Brandenburg-Prussian events

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This is a list of all Flag of Brandenburg Brandenburg and Flag of Prussia Prussia's events.[1]

Brandenburg[edit | edit source]

These events are available only to Flag of Brandenburg Brandenburg.


id

Msg event.pngThe incorporation of Prussia into Brandenburg


After inheriting and ruling the Prussian duchy for a few generations the Hohenzollern officially incorporated the area into Brandenburg. However, the area was still formally in a state of vassalage under the Polish king and treading easily was advisable. Angering the Polish king could lead to war, but the savings for not having to pay taxes to Poland would be substantial.


 
This event happens only once during a campaign.
Trigger conditions

The country:

Flag of Prussia Prussia:

  • Is AI-controlled
  • Is a Government monarchy.png monarchy
  • Has never been player-controlled
  • Has no subjects
  • Has at least Opinion.png +100 opinion of Flag of Brandenburg Brandenburg
  • Is not a vassal of Flag of Brandenburg Brandenburg
Mean time to happen

12 months


Event button 547.png
Ok

Flag of Brandenburg Brandenburg:


id

Msg event.pngThe Sale of Indulgences


Joachim II Hector was compelled by his father, Joachim I Nestor, to sign an inheritance contract in which he promised to remain Roman Catholic. Joachim Nestor had co-financed his younger brother's, the Archbishop-Elector Albert of Mainz, elevation to the episcopal see of Halberstadt and accumulation of the sees of Magdeburg and Mainz by incurring huge debts with the banking house of Fugger in order to pay the Holy See. To pay off the debts, Joachim Nestor agreed to recover these costs from the population of his electorate by permitting the sale of indulgences.


 
This event happens only once during a campaign.
Trigger conditions

The country:

The year is at least 1480, but before 1505

Mean time to happen

70 months


Event button 547.png
Sell Indulgences

The ruler gains “Sell Indulgences” until his death, giving:

  • Global tax modifier.png +10% National tax modifier

Catholicism Catholicism gains Catholic reform desire.png 2% reform desire

Event button 547.png
Ignore it

Flag of Brandenburg Brandenburg:

  • Loses Papal influence.png 1 papal influence


id

Msg event.pngThe Grain Tax


Joachim II Hector, Elector of Brandenburg, died in 1571, leaving his son John George of Brandenburg deep in debt. John George instituted the Grain Tax to deal with the debts, but it drove part of the peasantry into dependence on the nobility that was exempt from taxation.


 
This event happens only once during a campaign.
Trigger conditions

The country:

The year is at least 1545, but before 1570

Mean time to happen

50 months


Event button 547.png
Institute the Grain Tax

The ruler gains “Grain Tax” until his death, giving:

  • Global tax modifier.png +10% Global tax modifier
  • National unrest.png +1 Global unrest
Event button 547.png
Do nothing

Flag of Brandenburg Brandenburg:

  • Gains Inflation reduction.png 1% inflation


id

Msg event.pngHohenzollern Rule of Brandenburg


When the Hohenzollerns acquired the March of Brandenburg in 1411 the state had a long history of being very loosely governed under Wittelsbach and Luxembourg overlords. Local nobility, clergy and the city councils have grown used to being left to their own devices. Robber barons and lawlessness are prevalent in many parts of the realm.

Our dynasty has had some success in curtailing the power of the Nobility and the Burghers, often turning their strongholds into rubble in the process. We are, however, still far from the undisputed masters of these lands. Recently even the clergy, common in all parts of our administration, seem to be working against us. If we are to avoid becoming just another temporary dynasty in this region we must strongly assert our authority and build a government apparatus that we can trust.


 
This event happens only once during a campaign.
Trigger conditions

The country:

Mean time to happen

3 months


Event button 547.png
We must build our own government institutions!

Flag of Brandenburg Brandenburg:

  • Loses Administrative power.png 35 administrative power
  • Gains “New Chancellery” until the current ruler's death, giving:
    • Autonomy.png −0.05 monthly autonomy change
    • National unrest.png +1 national unrest

The Clergy.png Clergy estate, if exists:

  • Gains the influence modifier “Secular Administrators” (Clergy influence −10 influence) for Time Icon.png 25 years
  • Loses Crownland.png 1% crown land share
Event button 547.png
Through bribery and nepotism we can ensure loyalty to the state.

Flag of Brandenburg Brandenburg:

  • Gains Corruption.png 1 corruption

The Clergy.png Clergy estate, if exists:

  • Gains Clergy loyalty equilibrium 10 loyalty
  • Gains Crownland.png 1% crown land share


id

Msg event.pngFinancial Prerogatives of the Kreditwerk


In times of financial needs the [Root.Monarch.GetTitle]s of [Root.GetName] have traditionally been able to ask the estates of the realm for more money. This is often done through a financial institution known as the Kreditwerk which is controlled by the estate but guarantees the finances of the state.
A recent series of bad harvests and assorted domestic problems have strained the economy of both the [Root.Monarch.GetTitle] and the estates themselves as [Root.Monarch.GetName] turns to the Kreditwerk the Estates are weary of the [Root.Monarch.GetName]'s will to pay back what is owed. In order for them to give us better terms they will expect more far-reaching privileges and prerogatives.


 
This event happens only once during a campaign.
Trigger conditions

The country:

The year is at least 1550, but before 1600

Mean time to happen

150 months
Modifiers
Has at least 2 loans: ×0.8


Event button 547.png
Make it so!

The ruler gains “Kreditwerk” until the current ruler's death, giving:

  • Interest.png −1 Interest per annum
  • Autonomy.png +0.05% Monthly autonomy change
Event button 547.png
We cannot surrender our finances to these Noble Bankers...

The country:

  • Loses Gold Icon.png ducats equal to 0.75 years of income

The Fate of Neumark[edit | edit source]

id

Msg event.pngThe Fate of Neumark


Due to lack of funds and due to an unstable political situation our predecessors have seen fit to first pawn and then sell the lands of Neumark to the Teutonic order. The area was once claimed by settlers from Brandenburg, however, and the burghers of the province claim the Order is neglecting them.
The Teutons have already tried to pawn Neumark to the Polish King, but the Burghers of Neumark have rejected that solution. As long as order is duly compensated we have every reason to believe the Grand Master would accept if we offered to re-purchase the province.


 
This event happens only once during a campaign.
Trigger conditions

The country:

The Flag of Teutonic Order Teutonic Order:

  • Owns and controls either Neumark (49) or Dramburg (4747)
  • Does not own any of the following provinces:
    • Kolberg (48)
    • Poznan (254)
    • Stettin (1858)
    • Notec (2963)
    • Wolgast (2994)
    • Stolp (2995)

The year is before 1466.

Mean time to happen

20 months


Event button 547.png
Make the Grandmaster a generous offer.

The Flag of Teutonic Order Teutonic Order:

AI will choose this option 75% of times

Event button 547.png
We must conserve our funds.

Flag of Brandenburg Brandenburg:

  • Loses Prestige.png 5 prestige

AI will choose this option 25% of times


id

Msg event.pngThe Fate of Neumark


While originally part of Brandenburg, the Margraves have in the past first pawned and then transferred Neumark to us in order to raise money. Distant and plagued by robber barons the province has generally been more trouble than it was worth for our order.
We have received an offer to pawn the province back to Brandenburg. Should we accept it seems unlikely that we will ever get Neumark back, still the Elector is willing to pay good money for it, and we could certainly make good use of those funds.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

The Msg event.png event "The Fate of Neumark" - option “Make the Grandmaster a generous offer.”


Event button 547.png
Take their money!

The Flag of Teutonic Order Teutonic Order:

  • Gains Gold Icon.png 100 ducats

Flag of Brandenburg Brandenburg:

AI will always choose this option

Event button 547.png
Neumark shall remain ours until the end of days.

Flag of Brandenburg Brandenburg:

AI will never choose this option


id

Msg event.pngTreaty of Cölln


The Grandmaster has accepted our offer and will transfer Neumark to our control in return for a lump sum of money. Neumark will once again be united with Brandenburg.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

The Msg event.png event "The Fate of Neumark" - option “Take their money!”


