Timecode and time display units in After Effects
User Guide Cancel

Timecode and time display units

  1. After Effects User Guide
  2. Beta releases
    1. Beta Program Overview
    2. After Effects Beta Home
  3. Getting started
    1. Get started with After Effects
    2. What's new in After Effects 
    3. Release Notes | After Effects
    4. After Effects system requirements
    5. Keyboard shortcuts in After Effects
    6. Supported File formats | After Effects
    7. Hardware recommendations
    8. After Effects for Apple silicon
    9. Planning and setup
  4. Workspaces
    1. General user interface items
    2. Get to know After Effects interface
    3. Workflows
    4. Workspaces, panels, and viewers
  5. Projects and compositions
    1. Projects
    2. Composition basics
    3. Precomposing, nesting, and pre-rendering
    4. View detailed performance information with the Composition Profiler
    5. CINEMA 4D Composition Renderer
  6. Importing footage
    1. Preparing and importing still images
    2. Importing from After Effects and Adobe Premiere Pro
    3. Importing and interpreting video and audio
    4. Preparing and importing 3D image files
    5. Importing and interpreting footage items
    6. Working with footage items
    7. Detect edit points using Scene Edit Detection
    8. XMP metadata
  7. Text and Graphics
    1. Text
      1. Formatting characters and the Character panel
      2. Text effects
      3. Creating and editing text layers
      4. Formatting paragraphs and the Paragraph panel
      5. Extruding text and shape layers
      6. Animating text
      7. Examples and resources for text animation
      8. Live Text Templates
    2. Motion Graphics
      1. Work with Motion Graphics templates in After Effects
      2. Use expressions to create drop-down lists in Motion Graphics templates
      3. Work with Essential Properties to create Motion Graphics templates
      4. Replace images and videos in Motion Graphics templates and Essential Properties
      5. Animate faster and easier using the Properties panel
  8. Drawing, Painting, and Paths
    1. Overview of shape layers, paths, and vector graphics
    2. Paint tools: Brush, Clone Stamp, and Eraser
    3. Taper shape strokes
    4. Shape attributes, paint operations, and path operations for shape layers
    5. Use Offset Paths shape effect to alter shapes
    6. Creating shapes
    7. Create masks
    8. Remove objects from your videos with the Content-Aware Fill panel
    9. Roto Brush and Refine Matte
  9. Layers, Markers, and Camera
    1. Selecting and arranging layers
    2. Blending modes and layer styles
    3. 3D layers
    4. Layer properties
    5. Creating layers
    6. Managing layers
    7. Layer markers and composition markers
    8. Cameras, lights, and points of interest
  10. Animation, Keyframes, Motion Tracking, and Keying
    1. Animation
      1. Animation basics
      2. Animating with Puppet tools
      3. Managing and animating shape paths and masks
      4. Animating Sketch and Capture shapes using After Effects
      5. Assorted animation tools
      6. Work with Data-driven animation
    2. Keyframe
      1. Keyframe interpolation
      2. Setting, selecting, and deleting keyframes
      3. Editing, moving, and copying keyframes
    3. Motion tracking
      1. Tracking and stabilizing motion
      2. Face Tracking
      3. Mask Tracking
      4. Mask Reference
      5. Speed
      6. Time-stretching and time-remapping
      7. Timecode and time display units
    4. Keying
      1. Keying
      2. Keying effects
  11. Transparency and Compositing
    1. Compositing and transparency overview and resources
    2. Alpha channels and masks
    3. Track Mattes and Traveling Mattes
  12. Adjusting color
    1. Color basics
    2. Color management
    3. Color Correction effects
    4. OpenColorIO and ACES color management
  13. Effects and Animation Presets
    1. Effects and animation presets overview
    2. Effect list
    3. Effect Manager
    4. Simulation effects
    5. Stylize effects
    6. Audio effects
    7. Distort effects
    8. Perspective effects
    9. Channel effects
    10. Generate effects
    11. Transition effects
    12. The Rolling Shutter Repair effect
    13. Blur and Sharpen effects
    14. 3D Channel effects
    15. Utility effects
    16. Matte effects
    17. Noise and Grain effects
    18. Detail-preserving Upscale effect
    19. Obsolete effects
  14. Expressions and Automation
    1. Expressions
      1. Expression basics
      2. Understanding the expression language
      3. Using expression controls
      4. Syntax differences between the JavaScript and Legacy ExtendScript expression engines
      5. Editing expressions
      6. Expression errors
      7. Using the Expressions editor
      8. Use expressions to edit and access text properties
      9. Expression language reference
      10. Expression examples
    2. Automation
      1. Automation
      2. Scripts
  15. Immersive video, VR, and 3D
    1. Construct VR environments in After Effects
    2. Apply immersive video effects
    3. Compositing tools for VR/360 videos
    4. Advanced 3D Renderer
    5. Import and add 3D models to your composition
    6. Import 3D models from Creative Cloud Libraries
    7. Image-Based Lighting
    8. Extract and animate lights and cameras from 3D models
    9. Tracking 3D camera movement
    10. Cast and accept shadows
    11. Embedded 3D model animations
    12. Shadow Catcher
    13. 3D depth data extraction
    14. Work in 3D Design Space
    15. 3D Transform Gizmos
    16. Do more with 3D animation
    17. Preview changes to 3D designs real time with the Mercury 3D engine
    18. Add responsive design to your graphics 
  16. Views and Previews
    1. Previewing
    2. Video preview with Mercury Transmit
    3. Modifying and using views
  17. Rendering and Exporting
    1. Basics of rendering and exporting
    2. H.264 Encoding in After Effects
    3. Export an After Effects project as an Adobe Premiere Pro project
    4. Converting movies
    5. Multi-frame rendering
    6. Automated rendering and network rendering
    7. Rendering and exporting still images and still-image sequences
    8. Using the GoPro CineForm codec in After Effects
  18. Working with other applications
    1. Dynamic Link and After Effects
    2. Working with After Effects and other applications
    3. Sync Settings in After Effects
    4. Creative Cloud Libraries in After Effects
    5. Plug-ins
    6. Cinema 4D and Cineware
  19. Collaboration: Frame.io, and Team Projects
    1. Collaboration in Premiere Pro and After Effects
    2. Frame.io
      1. Install and activate Frame.io
      2. Use Frame.io with Premiere Pro and After Effects
      3. Frequently asked questions
    3. Team Projects
      1. Get Started with Team Projects
      2. Create a Team Project
      3. Collaborate with Team Projects
  20. Memory, storage, performance
    1. Memory and storage
    2. How After Effects handles low memory issues while previewing    
    3. Improve performance
    4. Preferences
    5. GPU and GPU driver requirements for After Effects
  21. Knowledge Base
    1. Known issues
    2. Fixed issues
    3. Frequently asked questions
    4. After Effects and macOS Ventura
    5. How After Effects handles low memory issues while previewing

