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Bradley & Heli should have harvestable scrap when downed. Party system?

Question

As said in title, heli & bradley should offer a player with some scrap whenever harvested, this could mean faster and more intense gameplay for starter players, whenever either the heli or bradley is taken down. This could also create oppotunities for clans to learn all bps faster after they have stacked the bps on 1 person. From my experience, i find it hard as a duo/trio to play when they're not online, because of me not having the opportunity to craft the same bps. Either make scrap harvestable from Bradley or heli, or make a party system, where you can invite friends and you'll learn the same bps whenever someone clicks 'learn blueprint' in the group

Tldr: Harvestable scrap options or party system.

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u/miami_1984 avatar

opportunities for clans to learn all bps faster

Chad zergling spotted.

But seriously, I strongly disagree that clans should get more advantages.

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[deleted]

It's whoever takes it gets the advantage. It's not a mechanic that says "you have to have this many guys to do this thing"

I just hate how you stack bps on 1 player and whenever hes/her offline, you're actually not able to craft anything or make anything progress besides farming more scraps to eventually gamble your way through what bp you get.

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u/snafu76 avatar

No idea how this party system of yours would work but sure, replace the charcoal and maybe metal fragments with scrap when farming the chopper or bradley. Don't need a whole bunch but something is better than nothing. It's not like the Bradley loot is that great anyway so 150 scrap or some such would help for sure.

u/Jamigoo avatar

yeah bradley needs to be worth killing. like drop 500 scrap or something