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A possible new direction for an ACW that still happens and would be more interesting.

Suggestion

I had a fever dream in which I imagined the USA lead up to the American Civil War being reworked to this concept. I admit fully I cannot program it, nor did I particularly re-write the lore, and it may not be very good besides.

Note I use USA instead of FEDs throughout this.

Here is my idea:

ACW: The premise isn't that there isn't four parties. It's that the CSA has infiltrated the Republicans, and Huey Long's every man a king cult has created problems for the democrats, and they are trying to initiate a hostile take-over of the Democrats.

Choose Party at Start: Democrats or Republicans.

Repubs have Theo. Roosevelt Jr set up to run as president 1936.

He has a huge scandal. Republicans are doomed if they run him. And they may be doomed anyway. This is the equivalent of the Teapot Dome scandal, only pushed back to 1936 at the worst possible time.

They must choose a new candidate, Olson, Alf Landon, or Herbert Hoover, for an unprecedented third term.

  1. If Hoover is picked, the syndicalists revolt. They have enough support from fed up republicans to put forth their own candidate: John Jack Reed. His VP will be Quentin Roosevelt as a show of a nod toward the old order. (He makes a good show of tearing down his brother in public and still has a good image, not being involved in the scandal at all, similar to FDR, though in a quicker time frame.)

  2. If Olson is picked, he will attempt to approach the Democrats for a combined run ticket, with John Nance Garner as VP. If selected, the election is only Republican Olson vs. Democrat Huey Long.

  3. If Landon is picked, he chooses unassuming Norman Thomas as his VP to satisfy the syndicalist republicans. There is acceptance from the syndicalists, but some nervousness from the others.

Democrats always run John Nance Garner as a Business Southerner with the best chance against Long, but Long has a trick up his sleeve. Garner will have to play a minigame against Long, or Long will steal control of the democrat party and votes for the democrats go to Long instead. There is no way to play as 'Long,' in this game the player has to choose to play as Long in the civil war start. Or there's a 'secret path' where Huey Long can become the HoS of the USA.

The election campaign begins: a little minigame.

It rotates between campaigning, heading off other campaigns, and attempting to stop Huey Long from accomplishing dirty tricks. Huey Long is treated like the 'fail state' guy in the German run for the conservatives. If he gets too much power, watch out.

In the end, it comes down to several outcomes and percentage points represented as regions in the minigame, as well as a percentage point for Huey Long's influence. Here are the possible results:

  1. If Huey Long's is forced out of the party (his influence reaches negative or 0%) or his dirty tricks are under a particular threshold while the democrats control enough regions, the Democrats win.

  2. If the Republicans get more control than the democrats, then they win. The republicans don't need to worry about Huey Long as long as he doesn't take over the Democrat party outright, though they can spend PP to help the democrats fend him off if they're feeling generous, because they can see the "Huey Long's infiltration of the Democrat party," minigame bar, too. The republicans must take more regions but don't have to concentrate so much on Huey Long's infiltration. Therefore, it's easiest to play as Olson, since then they don't need to worry about a Long fail-state at all. Long is the Democrat candidate and the minigame is only about campaigning and undermining influence. (This can lead to a 'secret path'.)

  3. If Huey Long gets too much power over the democrats, he will create mass confusion by declaring himself the leader of the Democrat party and its true candidate. He will set up and pressure democrat electors to vote for him instead of Garner. This will cause so much confusion that the 12th amendment kicks in when the election is done. If this happens, the player can pick if the Democrats or Republicans win, but at a huge stability/political power hit that will hit the USA during the war. "Huey Long undermined the constitution," or something. (This can potentially be advantageous if you want to play a CSA though.

Whatever party gets in power, the ACW will occur. The only thing that matters is which party got into the White House. That determines who has the advantage and can get the advantages.

  1. If the Democrats win, they will try to suppress Long and compromise with the Republicans. They'll deal with a series of choices that can hold off disaster. Meanwhile, focuses for planning militarily for the war can be taken. Since Garner is the only choice, this is the most straight-forward, contrasting with the Republican game. They have a timer that indicates "Both Syndicalists and Longists are fed up."

If the Republicans win, it depends on which faction won:

  1. If the Olson-ites won, they can make decisions to try to undermine Huey Long's influence, while dealing with a gauge called "Huey Long's impatience" which can only be dealt with by passing legislation he likes. Eventually this will fail because he will draw a line in the sand and say "Pass Every Man a King, or it's over!" There's no way to stop the clock from running out.

  2. If Landon won, they have a minigame about how to pacify Huey and the Democrats while maintaining the alliance between the syndicalists and the rank and file republicans. Due to Landon and Thomas's conciliatory nature, there is no military planning focuses. They can instead lower Huey Long's influence and the military's influence by attracting his followers that 'Every Man a King' is basically a syndicalist plan, and Long wants a militaristic coup that will destroy American lives. The timer is: "Kick out the syndicalists, or we riot!"

