Autodesk Arnold 7 review: major update keeps leading renderer at the top

Open Image Denoise, extended post-processing framework, and better USD workflows take centre stage in this latest update.

Autodesk Arnold 7
(Image: © Arnold)

Our Verdict

Autodesk Arnold 7 is another stake in the ground that makes this renderer one of the best on the market. An already impressive product now benefits from Intel's denoising solution which significantly reduces render times - something that will make 3D artists everywhere very happy. Post-processing effects are nice to have but in no way replace dedicated applications such as Da Vinci Resolve and Lightroom. Enhanced USD support gives studios using this system more tools for a streamlined compositing workflow.

For

  • Incredible denoising capabilities
  • Post-production tools
  • USD Support

Against

  • Can have long render times
  • Not always intuitive

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Arnold 7 system requirements

OS: Windows 10 or later. macOS 10.13 or later
Processor:
CPUs need to support the SSE4.1 instruction set
Min. memory: 32 GB RAM, recommended 64 GB RAM
GPU: GPU rendering works on Windows and Linux only and requires an NVIDIA GPU of the Ada, Ampere, Turing, Volta, Pascal, or Maxwell architecture.

Autodesk's Arnold software has been around for almost half a century. In the rendering world, that makes it one of the longest-standing renderers of all. Originally developed by Marcos Fajardo and now by Autodesk, Arnold is a force to be reckoned with in the sea of renderers that artists have the pick of. And now we have Autodesk Arnold 7.

The Verdict
8.5

out of 10

Autodesk Arnold 7

Autodesk Arnold 7 is another stake in the ground that makes this renderer one of the best on the market. An already impressive product now benefits from Intel's denoising solution which significantly reduces render times - something that will make 3D artists everywhere very happy. Post-processing effects are nice to have but in no way replace dedicated applications such as Da Vinci Resolve and Lightroom. Enhanced USD support gives studios using this system more tools for a streamlined compositing workflow.

Paul Hatton
Writer

Paul is a digital expert. In the 20 years since he graduated with a first-class honours degree in Computer Science, Paul has been actively involved in a variety of different tech and creative industries that make him the go-to guy for reviews, opinion pieces, and featured articles. With a particular love of all things visual, including photography, videography, and 3D visualisation Paul is never far from a camera or other piece of tech that gets his creative juices going. You'll also find his writing in other places, including Creative Bloq, Digital Camera World, and 3D World Magazine.