Many quantities in After Effects are either points in time or spans of time, including the current time, layer In and Out points, and durations of layers, footage items, and compositions.

By default, After Effects displays time in Society of Motion Picture and Television Engineers (SMPTE) timecode: hours, minutes, seconds, and frames. You can change to another system of time display, such as frames, or feet and frames of 16mm or 35mm film.

You may want to see time values in Feet + Frames format, for example, if you are preparing a movie for eventual output to film; or in simple frame numbers if you plan to use your movie in an animation program such as Flash. The format you choose applies to the current project only.

Note:

Changing the time display format does not alter the frame rate of your assets or output—it changes only how frames are numbered for display in After Effects.

Video-editing workstations often use SMPTE timecode that is recorded onto videotape for reference. If you are creating video that will be synchronized with video that uses SMPTE timecode, use the default timecode display style.

In After Effects CS5.5 and later, timecode from source files can be displayed from a variety of file formats. Source timecode is found in several areas of the interface including the Project panel, Project Settings dialog box, Composition Settings dialog box and Preferences dialog box. See Source timecode for more information.

Change time-display units

  • To cycle through Timecode Base, or Frames/Feet + Frames (depending if you have the “Use Feet + Frames” option checked in the Project Settings), Ctrl-click (Windows) or Command-click (Mac OS) the current-time display. The current-time display is in the upper-left corner of the Timeline panel and at the bottom of the Layer, Composition, and Footage panels. (See Timeline panel.)

    The option that is not selected in Project Settings will be displayed as smaller text underneath. To display only the option selected in Project Settings (Timecode or Frames), do the following:

    1. Open Display preferences by selecting After Effects > Preferences > Display (Mac OS) or Edit > Preferences > Display (Windows).
    2. Deselect the Show Both Timecode and Frames in Timeline Panel option (this option is selected by default).
  • To change time display units, choose File > Project Settings, and choose from the options in the Time Display Style section.

Options for time-display units

Timecode

Displays time as timecode in the time rulers of the Timeline, Layer, and Footage panels, using either Use Media Source (source timecode) or starting at 00:00:00:00. Select the Timecode option to use timecode instead of Frames. Note that there are no options for choosing frame rate or drop-frame/non-drop-frame, as source timecode is detected and used instead.

Note:

You may have both drop-frame and non-drop-frame timecode in any composition within a project.

Frames

Displays frame number instead of time. Use this setting for convenience when doing work that you are integrating with a frame-based application or format, like Flash or SWF. To use Frames, select Frames and deselect Feet + Frames.

Feet + Frames

Displays the number of feet of film, plus frames for fractional feet, for 16mm or 35mm film. To use Feet + Frames, select Frames and select Feet + Frames.

Frame Count

Determines the starting number for the time display style for Frames.

Timecode Conversion

Timecode value of the item is used for the starting number (if the item has source timecode). If there is no timecode value, counting begins with zero. Timecode Conversion causes After Effects to behave as it has in previous versions, where the frame count and the timecode count of all assets are mathematically equivalent.

Start at 0

The counting for frames begins at zero.

Start at 1

The counting for frames begins at one.

Note:

The new options of “Start at 0” and “Start at 1” allow you to specify different frame-counting schemes between the “Frames” and “Timecode.” For example, you might choose to honor the source timecode of footage items, but count frames beginning at zero or one.

Source timecode

Source timecode support file formats After Effects can read and use timecode for most formats including: QuickTime, DV, AVI, P2, MPEG-2, MPEG-4, H.264, AVCHD, RED, XDCAM EX, XDCAM HD, WAV, and DPX image sequence importers.

Project panel

Source timecode is displayed in columns in the Project panel: Media Start, Media End, Media Duration, and Tape Name. These refer to the source’s start, end, and total duration. There are columns for In, Out, and Duration, which reflect the In and Out points set by the user in the Footage panel for footage item, or the work area for compositions.

Project Settings

The Project Settings dialog box contains the source timecode feature set. For details, see Options for time-display units.

Composition Settings dialog box

The Composition Settings dialog box contains the source timecode feature set. For details, see Frame rate.

Preferences dialog box

The Preferences dialog box’s Import panel supports source timecode features. See Import preferences.

Online resources about timecode

Trish and Chris Meyer provide an article on the ProVideo Coalition website that describes the difference between drop-frame and non-drop-frame timecode.

Chris Pirazzi provides technical details about timecode on his Lurker's Guide to Video website.

 Adobe

Get help faster and easier

New user?