  3. If Reed's faction won, they have a minigame which is set between "campaign for Syndicalist values and programs" that can be set in various states. Or they can actively sabotage the US military, removing mils and stockpiles the USA will get later. The "campaigning" choices will make sure that states flip to Syndicalist. The army choices weaken the USA military. They have two 'time down clocks', either 'hard liners demand we pass syndicalist legislation!' or 'the military is catching on to our sabotage!' The war will be faster for them as there's two time-limit bars to monitor.

Then there's the Kingfish, which is sort of a 'secret path' because it involves Olson losing.

If Huey Long won via getting him as the democrat candidate via Olson's grand bargain, and then the republicans losing to him, Huey Long has the simplest minigame. He has one timer. He has 'purge disloyal democrats' on one side, and 'subvert gridlock' on the other. Each press lowers democrat control, meaning more states will flip to him at war start. These presses do not cost political power, they lower the time clock. When the time clock is zero, he gets the event "Disloyal democrats are gone! The supreme court is subverted! Pass every man a King!" He has focuses to persuade/bully the military into joining him (Get southern generals like Patton, who will otherwise go to another faction), scale back the clock a little, and use the justice department to purge syndicalist influence, hurting the CSA.

So, here are the results:

  1. Huey Long won: A four-way war. Huey Long attempts to pass his bill but an entire revolt breaks up, with even his 'loyal' democrats revolting. He orders the military to step in, and depending on how many generals he got on his side, they either take Washington DC and Virginia or force Long to flee back to just his usual states. The most potential to make the AUS into a powerhouse from day one by getting the military and taking territory on the AUS's side, while also weakening the USA and CSA.

  2. John Nancer Garner won: A three way war. Democrats, vs CSA and AUS. If Garner passed enough focuses and decision that allowed them to prepare militarily: Douglas MacArthur becomes the HoS. The idea is ostensibly Garner is the Commander-in-Chief, but he is going into an undisclosed location and delegated all power to MacArthur to defend the Union. MacArthur's orders are Garner's orders in absententia. At the end of the war, Douglas MacArthur will ALWAYS step down and bring back Garner, who is very much alive. USA starts militarily the strongest.

  3. Olson won: Two way war. USA vs. AUS. The more they undermined the AUS, the less states flip. But the AUS gets military bonuses and generals, leaving the USA weak militarily at first.

  4. Landon and Thomas won: Three way war. CSA vs USA and AUS. However, in a switch, the CSA faction has rallied around Landon and Thomas as the 'true presidents', with the notion that Landon and Thomas have proven that worker and capitalist can work together in calm, pacifistic, conciliatory unity. They have the best capacity to sandwich in the USA and then destroy a weak AUS, but the trade off is the USA and AUS are stronger militarily, so they're hoping the USA and AUS fight each other first. If this is the result, Douglas MacArthur will become the HoS of the USA. If the USA wins, MacArthur will take power as a dictator, disillusioned with American democracy and outright betrayal of the president. When the CSA wins, the CSA becomes the USA again, and the Midwest starts out cored and pacified. (If you lost to the Long Failstate, it follows you to the CSA in this path.)

  5. Reed and Quentin Roosevelt win: Four way war. The CSA has the most capacity to weaken the USA and spread to acquire the most core states to start. This has the trade off that they can be overextended. Quentin Roosevelt will flee and become HoS of the USA, with the rather stupid justification that John Jack Reed 'died' when he betrayed America, making Roosevelt who was the VP now the President. His rallying cry is "Where's Reed now? I don't see him anywhere. He must be dead, so I'm president. ...And if, in fact, Reed is not dead now, he sure soon will be!" - (From what we know about Quentin's personality, he was reckless and sorta acted on impulse, though jovial. So this makes a lot more sense than partnering him with Olson.)

Disclaimer that the NE can develop normally.

And here we have the basis for a new way the ACW can develop. Rather convoluted, and I can't say I'm qualified at programming any of this, but I wanted to present it as a 'brainstorm'. Especially with keeping the general 'feel' or 'vibe' of the current ACW as still true in a rework. MacArthur can still be HoS, but it requires real effort, and you have to decide if you want him as a civilian HoS or as a dictator HoS before the fact. No weird "he just chooses one."

I'll admit, there's nothing about the PSA or NE, but they're more an afterthought and should only exist as something for the CSA or AUS to mop up or for Canada to support.

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u/Swbuckler avatar
Edited

How does the socialists "infiltrate" the -Party of Middle Class and Industrialists- ? Republican party never had any socialist or socialist sympathetic members.

