List of proprietary source-available software

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search

This is a list of proprietary source-available software, which has available source code, but is not classified as free software or open-source software. In some cases, this type of software is originally sold and released without the source code, and the source code becomes available later. Sometimes, the source code is released under a liberal software license at its end of life as abandonware. This type of software can also have its source code leaked or reverse engineered.

While such software often becomes later open source software or public domain, also other constructs and software licenses exist, for instance shared source or creative commons licenses.[1][2] If the source code is given out without specified license or public domain waiver it has legally to be considered as still proprietary due to the Berne Convention.

For a list of video game software with available source code, see List of commercial video games with available source code. For specifically formerly proprietary software which is now free software, see List of formerly proprietary software.

List of formerly closed-source software
Title Original author Original release Source code availability OpenSource compatible Freeware (data and software) Complete Free software (DFSG compatible) New license Notes
.NET Framework Microsoft 2002 2007/2014 Mostly Yes No 2007: Microsoft Reference Source License (FCL),[3] 2014: MIT license (core), Apache License 2.0, BSD license In 2007 the source code of the Framework Class Library of .NET was released under a Microsoft Reference Source License by Microsoft.[3] In November 2014, core parts of .NET were released under the permissive MIT license.[4][5] Miguel de Icaza announced that the released code will be merged into Mono.[6]
3scale Connect 3scale 2007 2016 ? ? ? ? On 22 June 2016, Red Hat announced the purchase of 3scale and the open sourcing of their software.[7][8]
Adobe Flex Adobe 2004 2007 Yes Yes Yes MPL Since renamed to Apache Flex and changed to Apache License 2.0
Adventure Game Studio Chris Jones 1997 2011 Yes Yes Yes Artistic License v2 On 26 October 2010, Chris Jones released the source code for the editor under the terms of the Artistic License version 2.[9] On 27 April 2011, the runtime engine code was released under the same licence.[10] In 2015, community developers keep maintaining and improving the engine.[11]
AdvFS Hewlett-Packard 1990s June 2008 Yes Yes Yes GPL v2 On 23 June 2008 HP opened up AdvFS under GNU General Public License version 2 (instead of current version 3) at SourceForge in order to be compatible with the Linux kernel license.[12]
Amazon Lumberyard Amazon 20?? 2016 No Yes No proprietary license On 16 August 2017, the source code of the game engine was made freely available under proprietary license terms via GitHub.[13][14]
Andrew File System now OpenAFS Carnegie Mellon University / Transarc Corporation / IBM 1989 2000 Yes Yes Yes IBM Public License AFS was originally developed at Carnegie Mellon University, and developed as a commercial product by the Transarc Corporation, which was subsequently acquired by IBM. IBM announced on 15 August 2000 at LinuxWorld the release of AFS under the IBM Public License, which became OpenAFS.[15]
Allegiance (now FreeAllegiance) Microsoft Research 2000 2004 Yes Yes Yes MIT license (earlier Shared Source[16]) Real-time strategy and Space combat simulator videogame released by Microsoft Research under a shared source license ("MSR-SSLA") 2004.[17] On 27 July 2017 Microsoft Research changed the license from MSR shared source license to the MIT license.[18][19]
Apache Derby IBM 1996 August 2004 Yes Yes Yes Apache License 2.0 Relational database management system originally called Cloudscape; released as free and open-source software by IBM in 2004 and donated to the Apache Software Foundation
Apple DOS Apple Inc. 1986 2015 No No No non-commercial license The Apple DOS source code was released by the Computer History Museum[20] after Paul Laughton, the creator of the code, donated it.[21]
ASP.NET Microsoft 2002 14 May 2013 Yes Yes Yes Apache License 2.0[22] Released by Microsoft in 2013
Photoshop 1.0.1[23] Adobe Systems Inc. 1990 February 2013[24] No ? No COMPUTER HISTORY MUSEUM SOFTWARE LICENSE (non-commercial license)[23] Adobe Systems Inc. made the source code of the 1990 version 1.0.1 of Photoshop available to the Computer History Museum. Includes all the code with the exception of the MacApp applications library which was licensed from Apple.
Autodesk Animator Pro Jim Kent 1989 2009 Yes Yes Yes BSD license[25] Eventually Animator's development ended and it became no longer supported by Autodesk. Jim Kent kept copyrights to the 300,000 lines source code base of Animator Pro and made the software available to the public around 2009.[26] After some initial code review[27] porting to modern platforms was started on GitHub.[28]
BDS C Compiler Leor Zolman 1979 2002 Yes Yes Yes Public domain Released by author
Bitkeeper BitMover Inc. 1998 2016 Yes Yes Yes Apache 2 On 9 May 2016 Bitkeeper became available under Apache 2 license for download on a GitHub repository.[29]
Bitstream Vera (font) Bitstream Inc. Unknown 2003 ? Yes (non-commercial) No (can't be sold by itself) custom non-commercial Through the efforts of Bitstream and the GNOME Foundation
Blender Neo Geo / Not a Number Technologies / Ton Roosendaal 1996 2003 Yes Yes Yes GPL v2 Originally proprietary shareware software, it was open sourced in 2002 after a €100,000 crowdfunding campaign.[30][31][32][33]
BlitzBASIC (Blitz3D, BlitzPlus, BlitzMax) Mark Sibly 2001 2014 Yes Yes Yes zlib license BlitzPlus was released as Open Source on 28 April 2014 under the zlib license on github.com.[34][35] Blitz3D follow on 3 August 2014.[36][37] BlitzMax was open sourced on 21 September 2015.[38]
Call to Power II Activision 2000 2003 No No No own non-commercial license[39] Source code was handed to the community to allow them self-support.[40][41]
CAS.CADE Matra Datavision 1990s 1999[42] Yes Yes Yes "Open Cascade Technology Public License" / since 6.7.0 LGPL 2.1[43]
C*Base 1980s 2003 Yes Yes Yes GPLv2
CCGMS Craig Smith and Aaron Hightower 1986 2016 Yes Yes Yes BSD The 6502 assembly source for the C64 BBS and terminal software (Commodore Colors Graphics Terminal) was released by the developers in 2016.[44][45]
ChakraCore Microsoft 2009 2016 Yes Yes Yes MIT On 13 January 2016 Microsoft released ChakraCore under the MIT license on GitHub.[46] ChakraCore is essentially the same as the Chakra engine that powers the Microsoft Edge browser, but with platform-agnostic bindings, i.e. without the specific interfaces utilised within the Windows Universal App platform.[47]
Common Desktop Environment The Open Group 1993 2012 Yes Yes Yes LGPL v2+ [48][49]
Conversations / OpenMAPI VIPcom GmbH ? 2009 Yes Yes Yes AGPL VIPcom GmbH released in January 2009 the groupware software Conversations, an alternative to Microsoft Exchange, under the AGPL.[50]
CMU Sphinx Carnegie Mellon University/Kai-Fu Lee 2000 Yes Yes Yes BSD 3-clause [51][52]
CuneiForm Cognitive Technologies 1993 2008 ? ? ? BSD Optical character recognition software
CP/M Caldera 1974 2001[53] Yes Yes Yes "License Agreement CP/M"[54] In 2001 Caldera released CP/M's source code under an open source license, allowing redistribution and modification, via Tim Olmstead's "The Unofficial CP/M Web site".[53][54][55] In October 2014, to mark the 40th anniversary of the first presentation of CP/M, the Computer History Museum released early source code versions of CP/M.[56]
DarkBASIC Lee Bamber / The Game Creators 2000 2016 Yes Yes Yes MIT In 2016 the source code of DarkBASIC Professional was liberated for the community under the open source MIT license on github.com.[57][58]
Deluxe Paint I (1986) Electronic Arts 1996 2015 No Yes No non-commercial license Source code of an early version released by Electronic Arts in 2015.[59]
DIV Games Studio Hammer Technologies 1998 2016 Yes Yes Yes GPLv3 The original for MS-DOS written software was released commercially in 1998.[60] In November 2016 "DIV Games Studio 2"'s source code was released under the GPLv3 on GitHub. The software includes now support for many desktop and mobile platforms like Windows (32 and 64bit), OSX, Android, Linux, HTML / Javascript, Raspberry Pi, GCW Zero, Pandora Console, GP2X, PSP and more in WIP.[61]
Duke Nukem 3D 3D Realms 1996 2003 Yes No No GPLv2+ Game code only, no data, no engine.
