it would be insanely high
Elcteisom wrote: ↑May 5th, 2024, 5:22 pmYes And add this or any similar system for legals
viewtopic.php?t=200007&start=30#p2580922
10-20 will do nothing , it will be spammed same way it is right now , 100 is safe spot and fpoints will actually have meaning in tactics rather just sit on them and hord for yearshermannG wrote: ↑May 5th, 2024, 5:25 pmit would be insanely high
anything above 10-20 is too MUCH and even then carbomb system would require additional work.
Make hugecarbomb more expensive - 280K per one maybe but remove the chance of them failing completely. ONLY THEN we could talk about this suggestion tbh.
not.. say faction is warring and has 50 members ingame.. if half of members wanted to buy a bomb, faction would still lose 250-500 fpoints per wave which is quite a lotItsDepsi wrote: ↑May 5th, 2024, 5:32 pm10-20 will do nothing , it will be spammed same way it is right now , 100 is safe spot and fpoints will actually have meaning in tactics rather just sit on them and hord for yearshermannG wrote: ↑May 5th, 2024, 5:25 pmit would be insanely high
anything above 10-20 is too MUCH and even then carbomb system would require additional work.
Make hugecarbomb more expensive - 280K per one maybe but remove the chance of them failing completely. ONLY THEN we could talk about this suggestion tbh.
This + usage of bomb would actually have tactical use rather then just random ass spammingNyu420 wrote: ↑May 5th, 2024, 6:03 pm100 for small
200 for medium
400-500 for huge
using bombs should not be a common occurence, with lack of fpoint drain 100 is nothing.
everyone can agree when one side activates bombs, everyone stops playing because its not fun to fight bomb spam, with 100 fpoint cost youll make it even worse since its a buff that you always have access to them
high fpoint cost will incentivize continuing to fight as it will hurt your opponents more and it will be a waste to use them on worthless turfs.