Event button 547.png
Excellent!

Flag of Brandenburg Brandenburg:

  • Loses Gold Icon.png 100 ducats

Provinces Neumark (49) and Dramburg (4747):

The Flag of Teutonic Order Teutonic Order

  • Gain opinion modifier “Pawning of Neumark” (Opinion.png +50 opinion / −1 yearly decay) towards the Flag of Brandenburg Brandenburg


id

Msg event.pngThe Teutonic Order Declines


The Grandmaster of the Teutonic Order has declined our request to acquire Neumark. If we want to regain the province we will have to fight for it.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

The Msg event.png event "The Fate of Neumark" - option “Neumark shall remain ours until the end of days.”


Event button 547.png
Most regrettable.

(Nothing)

Ansbach succession[edit | edit source]

id

Msg event.pngHidden Succession of Albrecht Achilles[2]



 
Trigger conditions

The country:

  • Is Flag of Brandenburg Brandenburg
  • Ruler is named "Albrecht III Achilles"
  • Country flag albrecht_achilles_flag is set[3]

Flag of Ansbach Ansbach:

  • Exists
  • Ruler is named "Albrecht I Achilles"
Is triggered only by

Getting a new ruler


Immediate effects

Flag of Brandenburg Brandenburg:

  • Clear country flag albrecht_achilles_flag

Flag of Ansbach Ansbach:


Event button 547.png
Ok.

(Nothing)


id

Msg event.pngFranconian Hohenzollerns (Ansbach)


At the death of Friedrich I of Brandenburg the Hohenzollern lands were split between his sons.
With the rule of Friedrich II over Brandenburg coming to an end the title has passed to his brother, Albrecht Achilles. Since Albrecht is already the ruler of Brandenburg-Ansbach in Franconia he will now be ruler of both Brandenburg and Ansbach. The Hohenzollern lands are now once again united.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

The Msg event.png event "Hidden Succession of Albrecht Achilles"


Event button 547.png
And so the lands of our family are reunited!

Flag of Brandenburg Brandenburg:

AI will always choose this option

Event button 547.png
Albrecht must leave the throne to another member of the Family.

Flag of Ansbach Ansbach:

  • A new ruler of the von Hohenzollern dynasty comes to power
  • If has the States General mechanic, strengthen the Monarchists by 100%

AI will never choose this option


id

Msg event.pngFranconian Hohenzollerns


At the death of Friedrich I of Brandenburg the Hohenzollern lands were split between his sons.
With the rule of Friedrich II over Brandenburg coming to an end the title has passed to his brother, Albrecht Achilles. Since Albrecht is already the ruler of Brandenburg-Ansbach in Franconia he will now be ruler of both Brandenburg and Ansbach. The Hohenzollern lands are now once again united.


 
Trigger conditions
  • None
Is triggered only by

The Msg event.png event "Franconian Hohenzollerns (Ansbach)" - option "And so the lands of our family are reunited!"


Event button 547.png
And so the lands of our family are reunited!

Flag of Brandenburg Brandenburg:

  • Set country flag accepted_ANS_union_flag
  • Forms a Personal union.png personal union over Flag of Ansbach Ansbach
    This will also result in a personal union over Bayreuth if they are in a union under Ansbach.
  • Hidden effect: Gets the Msg event.png event "Dispositio Achillea" in 5 years
Event button 547.png
We cautiously decline.

Flag of Brandenburg Brandenburg:

  • Set country flag declined_ANS_union_flag
  • If has a stability of less than +3,
    • then it gains Icon stability.png 1 stability,
    • else it gains Administrative power.png 50 administrative power.


id

Msg event.pngDisaster in Franconia


Our attempts to consolidate our lands in Franconia have come to a disastrous conclusion. After several years of attempts, our situation in lower Germany can only be described as a total failure, and we will soon feel the repercussions of this catastrophe. We were on the verge of greatness...


 
This event happens only once during a campaign.
Trigger conditions

The country:

Mean time to happen

1 month


Immediate effects
  • Hidden effect:
    • Clear country flag accepted_ANS_union_flag
    • Clear country flag declined_ANS_union_flag
    • Complete the Mission.png mission "Franconian Conquest" without rewards

Event button 547.png
We were this close!

Every provinces owned directly or by non-tributary subjects in the Upper and Lower Franconia areas:

  • Loses our core on this province
  • Flag of Franconia Franconia gains a core on this province
  • Cedes this province to Flag of Franconia Franconia

Flag of Franconia Franconia is released as an independent country

Every country whose capital is in the North or South German region:

  • Gains Ae impact.png 15 Aggressive Expansion against us


id

Msg event.pngDispositio Achillea


Event trigger.png The description below is one of several available for this event.
The following description is used if the country is the senior partner in a personal union with Flag of Ansbach Ansbach:

The Hohenzollern lands are now all in the hands of [Root.Monarch.GetName] but worried minds fear that they may be split and be divided once again in the future. Indeed the March of Brandenburg itself might be split among an overabundance of sons. It is clear that once strong lands such as Saxony or Thuringia have suffered hard from being parceled out to the many heirs of the principal title holders, something [Root.Monarch.GetName] would rather avoid. Indeed even at the Imperial court we have received worried warnings that we have not sufficiently protected our succession. An Electorate is expected to be indivisible.

If we are to protect the Brandenburg Electorate forever, however, we might well have to let go of the Franconian holdings of our dynasty in Ansbach to our younger sons.

The following description is used otherwise:

The lands of Brandenburg are now all in the hands of [Root.Monarch.GetName] but worried minds fear that the March of Brandenburg might be split among an overabundance of sons. It is clear that once strong lands such as Saxony or Thuringia have suffered hard from being parceled out to the many heirs of the principal title holders, something [Root.Monarch.GetName] would rather avoid. Indeed even at the Imperial court we have received worried warnings that we have not sufficiently protected our succession. An Electorate is expected to be indivisible.''

 
Trigger conditions

The country:

  • Is Flag of Brandenburg Brandenburg
  • Is an Elector of the Holy Roman Empire
  • Albrecht Achilles has succeeded to the throne of Brandenburg or died[4]
  • At least one of:
    • Ruler is not named Albrecht III Achilles
    • Is the senior partner in a personal union with Flag of Ansbach Ansbach
Is triggered only by

The Msg event.png event "Franconian Hohenzollerns" - option "And so the lands of our family are reunited!"


Event button 547.png
Brandenburg must be indivisible!

The ruler gains “Dispositio Achillea” until the end of the game, giving:

  • Heir chance.png +25% chance of new heir
  • Stability cost modifier.png −10% stability cost

If Flag of Brandenburg Brandenburg is the senior partner in a Personal union.png personal union with Flag of Ansbach Ansbach / Flag of Bayreuth Bayreuth:

AI will choose this option 50% of times

Event button 547.png
This is only a problem in families that don't stick together.

If Flag of Brandenburg Brandenburg is the senior partner in a Personal union.png personal union with Flag of Ansbach Ansbach or Flag of Bayreuth Bayreuth:

  • Flag of Brandenburg Brandenburg:
    • Loses Icon stability.png 1 stability
    • Loses Prestige.png 10 prestige
  • Else:
    • Flag of Brandenburg Brandenburg:
      • If has a stability of less than +3,
        • then it gains Icon stability.png 1 stability,
        • else it gains Administrative power.png 50 administrative power.
      • Gains Prestige.png 10 prestige
    • Every known country with the same dynasty:
      • Gets opinion modifier “Traditional Inheritance” (Opinion.png +50 opinion / −1 yearly decay) towards Flag of Brandenburg Brandenburg
    • The Holy Roman Emperor:
      • Gets opinion modifier “Insecure Electorate Succession” (Opinion.png −50 opinion / +1 yearly decay) towards Flag of Brandenburg Brandenburg

AI will choose this option 50% of times


id

Msg event.pngHidden New ruler for Ansbach and Bayreuth[2]



 
Trigger conditions
  • None
Is triggered only by

The Msg event.png event "Dispositio Achillea" - option "Brandenburg must be indivisible!"