Darwin (operating system) Apple Inc. 1999 1999 Yes Yes ? Apple Public Source License
Doom id Software 1993 1997 Yes No No id software license[62]/later GPLv2+ Code only. Originally released under a restrictive license in 1997, in 1999 re-licensed under GPLv2.
DR-DOS/Caldera OpenDOS 7.01 Caldera (company) 1976 May 1997 ? ? ? CALDERA'S OPENDOS END-USER LICENSE AGREEMENT[63] The Caldera OpenDOS 7.01 source code was a base for the DR-DOS/OpenDOS Enhancement Project in 2002.[64]
DOS/32 DOS extender Narech Koumar 1996 2002 Yes Yes Yes Apache-like license In May 2002 DOS/32 Advanced DOS extender was released to the public by Narech Koumar including the latest binaries, documentation manuals and the source code under an Apache-like license allowing unrestricted, royalty-free distribution and use of the released materials in any software projects including commercial products.
DOS.MASTER Glen Bredon end 1980s 2000 Yes Yes Yes public domain software DOS.MASTER is a program for Apple II computers which allows Apple DOS 3.3 programs to be placed on a hard drive or 3½" floppy disk and run from ProDOS. It was written by Glen Bredon as a commercial program during the late 1980s where it experienced widespread success; it was released into the public domain by his family after the author's death (like his other Apple II software, e.g. Merlin).[65]
Etherpad Google 2008 2009 Yes Yes Yes Apache License 2.0 Open sourced after being purchased by Google
Eudora (email client) Qualcomm 1988 2018 Yes Yes Yes BSD license Released by the Computer History Museum.[66][67]
Free Download Manager (FDM) 2003 August 2007 Yes Yes Yes GPLv3[68] Free since version 2.5[69]
Gigablast Matt Wells 2000 2013 Yes Yes Yes Apache License The web search engine was started in 2000 by Matt Wells (former Infoseek) and the source code was released in 2013 under Apache license.[70]
Graphics Environment Manager (GEM) Caldera Thin Clients February 1985 April 1999 Yes Yes Yes GPLv2+ Caldera Thin Clients (later known as Lineo) released the source to GEM under the GNU General Public License (GPL) in April 1999. The development of GEM for PC is continued as OpenGEM and FreeGEM. It also has been ported to the Atari ST again to be used in the free TOS clone EmuTOS.
FAR Manager Eugene Roshal/Far Group October 1996 October 2007 Yes Yes Yes BSD revises Version 2.0 released as open source.
File Manager (Windows) Microsoft 1990 April 2018 Yes Yes Yes MIT On 6 April 2018, Microsoft released binaries and the source code, licensed under the MIT License, for an improved version of File Manager able to be run on Windows 10.[71][72] This version included changes such as the ability to compile in modern versions of Visual Studio, the ability to compile as a 64-bit application, and numerous usability improvements.[72]
FPS Creator Classic The Game Creators 1999 (?) February 2016 No Yes No undefined In February 2016 authors decided to release "FPS Creator" as "FPS Creator Classic" source available (no defined license) with many model packs on github.com.[73][74]
Gentium (font) SIL International 2002 2005 Yes Yes Yes OFL Through the efforts of SIL International
Haaf's Game Engine Relish Games / Ryan C. Gordon 200? 2011 Yes Yes Yes zlib license Video game Hammerfight was part of the third Humble Indie Bundle in 2011,[75][76] and Ryan C. Gordon ported "Haaf's Game Engine" to Linux and Mac OS X. Relish Games and Ryan Gordon released the source code of their versions under the zlib free software license in August/September 2011.[77][78][79][80]
Helix (multimedia project)[81][82] RealNetworks 2002 ? Yes No RealNetworks Community Source License The Helix Community is an open collaborative effort to develop and extend the Helix DNA platform.[83]
HoverRace GrokkSoft 1996 2006 ? No No originally time limited license / later non-commercial GrokkSoft HoverRace SourceCode License.[84]
ICQ Mail.Ru Group 1996 2016 Yes Yes Yes Apache license In March 2016 the source code of the ICQ client was released under the Apache license released on github.com.[85][86]
Impulse Tracker Jeffrey "Pulse" Lim 1995[87] 2014 Yes Yes Yes BSD License[88] A Music tracker originally released by Jeffrey "Pulse" Lim in 1995 for MS-DOS. The software was distributed as freeware beside an advanced commercial version with extra features. After the commercial version was publicly pirated, the development ended with release 8 April 1999.[89] On 25 December 2014, the complete Impulse Tracker source code was added to a GitHub repository under the BSD license by the author.[90]
ILWIS ITC 1988 2007 Yes Yes Yes GPL Released as free and open-source software by ITC
Jump 'n Bump Brainchild Design 1998 1999 ? Yes No Emailware[91] Source code released under an emailware license.
id Tech 2 id Software 1997 2001 Yes Yes Yes GPL
id Tech 3 id Software 1999 2005 Yes Yes Yes GPL
id Tech 4 id Software 2004 2011 Yes Yes Yes GPL The released version is the source code to Doom 3; source code to newer id Tech 4 games has yet to be released. Changes to the code had to be made to avoid use of the patented Carmack's Reverse.
