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It will be nearly impossible to evaluate Final Fantasy VII Rebirth outside of the trilogy as a whole in the years to come. But right now nothing is stopping us from doing so. To put it succinctly, Final Fantasy VII Rebirth is one of the finest games in Square Enix's entire history.
What Final Fantasy 7 Rebirth does is challenge the idea that FF7 can't be topped within its own in-game universe; in my eyes, that's already been done, in the middle game of a trilogy no less, and now we'll just have to wait and see if Square Enix can stick the landing on what's been an incredible, must-play two-parter thus far.
This game is truly excellent. The charactization is pitch perfect and the game is varied, interesting, and, when it needs to be, epic. You won't regret playing this!
The game is perfect. As a tried and true FF7 fan, small tweaks and new additions to story (and its done amazingly) no true fan could ever be upset by more FF7
What an amazing experience this was. As a fan of Open World games, I got to experience one of the densest and most fun open worlds in the past few years. As a Final Fantasy VII fan, I got to see one of my childhood games being fully realized with new cinematic cutscenes, bosses and more.
There are minor flaws, still, this should be a no-brainer for all fans of the series or for those who want to know what all the fuss is about. Part three can’t come soon enough.
In almost every way you can look at it, Rebirth is a huge improvement over Remake. It constantly surprises you with how far it’s willing to go to recreate the moments you love, and even a poor ending can’t undermine the incredible 100 hours it took me to get there. Some of the open-world stuff starts to drag toward the end – especially in regions where the topography is more complex and hoofing it around is like trying to find your way out of the backrooms – but most of that’s optional anyway. I did it because I felt rewarded with special character moments that expanded upon the original game’s relationships in meaningful ways. I don’t know where Square Enix will take things from here, but I’ll be ready to mosey.
I don’t regret the 100 hours (or was it more?) that I spent in Final Fantasy VII Rebirth. In fact, I loved so much about the game. I loved the expanded party of characters. Vincent's my boy and he shows up in style, Yuffie's my girl and she brings much-needed energy into the main cast. I also loved visiting iconic locations like Costa del Sol and the Gold Saucer for the first time in their remade form. Most of all, I love and adore the work that Kazushige Nojima has done with the narrative (especially the ending that, once again, challenges everything we assumed about the FFVII plot), and he further entrenches himself as arguably the most innovative and creative writer in JRPGs with Rebirth. I just really wish that Square Enix had resisted putting so much padding and pointless distractions between all that good stuff. Why undermine the things you do best like that?
Square Enix has built a world that really is beautiful, filled with pleasurable diversions. But the contrast between the pleasure of playing Final Fantasy VII Rebirth and the dourness of its plot often ends up confusing things. It’s less apocalypse now than apocalypse later.
Following in the footsteps of RPG trilogies like Xenosaga and Mass Effect, Square has managed to turn Final Fantasy ViI in to a sprawling three part epic, and this second game is one of the best they’ve ever made. My only worry is how on earth they are going to top this in part three.
This was my first Final Fantasy (FF) game and I think I'll never buy any FF game after this series.
Square Enix lied on their FAQ saying that "No, each FINAL FANTASY has its own story, meaning you can start with FINAL FANTASY VII REBIRTH without ever having played another game in the series." I played up till chapter 4 in Rebirth, and every other line felt like a reference to something that happened in previous FF7 games. So I went back and played FF7 remake + the Yuffie DLC, and started chapter 4 again till the end of FF7 Rebirth so I could actually felt not left out in the game.
The game overall is great until you get to the point of no return. The mini games are fun (especially Queen's Blood), graphics are polished, great haptic feedback, some mystery here and there, and the relationships/banter between the members on your team are fun.
It absolutely falls apart at the very end though. I didn't know about the character that dies and apparently it's the most famous video game death is history. When it got to that part, I was just confused. It feels like they were trying to do everything all at once which made it extremely confusing. I read up some explanations for the end but honestly even now I couldn't tell you what they were trying to do. The scene lost all emotional impact because of the way it was structured. It feels like they prioritized trying to throw players who knew what happened off rather than try to write a good story. For players like me who are new to the series, it was just a confusing mess.
I hope the final instalment is called "Final Fantasy 7 Redemption" because they really need it after that ending.
Unnecessary combat and story changes to the original title, an uninspired open world design, and an endless stream of unbalanced torture chambers called mini games combine to create an incredibly overrated disappointment and a shining example of what remakes and open world games shouldn't be.
Why so many mini games? Why didn't they use the effort they had making mini games to complete the story instead of making a part 3? final fantasy rebirth has the worst minigames in the history of gaming, if you took out the minigames and secondary content, the story would end in less than 10 hours , then they don't know why sales are low
SummaryFINAL FANTASY VII REBIRTH is the new story in the FINAL FANTASY VII remake project, a reimagining of the iconic original game into three standalone titles by its original creators. In this game, players will enjoy various new elements as the story unfolds, culminating in the party’s journey to “The Forgotten Capital” from the original F...