Statistics About The Most Influential Video Games • Gitnux

GITNUX MARKETDATA REPORT 2024

Statistics About The Most Influential Video Games

The most influential video games have a significant impact on pop culture, with classics like Mario, Pokemon, and Minecraft standing out as enduring favorites across generations.

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""Tetris" has been downloaded over 495 million times since its release in 1989, making it one of the most influential and popular video games to date."

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"Over 200 million copies of "Minecraft" have been sold across all platforms, making it one of the most influential games in terms of sales."

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""Pong", released in 1972, is credited as the first commercially successful video game and has largely influenced the video game industry."

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""Super Mario Bros.", released in 1985, has sold over 40 million physical copies and has significantly influenced platform gaming."

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"As of 2021, "The Legend of Zelda" franchise has sold over 125 million copies worldwide, influencing adventure games."

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""Tomb Raider", from 1996, was instrumental in the successful transition to 3D gaming environments."

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""Doom" (1993) has been credited for pioneering multiplayer gaming and the concept of modding."

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"By 2020, the "Call of Duty" franchise, known for revolutionizing the first-person shooter genre, sold over 400 million copies."

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"The "Final Fantasy" series, influential in RPGs, has sold over 110 million units as of 2016."

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""Half-Life 2" (2004) has been recognized for its physics-based gameplay, influencing future games."

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"The sales of "Pac-Man" arcade machines reached over 400,000 units worldwide in the 1980s."

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""Street Fighter II" (1991) laid the groundwork for competitive fighting games and esports."

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""The Sims" (2000), one of the best-selling video game series of all time, had a significant impact on the simulation genre."

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""Pokémon Red and Green" (1996) started a franchise that has sold over 300 million games worldwide."

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""Angry Birds" (2009) has been downloaded over 3 billion times, influencing the mobile gaming industry."

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""World of Warcraft", launched in 2004, peaked at over 12 million subscribers in 2010, influencing the MMORPG genre."

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""Madden NFL" has sold over 130 million copies as of 2018, impacting sports video game genres."

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""StarCraft" (1998) has sold over 9.5 million copies worldwide and is recognized as the foundation of esports in South Korea."

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Statistic 19

""Resident Evil" franchise, credited with popularizing survival horror games, has sold over 100 million copies as of 2020."

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Statistic 20

""Grand Theft Auto III" (2001) popularized the open-world game genre and has sold over 14.5 million copies till 2008."

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