Java Sun Microsystems 1995 1998 No Yes No Sun Community Source License In 1998 Sun Microsystems released much of Java under the terms of the Sun Community Source License.[92]
Jumper 2.0 2007 2008 Yes Yes Yes GPL Publicly announced on 29 September 2008.[93]
Korn shell 1982 2000 Yes Yes Yes custom license; later CPL
LightZone Light Crafts 2005 2012 Yes Yes Yes 3-clause BSD Company went out of business
Linksys WRT54G series wireless router firmware (now OpenWRT) Linksys ? 2003 Yes Yes Yes GPL As Linksys built the firmware for their WRT54G wireless router also from GPL'ed code,[94] they were required to make the source code available in July 2003.[95][96]
MacPaint Apple Inc. 1984 2010 No Yes No non-commercial license[97] MacPaint 1.3's source code (written in a combination of Assembly and Pascal) is available through the Computer History Museum, along with the QuickDraw source code.[98]
Marathon 2: Durandal Relic Entertainment 1995 2000 Yes No No GPL The code was released under the GPL while the data is still proprietary. Now known as Aleph One
Mega (service) Mega Limited 201? 2017 No No No MEGA Limited Code Review License Mega Limited released the source code to their client-side software around 28 January 2017 under an own license on github.com.[99][100]
MS-DOS 1.10 and 2.0 Microsoft 1982 2014 No Yes No MICROSOFT RESEARCH LICENSE (non-commercial license)[101] On 25 March 2014 Microsoft made the code to MS-DOS 1.10 and 2.0 available to the public under a Microsoft Research License for educational purposes.[102][103]
Microsoft Word for Windows version 1.1a Microsoft 1991 2014 No Yes No MICROSOFT RESEARCH LICENSE (non-commercial license) Microsoft made the source code of the 1991 version of Word available to the Computer History Museum and to the public for educational purposes.[101][104]
MidasWWW Tony Johnson and Chung Huynh 1992 2015 ? Yes ? unspecified 16 November 1992 sources were made available in June 2015 at GitHub without specified license.[105][106]
Miles Sound System (early DOS version called Audio Interface Library) John Miles 1991 2000 Yes Yes Yes Public domain Source code release of the AIL version 2 for DOS by John Miles into the public domain in 2000.[107][108]
MINIX Andrew Tanenbaum 1987 2000 Yes Yes Yes BSD 3-clause
Movable Type Weblog software October 2001 December 2007 Yes Yes Yes GPL By Weblog software
MySQL MySQL AB 1995 2000 Yes Yes Yes dual-licensing: GPL[109][110][111] / proprietary license[112]
NASTRAN NASA 1960 2001 ? ? ? own license In 2001 the NASA released with the "NASA Classics" package also the Finite Element Analysis simulator's source code to the public for fee.[113][114][115]
Nebula device 2 / 3 Radon Labs 2001 2006 / 2011 Yes Yes Yes MIT license[116][117] Game engine of many Radon Labs games like Project Nomads, Drakensang: The Dark Eye and Drakensang: The River of Time.
NCSA Mosaic 2.7 NCSA 1993 March 2010[118] ? Yes ? own license[119] first graphical browser
NetBeans 1997 October 2007 Yes Yes No GPL, CDDL An integrated development environment (IDE) for Java and other programming languages
Netscape Enterprise Server Sun Microsystems January 2009 ? ? BSD Sun Microsystems open sourced it.[120]
Netscape Navigator/Communicator Netscape Communications 1994 1998 Yes Yes Yes MPL See Mozilla[121][122]
Open Sound System 4Front Technologies 1992 2007 Yes Yes Yes GPL, CDDL
PhysX Nvidia 2004 2015 No No No ? (proprietary) At GDC 2015, Nvidia made the PhysX' source code available on GitHub, but requires registration on developer.nvidia.com and EULA signing.[123]
Pine (email client) 1989 1996 ? ? ? own license[124] Before 1996 under BSD license, it was switched to a proprietary license while still having the source code available.[125]
Performance Co-Pilot Ken McDonell and Mark Goodwin 1993 December 1999 Yes Yes Yes GPL, LGPL
Powershell Microsoft 2006 August 2016[126] Yes Yes Yes MIT License
Qt Trolltech 1991 1995 Yes Yes Yes FreeQT (1995), Q Public License (1999), GPLv2 (2000), LGPLv2.1 (2009),[127] LGPLv3 (2014)[128] First released as open source under the FreeQT license, then QPL. Later released as GPLv2. Qt 4.5 and later are released under the LGPLv2.1. Until 2005 the Windows version was only under proprietary license.
Quake id Software 1996 1999 Yes No No GPLv2 The map sources were also released under the GPL in 2006.
RSD Game-Maker Andrew Stone 1991 2014 Yes Yes Yes MIT license After some consultation with the user base, on 12 July 2014 original coder Andy Stone released the Game-Maker 3.0 source code on GitHub, under the MIT license.[129]
Rise of the Triad 3D Realms 1994 2002 Yes No No GPLv2 Only the code was released under the GPL.
Samsung TV firmware for LN52A650 Samsung ? 2010 Yes Yes Yes GPLv2 Was released in 2010 after a successful lawsuit against copyright violators of BusyBox by the Software Freedom Law Center in 2009.[130][131][132][133] Was later also the base for the community SamyGO project.
Scilab INRIA and École nationale des ponts et chaussées Yes Yes Yes Scilab license[134] / later CeCILL Before v5 Scilab's source code was distributed under the non-commercial "scilab license".
Second Life client Linden Lab 2003 2007 Yes Yes Yes GPL v2 The client was released under GPLv2.
SimCity Don Hopkins 1989 2007 Yes Yes Yes GPL v3 Free version released as 'Micropolis'[135]
Solaris Sun Microsystems 1989 2005 Yes Yes Yes CDDL Free version released as OpenSolaris.[136]
StarOffice Sun Microsystems 1986 2000 Yes Yes Yes LGPL/SISSL[137] Free version released as OpenOffice.org, now released only under the LGPL. (OpenOffice.org has since been forked into LibreOffice, which is also under the LGPL and has largely displaced OpenOffice.org.) StarOffice is still released separately under a proprietary license, using mostly the same code; Sun requires all contributors to the main OpenOffice.org project assign joint copyright to Sun.
Stellar Frontier Stardock 1997 2008[138] No Yes No STARDOCK SHARED SOURCE STELLAR FRONTIER LICENSE (non-commercial license)[139] Stellar Frontier is a multiplayer space strategy/shooter game made by Doug Hendrix in 1995 and published by Stardock. Stardock closed the master server on 4 August 2006, ceasing official support for multiplayer mode but released the source code under a shared source license in 2008.
