Breach | Valorant Wiki | Fandom
Valorant Wiki
Advertisement

Breach, the bionic Swede, fires powerful, targeted kinetic blasts to aggressively clear a path through enemy ground. The damage and disruption he inflicts ensures no fight is ever fair.
— Official description

Breach is an Agent in VALORANT and one of the first Initiators available to play since the Closed Beta.

Profile[]

Biography[]

Lore Wiki Text Logo

For more lore details and analysis related to Breach, be sure to also check out the VALORANT Lore Wiki's article!

VALORANT Lore Wiki: Breach

A criminal from Sweden, Erik Torsten was set to be convicted along with the rest of his family for their crimes. As he was a double congenital amputee however, the judge was pitiful and lenient towards him, giving him a smaller sentence that soon allowed Erik to return to his old ways. Building himself his own mechanical arms to use, Erik would hit back with his own criminal assignments, becoming so notorious for the terrible things he had done that he eventually had to go into hiding and effectively exile himself from his home. During these times, he also encountered the young Brazilian Tayane Alves, who worked alongside him for a while and provided some major upgrades to his arms, resulting in the carbon-steel titanium-plating version that he uses to this day.

Later approached to become a VALORANT agent, Torsten accepted the offer though his induction was not a smooth affair. Leaving behind his criminal life in line with VP procedure, his records were sealed and he became the Protocol's thirteenth agent, "Breach". Despite now serving for the secret organization with more dignified actions however, the consequences of his criminal past forever remain, leaving him a man that, for all he does now, can still never truly return home.

ERIK TORSTEN: Early Life[]

  • Torsten is separated from his family when they were imprisoned. The judge had specifically taken pity on Erik due to him being a double congenital amputee.[1][2]
  • Erik continues his criminal activities in locations such as Stockholm, Gothenburg, and Salvador.[1]
    • He also attempts a hit in Bengaluru but is stopped by REALM's forces, including agent Varun Batra.[3]
  • Erik meets and works with Tayane Alves.[4]

BREACH: VALORANT agent[]

  • Recruited as its thirteenth agent.
    • Breach's induction is not a smooth affair.[5]
    • Breach's recruitment results in his criminal records being sealed.[6]

The Omega Project[]

  • Breach contacts Brimstone with concerns about VALORANT's secrecy, given the recent reappearance of footage of the Venice incident on the internet and family members of Everett-Linde employees asking questions.[7]

The Blackmailer[]

  • Breach is assigned as a member of the Istanbul strike team.[8]
    • Breach's role was to help with extraction, but he only ends up reinforcing the rest of the squad when they come under attack.

Continuing the Omega Project[]

  • Breach is reported to be having arguments with Brimstone.[9]

First ventures into Omega[]

  • Breach is assigned to carry out a raid on a Kingdom Industries site to obtain intel.[10]
    • The mission is a successful, clean job.
  • Breach thanks Brimstone for pulling strings to get the sentence of Breach's nephew reduced.[11]

Project Landfall[]

  • Breach invites Brimstone to a jam session at VALORANT after finding out the commander plays bass.[12]
  • Breach talks to Jett about her needing to lay low.[13]

Personality[]

   "Been pulling jobs like this for years. Risky? Sure. But never boring"
— Breach (Match Start)

If there's anyone who knows the risk - and the thrill - of their job as a VALORANT agent best, it's probably Breach. This bionic man has hinted at having a long history of being in the battlefield, and any shootout is always fun for him. He mainly treats his current occupation in VALORANT as nothing more than another post wherein he drops into the fight, wins, and gets paid. However, he's also looking for excitement and will not hesitate to wreck havoc along the way.

According to Sova in his voicelines, Breach lacks patience and tends to rush into fights while leaving his team behind. The Swede has also earned the ire of Yoru for being a loudmouth who doesn't shut up. With his gimmick for aggression, Breach believes in getting the job done quick, and when the guns are being held up on his face, that's when he knows that it's just another Tuesday.

