May 19, 2024
Emmett Shear — How Twitch Changed Media by Merging It With Gaming | Pattern Breakers with Mike Maples, Jr.
Check out the Episode Page
Key Takeaways
- Be non-consensus, but right: Great startups identify something that is missing in the future that no one else realizes is missing
- Figure out what you want that you can’t already get, then build it
- It is important for the founders of a company to truly want the thing that they are creating
- You must be willing to have thoughts and say things that cause investors to say, “that is the dumbest thing that I’ve ever heard”
- You can succeed with a consensus idea if you are willing to relentlessly out-execute everyone else, but it is going to be much harder than succeeding with a non-consensus idea
- Seek honest feedback from users and consumers instead of seeking validation from them
- Have a broad hypothesis, but be open to the non-obvious thing when it presents itself or when you discover it
- Winning is a mindset that pervades all else
- Err on the side of over-persistence; people tend to give up before they really give something a shot
Intro
- Emmett Shear (@eshear) is the founder and former CEO of Twitch
- In this conversation, Emmett Shear and Mike Maples, Jr. discuss Emmett’s early days as an entrepreneur, advice for young founders, the power of being non-consensus but right, developing a winning mindset, getting team construction right, starting Twitch, how to leverage customer feedback, when you should give up on a startup, and so much more
- Check out these Podcast Notes on Mike’s conversation with Blake Scholl of Boom Supersonic
- Host: Mike Maples, Jr. (@m2jr)
Getting To Know Emmett Shear
- After graduation from Yale, Emmett Shear tried several entrepreneurial endeavors but achieved minimal traction with each respective one
- He built Kiko, an online calendar, with his longtime friend Justin Kan; they eventually sold Kiko on eBay for $250,000 in 2006
- Paul Graham wrote Emmett and Justin a check to start what became “Justin.tv”, which was a live stream of Justin Kan’s life
- They built various technologies to make a live stream show a reality; it was the perfect premise for a startup in the mid-2000s
- Companies start from made-up ideas, and sometimes those ideas are dumb
- It is important for the founders of a company to truly want the thing that they are creating
- You must build something that you want
- Figure out what you want that you can’t already get, then build it
- It is not an accident that Uber started in San Francisco, the city with the worst cab system in the world
Be Non-consensus, But Right
- Founders tend to live in the future
- Great startups identify something that is missing in the future that no one else realizes is missing
- Most people tend to be hostile towards new, pattern-breaking technologies
- Do not confuse being non-consensus with being a wacky contrarian
- Do not be afraid of the consensus
- You must be willing to have thoughts and say things that cause investors to say, “that is the dumbest thing that I’ve ever heard”
- If you are not willing to hear that, then your thinking may be constrained to consensus ideas
- You can succeed with a consensus idea if you are willing to relentlessly out-execute everyone else, but it is going to be much harder than succeeding with a non-consensus idea
- You can win with a consensus idea if you have the very best team in the world
- Stop thinking about what everyone else thinks, and instead, think about what you want
- Trying to find out what is true can be unsettling if you take it seriously
The Power Of A Winning Mindset
- Winning is a mindset that pervades all else
- Wildly successful companies often appear to be much better run than they actually are
- Management quality tends to improve later on in a company’s lifespan
- Startup founders tend to be young, and young people are often bad managers because they do not have much management experience
- As a startup grows, people have to learn new skills required by their new level of management; this can be a daunting task
- Ensure you have a minimum viable team size before hitting product-market fit
- Stay in your current zone and grow slowly for as long as you possibly can
- Go too fast and you will miss your potential, but the same is true for going too slow
Starting & Growing Twitch
- Justin.tv took off for the same reason that YouTube did: people used it to re-stream television
- They realized that building B2B software was probably the better business plan to pursue than others, but they decided against building something that they did not necessarily want to build
- After Instagram sold to Facebook for billions in 2008, they realized that the future was mobile, and that video on mobile would be huge
- Emmett started watching gamers stream their gameplay using Justin.tv
- He realized that he was not loyal to Justin.tv but he was loyal to the streamer
- It was at this point that he realized that he needed to seek feedback from the streamer
- Seek honest feedback from users and consumers instead of seeking validation from them
- Your ideas cannot improve if you are only seeking validation from feedback
- Streamers told Emmett that they wanted to make money using the platform and didn’t care if was going only going to be a few dollars per month
- Emmett took the feedback and created an ad product that enables streamers to earn a profit-share of ads displayed during their stream
- You will only discover the non-obvious thing by being surprised
- Have a broad hypothesis, but be open to the non-obvious thing when it presents itself or when you discover it
- If you form a narrow hypothesis, you increase your probability of missing the big thing
Understanding What Drives Content Creators
- Anyone creating content is fundamentally insecure, and they want three things: money, fame, and love
- Content creators desire some kind of feedback on their creative process
- Creating a chat function allowed streamers to receive positive feedback from their viewers
- “Overnight successes” after five years of trying are typical
Entrepreneurial Wisdom From Emmett Shear
- It is difficult to know when to give up on a startup and when not to
- People tend to give up before they really give something a shot
- If you consistently give up too early, you will never succeed
- If you consistently give up two years too early, you will inject two years of delay before you succeed
- Err on the side of over-persistence
- Startups are not for everyone; you should probably not start or join one if painful struggling over several years does not sound fun to you
- If you choose to start a company, be sure that you are doing it with people you want to be around