Symbian Nokia 1997 (as Psion EPOC32)[140] 2010[141][142] Yes Yes No EPL / Nokia Symbian License[143]
Synfig Robert Quattlebaum 2001 2005 Yes Yes Yes GPL Some more information is available on the Synfig.[144]
Take 2 Cellsoft / Geert Vergauwe ? 2015 ? Yes ? "open source freeware" The popular animation software for the Amiga was gifted in 2015 to the community by the original developer, including the 68k assembly source code.[145][146]
TensorFlow Google ? 2015 Yes Yes Yes Apache license 2.0 TensorFlow was originally developed by the Google Brain team for Google's research and production purposes and later released under the Apache 2.0 open source license on 9 November 2015.[147][148]
Technicolor TC72xx chipset cable modem firmware/eCos Technicolor 2008 2015 Yes Yes ? GPLv2, lGPL, eCos 2.0 license[149] Released on GitHub on 30. November 2015.[150][151]
Tesla Model S Tesla Inc. 2012 2018 Yes Yes Yes GPLv2[152] Tesla released source code on a github.com repository as part of their GPL-compliance process for the Tesla Model S in collaboration with Software Freedom Conservancy.[153]
Tesseract OCR HP and UNLV 1985 2005 Yes Yes Yes Apache License 2.0 Released as free and open-source software by HP and UNLV
TextMate 2 MacroMates 2004 2012[154] Yes No Yes GPL v3 In August 2012, TextMate 2's source code was published on GitHub under the terms of the GPLv3.[155] It remains a commercial product and users are required to purchase a license from Macromates.[156] Odgaard stated he prefers receiving patches as public domain as this preserves his ability to release a future version under a more permissive license, or to make a version available on the Mac App Store.[157][158]
Toonz (now OpenToonz) Digital Video S.p.a. 1993 2016 Yes Yes Yes BSD license On 19 March 2016 it was announced that Toonz will be released as Free and open-source software on 26 March 2016.[159] It was released under BSD license to github.[160]
Torque 3D / Torque 2D Dynamix / GarageGames 2001 2012 Yes Yes Yes MIT License Developed for Tribes 2. Released as free and open-source software by Dynamix and later by GarageGames.
TurboCASH Pink Software April 1985 July 2003 Yes Yes Yes GPL
Turbo Vision Borland 1990 1997 Yes Yes Yes Public domain software Around 1997, the C++ source code was released by Borland into the public domain.[161][162] It is developed by the open-source community under a GPL license and a BSD license branch.
v7 Unix Caldera International 1979 2002 Yes Yes Yes BSD-like license In 2002, Caldera International released[163] V7 Unix as FOSS under a permissive BSD-like software license.[164][165][166]
v8 Unix, v9, v10 Unix Heritage Society and Alcatel-Lucent 1985 2017 No Yes No non-copyright enforcement grant on non-commercial usage In 2017, Unix Heritage Society and Alcatel-Lucent USA Inc., on behalf of itself and Nokia Bell Laboratories, released v8, v9, v10 under the condition:[167] "will not assert its copyright rights with respect to any non-commercial copying, distribution, performance, display or creation of derivative works of Research Unix®1 Editions 8, 9, and 10".
Chipset and graphics chips drivers and documentation VIA Technologies 200? 2005/2008 Yes Yes Yes GPL [168][169][170]
Unrar Rarlabs 1995 2000 No Yes No own unrar license[171] Unrar source code was released by Eugene Roshal/RARlabs sometime in 2000. A GPL fork of older codebase exists.[172]
Warzone 2100 Pumpkin Studios/Eidos Interactive March 1999 December 2004 Yes Yes (only movies not)[173] Yes (GPL2+, only movies not)[173] GPLv2 Video game by Eidos Interactive
Watcom C compiler Watcom 1988 2003 Yes Yes No Sybase Open Watcom Public License Released as Open Watcom, under a license which is considered free by the OSI[174] but not by the FSF. The FSF has problems with the license as it demands more freedom than the GPL by requiring the release of source code also in the case of private use.[175]
WebOS Hewlett-Packard 2009 2012 Yes Yes Yes Apache license Written originally in 2009 by Palm, in December 2011 HP announced it would release the WebOS source code in the near future under an open-source license.[176] In August 2012, code specific to the existing devices was released as WebOS Community Edition (CE), with support for the existing HP hardware.[177]
Windows Live Writer Microsoft 2012 2015 Yes Yes Yes MIT License An open source fork of Windows Live Writer was released as Open Live Writer on 9 December 2015.[178]
Wintermute Engine Dead:Code Software 2003 2013 Yes Yes Yes MIT license The source code of the portable Wintermute Lite 2D engine has been released by author Jan Nedoma under a MIT License on Bitbucket.[179] It is also Donationware, as the author asks for donations for continued development.[180] Also Wintermute 1.x and Wintermute 2 were released under MIT.[181] In 2012 ScummVM integrated the WME lite engine into their framework.[182]
Xenko Silicon Studio 2014 2014 Yes Yes Yes GPLv3 Xenko, formerly known as Paradox, is a C# game engine with an asset pipeline and a cross-platform runtime supporting iOS, Android, Windows UWP, Linux, and PlayStation4. It was made free and open-source software in October 2014.[183] Xenko beta version 1.8x was then released finally out of beta in February 2017.[184]
Xerox Alto Computer History Museum 1975 2014 No Yes No own non-commercial license On 21 October 2014, Xerox Alto's source code and other resources were released from the Computer History Museum.[185]
XMind XMind Ltd. 2007 2008 Yes Yes Yes Eclipse Public License and LGPL Mindmapping software based on the Eclipse RCP
ZFS Sun Microsystems 200? 2005 Yes Yes Yes CDDL The innovative next-generation file system was released by Sun Microsystems under an open-source license in 2005.[186] Due to an potential license incompatibility of the GPL with the CDDL it wasn't directly integrated in linux (until 2016 when Ubuntu included it), but in the BSDs or MacOS due to their permissive licensed kernel. After the later owner Oracle didn't released after version 28, the community forked to OpenZFS.[187]

See also[edit]

References[edit]

  1. ^ Shared Source, Eventual Source, and Other Licensing Models – Alternatives to Open Source Archived 8 March 2014 at the Wayback Machine, by Lawrence Rosen (2004)
  2. ^ CHAPTER 5 Non-Open Source Licenses Archived 22 December 2014 at the Wayback Machine, Understanding Open Source and Free Software Licensing – By Andrew M. St. Laurent, August 2004
  3. ^ a b Guthrie, Scott (3 October 2007). "Releasing the Source Code for the NET Framework". Archived from the original on 7 September 2010. Retrieved 15 September 2010.
  4. ^ Landwerth, Immo (12 November 2014). ".NET Core is Open Source". .NET Framework Blog. Microsoft. Archived from the original on 31 December 2014. Retrieved 30 December 2014.
  5. ^ Ibanez, Luis (19 November 2014). "Microsoft gets on board with open source". opensource.com. Archived from the original on 30 December 2014. Retrieved 30 December 2014.
  6. ^ Miguel de Icaza (12 November 2014). "Microsoft Open Sources .NET and Mono". Personal blog of Miguel de Icaza. Archived from the original on 4 January 2015. Retrieved 30 December 2014.
  7. ^ "Red Hat to Acquire API Management Leader 3scale | Business Wire". www.businesswire.com. Archived from the original on 23 June 2016. Retrieved 22 June 2016.