Immediate effects

Create a new ruler of the "von Hohenzollern" dynasty


Event button 547.png
Ok.

Prussia[edit | edit source]

These events are available only to Flag of Prussia Prussia.


id

Msg event.pngThe Enlightened Reforms of Frederick the Great


After the end of the reign of Louis XIV in France and the following wars of the Spanish succession, the age of enlightenment slowly began to spread all over Europe by the words of writers and philosophers of the time such as Locke, Rousseau, Diderot, Hume, Leibniz and Montesquieu. The New Ideals included religious freedom, education, freedom of speech and political opinion. The monumental work that captured the essence of the enlightenment was Diderot's Encyclopedie, taking 25 years for its completion and in the end totaling a collection of no less then 35 volumes of 1000 pages each describing everything from how to knit a sock to methods of improving the manufacturing of artillery pieces. Of the monarchs of Europe none was a stronger believer of these ideas than the Prussian King, Friedrich II, also known as Frederick the Great.


 
This event happens only once during a campaign.
Trigger conditions

The country:

  • Is Flag of Prussia Prussia
  • Is not in a regency
  • Any ruler's skill is 6

The year is at least 1700.

Mean time to happen

12 months


Event button 547.png
Reforms of Enlightenment

The ruler gains “Prussian Reforms of Enlightenment” until his death, giving:

    • Idea cost.png −25% Idea cost
Event button 547.png
No Change
If Flag of Prussia Prussia has a stability of less than +3,
  • then it gains Icon stability.png 1 stability,
  • else it gains Administrative power.png 50 administrative power.
Event button 547.png
Reforms of Reaction

Flag of Prussia Prussia:

  • Loses Icon stability.png 1 stability

The ruler gains “Prussian Reforms of Reaction” until his death, giving:

  • Technology cost.png −25% Technology cost


id

Msg event.pngVon Scharnhorst's and Von Stein's Reforms


After the humiliating defeat against Napoleon's armies and the harsh terms that followed in the peace, the need for drastic measures for Prussia to regain its former military and economic strength was obvious. A wide range of reforms implemented led to the abolishment of serfdom, privileges being revoked and an efficient decentralized government as well as compulsory military service. However this was not a sure thing as different segments of society wanted different types of reforms. It could have been quite differently.


 
This event happens only once during a campaign.
Trigger conditions

The country:

Flag of Brandenburg Brandenburg:

  • Does not exist

The year is at least 1800.

Mean time to happen

30 months


Event button 547.png
Plebeian Mass Reform

Flag of Prussia Prussia:

  • Gains Diplomatic power.png 50 diplomatic power
Event button 547.png
Frederickian Elite Reform

Flag of Prussia Prussia:

  • Gains Administrative power.png 50 administrative power
Event button 547.png
Balanced Reform

Flag of Prussia Prussia:

  • Gains Military power.png 50 military power


id

Msg event.pngPrutenic Tables


The astronomer Erasmus Reinhold was supported and financed by Albert I, Duke of Prussia, who also financed the printing of the Prutenic Tables. They were also called the Prussian Tables and were an ephemeris or astronomical tables. The astronomical tables were calculated by Reinhold and based on Nicolaus Copernicus' 'De revolutionibus orbium coelestium', the epochal exposition of Copernican heliocentrism published in 1543. Reinhold intended to replace the Alfonsine Tables with his Prutenic Tables and added redundant tables to his new tables so that compilers of almanacs familiar with the older Alfonsine Tables could perform all the steps in an analogous manner.


 
This event happens only once during a campaign.
Trigger conditions

The country:

  • Is Flag of Prussia Prussia
  • Has embraced the Printing Press.png Printing Press
  • Is not in a regency

The year is before 1580.

Mean time to happen

50 months


Event button 547.png
Finance the printing

Flag of Prussia Prussia:

  • Loses Gold Icon.png ducats equal to 0.5 years of income
  • Gains Innovativeness.png 1 innovativeness

The ruler gains “Prutenic Tables” until his death, giving:

  • Technology cost.png −10% Technology cost
Event button 547.png
Ignore the man

Flag of Prussia Prussia:

  • Loses Prestige.png 5 prestige


id

Msg event.pngAn Army with a State


While various ways to increase the standing army the country could support have been undertaken in the past they have not been sufficient for our needs. Now that our bureaucracy is advanced enough to support a more rigorous system [Root.Monarch.GetName] has drawn up a plan to reshape the old provincial militias and mercenaries entirely.
The country will be divided into cantons and each residing male will be expected to enroll in the army. Civilian involvement should remain limited, instead [Root.Monarch.GetName] intends for the military administrators of each regiment to be responsible for recruitment within a Canton.


 
This event happens only once during a campaign.
Trigger conditions

The country:

  • Is Flag of Prussia Prussia
  • Is a Government monarchy.png monarchy
  • Ruler's Monarch military skill military skill is at least 5

The year is at least 1700, but before 1800.

Mean time to happen

300 months


Event button 547.png
Prussia is an army with a state, not a state with an army.

Flag of Prussia Prussia:

  • Loses Icon stability.png 1 stability
  • Gains Army professionalism.png 5 army professionalism
  • Gains Militarization of state.png 40 militarization
  • Gains Manpower Icon.png 1 year's worth of manpower
Event button 547.png
We cannot let military needs dictate the needs of the state!

Flag of Prussia Prussia:

  • Gains Gold Icon.png ducats equal to 1 year of income
  • If has a stability of less than +3,
    • then it gains Icon stability.png 1 stability,
    • else it gains Administrative power.png 50 administrative power.

Brandenburg and Prussia[edit | edit source]

These events are available to both Flag of Brandenburg Brandenburg and Flag of Prussia Prussia.


id

Msg event.pngThe Prussian African Trade Company


As all major nations of this period, Friedrich Wilhelm also tried to duplicate the enormous success of the Dutch Veerinigte Oostindische Companie and tap into the richness it brought its investors and the Dutch economy from 'The New World'. However as most other duplication attempts, especially by countries with little tradition of Naval Power, it would ultimately fail to deliver anything but grief to its investors.


 
This event happens only once during a campaign.
Trigger conditions

The country:

  • At least one of:
  • Has an active Merchants.png merchant in any of the following trade nodes:
    • Congo
    • Cape of Good Hope
    • Ivory Coast
    • Timbuktu
    • Great Lakes
    • Zambezi
    • Zanzibar
Mean time to happen

200 months


Event button 547.png
We will exploit this!

The country:

  • Gains Prestige.png 5 prestige
  • Gains an Explorer explorer with Navy tradition.png 5 navy tradition
  • Gains “Prussian African Trade Company” until the end of the game, giving:
    • Trade steering.png +5% Trade steering


id

Msg event.pngBerliner Unwille


Frederick II's desire and determination to build a residence on the island of Spree was met with Unwille (indignation) by the citizens of Berlin and in 1448 the indignation against the cession of the city's lands for an electoral stronghold culminated in open revolt. The citizens of Berlin flooded the excavation of the residence Stadtschloss but Frederick II prevailed and the palace was finally built, the city's rights decisively curtailed.


 
This event happens only once during a campaign.
Trigger conditions

The country:

The year is at least 1448, but before 1475.

Mean time to happen

80 months


Event button 547.png
Ignore the rabble
  • Rebels (size 1) rise in revolt in Berlin (50)
Event button 547.png
Listen to the people

The ruler gains “Berliner Unwille stopped” until his death, giving:

  • Construction cost.png +20% Construction cost


id

Msg event.pngThe Burghers of Königsberg


With all the reforms taking place in our great [Root.GovernmentName] these days there is bound to be some friction between the different ruling classes. The Burghers of Königsberg are currently particularly dissatisfied, strongly opposing the idea of only being allowed to convene their council at the leisure of [Root.Monarch.GetTitle] [Root.Monarch.GetName]. Led by an articulate and well supported alderman by the name of Hieronymus Roth the Burghers are now threatening to seek the aid of [some_neighbor_country.Monarch.GetTitle] [some_neighbor_country.Monarch.GetName] in [some_neighbor_country.Country.GetName], if we refuse to agree to their terms.