Appearance[]

Breach is a tall man with long brown hair tied in a ponytail, while sporting a beard and a mustache. He is most noticeable with his metal arms that are made out of carbon steel with titanium plating. He wears a green vest that covers a black shirt that sports a red logo of a horned demon. The Swede also sports a large tattoo on his chest. He wears green pants which carries a holster on both sides, completed by a pair of boots.

Abilities[]

Basic[]

Aftershock

EQUIP a fusion charge. FIRE the charge to set a slow-acting burst through the wall. The burst does heavy damage to anyone caught in its area.

Uses: 1 Uses 1 Cost:Credits icon 200 Windup: Windup 2.2 s Damage: Damage 80 per tick, 2 ticks within 0.6 s

Flashpoint

EQUIP a blinding charge. FIRE the charge to set a fast-acting burst through the wall. The charge detonates to Blind all players looking at it.

Uses: 2 Uses 2 Cost:Credits icon 250 Windup: Windup 0.5 s Debuff: Debuff 2 s Flash

Signature[]

Fault Line

EQUIP a seismic blast. HOLD FIRE to increase the distance. RELEASE to set off the quake, Concussing all players in its zone and in a line up to the zone.

Uses: 1 Uses 1 Cost:Free Windup: Windup 1 s Cooldown: Cooldown 40 s Debuff: Debuff 3.5 s Concuss

Ultimate[]

Rolling Thunder

EQUIP a Seismic Charge. FIRE to send a cascading quake through all terrain in a large cone. The quake Concusses and knocks up anyone caught in it.

Cost:♦♦♦♦♦♦♦♦♦ 9 points Windup: Windup 1.2 s Debuff: Debuff 7 m Knockback + 6 s Concuss

Agent Cosmetics[]

The following are cosmetics related to Breach from Agent Gear and from other sources (e.g. Battle Pass).

Gear[]

More information: Gear
Chapter 1
Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
KO Spray VALORANT Breach Card Large Player Title image Guns Out Spray Kingdom Credits
Spray:
KO
Player Card:
VALORANT Breach
Player Title:
Concussive
Spray:
Guns Out
Kingdom Credits:
2,000
Kingdom Credits 2,000 Kingdom Credits 2,500 Kingdom Credits 3,000 Kingdom Credits 3,500 -
Chapter 2
Tier 6 Tier 7 Tier 8 Tier 9 Tier 10
Hammer Time Buddy Breach Spray Player Title image Big PayDay Card Large RagnaRocker Frenzy
Gunbuddy:
Hammer Time
Spray:
Breach
Player Title:
Catastrophic
Player Card:
Big PayDay
Weapon Skin:
RagnaRocker Frenzy
Kingdom Credits 4,500 Kingdom Credits 5,500 Kingdom Credits 6,500 Kingdom Credits 7,500 Kingdom Credits 8,000

Other cosmetics[]

Player Cards
Image Name Source
Doodle Buds Agents Card Large Doodle Buds // Agents Store:
Doodle Buds
Mementos Pt. 2 Card Large Mementos Pt. 2 Battle Pass:
EP 07 Act 3
On Cooldown Card Large On Cooldown Battle Pass:
EP 03 Act 3
VERSUS Breach + Raze Card Large VERSUS // Breach + Raze Battle Pass:
EP 07 Act 3

Part of collection:
Versus
War Dawgs Card Large War Dawgs Login Bonus
Sprays
Image Name Source
Alas Poor Robot Spray Alas Poor Robot Battle Pass:
EP 02 Act 1
Awkward Breach Spray Awkward Breach Battle Pass:
EP 08 Act 2
Breach's Approval Spray Breach's Approval Battle Pass:
EP 05 Act 3
Break Time Spray Break Time Battle Pass:
EP 07 Act 3
Dap Team Spray Dap Team Battle Pass:
EP 01 Act 2
Last Person Standing Spray Last Person Standing Battle Pass:
EP 06 Act 1
Let's Go! Spray Let's Go! Battle Pass:
EP 06 Act 2
Loyal Look Spray Loyal Look Battle Pass:
EP 07 Act 2
Nothing to See Here Spray Nothing to See Here Battle Pass:
EP 06 Act 3
Pump Action Spray Pump Action Battle Pass:
EP 03 Act 1
Pumped Up Spray Pumped Up Battle Pass:
EP 07 Act 1
Simple Instructions Spray Simple Instructions Battle Pass:
EP 05 Act 3
Weapon Skins
Image Edition Skin Weapon Variant Source
Doodle Buds Phantom Premium Doodle Buds Phantom Base Store
Doodle Buds Ares Ares Base