  8. ^ Red Hat acquires API management company 3scale, will open-source the code Archived 8 July 2016 at the Wayback Machine by Jordan Novet (22 June 2016)
  9. ^ AGS Editor Source Code Release Archived 22 July 2015 at the Wayback Machine AGS Forums, 26 October 2010
  10. ^ Initial AGS Engine Source Code release Archived 22 July 2015 at the Wayback Machine AGS Forums, 27 April 2011
  11. ^ [1] on github.com
  12. ^ "HP Press Release: HP Contributes Source Code to Open Source Community to Advance Adoption of Linux". 23 June 2008. Archived from the original on 26 June 2008.
  13. ^ Lumberyard & Amazon GameLift: Now Available – Lumberyard on GitHub by Todd Gilbertsen on 15 August 2017
  14. ^ license on github.com/aws/Lumberyard
  15. ^ os-afs archived
  16. ^ allegiancelicense.txt Archived 7 November 2014 at the Wayback Machine Microsoft Research Shared Source license agreement ("MSR-SSLA")
  17. ^ Colayco, Bob (6 February 2004). "Microsoft pledges Allegiance to its fanbase". gamespot.com. Archived from the original on 10 December 2013. Retrieved 22 July 2011.
  18. ^ Horvitz, Eric (28 July 2017). "Allegiance Relicense Letter" (PDF). Director, Microsoft Research. Retrieved 28 July 2017. Microsoft Corporation ("Microsoft") hereby relicenses the Microsoft Video Game Allegiance source code found at https://github.com/FreeAllegiance/Allegiance/tree/master/src ("Allegiance Source Code") from the current Microsoft Research Shared Source license Agreement (MSR-SSLA) to the MIT license.
  19. ^ FREEING Allegiance, How it Happened (sort of) on freeallegiance.org (28 July 2017)
  20. ^ Shustek, Len (12 November 2013). "Apple II DOS source code". computerhistory.org. Archived from the original on 29 November 2013. Retrieved 30 November 2013.
  21. ^ "Apple II's 35-year-old operating system is now open to the public". engadget.com. 13 November 2013. Archived from the original on 26 October 2014. Retrieved 22 August 2014.
  22. ^ "ASP.NET is part of a great open source .NET community". Microsoft. 14 May 2013. Archived from the original on 21 August 2014.
  23. ^ a b "Adobe Photoshop Source Code". Archived from the original on 7 May 2014.
  24. ^ Bishop, Bryan (14 February 2013). "Adobe releases original Photoshop source code for nostalgic developers". theverge.com. Archived from the original on 17 January 2014. Retrieved 15 October 2013.
  25. ^ animator pro Archived 30 October 2016 at the Wayback Machine on GitHub "All source code (unless otherwise marked, or if better information becomes available) is 1989–1994 Jim Kent and is available here under the BSD license"
  26. ^ autodesk-animator (May 2009)
  27. ^ porting-autodesk-animator-pro-to-be-cross-platform Archived 17 February 2017 at the Wayback Machine on Stackoverflow
  28. ^ Animator-Pro Archived 30 October 2016 at the Wayback Machine on github.com
  29. ^ BitKeeper is the original distributed source management system. Now available as Open Source under the Apache 2.0 License. Archived 11 May 2016 at the Wayback Machine on bitkeeper.org
  30. ^ Blender Foundation. "History". blender.org. Archived from the original on 25 September 2014.
  31. ^ Blender Foundation Launches Campaign to Open Blender Source Archived 25 January 2016 at the Wayback Machine on linuxtoday (22 July 2002)
  32. ^ 'Free Blender Fund' campaign archived 2002
  33. ^ Membership People can subscribe to become Foundation Member. Members who subscribe during the campaign period, get additional benefits for their support. During campaign: – Costs: minimum one time fee of EUR 50 (or USD 50) (archived 2002)
  34. ^ BlitzPlus Source Code Released Archived 16 July 2016 at the Wayback Machine by simonh (29 April 2014)
  35. ^ Blitz3D open sourced! Archived 6 September 2016 at the Wayback Machine on Blitz3D Forums by (2014)
  36. ^ Blitz3D Now Free and Open Source! Archived 16 July 2016 at the Wayback Machine by simonh (3 August 2014)
  37. ^ blitz3d Archived 22 February 2017 at the Wayback Machine on github.com
  38. ^ blitzmax Archived 9 April 2017 at the Wayback Machine on github.com
  39. ^ "Apolyton Civilization Site – Call to Power II Source Code End User License Agreement". Apolyton Civilization Site. Archived from the original on 9 November 2012.
  40. ^ Bell, John (1 October 2009). "Opening the Source of Art". Technology Innovation Management Review. Archived from the original on 30 March 2014. Retrieved 30 December 2012. [...]that no further patches to the title would be forthcoming. The community was predictably upset. Instead of giving up on the game, users decided that if Activision wasn't going to fix the bugs, they would. They wanted to save the game by getting Activision to open the source so it could be kept alive beyond the point where Activision lost interest. With some help from members of the development team that were active on fan forums, they were eventually able to convince Activision to release Call to Power II's source code in October of 2003.
  41. ^ "Apolyton CTP2 News Archive". Archived from the original on 2 March 2005.
  42. ^ "FindArticles.com – CBSi". Archived from the original on 9 April 2012.
  43. ^ "FAQ". opencascade.org. Open Cascade. Archived from the original on 26 May 2013. Retrieved 18 May 2013.
  44. ^ ccgmsterm on github.com
  45. ^ CCGMS Source Code found and released by the author on lemon64.com (5 September 2016)
  46. ^ Microsoft open sources Edge web browser's JavaScript engine, plans port to Linux Archived 16 January 2016 at the Wayback Machine on zdnet.com by Steven J. Vaughan-Nichols (on 13 January 2016)
  47. ^ "Microsoft Edge's JavaScript engine to go open-source". Microsoft. Archived from the original on 7 December 2015. Retrieved 8 December 2015.
  48. ^ Holwerda, Thom. "CDE released as open source". OSNews. Archived from the original on 8 August 2012. Retrieved 6 August 2012.
  49. ^ Lounsbury, Dave. "How the Operating System Got Graphical". The Open Group. Archived from the original on 27 November 2012. Retrieved 27 September 2012.
  50. ^ VIPcom releases platform-independent groupware solution as open source under the AGPL (archived)
  51. ^ "CMU Sphinx Open Sourced – Slashdot". news.slashdot.org. Retrieved 18 August 2014.
  52. ^ "SourceForge: CMU Sphinx Transition to Open Source". web.archive.org. Archived from the original on 22 April 2000. Retrieved 18 August 2014.
  53. ^ a b CP/M collection is back online with an Open Source licence Archived 3 February 2016 at the Wayback Machine The Register, 26 November 2001
  54. ^ a b "License Agreement". Archived from the original on 14 September 2015.
  55. ^ "The Unofficial CP/M Web Site". Archived from the original on 3 February 2016.
  56. ^ Laws, David (1 October 2014). "Early Digital Research CP/M Source Code". Computer History Museum. Archived from the original on 27 July 2015. Retrieved 25 July 2015.