 
This event happens only once during a campaign.
Trigger conditions

The country:

  • Is Flag of Brandenburg Brandenburg or Flag of Prussia Prussia
  • Is a Government monarchy.png monarchy
  • Is not in a regency or consort regency
  • Owns province Königsberg (41)
  • Any country in the world, other than an ally or war enemy, has negative opinion of us

The year is at least 1660.

Mean time to happen

90 months


Event button 547.png
Let our regiments to deal with this.

Particularist rebels.png Particularist rebels (size 2) rise in revolt in Königsberg (41)

Event button 547.png
We will have to make concessions.

Every owned province other than the capital in the West Prussia and East Prussia areas:

  • Gains Local autonomy.png 25% Local autonomy


id

Msg event.pngWithout a Care


Over the centuries [Root.GovernmentName] has seen its share of war. However, it has also begun to experience an increase in the enlightened pursuit of the finer things in life, such as philosophy, art and music. Evidence of this is for instance found in our very own [Root.Monarch.GetTitle], often entertaining [Root.Monarch.GetHerHis] guests with music composed by [Root.Monarch.GetName] [Root.Monarch.GetHerselfHimself].
However, something is missing from [Root.Monarch.GetTitle]'s life as [Root.Monarch.GetSheHe] spends [Root.Monarch.GetHerHis] days in [Root.Capital.GetName], constantly surrounded by pomp and ceremony. A summer residence, sans souci, without a care, away from the busy city-life is what [Root.Monarch.GetName] desires and [Root.Monarch.GetSheHe] has already personally drawn up sketches for a modest one-story building, enveloped by a magnificent garden.


 
This event happens only once during a campaign.
Trigger conditions

The country:

  • Is Flag of Brandenburg Brandenburg or Flag of Prussia Prussia
  • Owns province Potsdam (1759)
  • Has embraced the Enlightenment.png Enlightenment
  • Is not in a regency or consort regency

The year is at least 1730.

Mean time to happen

180 months


Event button 547.png
Let [Root.Monarch.GetName] have [Root.Monarch.GetHerHis] Sanssouci.

The country:

  • Loses Gold Icon.png ducats equal to 0.75 years of income
  • Hidden effect: Gets the event "Sanssouci Palace" in 2 years and 1 day

Province Potsdam (1759) gets “Construction of Sanssouci” for Time Icon.png 2 years, giving:

  • Local tax modifier.png −50% Local tax modifier
Event button 547.png
The [Root.Monarch.GetTitle] already has a home in [Root.Capital.GetName].
If the country has a stability of less than +3,
  • then it gains Icon stability.png 1 stability,
  • else it gains Administrative power.png 50 administrative power.


id

Msg event.pngSanssouci Palace


Event trigger.png The description below is one of several available for this event.
The following description is used if ruler flag pru_sanssouci_builder_flag is set:

The [Root.Monarch.GetTitle] has been jubilant ever since construction of [Root.Monarch.GetHerHis] summer palace was completed and [Root.Monarch.GetHerHis] vision realized. Provided that [Root.Monarch.GetName] is not busy with war, this is where [Root.Monarch.GetSheHe] will spend [Root.Monarch.GetHerHis] days from early May to the beginning of October, entertaining the brightest minds of our era, be it over political debate or philosophical discussion, to the delicate tones of the current popular music. The social elite of [Root.Country.GetName] are, and will remain, very impressed by the royal addition to [potsdam_province.GetName].

The following description is used otherwise:

The visionary ruler who set out to build Sanssouci sadly never got to experience the finished palace. If they could see it now however, they would surely have enjoyed the many gatherings now taking place there. The great philosophers and artists of our age will often be invited to spend time at this sophisticated refuge and the magnificent gardens surrounding the palace are bound to stand as a beacon of enlightened pastime for centuries.''

 
This event happens only once during a campaign.
Trigger conditions

The country:

  • Owns province Potsdam (1759)
Is triggered only by

The Msg event.png event "Without a Care" - option “Let [Root.Monarch.GetName] have [Root.Monarch.GetHerHis] Sanssouci.”


Event button 547.png
Excellent.

The country:

  • Gains Prestige.png 10 prestige

Province Potsdam (1759) gains “Sanssouci” until the end of the game, giving:

  • Advisor pool.png +2 Possible advisors
  • Advisor cost.png −5% Advisor cost


id

Msg event.pngThe [Root.GetName] Recess


The [Root.GetAdjective] estates have watched with increasing concern as we have increased the size of our standing army and the administration required to keep it running. Traditionally the landed nobles and the burghers of our cities are the guarantors of our finances and they are very suspicious of our intentions going forward.
This situation will need to be resolved quickly and efficiently. Let us offer the diet a deal they can accept wholesale or face the very armies they fret about!
The nobles can retain some of their privileges and even receive our help to force their peasants to remain enserfed in these times of change. In return nobles and cities must surrender their traditional functions of revenue collection the state. [Root.GetName] will run its own finances from now on!


 
This event happens only once during a campaign.
Trigger conditions

The country:

  • Is Flag of Brandenburg Brandenburg or Flag of Prussia Prussia
  • Is a Government monarchy.png monarchy
  • Is not in a regency, or is in a consort regency
  • Owns at least 6 cities
  • At least one of:
    • Has an army size of at least Land forcelimit.png 70% of its force limit
    • Is the Imperial authority.png Holy Roman Emperor and has an army size of at least Land forcelimit.png 40% of force limit

The year is at least 1650, but before 1700.

Mean time to happen

150 months


Event button 547.png
They shall dance to my tune or the devil will fetch me!

The country:

  • Loses Military power.png 85 military power
  • If has government reform 'Prussian Monarchy':
    • Gains Militarization of state.png 20 militarization

The ruler gains “The Last Diet” until his death, giving:

  • Land maintenance modifier.png −10% land maintenance modifier

The Nobility.png Nobility estate, if exists:

  • Nobility.png Nobility estate gains Nobility loyalty equilibrium 10 loyalty
  • Burghers.png Burghers estate loses Burghers loyalty equilibrium 15 loyalty

Otherwise:

  • The ruler gains “Burgher Rights Trampled” until his death, giving:
    • National unrest.png +1 National unrest
    • Production efficiency.png −10% Production efficiency
Event button 547.png
Money talks, we need the support of the Burghers.

The country:

  • Loses Gold Icon.png ducats equal to 1 years of income
  • If has government reform 'Prussian Monarchy':
    • Gains Militarization of state.png 10 militarization

The ruler gains “The Last Diet” until his death, giving:

  • Land maintenance modifier.png −10% land maintenance modifier

The Nobility.png Nobility estate, if exists:

  • Nobility.png Nobility estate loses Nobility loyalty equilibrium 15 loyalty
  • Burghers.png Burghers estate gains Burghers loyalty equilibrium 10 loyalty

Otherwise:

  • The ruler gains “Junkers Displeased” until his death, giving:
    • National unrest.png +1 National unrest
    • Global tax modifier.png −10% National tax modifier
Event button 547.png
We could never trample their ancient rights!

The country:

  • Loses Gold Icon.png ducats equal to 0.25 years of income
  • If has a stability of less than +3,
    • then it gains Icon stability.png 1 stability,
    • else it gains Administrative power.png 50 administrative power.


id

Msg event.pngCanals to [berlin_province.GetCapitalName]


The heartlands of [Root.Country.GetName] have long suffered a structural disadvantage from not being connected to the waterways in the area. To remedy this we have arranged for a canal to be built between the Oder and the river Spree which runs through our capital of [berlin_province.GetCapitalName]. The trade and transport this could allow for would increase local revenue and prosperity in our land for many years to come and due to this the amount of money already invested is not insignificant. However, the task has proven more difficult than anticipated and the construction has now ground to a halt... The project is out of funds and the workers have put down their tools.


