Soul Campfire
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool | |
Blast resistance |
2 |
Hardness |
2 |
Luminous |
Yes (10) when lit |
Transparent | |
Waterloggable |
Yes |
Flammable |
No |
Catches fire from lava |
Yes |
{ "title": "Soul Campfire", "rows": [ { "field": "Yes", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "Yes (64)", "label": "Stackable" }, { "field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:SlotSprite Axe Required.png article, displayed as 32x32px|link=Axe|alt=SlotSprite Axe Required.png: Sprite image for Axe Required in Minecraft linking to Axe|class=pixel-image|This block can be broken with any tool, but an axe is the quickest)</span>", "label": "Tool" }, { "field": "2", "label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)" }, { "field": "2", "label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)" }, { "field": "Yes (10) when lit", "label": "(link to Light article, displayed as Luminous)" }, { "field": "'''(link to JE article, displayed as JE)''': No<br>'''(link to BE article, displayed as BE)''': Yes", "label": "(link to Opacity article, displayed as Transparent)" }, { "field": "Yes", "label": "(link to Waterlogging article, displayed as Waterloggable)" }, { "field": "No", "label": "(link to Flammable article, displayed as Flammable)" }, { "field": "Yes", "label": "Catches fire from (link to lava article, displayed as lava)" } ], "invimages": [ "Soul Campfire" ], "images": [ "Soul Campfire.gif" ] }
A soul campfire is a dimmer variant of the campfire with turquoise flames. Soul campfires deal more damage than normal campfires. Just like normal campfires, it can be used to cook food, pacify bees, act as a spread-proof light source, smoke signal or damaging trap block.
Obtaining[edit | edit source]
Breaking[edit | edit source]
Soul campfires can be mined with any tool, or without a tool, but axes are the fastest. A soul campfire drops soul soil, as well as any items currently cooking on it. If mined with a tool enchanted with Silk Touch, the soul campfire instead drops itself as an item.
In Bedrock Edition, a soul campfire can also be broken by pushing it with a piston or sticky piston. Pistons cannot move or break soul campfires in Java Edition.
Block | Soul Campfire | |
---|---|---|
Hardness | 2 | |
Tool | ||
Breaking time (sec)[A] | ||
Default | 3 | |
Wooden | 1.5 | |
Stone | 0.75 | |
Iron | 0.5 | |
Diamond | 0.4 | |
Netherite | 0.35 | |
Golden | 0.25 |
- ↑ Times are for unenchanted tools as used by players with no status effects, measured in seconds. For more information, see Breaking Speed.
Crafting[edit | edit source]
Name | Ingredients | Crafting recipe |
---|---|---|
Soul Campfire | Stick + Soul Sand + Any Log or Stem or Any Stripped Log or Stem or Any Wood or Hyphae or Any Stripped Wood or Hyphae |
|
Soul Campfire | Stick + Soul Soil + Any Log or Stem or Any Stripped Log or Stem or Any Wood or Hyphae or Any Stripped Wood or Hyphae |
Usage[edit | edit source]
Lit soul campfires emit a light level of 10.
Soul campfires are lit by default when placed. Soul campfires can be manually lit by using or dispensing flint and steel on them, shooting it with a flaming arrow, or using or dispensing fire charges, blaze fireballs, and ghast fireballs when /gamerule mobGriefing
is true. In Bedrock Edition, soul campfires can also be lit by using an item enchanted with fire aspect, or stepping on it while burning.
Soul campfires can be extinguished by waterlogging it (placing water in the same block space), throwing a splash water bottle on it, or using a shovel on it. Soul campfires cannot be extinguished from their bottom face.[JE only][1] In Bedrock Edition, soul campfires can also be extinguished by placing a water source or allowing water to flow in the space above the soul campfire. As with torches, rain does not extinguish soul campfires.[2]
Using flint and steel on the side of a waterlogged or lit soul campfire sets the adjacent air block on fire instead.
Any items cooking on a soul campfire always drop when the soul campfire block is broken.
