Michael Giacchino - Biography - IMDb
Michael Giacchino Poster


Jump to: Overview (2)  | Mini Bio (1)  | Trade Mark (6)  | Trivia (9)  | Personal Quotes (2)

Overview (2)

Born in Riverside, New Jersey, USA
Height 5' 8" (1.73 m)

Mini Bio (1)

Michael Giacchino is an American composer of music for films, television and video games.

Giacchino composed the scores to the television series Lost, Alias and Fringe, the video game series Medal of Honor and Call of Duty and many films such as The Incredibles (2004), Star Trek (2009), Up (2009), Dawn of the Planet of the Apes (2014), Jurassic World (2015), Inside Out (2015), Spider-Man: Homecoming (2017), War for the Planet of the Apes (2017) and Coco (2017).

For his work on Up he earned an Academy Award for Best Original Score.

- IMDb Mini Biography By: Pedro Borges

Trade Mark (6)

Frequently hires the Hollywood Studio Symphony to perform his scores
Frequently hires Dan Wallin to record and mix his scores
Frequently hires Tim Simonec to orchestrate and conduct his scores
The music he writes is thematic so that each character in the films he scores are identified by their theme.
Frequently works with J.J. Abrams and Pixar
Often gives his score cues pun titles.

Trivia (9)

Grew up in Edgewater Park, New Jersey
His last name is pronounced "juh-kee-no".
Has 3 children.
One of 105 people invited to join AMPAS in 2008.
He created the music for the updated 2005 version of Space Mountain at Disneyland.
He is the first video game composer to be nominated for an Academy Award. He won in 2009 for his acclaimed score of Up (2009).
Was nominated for Film Composer of the Year in 2004, 2007, 2009 and 2011 by the International Film Music Critics Association. He only won the award in 2004.
He and J.J. Abrams have often spoken of their first meeting as if they'd known each other their whole lives, even though they grew up in opposite parts of the United States.
Graduated from School of Visual Arts with a BFA Film and Video in 1990.

Personal Quotes (2)

I think my writing has an old-fashioned feel to it, for whatever reason. I'm just so influenced by the music that I listened to growing up, a lot of it out of the 60's, so it has a natural tendency to feel like it's from another era.
I do pick projects because I love them. If I get into a project where I feel like either the people are there just because it's a job for them and it's not going to be an enjoyable process and it's going to be a war zone to get through, I always say no to that, regardless. Money is kind of irrelevant in all of this.

See also

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