 
This event happens only once during a campaign.
Trigger conditions

The country:

  • Is Flag of Brandenburg Brandenburg or Flag of Prussia Prussia
  • Is a Government monarchy.png monarchy
  • Owns province Berlin (50)
  • Is not at war
  • Is not in a regency, or is in a consort regency

The year is at least 1500, but before 1600.

Mean time to happen

300 months


Event button 547.png
An additional investment is clearly in place.

The country:

  • Loses Gold Icon.png ducats equal to 1 years of income

Province Berlin (50):

  • Gains Tax Base Icon.png 1 base tax
  • Gains Production.png 1 base production
Event button 547.png
We should persuade the Nobility to aid us.

Province Berlin (50):

  • Gains Tax Base Icon.png 1 base tax
  • Gains Production.png 1 base production

If the Nobility.png Nobility Estate exists:

  • Loses Diplomatic power.png 85 diplomatic power
  • Nobility.png Nobility estate gains influence modifier “Instrumental in the building of Canals” (Nobility influence 15 influence) for Time Icon.png 25 years

Else,

  • Loses Diplomatic power.png 85 diplomatic power
  • Loses Administrative power.png 15 administrative power
Event button 547.png
This is highly unfortunate.

The country:

  • Loses Prestige.png 5 prestige


id

Msg event.pngConfiscation of the Ruppiner Land


The death of Count Wichmann, the last of the Lindow-Ruppin line the Ruppiner lands have been reverted to the rule of the [Root.Monarch.Dynasty.GetName]s of Brandenburg. Though the region was considered part of wider Brandenburg the counts were immediate subjects of the empire. Many of the Ruppiner lands had been pawned of over the years but the extinction of the last prince means that we can now directly confiscate both the city of Neuruppin and many of the lands surrounding it.


 
This event happens only once during a campaign.
Trigger conditions

The country:

The year is at least 1500, but before 1530.

Mean time to happen

90 months


Event button 547.png
Our hold over this province has now solidified!

Province Ruppin (51):

  • Gains Tax Base Icon.png 1 base tax
  • Gains Production.png 1 base production
  • Gains Manpower Icon.png 1 base manpower


id

Msg event.pngResurgence of the Robber-Barons


The Brandenburger lands are not the richest in Germany and for long periods of time law and order have been hard to come by. As a result many families have a tradition of lining their pockets in times of financial need by violent or coercive means.
Our countryside is plagued by Robber Barons from the less well-to-do noble families of the realm. They are a menace both to our authority and to the burghers of our already struggling merchant cities. If our state is to thrive here in 'the sandbox of Germany' we must restore order and these destructive traditions of the local nobility.


 
This event happens only once during a campaign.
Trigger conditions

The country:

The year is at least 1500, but before 1550.

Mean time to happen

150 months


Event button 547.png
I never spilled the blood of noblemen, I only executed rogues, robbers and murders.

The country gains “Robber Barons Crushed” for Time Icon.png 30 years, giving:

  • Yearly legitimacy.png +0.5 Yearly legitimacy
  • Development cost.png −5% Development cost

Noble rebels.png Noble rebels (size 1) rise in revolt in two random, adjacent owned provinces other than the capital
If the Nobility.png Nobility estate exists:

  • Nobility.png Nobility estate loses Nobility loyalty equilibrium 10 loyalty
  • Nobility.png Nobility estate loses Crownland.png 1% crown land share
  • Burghers.png Burghers estate gains Burghers loyalty equilibrium 10 loyalty
  • Burghers.png Burghers estate gains Crownland.png 1% crown land share
Event button 547.png
We cannot risk angering the nobles.

The country gains “Robber Baron Resurgence” for Time Icon.png 15 years, giving:

  • Autonomy.png +0.05% Monthly autonomy change
  • National unrest.png +1 National unrest
  • If the Nobility.png Nobility Estate exists:

If the Nobility.png Nobility estate exists:

  • Nobility.png Nobility estate gains Nobility loyalty equilibrium 10 loyalty
  • Nobility.png Nobility estate gains Crownland.png 1% crown land share
  • Burghers.png Burghers estate loses Burghers loyalty equilibrium 10 loyalty
  • Burghers.png Burghers estate loses Crownland.png 1% crown land share


id

Msg event.pngBerliner Religiongespräch


Numerous theologians and scholars have all gathered in Berlin for a once in a lifetime event. The topic is simple: reconciling the differences of Lutheran and Calvinist theology. We have long since been a bastion of religious freedom in the Empire, providing refuge to those targeted by the Inquisition. Despite this, tensions continue to rise as the people take sides in what has become a Protestant Schism, akin to the splitting of the Roman Church. Hopefully, with this conference there will be peace.


 
This event happens only once during a campaign.
Trigger conditions

The country:

  • Is Flag of Brandenburg Brandenburg or Flag of Prussia Prussia
  • If is Protestantism Protestant:
    • Owns at least 5 Reformed.png Reformed provinces
  • Else, if is Reformed.png Reformed:
    • Owns at least 5 Protestantism Protestant provinces
Mean time to happen

24 months


Event button 547.png
A great development!

The country:

Event button 547.png
The churches can't be united. Waste of time!

The country:

  • Gains Administrative power.png 50 administrative power


id

Msg event.pngDas Toleranzedikt


As religious tensions grow, it is [Root.GetName]'s job to stifle the ever-growing flame and weather the storm ahead. The Edict of Tolerance, issued by [Root.Monarch.GetName], states that the Lutheran and Reformed Churches are to be treated as equals and the relations between them are to be regulated by law.


 
Trigger conditions
  • None
Is triggered only by

The Msg event.png event Berliner Religiongespräch - option “A great development!”


Event button 547.png
Force the Edict!

The country:

  • Gains “Bitter Theological Resistance” for Time Icon.png 15 years, giving:
    • Clergy loyalty equilibrium −5% Clergy loyalty equilibrium
  • Gains “Toleranzedikt” for Time Icon.png 29 years and 5 days, giving:
    • Tolerance heretic.png +2 Tolerance of heretics
    • Advisor cost.png −5% Advisor cost
Event button 547.png
This will only create more discontent.

If the Clergy.png Clergy estate exists:

  • Clergy.png Clergy gains Clergy loyalty equilibrium 5 loyalty

Else:

  • Gains Prestige.png 10 prestige. Each exess prestige will be converted into one of each type of monarch power.


id

Msg event.pngFate of the Kreditwerk


The debts of men and kings cannot go unfinanced. Before the time of pragmatism, simple solutions were key to the administration of nations, and the Kreditwerk is a remnant of such an era. By financing the Margraviate's debt through the estates, the [Root.Monarch.GetTitle] could continue to spend at extortionate interest rates. Perhaps the time has come to neuter this institution once and for all.


 
Trigger conditions

The country:

Mean time to happen

600 months


Event button 547.png
A gruesome institution must meet a gruesome fate

The country:

  • Gains Administrative power.png 50 administrative power
  • Gains “Abolished Kreditwerk” for Time Icon.png 50 years, giving:
    • Production efficiency.png +10% Production efficiency
Event button 547.png
Reform the Kreditwerk and make it governmental

The country:

  • Gains Reform progress growth.png 35 government reform progress
  • Gains “Reformed Kreditwerk” for Time Icon.png 50 years, giving:
    • Interest.png −0.5 Interest per annum


id

Msg event.pngOf Thaler, Groschen, and Pfennige


With the constant ebb and flow of the national money supply, monetary policy is typically bundled up with fiscal policy and left to the estates to manage. As such, the supply of coinage is rarely in a ruler's hands to begin with. With our recent emphasis on controlling the nation's money supply, it is time to choose the direction we intend to take this.