Particles and smoke signals[edit | edit source]
Unlike regular campfires, soul campfires do not emit embers.[3]
Damage[edit | edit source]
Soul campfires damage mobs standing on top of them even if underwater (with exceptions such as shulkers, zombified piglins or guardians), but only if lit. Soul campfires deal 2 of damage every tick (although damage immunity reduces this to once every half-second). Soul campfires do not cause lasting burning or destroy items. Damage taken is considered fire damage and is reduced by armor (which loses durability), the Resistance potion effects, and the Protection and Fire Protection enchantments. The player can avoid being damaged at all, either by using a potion of fire resistance or wearing Frost Walker boots.
Regardless of height, all blocks prevent damage done to mobs or players above soul campfires. The soul campfire deals damage only to entities occupying its block.
Cooking[edit | edit source]
Hoppers[edit | edit source]
Soul campfires do not have an external inventory. Raw food cannot be loaded into the soul campfire with a hopper.
A hopper placed directly underneath a soul campfire pulls through any items dropped into the soul campfire. Any drops from a mob that dies in the soul campfire get pulled into the hopper.
Bees[edit | edit source]
Placing a soul campfire under a beehive or bee nest allows players to harvest honey bottles or honeycomb without provoking the bees. There must be unobstructed air between the soul campfire and the beehive or bee nest. Carpets are an exception.[Java Edition only]
Piglins[edit | edit source]
Lit soul campfires repel piglins that are not currently attacking. This occurs when the piglin is within an 8 block radius of the soul campfire.
Light source[edit | edit source]
Soul campfires emit a light level of 10. Due to their lower light level, soul campfires do not melt snow or ice.
Note blocks[edit | edit source]
Soul campfires can be placed under note blocks to produce "bass" sounds.
Converting soul sand to soul soil[edit | edit source]
Soul campfires can be used to convert soul sand into soul soil. If a soul campfire is crafted using soul sand, placed, and then broken without Silk Touch, that soul campfire drops soul soil.[4]
Piston interactivity[edit | edit source]
In Bedrock Edition, pushing a soul campfire with a piston or sticky piston breaks it. Soul campfires cannot be pulled by sticky pistons.
In Java Edition, pistons do not interact with soul campfires. Soul campfires neither move nor break when pushed or pulled by pistons.
Sounds[edit | edit source]
Generic[edit | edit source]
wood sound type | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16{ "pitch": "0.8", "subtitle": "​​Block broken​", "source": "Blocks", "id": "block.wood.break", "distance": "16", "desc": "Once the block has broken", "sounds": [ "Wood dig1.ogg", "Wood dig2.ogg", "Wood dig3.ogg", "Wood dig4.ogg" ], "volume": "1.0", "java": "1", "translationkey": "​subtitles.block.generic.break" } | |
Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16{ "pitch": "0.8", "subtitle": "​​Block placed​", "source": "Blocks", "id": "block.wood.place", "distance": "16", "desc": "When the block is placed", "sounds": [ "Wood dig1.ogg", "Wood dig2.ogg", "Wood dig3.ogg", "Wood dig4.ogg" ], "volume": "1.0", "java": "1", "translationkey": "​subtitles.block.generic.place" } | |
Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16{ "pitch": "0.5", "subtitle": "​​Block breaking​", "source": "Blocks", "id": "block.wood.hit", "distance": "16", "desc": "While the block is in the process of being broken", "sounds": [ "Wood mining1.ogg", "Wood mining2.ogg", "Wood mining3.ogg", "Wood mining4.ogg", "Wood mining5.ogg", "Wood mining6.ogg" ], "volume": "0.25", "java": "1", "translationkey": "​subtitles.block.generic.hit" } | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block | None[sound 1] | 0.5 | 0.75 | 16{ "pitch": "0.75", "subtitle": "​''None''​'\"`UNIQ--ref-000001CE-QINU`\"'​​", "source": "''[[Sound#Entity-dependent categories|Entity-Dependent]]''", "id": "block.wood.fall", "distance": "16", "desc": "Falling on the block with fall damage", "sounds": [ "Wood hit1.ogg", "Wood hit2.ogg", "Wood hit3.ogg", "Wood hit4.ogg", "Wood hit5.ogg", "Wood hit6.ogg" ], "volume": "0.5", "java": "1" } | |
Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16{ "pitch": "1.0", "subtitle": "​​Footsteps​", "source": "''[[Sound#Entity-dependent categories|Entity-Dependent]]''", "id": "block.wood.step", "distance": "16", "desc": "Walking on the block", "sounds": [ "Wood hit1.ogg", "Wood hit2.ogg", "Wood hit3.ogg", "Wood hit4.ogg", "Wood hit5.ogg", "Wood hit6.ogg" ], "volume": "0.15", "java": "1", "translationkey": "​subtitles.block.generic.footsteps" } |
wood sound type | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Blocks | Once the block has broken | dig | 1.0 | 0.8-1.0{ "sounds": [ "Wood dig1.ogg", "Wood dig2.ogg", "Wood dig3.ogg", "Wood dig4.ogg" ], "source": "Blocks", "volume": "1.0", "id": "dig.wood", "pitch": "0.8-1.0", "bedrock": "1", "desc": "Once the block has broken" } | |
Blocks | When the block is placed | dig | 1.0 | 0.8{ "sounds": [ "Wood dig1.ogg", "Wood dig2.ogg", "Wood dig3.ogg", "Wood dig4.ogg" ], "source": "Blocks", "volume": "1.0", "id": "dig.wood", "pitch": "0.8", "bedrock": "1", "desc": "When the block is placed" } | |
Blocks | While the block is in the process of being broken | hit | 0.23 | 0.5{ "sounds": [ "Wood hit1.ogg", "Wood hit2.ogg", "Wood hit3.ogg", "Wood hit4.ogg", "Wood hit5.ogg", "Wood hit6.ogg" ], "source": "Blocks", "volume": "0.23", "id": "hit.wood", "pitch": "0.5", "bedrock": "1", "desc": "While the block is in the process of being broken" } | |
Players | Falling on the block with fall damage | fall | 0.4 | 1.0{ "sounds": [ "Wood hit1.ogg", "Wood hit2.ogg", "Wood hit3.ogg", "Wood hit4.ogg", "Wood hit5.ogg", "Wood hit6.ogg" ], "source": "Players", "volume": "0.4", "id": "fall.wood", "pitch": "1.0", "bedrock": "1", "desc": "Falling on the block with fall damage" } | |
Players | Walking on the block | step | 0.3 | 1.0{ "sounds": [ "Wood hit1.ogg", "Wood hit2.ogg", "Wood hit3.ogg", "Wood hit4.ogg", "Wood hit5.ogg", "Wood hit6.ogg" ], "source": "Players", "volume": "0.3", "id": "step.wood", "pitch": "1.0", "bedrock": "1", "desc": "Walking on the block" } | |
Players | Jumping from the block | jump | 0.12 | 1.0{ "sounds": [ "Wood jump1.wav", "Wood jump2.wav", "Wood jump3.wav", "Wood jump4.wav" ], "source": "Players", "volume": "0.12", "id": "jump.wood", "pitch": "1.0", "bedrock": "1", "desc": "Jumping from the block" } | |
Players | Falling on the block without fall damage | land | 0.18 | 1.0{ "sounds": [ "Wood jump1.wav", "Wood jump2.wav", "Wood jump3.wav", "Wood jump4.wav" ], "source": "Players", "volume": "0.18", "id": "land.wood", "pitch": "1.0", "bedrock": "1", "desc": "Falling on the block without fall damage" } |
Unique[edit | edit source]
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Form | Block tags | Translation key |
---|---|---|---|---|
Soul Campfire | soul_campfire | Block & Item | campfires piglin_repellents | block.minecraft.soul_campfire |
Name | Identifier |
---|---|
Block entity | campfire |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|
Block | soul_campfire | 545 | Block & Ungiveable Item[i 2] | item.soul_campfire | tile.soul_campfire.name |
Item | soul_campfire | 622 | Item | — | tile.soul_campfire.name |
Name | Savegame ID |
---|---|
Block entity | Campfire |
Block states[edit | edit source]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the campfire is facing. The opposite from the direction the player faces while placing the campfire. |
lit | true | false true | Whether the campfire is lit. |
signal_fire | false | false true | Whether the campfire has a hay bale below it. |
waterlogged | false | false true | Whether or not there's water in the same place as this campfire. |
Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
---|---|---|---|---|---|
extinguished | 0x4 | false | false true | 0 1 | Whether the campfire is put out. |
minecraft:cardinal_direction | Not Supported | south | east north south west | Unsupported | The direction the campfire is facing. The opposite from the direction the player faces while placing the campfire. |
Block data[edit | edit source]
A soul campfire has a block entity associated with it that holds additional data about the block.