  57. ^ dark-basic-pro-open-source Archived 14 December 2016 at the Wayback Machine (2016)
  58. ^ Dark-Basic-Pro Archived 21 March 2017 at the Wayback Machine on github.com/LeeBamberTGC
  59. ^ Shustek, Len (12 November 2013). "Electronic Arts DeluxePaint Early Source Code". computerhistory.org. Archived from the original on 23 July 2015. Retrieved 22 July 2015.
  60. ^ Historia del software de entretenimiento español Archived 29 December 2012 at the Wayback Machine on macedoniamagazine.frodrig.com
  61. ^ "DIVGAMES/DIV-Games-Studio". Retrieved 23 November 2016.
  62. ^ "Updated Doom user license / EULA? – Doomworld Forums". Archived from the original on 26 August 2014.
  63. ^ license.txt
  64. ^ Welcome to the DR-DOS/OpenDOS Enhancement Project! Archived 16 April 2015 at the Wayback Machine on drdosprojects.de
  65. ^ Public.Domain.notice.txt Archived 1 February 2006 at the Wayback Machine on apple2.org.za
  66. ^ Museum, Computer History (22 May 2018). "Computer History Museum Makes the Eudora Email Client Source Code Available to the Public". GlobeNewswire News Room.
  67. ^ "The Eudora Email Client Source Code". computerhistory.org. Retrieved 22 May 2018.
  68. ^ "Free Download Manager License". Archived from the original on 16 April 2016.
  69. ^ "Free Download Manager » FDM 2.5 is released!". Archived from the original on 9 February 2012.
  70. ^ "Gigablast Now an Open Source Search Engine". PR Newswire. 30 July 2013. Archived from the original on 13 December 2013. Retrieved 8 December 2013.
  71. ^ Biggs, John (9 April 2018). "90s kids rejoice! Microsoft releases the original Windows 3.0 File Manager source code". TechCrunch.
  72. ^ a b Microsoft Corporation. "Microsoft/winfile: Original Windows File Manager (winfile) with enhancements". GitHub. Retrieved 7 April 2018.
  73. ^ FPS Creator Classic Open Source Archived 11 February 2017 at the Wayback Machine on thegamecreators.com
  74. ^ FPS-Creator-Classic Archived 20 March 2017 at the Wayback Machine on github.com/LeeBamberTGC
  75. ^ McLaughlin, Ryan (3 August 2011). "Humble Indie Bundle Sells Lots, Windows Users Still Cheap". Hot Hardware. Archived from the original on 3 October 2011. Retrieved 3 August 2011.
  76. ^ HGE-comes-to-Mac-and-Linux-guest-post-from-Ryan-Gordon Archived 8 October 2016 at the Wayback Machine on wolfire.com (August 2011)
  77. ^ Ryan Gordon Ports HGE To Linux, Then Releases Code Archived 4 June 2016 at the Wayback Machine on Phoronix by Michael Larabel (7 August 2011)
  78. ^ hge-unix Archived 30 October 2015 at the Wayback Machine on icculus.org "7 August 2011: Source code released to the world!" (August 2011)
  79. ^ license.txt Archived 5 October 2016 at the Wayback Machine on hg.icculus.org/icculus/hge-unix
  80. ^ hge – DX8.1 and 9.0 on github.com
  81. ^ ZDNet UK (5 December 2002) RealNetworks opens more Helix DNA Archived 25 July 2008 at the Wayback Machine, Retrieved on 2 August 2009
  82. ^ ZDNet UK (6 August 2003) RealNetworks releases player code for Linux Archived 22 September 2009 at the Wayback Machine, Retrieved on 2 August 2009
  83. ^ Helix Community About Helix Community, Retrieved on 5 August 2009
  84. ^ https://raw.github.com/HoverRace/HoverRace/master/license.txt
  85. ^ "Messeneger ICQ has opened the source code". Archived from the original on 27 April 2016.
  86. ^ icqdesktop Archived 28 October 2016 at the Wayback Machine on github.com
  87. ^ Leonard, Andrew (29 April 1999). "Mod love". Salon.com. Salon Media Group. Archived from the original on 24 November 2009. Retrieved 17 May 2010.
  88. ^ "License of Impulse Tracker on bitbucket". Archived from the original on 4 March 2016.
  89. ^ Lim, Jeffrey. "Impulse Tracker Changelog". Archived from the original on 3 December 2010. Retrieved 17 July 2010.
  90. ^ Lim, Jeffrey (16 February 2014). "20 years of Impulse Tracker". Archived from the original on 17 February 2014. Retrieved 17 February 2014.
  91. ^ Jump 'n Bump Archived 6 June 2014 at the Wayback Machine readme.txt JUMP 'N BUMP by Brainchild Design in 1998 Jump 'n Bump is e-mailware. That means you're supposed to send us an e-mail. Write for example where you're from and what you thought about this game. If you do that, you will greatly encourage us to make more games for you!
  92. ^ Loukides, Mike (1 March 1999). "Some Thoughts on the Sun Community Source License". O'Reilly Media. Archived from the original on 12 May 2008. Retrieved 7 April 2010.
  93. ^ "Jumper Networks Press Release for Jumper 2.0" (PDF). Jumper Networks, Inc. 29 September 2008. Archived (PDF) from the original on 26 January 2016.
  94. ^ Linksys WRT54G and the GPL on lkml (7 June 2003)
  95. ^ The Open Source WRT54G Story Archived 13 November 2014 at the Wayback Machine By Aaron Weiss (8 November 2005)
  96. ^ Linksys Releases GPLed Code for WRT54G Archived 29 November 2014 at the Wayback Machine on slashdot (July 2003)
  97. ^ "MacPaint and QuickDraw Source Code". Computer History Museum. 20 July 2010. Archived from the original on 22 August 2012.
  98. ^ Hesseldahl, Erik (20 July 2010). "Apple Donates MacPaint Source Code To Computer History Museum". businessweek.com. Archived from the original on 9 February 2012.
  99. ^ MEGA source code Archived 28 January 2017 at the Wayback Machine on hackernews.com
  100. ^ meganz Archived 29 January 2017 at the Wayback Machine on github.com
  101. ^ a b Levin, Roy (25 March 2014). "Microsoft makes source code for MS-DOS and Word for Windows available to public". Official Microsoft Blog. Archived from the original on 28 March 2014. Retrieved 29 March 2014.
  102. ^ TechNet Blogs, Microsoft makes source code for MS-DOS and Word for Windows available to public Archived 28 March 2014 at the Wayback Machine, Retrieved 25 March 2014.
  103. ^ Phipps, Simon (26 March 2014). "Psych! Microsoft didn't really open-source MS-DOS". InfoWorld. Archived from the original on 28 March 2014. Retrieved 27 March 2014.
  104. ^ Shustek, Len (24 March 2014). "Microsoft Word for Windows Version 1.1a Source Code". Archived from the original on 28 March 2014. Retrieved 29 March 2014.
  105. ^ Connolly, Dan (13 June 2015). "source to MidasWWW from 1992". World Wide Web Consortium. Retrieved 23 June 2015.
