China forfeits Chinese Imperial government.
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- DLC
- Must be of Khitan, Tangut, or Jurchen culture or Chinese culture group.
- Must be independent emperor-tier adult ruler.
- Can't be a prisoner or incapable
- Must be feudal.
- Have at least 200 realm size.
- If Taoist:
- Must have 8000 prestige.
- Must have 500 gold.
- If NOT Taoist:
- Must have 16000 prestige.
- Must have 1000 gold.
- China is not ruled by the same dynasty
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