 
This event happens only once during a campaign.
Trigger conditions

The country:

  • Is Flag of Brandenburg Brandenburg or Flag of Prussia Prussia
  • At least one of:
    • Has completed the Economic idea group.png 'Economic' Ideas
    • Has completed the Administrative idea group.png 'Administrative' Ideas
    • Ruler's Administrative power.png administrative skill is at least 6

The year is at least 1500.

Mean time to happen

120 months


Option conditions

Event trigger.pngAlways enabled:

Event button 547.png
Support and Stockpile

The country:

  • Gains Reform progress growth.png 30 government reform progress
  • Gains Gold Icon.png ducats equal to 1 year of income
  • Gains Mercantilism.png 3% mercantilism

Event trigger.pngAlways enabled:

Event button 547.png
Invest and Stabilize

The country:

  • Gains Gold Icon.png ducats equal to 0.5 years of income
  • Loses Inflation reduction.png 2% inflation
  • Gains “Investment into the Economy” for Time Icon.png 15 years, giving:
    • Construction cost.png −10% Construction cost
    • Construction time.png −25% Construction time

Event trigger.pngEnabled if: Owns at least 30 non-colony provinces

Event button 547.png
Reforge the currency into Reichsthaler!

The country:

  • Loses Gold Icon.png ducats equal to 1 years of income
  • Gains Administrative power.png 50 administrative power
  • Gains Diplomatic power.png 50 diplomatic power
  • Gains Military power.png 50 military power
  • Gains “Der Reichsthaler” for Time Icon.png 50 years, giving:
    • Trade efficiency.png +15% Trade efficiency
    • Global prov trade power modifier.png +15% Provincial trade power modifier

Mission Events[edit | edit source]

These events are available to Flag of Brandenburg Brandenburg and Flag of Prussia Prussia through their Prussian missions.

id

Msg event.pngReform of the Brandenburg Army


The Elector Friedrich Wilhelm (1640-1688), known as the Great Elector, had been one of the major winners of the Thirty Years War, increasing the size of his Prussian realm by nearly a third. His major achievement was to achieve the administrative unity and the setting up of a small professional army of 24,000 men. He also managed to get his country free of Polish lordship over Prussia, and to welcome 20,000 French Protestant refugees. On 28th June 1675, his army fought a tactical stalemate with the Swedes at the battle of Fehrbellin. The Swedes were unable to go on the offensive due to poor preparations, and thus lost the war. That Sweden was unable to carry the sword of Gustavus Adolphus had a striking resonance all over Europe and Prussia occupied Swedish Pomerania until 1679.


 
This event happens only once during a campaign.
Trigger conditions

At least one of:

  • Has completed the Mission.png mission '"Professional Army"
  • All of:
    • DLC Emperor 'Emperor' is not enabled
    • Is Flag of Brandenburg Brandenburg
    • The year is at least 1600, but before 1700
Mean time to happen

200 months


Event button 547.png
Army Reform

The country:

  • Gains Army tradition.png 20 army tradition
  • Gains Military power.png 150 military power
  • Gains Army professionalism.png 2 army professionalism


id

Msg event.pngFrederick William's Absolutism


King Frederick William of Prussia endowed the Prussian state with its military and bureaucratic character. He was fanatically addicted to work and a firm autocrat. Frederick William reorganized the administrative system, raised the army to 80,000 men (equivalent to 4 percent of the population) and geared the whole organization of the state to the military machine. Prussia thus became a militaristic and absolutist state - the new great power of Northern Europe.


 
This event happens only once during a campaign.
Trigger conditions

At least one of:

Mean time to happen

64 months


Event button 547.png
Ok

The country:

  • Gains Reform progress growth.png 15 reform progress
  • Gains “The Absolutism” until the end of the game, giving:
    • Autonomy.png −0.05 monthly autonomy change
    • Maximum absolutism +10 maximum absolutism


id

Msg event.pngThe Great Prussian Military Reform


Under its 2nd and 3rd Kings, Frederick William I and Frederick II (the Great), Prussia became a thoroughly militaristic state boasting the most efficient army in Europe. Without a doubt the great military reforms were an absolute necessity for an expansionist country so precariously positioned between vengeful neighbors.


 
This event happens only once during a campaign.
Trigger conditions

At least one of:

Mean time to happen

200 months


Event button 547.png
Army Reform

The country:

  • Gains Army tradition.png 20 army tradition
  • Gains Army professionalism.png 5 army professionalism
  • Gains Militarization of state.png 20 militarization
  • Gains Military power.png 100 military power


id

Msg event.pngUniversity of Königsberg


Albert of Prussia, the last Grand Master of the Teutonic Knights, erected an academic gymnasium in 1542 on a piece of land behind Königsberg Cathedral on the Kneiphof island of the Pregel River from the Samland chapter. The University of Königsberg was inaugurated on August 17, 1544, after Albert of Prussia had issued the deed of foundation of the Collegium Albertinum on 20 July 1544. The University of Königsberg's first rector was the poet Georg Sabinus, son-in-law of Philipp Melanchthon and the two Lithuanian scholars Stanislovas Rapalionis and Abraomas Kulvietis were among the first professors of the university.


 
This event happens only once during a campaign.
Trigger conditions

At least one of:

Mean time to happen

200 months


Event button 547.png
Sponsor the University

The country:

  • Loses Gold Icon.png ducats equal to 0.25 years of income
  • Gains Innovativeness.png 2 innovativeness
  • Gains Administrative power.png 100 administrative power

Province Königsberg (41)  :

  • Build a Latin university.png University
  • Gains “University of Königsberg” for the rest of the game, giving:
    • Local development cost −5% Local development cost
    • Institution growth.png +1 Yearly institution growth
Event button 547.png
Do nothing

The country:

  • Loses Prestige.png 1 prestige


id

Msg event.pngThe Matter of Berlin


The twin cities of Berlin-Cölln have long served efficiently as the capital of the state of Brandenburg. The swampy and forested lands beneath and around the city is holding its growth back, as is the generally low population of the Brandenburger lands. As a state with ambitions we must overcome these problems as an ever-growing bureaucracy and court demands a larger and statelier royal residence.
If the city is to grow we must embark on a series of renovations, from greatly expanding the surrounding fortifications, to draining the swamps and planning new, efficient, suburbs outside the current limits of the city. This must be accompanied by a renovation of our royal residence to create a more fittingly impressive place of audience for foreign and internal dignitaries wishing to confer with our [Root.Monarch.GetTitle]s.


 
This event happens only once during a campaign.
Trigger conditions

At least one of:

  • Has completed the Mission.png mission "Renovate Berlin"
  • All of:
    • DLC Emperor 'Emperor' is not enabled
    • Is Flag of Brandenburg Brandenburg or Flag of Prussia Prussia
    • Has its capital is province Berlin (50)
    • Has an Administrative tech.png administrative technology of at least 20
    • Has a treasury of at least Gold Icon.png 0.2 years worth of income
    • The year is at least 1650, but before 1710
Mean time to happen

180 months


Event trigger.pngAlways enabled:

Event button 547.png
Let work commence!

If has not completed the Mission.png mission "Renovate Berlin":

  • Loses Gold Icon.png ducats equal to 0.75 years of income

Province Berlin (50) gains “Renovations of Berlin” until the end of the game, giving:

  • Local tax modifier.png −20% local tax modifier
  • Local construction cost −10% local construction cost
  • Local development cost −15% local development cost

Event trigger.pngEnabled if: Has not completed the Mission.png mission "Renovate Berlin"

Event button 547.png
Why spend money on such superficial matters?
If the country has a stability of less than +3,
  • then it gains Icon stability.png 1 stability,
  • else it gains Administrative power.png 50 administrative power.


id

Msg event.pngUnification of Berlin


Our extensive renovations of the twin cities of Berlin and Cölln have finally paid off. Swamps have been drained, fortifications built and a number of new well-connected suburbs have grown up around the city to house our administrators, court functionaries and the local industry needed to supply the luxury goods they require. So much has our city grown that it is no longer useful to speak of the cities of Berlin and Cölln, they have now merged to one which we will simply call Berlin.
Most impressive of all, however, are the palaces, churches, roads, bridges and gardens in and around our new capital. In a properly grand setting such as the Albastersaal visitors can now marvel at the glorious [Root.Monarch.Dynasty.GetName] family ancestry in the form of statues of our ancestors along with the major emperors of the Roman Empire.


