Alien Abduction Mod ver. 1.0 & 1.2
This mod took a long time to accomplish as so many files are involved in it. I am not allowing to re-upload it on any other page. If you want to let people download it from your website, please consider asking me for approval! You can do this on the Comments & Questions page! Thank you for understanding!
Compatible with: 188.8.131.520
This mod & all flavors can be downloaded from
Important update! Thanks to a very nice person called HarmonySims280 it came to my awareness that the abduction mod created Last Exception files. I wasn't so sure why that was, as everything worked just fine as it should. With the help of SimGuruModSquad I finally could find the culprit... It was a < too much in the code... So I updated all the mod versions. Please disregard the old 1.4 version and exchange it with 1.5.
The game should now be clean and you don't need to delete these nasty Last Exception files anymore... this was really like looking for a needle in a hay stack...
Alien Abduction Mod 1.4 (Hardcore) Video:
No Alien Abductions 1.4 (Hardcore) video:
This mod is only compatible with the EP1 - Get To Work. Do not try to use it with the Base Game alone! You won't get aliens this way. They are simply not in the Base Game.
Spacey72659 provided an incredible proof of how well the mod works in her game! I say YEAH bring these UFOs in masses! LOL First time I've ever seen this happening and I frickin love it!
3 UFOs all at the same lot abducting now also TEENS!
The Satellite can now be used repeadedly. (That means even if you contacted Aliens, the function will not turn off for 24 hours.) WARNING: Make sure not to contact Aliens if Alien visitors are already at your home! This will force the game to create new NPC aliens and this will replace certain NPC's around the world! Remember I warned you!
The satellite will stay active and you can contact the Aliens more than once.
The duration for the "Contact Aliens" interaction is now set to almost forever. You do not need to contact Aliens everyday. It will stay active! If you get your Sim abducted the first time, it should not take long for any other sim in this savefile to get abducted as well!
Females can now be impregnated by Alien abductions!
Males will become pregnant as well.
Fans reported that: Teens and Elders can be abducted as well and come back pregnant!!! What a surprise
You cannot use the satellite for preventing abductions. You wanted Aliens? Then you need to live with them.
You can now cancel the interaction when Sims go outside to check "weird lights". just click cancel on the interaction and then choose something else to do, before the Sim goes out again, it happens twice, after that the UFO is gone.
[WARNING! Don't use all of them at the same time! Only one package at a time will work!]
Abduction Mod ver. 1.5: this version contains all of the above mentioned features. You want aliens in your game and become pregnant? Use the satellite between 6:00 PM - 5:00 AM, on your home lot. You will either get a phone call and right after that a 100% garantueed abduction, or alien visitors will come over and you will be abducted regardless.
No Abductions ver. 1.5: This version is created for the other side of the fence. The people who complained about too many abductions can now prevent them through the satellite and it will stay forever on prevention. However the "Contact Aliens" interaction will stay active and you can use it even while the satellite is preventing. The buff for successful abductions wears off quite fast and therefore you don't need to worry that suddenly a whole invasion could happen. Just Contact them once and you will get what you wanted. An Alien baby regardless of your gender!
Fan Requested Flavors (use instead of the main mod)
Alien Abduction Mod ver. 1.5 (50% Pregnancy): 50% chance of either female or male pregnancy through an abduction.
Prevent Abductions [120 hours]: Has the same features as the No Abduction mod, but here the duration will not stay active forever. Rather than activating the satellite every 24 hours, you have it now active for 120 hours!
Prevent Abductions [168 hours]: Has the same features as the No Abduction mod, but here the duration will not stay active forever. Rather than activating the satellite every 24 hours, you have it now active for 168 hours!
Prevent Abductions [360 hours]: Has the same features as the No Abduction mod, but here the duration will not stay active forever. Rather than activating the satellite every 24 hours, you have it now active for 360 hours!
Again you can while it's preventing abductions click on "Contact Aliens" this will result in an imidiate abduction resulting most likely in pregnancy!
Update: A few changes were done to the abduction files through the May patch from EA. So I compared all of the files and adjusted them to the new files, which makes this mod now 100% compatible with the new patch! Enjoy! :)
Made with version 184.108.40.2060 and is also compatible with the new patch version: 220.127.116.110.
Conflicts with every mod that tries to change the aliens abduction system or the satellite itself!