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- Oct 27, 2018
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Calamity's Revengeance mode adds two new mechanics to help you brave the increased difficulty: Adrenaline and Rage. Adrenaline actually makes sense. The immense damage that bosses can deal means facetanking the boss is not an option, so the way to go is to actually dodge sh*t. Adrenaline guides players in the right direction by rewarding skilled players who don't get hit with a large damage buff. It's perfect.
Rage is the opposite. You build rage by taking damage, and by hitting enemies with true melee. The problem is that both of these methods give so little rage to fill up such a large meter. You have to take 5000 damage in order to fill up the bar, which is really infeasible for the vast majority of situations in which you actually want the damage buff. Of course, you can also use true melee! For a max of... 10 rage per swing. Which means it takes 1000 swings to fill up the bar. And all this for a 50-110% damage boost for only 5 seconds.
The design of rage tells you "Oh, the boss is close to you, now's the time to get in there and build some rage!" But the much more powerful adrenaline meter and the crippling hits you're going to take tells you "No, get the f*ck out of there!" And if you make the mistake of listening to the wrong voice, you will definitely not make that mistake again.
Take my words with a grain of salt, because I don't have much experience in Revengeance and I'm mostly going off the wiki. If anyone can tell me how the hell am I supposed to use this thing, then that would be appreciated.
Rage is the opposite. You build rage by taking damage, and by hitting enemies with true melee. The problem is that both of these methods give so little rage to fill up such a large meter. You have to take 5000 damage in order to fill up the bar, which is really infeasible for the vast majority of situations in which you actually want the damage buff. Of course, you can also use true melee! For a max of... 10 rage per swing. Which means it takes 1000 swings to fill up the bar. And all this for a 50-110% damage boost for only 5 seconds.
The design of rage tells you "Oh, the boss is close to you, now's the time to get in there and build some rage!" But the much more powerful adrenaline meter and the crippling hits you're going to take tells you "No, get the f*ck out of there!" And if you make the mistake of listening to the wrong voice, you will definitely not make that mistake again.
Take my words with a grain of salt, because I don't have much experience in Revengeance and I'm mostly going off the wiki. If anyone can tell me how the hell am I supposed to use this thing, then that would be appreciated.