  106. ^ midasWWW at github
  107. ^ AIL Version 2, the complete Open Source release of the Miles Sound System Version 2 for DOS Archived 3 September 2014 at the Wayback Machine on ke5fx.com
  108. ^ AIL2.ZIP Archived 4 September 2014 at the Wayback Machine read.me
  109. ^ "Oracle :: MySQL Open Source License". Mysql.com. Archived from the original on 1 September 2004. Retrieved 8 June 2009.
  110. ^ "MySQL GOES GPL". Archived from the original on 12 August 2001.
  111. ^ "Oracle :: FLOSS License Exception". Mysql.com. Archived from the original on 16 May 2008. Retrieved 8 June 2009.
  112. ^ "Oracle :: MySQL Commercial License". Mysql.com. Archived from the original on 11 October 2008. Retrieved 8 June 2009.
  113. ^ NASA Releases Classic Software To Public Domain on newsbytes.com by Susan M (25 October 2001)
  114. ^ nasa-releases-classic-software-to-public-domain Archived 3 June 2016 at the Wayback Machine on slashdot.com (2001)
  115. ^ NTTC, OSC Celebrate Space Agency's Birthday, Launch "NASA CLASSICS" Software Apps to Commercial Markets Archived 16 May 2016 at the Wayback Machine on openchannelsoftware.com (2001)
  116. ^ nebula device 2 Archived 26 January 2017 at the Wayback Machine on sourceforge.net (2006)
  117. ^ nebula device 3 Archived 1 January 2017 at the Wayback Machine on google code (2011)
  118. ^ Browse the Web as it Looked in 1993 Archived 21 August 2014 at the Wayback Machine By Michael Calore
  119. ^ Dipert, Alan (8 March 2010). "ncsa-mosaic/COPYRIGHT". GitHub. Archived from the original on 18 April 2010. Retrieved 8 March 2015.
  120. ^ Virkki, Jyri (13 January 2009). "Announcing Open Source Web Server". sun.com. Archived from the original on 9 February 2009. Retrieved 23 April 2012.
  121. ^ "NETSCAPE ANNOUNCES PLANS TO MAKE NEXT-GENERATION COMMUNICATOR SOURCE CODE AVAILABLE FREE ON THE NET". Netscape Communications Corporation. 22 January 1998. Archived from the original on 1 April 2007. Retrieved 8 August 2013. BOLD MOVE TO HARNESS CREATIVE POWER OF THOUSANDS OF INTERNET DEVELOPERS; COMPANY MAKES NETSCAPE NAVIGATOR AND COMMUNICATOR 4.0 IMMEDIATELY FREE FOR ALL USERS, SEEDING MARKET FOR ENTERPRISE AND NETCENTER BUSINESSES
  122. ^ "MOUNTAIN VIEW, Calif., April 1 /PRNewswire/ -- Netscape Communications and open source developers are celebrating the first anniversary, March 31, 1999, of the release of Netscape's browser source code to mozilla.org". Netscape Communications. 31 March 1999. Archived from the original on 26 March 2014. Retrieved 10 January 2013. [...]The organization that manages open source developers working on the next generation of Netscape's browser and communication software. This event marked a historical milestone for the Internet as Netscape became the first major commercial software company to open its source code, a trend that has since been followed by several other corporations. Since the code was first published on the Internet, thousands of individuals and organizations have downloaded it and made hundreds of contributions to the software. Mozilla.org is now celebrating this one-year anniversary with a party Thursday night in San Francisco.
  123. ^ "PhysX on GitHub". Nvidia. Archived from the original on 23 March 2015. Retrieved 6 March 2015.
  124. ^ "Archived copy". Archived from the original on 20 January 2013. Retrieved 30 May 2013.CS1 maint: archived copy as title (link) Chris Allegretta: When Non-Free is "Free Enough"
  125. ^ "Re: DFSG vs Pine's legal notices: where exactly is the gotcha?". lists.debian.org.
  126. ^ Microsoft open sources PowerShell; brings it to Linux and Mac OS X Archived 18 August 2016 at the Wayback Machine by Mary Jo Foley on zdnet.com (18 August 2016)
  127. ^ "Qt History". Archived from the original on 2 January 2016.
  128. ^ "Adding LGPL v3 to Qt – Qt Blog". Qt Blog. Archived from the original on 23 June 2015.
  129. ^ G. Andrew Stone, "Recreational Software Design's GameMaker product, released in 1994" Archived 5 September 2014 at the Wayback Machine
  130. ^ GPLv2 copyright suit targets 14 firms on linuxgizmos.com by Eric Brown (14 December 2009)
  131. ^ Visual Display – Open Source on samsung.com "Please download the links below We use GPLv2 and LGPLv2.1, not GPLv3 and LGPLv3. Open Source License Notice License Agreement LN52A650.tgz" (accessed February 2017,archive)
  132. ^ Samsung-Ln52b630 manual
  133. ^ The Software Freedom Conservancy, Inc. & Mr. Erik Andersen vs BestBuy, Samung, Westinghouse, JVC, Western Digital, Bosch, Phoebe Micro, Humax, ... Archived 19 January 2017 at the Wayback Machine (New York, 2009)
  134. ^ "Various Licenses and Comments about Them- GNU Project – Free Software Foundation". Archived from the original on 24 July 2010.
  135. ^ "Micropolis Downloads". Donhopkins.com. Archived from the original on 14 April 2012. Retrieved 23 April 2012.
  136. ^ Cantrill, Bryan (17 September 2014). "Corporate Open Source Anti-patterns". Archived from the original on 27 December 2015. Retrieved 26 December 2015. [at 12min]
  137. ^ Proffitt, Brian (13 October 2000). "StarOffice Code Released in Largest Open Source Project". linuxtoday.com. Archived from the original on 16 October 2013. Retrieved 10 January 2013. Sun's joint effort with CollabNet kicked into high gear on the OpenOffice Web site at 5 a.m. PST this morning with the release of much of the source code for the upcoming 6.0 version of StarOffice. According to Sun, this release of 9 million lines of code under GPL is the beginning of the largest open source software project ever.
  138. ^ stellarfrontier.net/ Archived 18 December 2014 at the Wayback Machine "So when the game's source code was released by Stardock in 2008 under a shared source license, a few passionate pilots improved the game, fixed the bugs and patched security holes, and established a user-driven renaissance for one of the greatest games ever to grace the PC."
  139. ^ stellar_frontier_source_eula.txt STARDOCK SHARED SOURCE STELLAR FRONTIER LICENSE
  140. ^ "infoSync Interviews Nokia Nseries Executive". Infosyncworld.com. 24 June 2010. Archived from the original on 13 July 2011. Retrieved 12 August 2010.
  141. ^ Symbian Foundation (4 February 2010), Symbian Completes Biggest Open Source Migration Project Ever, archived from the original on 7 February 2010, retrieved 7 February 2010
  142. ^ Menezes, Gary. (11 September 2010) Symbian OS, Now Fully Open Source Archived 11 November 2013 at the Wayback Machine. Watblog.com. Retrieved on 25 September 2011.
