It's only relevant on a few maps, like on some African maps there's one for EXP, wood, food or coin per player, and then there's Scandinavia which has one to boost the blueberry gather rate.
Those DO NOT stack, collecting more than one is pointless because the gather rate won't go up any further - unless you specifically do it do stop the enemy from getting it.
The only map where there are sometimes more than one per player per type is Unknown, so if you play that just ignore them if everyone already got one each.
Looking for indian aoe 3 definitive edition players we dont have much
I am just learning the game and mainly play Dutch or USA. Me and my friends do a lot of 2v2s and 3v3s, but use treaty ( don’t crucify my ). I struggle to maintain Econ late game and get crushed early.
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What are some deck tips for these 2
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How do you play the early game with a treaty?
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If we have a 3v3 is it possible to have someone focus on each resource and send it to the other players?
Existing examples are for example
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Dunes vs Dunes - the Eye
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Texas vs Texas Border
or using the same map, Great Lakes and Saguenay in their frozen vs unfrozen versions.
Two things I'd personally like to see:
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Arctic Territories but with sea access. Same map, but 2-3 spots for every team to build docks as well as some fish and whales.
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"Alpine Valleys", a version of Alps which works like a better land version of Ceylon. You'd have two narrow valley strips with limited space and ressources in the north and south where the teams start, then two symmetrical mountain ridges with narrow chokepoints, then a large center valley with a trade route and plentiful ressources to fight over. Would force you to build outposts or guard your vills, then expand with more TCs. Wittelsbach settlements are nested in the mountains, Habsburg or Bourbon in the valley.
For 3 games in a row, for 3 different players i suffer a mass attack only with organ guns. In the Third game i learn to couter, but Anyone knows why so many People are doing the same thing?
Seriously, are they trying to make new players give up on the game or what? I have like 3000h from aoe3 back in the day, and I'm just trying to get back to the game now.
In the comments can you put best dlcs for -offence -defence -economy -all rounder
Lately in my multiplayer games I have noticed people have been super civil and nice. I remember last year I was noticing a lot more obnoxious and toxic people, but now everyone is saying gg, being a good sport, and not saying toxic shit to the winner OR the loser. Now if only the DLC could be released soon, then there’d be nothing more I could ask for lol
In aoe2 i was able to set the map size to massive in multiplayer is it possible to do the same in aoe3 ?
So I'm planning on buying aoe3 de on steam but i have a couple of questions
1 When is the next sale after the 5th of June becuase then my exams end
2 If I download the free trial right now and after it installs I buy the game , am I required to redownload it ?
3 I saw some negative reviews about the game in steam saying it's bad compared to the original , is that true ? (I played the original and it was good)
4 I have hd 520 gpui5-6300u cpu ,16 gb ddr4 ram and an ssd recommende for the game but i have 128mbs of vram so can I run it?
Thank you all and sorry for this being so long
Update : No need for answears thanks to he gave me the info I needed
Update : I noticed there was a huge typo in number two, I meant to say (saw ) not say
I don't know when the change happened, but now at 5:20 the Spanish gather a huge force at the first village:
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2 Veteran Skirmishers
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5 Veteran Rodeleros
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13 Veteran Musketeers
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11 Veteran Skirmishers
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5 Falconets
A minute later they're at your base and you have only Bolivar's army, two gimped barracks (spears and muskets only) and your cards to deal with it. What can one do (preferably not cheese)?
I need your opinion on how to defeat Incas in a 1v1 ladder match. I mainly play Euro civs and struggle against them. Their units seem incredibly strong, and rushing them doesn't work well as they can hold. How can I effectively fight against them? What are their weaknesses?
Going to the Docks page of the civilizations you wished to be implemented, what type of native units and mercenaries shipments you want to see available from them? Could be either existing units in game or create new ones.
It's all cluttered and random for me...
Also, as a side request: what are some good deckbuilding tips?
I did play a 1v1 once. He at min 5 he asked if I ever played online and when I said no he gave me a 15min treaty time. He beat me in 16 min.
I only play against ai and love the game after 15 years no mod. I am not in the spectrum… But I really do love AOE3 and can’t wait for new update!!!
I'm trying to play ranked supremacy 1v1, but it takes like 1-2 seconds of delay every time I command someone to do something. I'm from Brazil.
EDIT: I don't have this delay in any other online game I play (LoL, DotA 2 and Albion).
Thank you for reading.
in a game loke aoe where devs research a lot and every thing is mostly accurate japan seems to stand out. The variation of units is a bit flawed as historically speaking the weapon of samurai is the yumi ,a bow so why isn't there samurai with bows in the game and while yumi archers exist in the game and have existed on the battlefield,ashigaru has more variations and have carried bows,naginatas, swords and even poison weapons(As poisoning the enemy is only dishonorble for samurai and not ashigaru,feudal lords took advantage of this rule and made ashigaru poison the enemy).same goes for yabusame and naginata riders who both resemble samurai in the game and samurai used both of these weapons more than just swords,plus yabusame is not a unit like in the game it is an art of mounted archery developed by the yamato people(predecessors to the japneese people). finally I would like to talk about morutaru and flaming arrows these are not accurate at all and japan never had such artillery until it opened up its borders,so plz fix
I started playing the game a month ago and I really enjoyed it, going from medium to hard, to hardest difficulty on skirmish on supremacy mode. At hardest I sort of hit a wall, in the sense that sometimes I can beat the AI, sometimes I can't. That's ok, but the real problem to me, is that the ai seems to be able to shit out troops like not tomorrow, if left alone for too long. Far more than some player should. Basically, I have to do some age 2/3 rush on them, otherwise they grow too big. If the rush succeeds then I don't even have to reach age 4 to beat them and it's kind of anticlimactic, if it doesn't, I might as well restart the game, since when they reach age 4 it's the apocalypse. If I didn't know any better I'd say the Ai is cheating with the resources somewhat. I like seeing the big fights, the pew pew, but I can't really get to that if I destroy their economy within the first 10 minutes, therefore I don't really like that playstyle, even if I understand it's effective. Do I just need to git gud with eco management to be on par with ai production or are you forced to kill them before they grow exponentially?