 
This event happens only once during a campaign.
Trigger conditions

The country:

  • Has had the Msg event.png event "The Matter of Berlin" - option "Let work commence!" at least 10 years ago
  • Owns core province Berlin (50), which:
    • Has the modifier “Renovations of Berlin”
Mean time to happen

48 months


Event button 547.png
Truly we have built a proper temple to the fame of the [Root.Monarch.Dynasty.GetName]s!

Province Berlin (50):

  • Is renamed to 'Berlin'[5]
  • Gains Tax Base Icon.png 2 base tax
  • Gains Production.png 2 base production
  • Gains Manpower Icon.png 2 base manpower
  • Removes "Renovations of Berlin"
  • Gains “Unification of Berlin” until the end of the game, giving:
    • Prestige.png +0.5 yearly prestige
    • Local construction cost −10% local construction cost
    • Local development cost −15% local development cost


id

Msg event.pngThe [Root.GetAdjective] Legal System


As our [Root.GovernmentName] has expanded and aged the complexity and extent of overlapping and often inconsistent legal practices has grown out of all control. Legal cases are decided by local, often privately employed, judges according to rules that differ so much from case to case that it is impossible to guarantee any form of legal certainty. Some courts are rendered impotent by a maze of feudal, imperial and traditional jurisdictions while others see judges make a fortune by corrupting the authority of our laws.
Nonetheless the education institutions of our state have produced a great number of legal minds and scholars. It is time we put them to use planning a new, uniform and consistent and well-regulated legal system for our state. Let us reform the [Root.GetAdjective] courts to ensure efficient handling of litigation, impartial judges paid for by the state and hired based on merit, a reduction of overlapping jurisdictions and a clear hierarchy of appeals.


 
This event happens only once during a campaign.
Trigger conditions

At least one of:

Mean time to happen

180 months
Modifiers


Event button 547.png
Yes! Start in God's name!

The country:

  • Loses Icon stability.png 1 stability
  • Gains Reform progress growth.png 15 reform progress
  • Gains “Unified Legal System” until the end of the game, giving:
    • Administrative technology cost −10% Administrative technology cost
Event button 547.png
We have no time for legal Procedure and other formalities…

The country:

  • Gains Administrative power.png 200 administrative power


id

Msg event.pngEdict of Potsdam


For over a century now Europe has seen the effects of the Reformation and Counter-Reformation. As religious borders begin to solidify many Protestants or Reformed subjects of Catholic rulers find themselves on the run. With the revocation of edicts of tolerance hundreds of thousands seek a new home.
Brandenburg is not a densely populated region. If we were to offer these men and women refuge and pay for new homes and perhaps a tax exemption until they get stabilized we could undoubtedly harbor many of them.


 
This event happens only once during a campaign.
Trigger conditions

At least one of:

  • Has completed the Mission.png mission "Edict of Potsdam"
  • All of:
    • DLC Emperor 'Emperor' is not enabled
    • Is Flag of Prussia Prussia or Flag of Brandenburg Brandenburg
    • Is not at war
    • Is Protestantism Protestant or Reformed.png Reformed
    • Owns at least 3 cities
    • The year is at least 1650, but before 1700
Mean time to happen

150 months
Modifiers


Event button 547.png
Let it be known that they can settle in Brandenburg!

The country:

  • Loses Gold Icon.png ducats equal to 0.75 years of income
  • Loses Icon stability.png 2 stability

One random owned province other than the capital with the state's primary culture and religion:

  • Gains Tax Base Icon.png 1 base tax
  • Gains Production.png 1 base production
  • Gains Manpower Icon.png 1 base manpower
  • If owner's state religion is Protestantism Protestant:
    • Converts to Reformed.png Reformed
  • If owner's state religion is Reformed.png Reformed:
    • Converts to Protestantism Protestant

Country's capital:

  • Gains Tax Base Icon.png 2 base tax
  • Gains Production.png 2 base production
  • Gains Manpower Icon.png 1 base manpower

Every known Catholicism Catholic country in Europe, except Flag of France France if has enacted the "Edict de Nantes":

  • Gains opinion modifier “Edict of Potsdam” (Opinion.png −30 opinion / +1 yearly decay) towards us

Flag of France France, if has enacted the "Edict de Nantes":

  • Gains opinion modifier “Received Huguenot Refugees” (Opinion.png −50 opinion / +1 yearly decay) towards us
Event button 547.png
We cannot afford to receive them.

The country:

  • Gains Administrative power.png 200 administrative power


id

Msg event.pngOn War


‘Everything in war is very simple. But the simplest thing is difficult', [Root.Mil_Advisor.GetName] says solemnly during a council meeting. 'That is profound!', our [Root.Monarch.GetTitle] exclaims, to which our military advisor reddens and admits to having stolen the phrase from a philosophical young man who has been rising through the ranks of our army over the past few years. In addition to being an experienced commander, this person is apparently making something of a name for himself even in the higher circles of society. He is also described as spending a lot of his time contemplating and discussing the moral aspects of war. Some say that given enough time he is likely to publish a book on the subject... Perhaps he could be of use to us?


 
This event happens only once during a campaign.
Trigger conditions

At least one of:

  • Has completed the Mission.png mission "An Army with a State"
  • All of:
    • DLC Emperor 'Emperor' is not enabled
    • Is Flag of Prussia Prussia or Flag of Brandenburg Brandenburg
    • Is not in a regency nor consort regency
    • Has a military advisor
    • The year is at least 1790
Mean time to happen

90 months


Event button 547.png
He is clearly a man of great thought – make him our advisor.

Gains an Advisor Army Reformer.png Army reformer (skill 3) advisor named 'Carl von Clausewitz' (50% cheaper to employ)

Event button 547.png
An experienced soldier? We want him in charge of our troops.

Gains a General.png general named 'Carl von Clausewitz' with:

  • Land leader fire.png 4 fire
  • Land leader shock.png 3 shock
  • Land leader maneuver.png 4 maneuver
  • Leader siege.png 1 siege
Event button 547.png
We have enough philosophers in our realm.
If the country has a stability of less than +3,
  • then it gains Icon stability.png 1 stability,
  • else it gains Administrative power.png 50 administrative power.


Advisors and Personages[edit | edit source]

id

Msg event.pngImmanuel Kant


Kant was the foremost thinker of the Enlightenment and one of the greatest philosophers of all time. In him were subsumed new trends that had begun with the Rationalism (stressing reason) of Rene Descartes and the Empiricism (stressing experience) of Francis Bacon. He thus inaugurated a new era in the development of philosophical thought.


 
This event happens only once during a campaign.
Trigger conditions

The country:

The year is at least 1781, but before 1800.

Mean time to happen

36 months


Event button 547.png
Ok

Flag of Prussia Prussia:

  • Gains Prestige.png 10 prestige
  • Gains Innovativeness.png 3 innovativeness
  • Gains a Advisor Philosopher.png philosopher advisor (skill 3) named 'Immanuel Kant' (50% cheaper to employ)


id

Msg event.pngLeonhard Thurneysser


While seeking a cure for his ailing wife, Elector John George of Brandenburg met Leonhard Thurneysser, a metallurgist and pharmaceutical doctor, who successfully cured his wife from her ailment. Grateful, the Elector appointed Thurneysser his personal doctor and took him to Berlin at a salary of 1352 Taler. The former Franciscan monastery was made available to Thurneysser and he led the construction of a glass studio at Grimnitz Castle. Thurneysser had served the Medical Professor John Huber as Famulus, helped to gather and prepare herbs and medicines. While he worked with Huber, Thurneysser had access to the writings of Paracelsus, which impressed him deeply. Thurneysser sold medicine of his own creation, astrological calendars, horoscopes and talismans for protection against evil and became very wealthy. His print shop produced writings in various scripts, including German, Latin, Greek, Hebrew and Arabic.


