|For the character, see NCR military police.|
The New California Republic Military Police is the law enforcement branch of the New California Republic Army.
Background[edit | edit source]
With the signing of the Treaty of New Vegas, the NCR was allowed to set up an embassy and headquarters for the Military Police. The Military Police are still largely confined to civilian populations. The NCR MP's main goal is to regulate internal affairs, keep the peace in and around bases and other military areas and occasionally guard civilian areas.
Any Military Police troopers can usually be singled out by their uniforms, consisting of standard fatigues worn without the breastplate that have "MP" armbands on the sleeves and trooper helmets painted black with "MP" written in white on the front.
Largely similar to the NCR Army in terms of equipment, the only major difference is the Military Police's armament. As per the provisions of the Treaty of New Vegas, the NCRMP are not allowed to keep practical weapons in the Strip. Therefore, the Military Police are limited to nonlethal cattle prods as well as combat knives. As such, Military Police are trained more proficiently in melee combat than the rest of the Army, barring the Rangers. Outside the Strip, an MP trooper will usually be carrying an N99 10mm pistol.
Notes[edit | edit source]
Despite having their own distinct uniform, named members of the military police rarely wear it. No named members wear the MP trooper helmet, while Captain Pappas, Lieutenant Boyd, and Corporal Hornsby wear standard NCR armor, and Private Erwin wears a set of fatigues.
Appearances[edit | edit source]
The New California Republic Military Police appear only in Fallout: New Vegas.
References[edit | edit source]
- The Courier: "Who are you?"
Carrie Boyd: "Not big on reading nametags, huh? That's okay, my name is long and difficult to pronounce. Ready for it? It's Boyd. Lieutenant Boyd to my friends. Colonel Hsu has me handling the policing duties for the base. I've told him he could make my job a whole lot easier if he would just let me shoot anyone who talks back to me, but you know how colonels can be."
(Carrie Boyd's dialogue)