Quotes[]


Update History[]

v7.04
  • Aftershock Aftershock
    • Nerf Ticks reduced from 3 to 2
    • Buff Damage increased from 60 per tick to 80

v6.11

  • Rolling Thunder Rolling Thunder
    • Adjustment Warning visuals have been updated to provide a clearer edge to the ultimate’s area of effect. This should make it easier to understand when you will and will not be hit by the ultimate.

v5.12

v5.07

v4.10

  • Adjustment Progress/Charge bars moved to a consistent location and made a consistent size

v3.05

v3.0

  • Aftershock Aftershock
    • Adjustment Now explodes 3 times with each blast dealing 60 damage with no fall off
      • Blasts are .6 seconds apart
    • Buff Explosion radius increased 260 >>> 300
    • Buff Unequip time after firing decreased 1.1 >>> 0.7 seconds
      • The correct value is undocumented, instead officially being documented in the patch notes as being reduced to 0.9 seconds
    • Nerf Cost increased 100 >>> 200
  • Flashpoint Flashpoint
    • Nerf Total charges reduced 3 >>> 2
    • Nerf Cost increased 200 >>> 250
    • Nerf Projectile speed decreased 2500 >>> 2000
  • Fault Line Fault Line
    • Buff Full charge time decreased 1.5 >>> 1 second
    • Buff Width increased 600 >>> 750
    • Buff Telegraph windup time decreased 1.3 >>> 1
    • Buff Concussion duration increased 3 >>> 3.5
    • Buff Unequip time after firing decreased 1 >>> 0.7
    • Nerf Cooldown time increased 35 >>> 40
  • Rolling Thunder Rolling Thunder
    • Buff Area of effect changed from cone increasing to max width of 2300 >>> Line with width of 2300

v1.11

  • Flashpoint Flashpoint
    • Buff Full flash time increased from 1.75 seconds >>> 2 seconds
  • Fault Line Fault Line
    • Buff Spawn location from Breach increased 0 >>> 8 meters
    • Buff Full charge time reduced 2 >>> 1.5 seconds
  • Rolling Thunder Rolling Thunder
    • Buff Spawn location from Breach increased 0 >>> 8 meters

v1.07

  • Buff Concuss now de-scopes players and prevents re-scoping
  • Flashpoint Flashpoint
    • Buff Off-screen flashes now match behavior of other flashes in the game and apply a minimum amount of flash more aggressively
    • Buff Charges increased from 2 >>> 3
    • Buff Reduced windup time from 0.6 seconds >>> 0.5 seconds
  • Rolling Thunder Rolling Thunder
    • Buff Detonation delay between blasts decreased from 0.3 >>> 0.255

v1.06

  • Flashpoint Flashpoint
    • Nerf The audio and visuals for Flashpoint should better indicate when to turn away, and when it's safe to look again

v1.04

  • Aftershock Aftershock
    • Bugfix Buff Fixed Aftershock not properly applying damage to all characters if multiple are hit by it

v0.49

  • Added Updated Breach’s visuals


Spotify Playlist[]

Trivia[]

  • Canonically, Breach is currently the tallest agent among the VALORANT roster.[14]

Relations[]

Development[]

  • Previous designs of Breach had him with a orange or brown jacket, black arms, blonde hair, and a mask.
  • The earliest known concept of Breach was the scrapped agent, Crusader. The differences between these two is that Crusader was female, and Crusader's abilities featured a Sword, a Flash Grenade, and the scrapped ultimate ability, Riot Shield.

Gallery[]

References[]

Navigation[]

Advertisement