Reed running as Republican 😅😅

next level Entryism I guess lmao

Lowkey entryism, led by "upper class" people who tend to argue "it makes more sense to negotiate with workers than antagonize them," with the overall goal of promoting syndicalist-sympathetic policies. Or, they could even be naive republicans being used by syndies as 'useful idiots'. Definitely not downtrodden people running grassroots movements. Imagine someone like Alger Hiss and you have a good idea. Or Henry A. Wallace and his naive view of USSR foreign policy at the beginning of the Cold War until he was later disillusioned.

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Edited

This addresses several problems I see bandied about in the forums.

  1. A lot of players "don't see" far-left ideas catching on in America, to the point radical Americans take control of a power structure or entire territory.

  2. America as a political system will always be structured around two parties. The idea of four-parties in current game is just unrealistic. Therefore as a solution, syndicalists (more like syndicalist sympathizers) have infiltrated the Republicans.

I'll admit, I don't have lore to name names. But think of it this way: if Senator McCarthy existed in this time with the influence he wielded otl, and he said he had the names of republicans who were devoted communists, in this era, he would be completely and totally correct. The syndicalists of America are operating under the old Lenin idea of "Communist movements must become a conspiracy." That is, radical movements must go underground and not admit their real views.

Do the business republicans just let this happen? No, they are aware what is happening and they hate it. But, the syndie-lites are winning elections, and they are upstanding people like lawyers, not people from poverty.

That said, there are enough pacifistic radicals like Norman Thomas who are more than willing to work with the old order as long as civil rights are respected. And there are business-oriented Republicans who think the same. "I disagree with what you say, but you have the right to say it, peacefully." Thomas and Landon actually found political common ground on this otl ( https://www.aier.org/article/reaching-across-the-aisle-for-the-bill-of-rights-learning-from-a-political-odd-couple/ ) , so that's why they are able to run as this united ticket, and even turn the CSA into a Pro-America Democracy faction while the USA falls to MacArthur as a dictator.

As for Reed being a republican, my idea is that he has spent the past few decades insisting he was always 'just a journalist' and never a Bolshevik activist, much less a syndicalist. He observed the Russian Civil War, and he saw the results of extreme radical movements, and even publicly says 'Thank God it didn't happen here.' That sort of thing to rehabilitate himself. Rebrand himself. Is it true? Probably not. Does anyone believe it? Probably not. But Reed still has a lot of popular influence among lower-class voting workers, and holds some important office (he might even technically be an independent, not an actual Republican).

The conceit to get Reed to be the republican party presidential nominee is that in trying to put forth Hoover as a third-term candidate, the do-nothing Republicans upset the apple cart so much that the more hard-line syndicalist-supporters in the Republican party are able to get Reed as their candidate, and status quo republicans let it happen, thinking that Reed will lose the election so poorly, that it will absolutely ruin the syndie-sympathizers reputations in the party. The equivalent of the status quo throwing up its hands and going "We don't have an alternative to Theo Jr... fine! Have your 'free-thinker!' We'll write it off as a loss and try again in 1940." Quentin Roosevelt is suggested as the VP because of his status, because he has the personality to accept, and perhaps a little bit of devious thinking of 'normal' republicans of 'If Reed by some miracle does win, and dies, we'd have a repeat of his father becoming president, and that turned out okay.'

That said, it would be a skinny end of a bell curve of expected results.

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u/Memes_Deus avatar

I don’t see a USA vs CSA path but other than that I like it

I have a fix for that! If the Democrats win the election by excluding Huey Long's influence from their party entirely (destroying his political machine and reputation), then the AUS never spawns and it's just a USA vs. CSA game. The time-out bar just becomes "The syndicalists are fed up." This would be a difficult accomplishment that would mean ceding more power to the CSA, but not impossible.

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Interesting. What about PSA and New England?

NE has been so beautifully worked out that I don't want to touch it with any suggestions. Canada can seize it as normal. It can declare itself the real USA as normal. Etc. Why fix what isn't broken?

The PSA is a little more different and I imagine re-tooling them as a country that exists purely to stop Canada from immediately getting overrun by victorious Syndies or even the AUS. I haven't really thought that through so much. It's meant to be more of a speed bump for a CSA or AUS player, if the player is choosing the paths that specifically give the CSA or AUS the best chance to win, and otherwise doesn't show up at all. A country meant to be a threat from the West, and drag on the war, enticing either faction with 'Rocky-Mountain Peace' or whatever. The PSA needs an ally and goes to Canada post-war if it survives. The PSA, similar to NE, becomes an emergency buffer-state for Canada. To deter the victorious CSA or even AUS from immediately declaring war on Canada and running over the country. Shortens the front, and gives them a country to hand the USA back to if Canada does ever feel confident going to war with the CSA/AUS, in hopes they get a USA-backed Entente.

("What about an alliance of the PSA with the Japanese?" I don't know. Was that ever really plausible?)

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u/ethbbb420 avatar