 
This event happens only once during a campaign.
Trigger conditions

The country:

The year is at least 1550, but before 1595.

Mean time to happen

200 months


Event button 547.png
Hire him as an advisor

Flag of Brandenburg Brandenburg:

  • Gains Administrative power.png 25 administrative power
  • Gains a Advisor Natural Scientist.png Natural scientist advisor (skill 2) named 'Leonhard Thurneysser' (50% cheaper to employ)
Event button 547.png
We do not need him

Flag of Brandenburg Brandenburg:

  • Gains Prestige.png 5 prestige


id

Msg event.pngA man of Law and Integrity


A state like ours has an insatiable hunger for good administrators, jurists and scholars. The legal system in particular needs to not only be maintained but also at times reformed, expanded or repurposed. In times such as those it is great to have access to men of talent. In Samuel von Cocceji we believe that we have sound such a man. Active as a professor of law and a judge since his early 20s von Cocceji has the integrity and character to stand up to anyone, [Root.Monarch.GetName] included, for a strong, fair and righteous legal apparatus.


 
This event happens only once during a campaign.
Trigger conditions

The country:

The year is at least 1740, but before 1760.

Mean time to happen

60 months


Event button 547.png
Hired!

The country:

  • Gains Reform progress growth.png 15 reform progress
  • Gains a Advisor Statesman.png Statesman advisor (skill 3) named 'Samuel von Cocceji' (50% cheaper to employ)


id

Msg event.pngPraxis Pietatis Melica


The Cantor and teacher at the Zum Grauen Kloster Gymnasium in Berlin, Johann Crüger, has come to reach quite some renown as a composer of concerts and an extensive writer on Musical Education. Crüger has also spent years putting together a great book of over 240 hymns known as the Praxis Pietatis Melica or the Practice of Piety. The intention is for new hymns to be added for the benefit of the many faithful across the German lands. The book has already gained widespread popularity among the faithful Protestants in Germany and its popularity continues to grow.


 
This event happens only once during a campaign.
Trigger conditions

The country:

The year is at least 1635, but before 1700.

Mean time to happen

195 months


Event button 547.png
Nun danket alle Gott.

Flag of Brandenburg Brandenburg:

  • Gains Prestige.png 10 prestige
  • Gains an Advisor Artist.png Artist advisor (skill 3) named 'Johann Crüger' (50% cheaper to employ)


id

Msg event.pngMoses Mendelssohn


The multi-lingual Jewish scholar and philosopher Moses Mendelssohn is of humble origin. Originally intended to become a rabbi, his religious education, however, led him to [berlin_province.GetCapitalName], where he has instead risen to become a published author, highly regarded among Christians and Jews alike. His writings and publications, which are made in both German and Hebrew, along with the open discussions taking place even in his own home, are paving the way for tolerance between people on a scale unseen in [Root.Country.GetName] before. A fascinating person of high intellect and deep thought, some call him a 'German Socrates'.


 
This event happens only once during a campaign.
Trigger conditions

The country:

The year is at least 1730, but before 1760.

Mean time to happen

90 months


Event button 547.png
Such an asset!

Flag of Prussia Prussia:

  • Gains Innovativeness.png 1 innovativeness
  • Gain a Advisor Philosopher.png philosopher advisor (skill 3) advisor named 'Moses Mendelssohn' (50% cheaper to employ)


id

Msg event.pngJohannes Agricola


Originally one of Martin Luther's theological closer allies, Johannes Agricola has had a bitter falling out with the great reformer. Agricola's stance in whether Mosaic Law applies to Christians is directly opposite of Luther's and the reformer is now in search of a new base from which to work and propagate. His insistence on the Gospels alone as the source for Christian conduct as well as having been seen to be favorable to a settlement with the Catholics has also made Agricola ill-regarded by the more radical reformers. His theological views would make him an excellent superintendent for the newly formed Brandenburg church, however, and a good court preacher of the [Root.Monarch.Dynasty.GetName]'s.


 
This event happens only once during a campaign.
Trigger conditions

The country:

The year is at least 1539, but before 1560

Mean time to happen

63 months


Event button 547.png
Bring him here!

The country:

  • Gains Administrative power.png 25 administrative power
  • Gains Church power modifier.png 10 church power
  • Gains a Advisor Theologian.png theologian advisor (skill 2) of 'Saxon' culture named 'Johannes Agricola' (50% cheaper to employ)

Every neighbouring Protestantism Protestant country:

  • Gains opinion modifier “Agricola's Reputation” (Opinion.png −50 opinion / +2 yearly decay) towards us
Event button 547.png
We cannot abide his reconciliatory views.

The country:

  • Gains Legitimacy.png 15 legitimacy


id

Msg event.pngHumboldt Brothers


The Humboldt brothers were Prussian philosophers, linguists, government functionaries, diplomats, and the founders of the Humboldt University of Berlin. Wilhelm von Humboldt, the older brother, focused his studies on the philosophical pursuits of life, presenting himself as an intellectual through and through. Meanwhile, his younger brother Alexander von Humboldt focused his studies on incurring one revolutionary discovery after another. Launching several expeditions into Spanish America, Russia, and the United States, the Humboldt brothers were truly a pair of geniuses.


 
Trigger conditions

The country:

  • Is Flag of Prussia Prussia or Flag of Brandenburg Brandenburg
  • At least one of:
    • Has at least Innovativeness.png 80 Innovativeness
    • Has at least Prestige.png 80 Prestige
  • Owns province Berlin (50) which:
    • Has at least Development.png 50 Development
    • Has a Latin university.png University building
  • If DLC Emperor Emperor is active:

The year is at least 1650.

Mean time to happen

600 months


Event button 547.png
The everlasting philosophy of Wilhelm shall guide us.

The country:

  • Gains a Advisor Philosopher.png Philosopher advisor (skill 3) named “Wilhelm von Humboldt” with our culture and religion (67% cheaper to employ)
Event button 547.png
The revolutionary discoveries of Alexander will shape the state.

The country:

  • Gains a Advisor Natural Scientist.png Natural Scientist advisor (skill 3) named “Alexander von Humboldt” with our culture and religion (50% cheaper to employ)
id

Msg event.pngLouise of Mecklenburg-Strelitz


The Queen of Prussia is known for her angelic goodness of her heart, 'the soul of national virtue', her charity and the love between her and her husband. Louise of Mecklenburg-Strelitz has nine children and the ear of her husband. She is always informed about political developments at court where uses her formidable intelligence and skill to make her husband's rule easier, and is the forefront for reformations.


 
This event happens only once during a campaign.
Trigger conditions
  • Is Flag of Prussia Prussia.
  • Has a male ruler without a regency.
  • Has at least 50 Legitimacy.png legitimacy.

The year is at least 1770.

Mean time to happen

200 months


Event button 547.png
She should also be our advisor, not just our queen.
  • Gain access to a female discounted Advisor Statesman female.PNG statesman advisor with skill 2 named Louise of Mecklenburg-Strelitz.
  • If this country is the Emperor of China,
  • then it gains Meritocracy.png5 meritocracy.
Event button 547.png
The queen brings prestige and diplomatic power to the court.

Gain the “Louise of Mecklenburg-Strelitz” country modifier for Time Icon.png 20 years, giving:

  • +1 Diplomatic reputation.png diplomatic reputation.

Footnotes[edit | edit source]

  1. These events can be found in /Europa Universalis IV/events/flavorBRAPRU.txt.
  2. 2.0 2.1 This is a hidden event; the name and description shown here are chosen to reflect what the event is doing.
  3. Set as start, is lost if Flag of Ansbach Ansbach's ruler dies
  4. Country flag albrecht_achilles_flag is not set. Brandenburg begins with it set, and it is cleared by the "Franconian Hohenzollerns" event or if their starting heir dies (which also happens if Ansbach's starting ruler dies, since both are supposed to represent the same person).
  5. Initially the capital is named "Berlin-Cölln".