- Block entity data
- Tags common to all block entities
- CookingTimes: How long each item has been cooking, first index is slot 0, etc.
- CookingTotalTimes: How long each item has to cook, first index is slot 0, etc.
- Items: List of up to 4 items currently cooking.
- Tags common to all items
Achievements[edit | edit source]
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS4) | ||
---|---|---|---|---|---|---|---|
PS4 | Other | ||||||
Bee our guest{ "anchor": "", "title": "Bee our guest", "icon": "", "title": "Bee our guest", "description": "Use a [[Campfire]] to collect Honey from a [[Beehive]] using a Bottle without aggravating the [[bee]]s. ", "requirements": " ", "gamerscore": "15G ", "trophytype": "Bronze ", "rewards": ""Honey Pot" headwear " } | Use a Campfire to collect Honey from a Beehive using a Bottle without aggravating the bees. | — | 15G | Bronze |
Advancements[edit | edit source]
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
---|---|---|---|---|---|
Bee Our Guest | Use a Campfire to collect Honey from a Beehive using a Glass Bottle without aggravating the Bees | Husbandry | Use a glass bottle on a beehive or bee nest while not angering the bees inside. | husbandry/safely_harvest_honey {"anchor": "", "title": "Bee Our Guest", "icon": "Honey Bottle ", "icon-style": "plain", "title": "Bee Our Guest", "description": "Use a [[Campfire]] to collect Honey from a Beehive using a Glass Bottle without aggravating the Bees ", "parent": "Husbandry ", "requirements": "<span class="explain " title="Defaults to right click on mouse or left trigger on gamepad.">Use</span> a [[glass bottle]] on a [[beehive]] or bee nest while not angering the [[bee]]s inside. ", "resourcelocation": "husbandry/safely_harvest_honey ", "rewards": "— " } |
History[edit | edit source]
Java Edition | |||||
---|---|---|---|---|---|
1.16 | 20w15a | Added soul campfires.
{"type": "java", "version": "1.16", "exp": "", "snap": "20w15a", "content": "(link to File:Soul Campfire (item) JE1 BE1.png article, displayed as 32px) (link to File:Soul Campfire.gif article, displayed as 32px) Added soul campfires."} | |||
20w22a | Campfires now drop the food being cooked when they are put out with a shovel or water bottle.
{"type": "java", "version": "1.16", "exp": "", "snap": "20w22a", "content": "Campfires now (link to drops article, displayed as drop) the (link to food article, displayed as food) being cooked when they are put out with a (link to shovel article, displayed as shovel) or (link to water bottle article, displayed as water bottle)."} | ||||
Pre-release 3 | Food can now be placed on unlit campfires. However, due to a bug,[5] food pops off of campfires when extinguished.
{"type": "java", "version": "1.16", "exp": "", "snap": "Pre-release 3", "content": "(link to File:Unlit Campfire with foods on it.png article, displayed as 32px) Food can now be placed on unlit campfires. However, due to a bug, food pops off of campfires when extinguished."} | ||||
1.17 | 20w46a | Food no longer pops off of campfires when extinguished.
{"type": "java", "version": "1.17", "exp": "", "snap": "20w46a", "content": "Food no longer pops off of campfires when extinguished."} | |||
1.18 | 21w41a | Changed soul campfire textures as items.
{"type": "java", "version": "1.18", "exp": "", "snap": "21w41a", "content": "(link to File:Soul Campfire (item) JE2.png article, displayed as 32px) Changed soul campfire textures as items."} | |||
1.19.4 | 23w07a | The soul campfire recipes are no longer unlocked by sticks.[6]
{"type": "java", "version": "1.19.4", "exp": "", "snap": "23w07a", "content": "The soul campfire recipes are no longer unlocked by (link to stick article, displayed as sticks)."} | |||
1.20 (Experimental) | 1.19.4-pre1 | Cherry logs, wood, and their stripped variations can now used to craft soul campfires.[7]
{"type": "java", "version": "1.20<br>(Experimental)", "exp": "", "snap": "1.19.4-pre1", "content": "Cherry logs, wood, and their stripped variations can now used to craft soul campfires."} | |||
Bedrock Edition | |||||
1.16.0 | beta 1.16.0.57 | Added soul campfires.
