The following is a list of Imbuements with the prefix "Basic"; these are the least potent of the three in the set; having less of an effect than both Intricate and Powerful Imbuements.
Basic imbuements require the fewest astral sources, cost the least to attempt and have the highest rate of success. To attempt a basic imbuement, players must forfeit 5,000 gold. There's a 90% chance that this will succeed, but for 10,000 additional gold this can be raised to 100%.
Name | Category | Astral Sources | Slots | Effect |
---|---|---|---|---|
Basic Bash | Club Fighting | 20× Cyclops Toe | Clubs, Helmets | raises club fighting skill by 1 |
Basic Blockade | Shielding | 20× Piece of Scarab Shell | Shields, Spellbooks, Helmets | raises shielding skill by 1 |
Basic Chop | Axe Fighting | 20× Orc Tooth | Axes, Helmets | raises axe fighting skill by 1 |
Basic Cloud Fabric | Energy Damage | 20× Wyvern Talisman | Shields, Spellbooks, Armors | reduces energy damage by 3% |
Basic Demon Presence | Holy Damage | 25× Cultish Robe | Shields, Spellbooks, Armors | reduces holy damage by 3% |
Basic Dragon Hide | Fire Damage | 20× Green Dragon Leather | Shields, Spellbooks, Armors | reduces fire damage by 3% |
Basic Electrify | Energy Damage | 25× Rorc Feather | Axes, Swords, Clubs, Bows, Crossbows | converts 10% of physical damage to energy damage |
Basic Epiphany | Magic Level | 25× Elvish Talisman | Wands, Rods, Helmets (Sorcerer), Helmets (Druid) | raises magic level by 1 |
Basic Featherweight | Capacity | 20× Fairy Wings | Containers | raises capacity by 3% |
Basic Frost | Ice Damage | 25× Frosty Heart | Axes, Swords, Clubs, Bows, Crossbows | converts 10% of physical damage to ice damage |
Basic Lich Shroud | Death Damage | 25× Flask of Embalming Fluid | Shields, Spellbooks, Armors | reduces death damage by 2% |
Basic Precision | Distance Fighting | 25× Elven Scouting Glass | Bows, Helmets | raises distance fighting skill by 1 |
Basic Quara Scale | Ice Damage | 25× Winter Wolf Fur | Shields, Spellbooks, Armors | reduces ice damage by 3% |
Basic Reap | Death Damage | 25× Pile of Grave Earth | Axes, Swords, Clubs, Bows, Crossbows | converts 10% of physical damage to death damage |
Basic Scorch | Fire Damage | 25× Fiery Heart | Axes, Swords, Clubs, Bows, Crossbows | converts 10% of physical damage to fire damage |
Basic Slash | Sword Fighting | 25× Lion's Mane | Swords, Helmets | raises sword fighting skill by 1 |
Basic Snake Skin | Earth Damage | 25× Piece of Swampling Wood | Shields, Spellbooks, Armors | reduces earth damage by 3% |
Basic Strike | Critical Hit | 20× Protective Charm | Axes, Swords, Clubs, Bows, Crossbows | raises crit hit damage by 15% and crit hit chance by 10% |
Basic Swiftness | Speed | 15× Damselfly Wing | Boots | raises walking speed by 10 |
Basic Vampirism | Hit Points Leech | 25× Vampire Teeth | Axes, Swords, Clubs, Wands, Rods, Bows, Armors | converts 5% of damage to HP with a chance of 100% |
Basic Venom | Earth Damage | 25× Swamp Grass | Axes, Swords, Clubs, Bows, Crossbows | converts 10% of physical damage to earth damage |
Basic Vibrancy | Paralysis Deflection | 20× Wereboar Hooves | Boots | removes paralysis with a chance of 15% and always deflects PvP paralysis upon additional paralyse attacks |
Basic Void | Mana Leech | 25× Rope Belt | Axes, Swords, Clubs, Wands, Rods, Bows, Crossbows, Helmets | converts 3% of damage to mana with a chance of 100% |