  143. ^ "Not Open Source, just Open for Business". symbian.nokia.com. 4 April 2011. Archived from the original on 16 March 2012. Retrieved 23 August 2014.
  144. ^ "synfig history page". Archived from the original on 26 October 2009.
  145. ^ Take 2 Animation software gifted to the Amiga Community on amiga.org (September 2015)
  146. ^ Take 2 Animation for the Amiga Computer Archived 6 July 2016 at the Wayback Machine by Dan Schallock (2015)
  147. ^ Metz, Cade (9 November 2010). "Google Just Open Sourced TensorFlow, Its Artificial Intelligence Engine". Wired. Archived from the original on 10 November 2015. Retrieved 10 November 2015.
  148. ^ "Credits". TensorFlow.org. Archived from the original on 17 November 2015. Retrieved 10 November 2015.
  149. ^ cable gateways Archived 6 December 2015 at the Wayback Machine on technicolor.com
  150. ^ A Popular European Cable Modem Is Now Open-Source Archived 16 December 2015 at the Wayback Machine by Michael Larabel on Phoronix (9. December 2015)
  151. ^ tch-opensrc on GitHub.com
  152. ^ teslamotors on github.com
  153. ^ tesla-incomplete-ccs on sfconservancy.org (18 May 2018)
  154. ^ "TextMate Blog » TextMate 2 at GitHub". Archived from the original on 19 March 2016.
  155. ^ GitHub, "Archived copy". Archived from the original on 27 November 2012. Retrieved 9 August 2012.CS1 maint: archived copy as title (link), 9 August 2012
  156. ^ "License Policy – TextMate". Archived from the original on 2 February 2014.
  157. ^ Odgaard, (2009). CONTRIBUTING.md.
  158. ^ "Odgaard: "I will continue working on TextMate as long as I am a Mac user"". Archived from the original on 7 June 2017. Many open source proponents and would-be code contributors were vociferous in their opposition to Odgaard's choice of version 3 of the GNU General Public License, while asking upstream code patches to carry a public domain license. The problem, unfortunately, is the tug-of-war between FOSS principles and the desires of commercial ventures.
  159. ^ Toonz Software Used by Studio Ghibli and ‘Futurama’ Being Made Free and Open Source Archived 20 March 2016 at the Wayback Machine by Amid Amidi on cartoonbrew.com (3 March 2016)
  160. ^ "OpenToonz". OpenToonz. Archived from the original on 28 March 2016.
  161. ^ Tvision Archived 19 August 2006 at the Wayback Machine "What about copyrights? [...] According to a FAQ entry in the Borland's site (was in http://www.inprise.com/devsupport/bcppbuilder/faq/QNA906.html[permanent dead link] when I saw it) the code is public domain. I also asked in the Borland's newsgroup and the TeamB people (not official people but they are who give technical support in the net) said me the FAQ was right."
  162. ^ Turbo Vision – by Borland Developer Support Staff on community.borland.com/ "Question: Where can I find the public domain version of Turbo Vision? Answer: It can be found at ftp.inprise.com/pub/borlandcpp/devsupport/archive/turbovision/" (1998, archived)
  163. ^ Caldera releases original unices under BSD license Archived 27 August 2005 at the Wayback Machine on slashdot.org (2002)
  164. ^ "UNIX is free!". lemis.com. 24 January 2002. Archived from the original on 10 April 2010.
  165. ^ Broderick, Bill (23 January 2002). "Dear Unix enthusiasts," (PDF). Caldera International. Archived from the original (PDF) on 19 February 2009.
  166. ^ Darwin, Ian F. (3 February 2002). "Why Caldera Released Unix: A Brief History". Linuxdevcenter. O'Reilly Media. Archived from the original on 26 January 2016. Retrieved 19 January 2016.
  167. ^ Samizdat no more: Old Unix source code opened for study Archived 30 March 2017 at the Wayback Machine by Richard Chirgwin on register.com (30 March 2017)
  168. ^ via_open_source Archived 16 March 2017 at the Wayback Machine (2005)
  169. ^ Linux portal at via.com
  170. ^ via-collaborates-with-open-on-open-source-video-driver Archived 16 March 2017 at the Wayback Machine (2008)
  171. ^ "Licensing:Unrar – FedoraProject". Archived from the original on 6 January 2015.
  172. ^ "Home of unrarlib – UniquE RAR File Library – License". Archived from the original on 13 July 2014.
  173. ^ a b "Warzone 2100 Content License". Archived from the original on 6 January 2015.
  174. ^ "SPDX License List | Software Package Data Exchange (SPDX)". spdx.org.
  175. ^ "Various Licenses and Comments about Them – Sybase Open Watcom Public License version 1.0 (#Watcom)". gnu.org. Archived from the original on 24 July 2010. Retrieved 23 December 2015. This is not a free software license. It requires you to publish the source code publicly whenever you "Deploy" the covered software, and "Deploy" is defined to include many kinds of private use.
  176. ^ "HP to Contribute WebOS to Open Source". Press Release: 9 December 2011. Hewlett-Packard. 9 December 2011. Archived from the original on 10 December 2011. Retrieved 10 December 2011.
  177. ^ HP releases more Open webOS code, including System Manager and core apps Archived 15 October 2016 at the Wayback Machine on arstechnica.com by Ryan Paul (3 August 2012)
  178. ^ Microsoft open-sources Live Writer, beloved but abandoned blogging tool Archived 12 June 2016 at the Wayback Machine by Peter Bright on Ars Technica "Opening the app means that it'll get some much-needed maintenance." (2015)
  179. ^ license.txt Archived 3 March 2016 at the Wayback Machine on bitbucket.org
  180. ^ donate Archived 26 March 2017 at the Wayback Machine on dead-code.org
  181. ^ MnemonicWME Archived 28 March 2017 at the Wayback Machine on bitbucket.org
  182. ^ Wintermute Archived 18 June 2017 at the Wayback Machine on scummvm.org
  183. ^ new-version-open-sourcing on xenko.com (October 2014)
  184. ^ 2017-02-24-silicon-studio-releasing-xenko-engine Archived 14 March 2017 at the Wayback Machine on gamesindustry.biz
  185. ^ McJones, Paul (21 October 2014). "Xerox Alto Source Code – The roots of the modern personal computer". Software Gems: The Computer History Museum Historical Source Code Series. Computer History Museum. Archived from the original on 2 January 2015. Retrieved 8 January 2015. With the permission of the Palo Alto Research Center, the Computer History Museum is pleased to make available, for non-commercial use only, snapshots of Alto source code, executables, documentation, font files, and other files from 1975 to 1987.
  186. ^ Sun opens ZFS source code Archived 28 June 2016 at the Wayback Machine on Ars Technica by Ryan Paul (17 November 2005)
  187. ^ FAQ Archived 3 January 2016 at the Wayback Machine on open-zfs.org