{"type": "bedrock", "version": "1.16.0", "exp": "", "snap": "beta 1.16.0.57", "content": "(link to File:Soul_Campfire_(item)_JE1_BE1.png article, displayed as 32px) (link to File:Soul Campfire.gif article, displayed as 32px) Added soul campfires."} | |||
1.16.20 | beta 1.16.20.50 | Soul campfires now emit light level of 10.
{"type": "bedrock", "version": "1.16.20", "exp": "", "snap": "beta 1.16.20.50", "content": "Soul campfires now emit (link to light article, displayed as light) level of 10."} | |||
1.16.100 | beta 1.16.100.54 | Soul campfires now deal double the damage that normal campfires deal.
{"type": "bedrock", "version": "1.16.100", "exp": "", "snap": "beta 1.16.100.54", "content": "Soul campfires now deal double the damage that normal campfires deal."} | |||
Soul campfires now drop Soul Soil instead of Charcoal when mined.
{"type": "bedrock", "version": "1.16.100", "exp": "", "snap": "beta 1.16.100.54", "content": "Soul campfires now drop (link to Soul Soil article, displayed as Soul Soil) instead of (link to Charcoal article, displayed as Charcoal) when mined."} | |||||
1.17.30 | beta 1.17.30.23 | Soul campfires are now stackable in the inventory.
{"type": "bedrock", "version": "1.17.30", "exp": "", "snap": "beta 1.17.30.23", "content": "Soul campfires are now stackable in the inventory."} | |||
1.18.10 | beta 1.18.10.20 | Changed soul campfire textures as items.
{"type": "bedrock", "version": "1.18.10", "exp": "", "snap": "beta 1.18.10.20", "content": "(link to File:Soul Campfire (item) JE2.png article, displayed as 32px) Changed soul campfire textures as items."} | |||
1.19.60 | Preview 1.19.60.23 | Soul campfires no longer set players and mobs on fire.
{"type": "bedrock", "version": "1.19.60", "exp": "", "snap": "Preview 1.19.60.23", "content": "Soul campfires no longer set players and mobs on fire."} | |||
1.19.80 | Preview 1.19.80.22 | Soul campfires now damage mobs standing on top of them.
{"type": "bedrock", "version": "1.19.80", "exp": "", "snap": "Preview 1.19.80.22", "content": "Soul campfires now damage mobs standing on top of them."} | |||
1.20.30 | Preview 1.20.20.21 | Decreased the hardness and blast resistance of both regular and soul campfires from 5 to 2.
{"type": "bedrock", "version": "1.20.30", "exp": "", "snap": "Preview 1.20.20.21", "content": "Decreased the hardness and blast resistance of both regular and soul campfires from 5 to 2."} | |||
Preview 1.20.30.20 | Soul campfires now use the minecraft:cardinal_direction block state instead of direction .
{"type": "bedrock", "version": "1.20.30", "exp": "", "snap": "Preview 1.20.30.20", "content": "Soul campfires now use the <code>minecraft:cardinal_direction</code> (link to block state article, displayed as block state) instead of <code>direction</code>."} |
Issues[edit | edit source]
Issues relating to "Soul Campfire" are maintained on the bug tracker. Report issues there.
References[edit | edit source]
- ↑ MC-262205 — Campfires can't be extinguished on the bottom face — resolved as "Works As Intended".
- ↑ MC-141920 — Rain doesn't put out campfire — resolved as "Works as Intended".
- ↑ MC-185482 — Soul campfires do not emit ember particles — resolved as "Works as Intended".
- ↑ MC-178579 — Soul campfires can be used to convert soul sand into soul soil — resolved as "Works as Intended".
- ↑ MC-188448 — Food pops off of campfire when extinguished — resolved as "Fixed".
- ↑ MC-238920
- ↑ MC-260149