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In Real Life Kindle Edition
Anda loves Coarsegold Online, the massively-multiplayer role playing game that she spends most of her free time on. It's a place where she can be a leader, a fighter, a hero. It's a place where she can meet people from all over the world, and make friends. Gaming is, for Anda, entirely a good thing.
But things become a lot more complicated when Anda befriends a gold farmer -- a poor Chinese kid whose avatar in the game illegally collects valuable objects and then sells them to players from developed countries with money to burn. This behavior is strictly against the rules in Coarsegold, but Anda soon comes to realize that questions of right and wrong are a lot less straightforward when a real person's real livelihood is at stake.
From acclaimed teen author Cory Doctorow and rising star cartoonist Jen Wang, In Real Life is a sensitive, thoughtful look at adolescence, gaming, poverty, and culture-clash.
This title has common Core connections.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
- Reading age12 - 18 years
- LanguageEnglish
- Grade level7 - 12
- Lexile measureGN390L
- PublisherFirst Second
- Publication dateOctober 14, 2014
- ISBN-13978-1596436589
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Editorial Reviews
About the Author
Jen Wang is a cartoonist, author and illustrator living in Los Angeles. She is the author of The Prince and the Dressmaker, Koko Be Good, and co-author of the New York Times Bestselling graphic novel In Real Life with Cory Doctorow. Her work has also appeared in Los Angeles Magazine, The Believer, Hazlitt, Slate, and McSweeney’s. She has also written for the Adventure Time and Lumberjanes comic series. She is the co-founder and organizer of the annual festival Comics Arts Los Angeles. --This text refers to the paperback edition.
Review
“A lovely graphic novel for gamer girls of all ages.” ―Felicia Day, star and creator of The Guild
“Stunning artwork . . . An educational introduction offers further insight into gaming and the economies and political implications behind them.” ―BCCB
“The combination of girls-only gaming; gorgeous, stylized artwork; and a meaningful, sophisticated message about online gaming makes this a surefire hit for readers everywhere, especially girls.” ―Booklist, STARRED REVIEW
“The illustrations of the game are vibrant and dynamic . . . The subject matter will have a built-in audience, and the appealing artwork will move this off the shelves.” ―School Library Journal
“Online gaming and real life collide when a teen discovers the hidden economies and injustices that hide among seemingly innocent pixels . . . Through Wong's captivating illustrations and Doctorow's heady prose, readers are left with a story that's both wholly satisfying as a work of fiction and serious food for thought about the real-life ramifications of playing in an intangible world. Thought-provoking, as always from Doctorow.” ―Kirkus Reviews
“Characters come to life through Wang's fluid forms and emotive faces, and her adroit shift in colors as the story moves between the physical and gaming worlds is subtle and effective.” ―Publishers Weekly
From School Library Journal
Product details
- ASIN : B00NS3NBU2
- Publisher : First Second (October 14, 2014)
- Publication date : October 14, 2014
- Language : English
- File size : 376929 KB
- Text-to-Speech : Not enabled
- Enhanced typesetting : Not Enabled
- X-Ray : Not Enabled
- Word Wise : Not Enabled
- Sticky notes : Not Enabled
- Print length : 192 pages
- Best Sellers Rank: #565,670 in Kindle Store (See Top 100 in Kindle Store)
- Customer Reviews:
About the authors
JEN WANG is a cartoonist and illustrator living in Los Angeles. She is the co-author of the New York Times Bestselling graphic novel IN REAL LIFE (First Second) with Cory Doctorow, KOKO BE GOOD (First Second), and the upcoming THE PRINCE AND THE DRESSMAKER (First Second/February 2018). Her work has also appearred in Los Angeles Magazine, Hazlitt, Slate, McSweeney’s, and Portland Mercury. She is the co-founder and organizer of the annual festival COMIC ARTS LOS ANGELES.
Visit her at www.jenwang.net
Cory Doctorow (craphound.com) is a science fiction author, activist and journalist. He is the author of many books, most recently RADICALIZED and WALKAWAY, science fiction for adults; CHOKEPOINT CAPITALISM, nonfiction about monopoly and creative labor markets; IN REAL LIFE, a graphic novel; and the picture book POESY THE MONSTER SLAYER. His latest novel is ATTACK SURFACE, a standalone adult sequel to LITTLE BROTHER. In 2020, he was inducted into the Canadian Science Fiction and Fantasy Hall of Fame.
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At first I got this novel due to the art. It’s so colorful and the character design are quirky and cute. But once I started reading it, it gripped me til the end. How the protagonist is trying hard to help a gold farmer to how she held to her belief. She didn’t stopped and continued in helping even when people tried to prevent her from doing so.
In short, I adore this story and recommend anyone who likes a great story and great art to read this graphic novel.
It's a bit difficult to talk about without spoiling what happens in the story, but essentially, the foreword of the book talks about using the story to teach a lesson in economics. It does so using Raymond, a Chinese user who is a paid gold farmer in the game. Despite warnings not to, Anda befriends Raymond and attempts to help him with some problems he's had out of game. This segment of the story is meant to be the book's economics lesson, which it certainly is, but saying that it is no more than that is a huge disservice to the story. In Real Life also serves beautifully as a allegory for racial discrimination and for classism in modern society. Though it simplifies the issues due to the book's younger intended audience, it does an excellent job as a starting point for discussions of these issues.
It would have been nice to see the authors delve deeper into these other points, though it seems unfair to fault them considering the target audience. Furthermore, the story is a bit on the short side, and the story would likely benefit from a deeper and more nuanced look at the issues Anda and Raymond face both in game and in the real world.
If you're looking for an in depth, addictive, or otherwise "must read" graphic novel, In Real Life probably isn't for you. However, if you're interested in a nice, contained story that dives just deep enough into serious issues to generate discussion, this might be worth your time. I think it might be best suited as an assigned reading for a middle or high school class, perhaps as the basis or jumping off point for a project of some sort.
I loved the art style and all of the colors in every panel were vibrant and beautiful. In addition the world building was done quite nicely as well. The characters I sort of have mixed feelings about however as I feel like while it took child labor (in foreign countries) which is a serious issue and didn't really do anything with it. Yes it was brought to the attention of the readers and yes the protagonist tried her best to help the player/person it was affecting but it felt forced. Most of the character interactions other than Anda and the Chinese boy felt forced and lacked much feeling or substance.
It did make for a very quick read and I am still glad I picked this graphic novel up however I just wish it would have hit home like Nimona or I Hate Fairyland did.
Anda was such a real character and I loved her perseverance to do what was right, not for herself, but for those of whom she didn’t even know. SO cool! I wish I could’ve had that sort of resolve at sixteen years old. I love how everything was wrapped up too, and the length of this graphic novel was just right. Everything was basically perfection.
Top reviews from other countries
Hermosa edición... De buen material...
Mi hija emocionada por empezar a leerlo...
I wasn’t expecting it to be such a moving story with such an amazing art and interesting characters. I’m in love with it!