House of Oldenburg | Age of Empires Series Wiki | Fandom
Age of Empires Series Wiki
Advertisement

The House of Oldenburg is a European royal dynasty in Age of Empires III: Definitive Edition - Knights of the Mediterranean. Like all minor civilizations, they can be allied with by building a Trading Post at their Trading Post site.

Units[]

  • Oldenburg royal huntsman portrait Royal Huntsman: Danish Counter Skirmisher and Villager that can only hunt and gather from huntable animals.
  • Oldenburg northern musketeer portrait Northern Musketeer: Devoted Musketeer from Northern Europe with low hitpoints but high damage. Benefits from Promotions.

Technologies[]

Age Technology Cost Effect
Age I tech tree aoe3
Hunting expeditions Hunting Expeditions 300 food
300 wood
The player's villagers and Fishing Boats/Fishing Canoes now also gather 0.1 coin per second while gathering food from huntable animals or fish
Oresund customs Öresund Customs 250 food
250 wood
Warships and defensive buildings gain a coin trickle of 0.05% of their total cost and 0.1% of their wood cost, respectively
Age II tech tree aoe3
League of armed neutrality League of Armed Neutrality 300 wood
300 coin
Fully replaces the Royal Huntsman with the Royal Hunter which can no longer gather food, but has increased stats and build limit
Age III tech tree aoe3
Kalthoff repeaters Kalthoff Repeaters 175 wood
175 coin
Light Infantry and Counter skirmishers get +0.1× multiplier vs. Light Infantry, additionally Royal Huntsmen and Royal Hunters get +0.4×

Royal House ability[]

  • Ability scientific expeditions lrg Scientific Expeditions: Spawns a Hot Air Balloon with a huge line of sight that lasts for 30 seconds. 150 seconds cooldown.

Strategy[]

The House of Oldenburg focuses on hunting, generating coin, and countering light infantry. Its notable for the ability to be used in the early game to boom using Royal Huntsmen. It is much stronger on maps with fish.

Hunting Expeditions lets villagers and Fishing Boats generate 0.1 coin/s while gathering food from huntable animals or fish. Öresund Customs lets defensive buildings and ships generate a small amount of coin passively. For a list of what counts as a defensive building, see here. Notably, for the edge cases, Town Centers, Docks, walls, Gates, Teepees, and Kallankas count. Overall, both Hunting Expeditions and Öresund Customs pay for themselves fairly slowly. This means they will likely be best researched when the game at least partially stalemates, as the player can more reliably safely get away with researching them.

Their two military units are two ranged infantry that can be very useful in battle. The Royal Huntsman is a villager and Counter Skirmisher. It can hunt huntable animals and it counters light infantry. Its stats are greatly improved by the upgrades which buff villagers in combat (like Great Coat), which helps it much more, as it is also a military unit. Like other villagers, it has much higher dps in hand attack mode, but being a military unit, this is much easier to use. However, it lacks its increased attack multipliers in hand mode. Unlike other villagers, it does not have a reduced attack multiplier versus villagers in any mode.

League of Armed Neutrality turns Royal Huntsmen into Royal Hunters, which improves their statistics, eliminates the population cost, and allows the player to train more of them. Royal Hunters are no longer classed as villagers, but do benefit from villager upgrades, albeit less than Royal Hunters. If the player is playing a civilization which can get endless hunt, like the Lakota or Finland, they could choose never to get this technology, effectively increasing their villager training limit.

Royal Hunters are powerful counter-skirmishers that can become more lethal with the Kalthoff Repeaters technology, which increases their damage against light infantry. This technology also benefits light infantry units, although to a lesser extent. Royal Hunters have a higher dps in hand attack mode (not as extreme as in Royal Huntsmen) and do get their increased attack multipliers.

The second military unit, the Northern Musketeer, is a Musketeer with low hit points, but has a small ranged damage bonus against heavy cavalry and infantry. It also benefits from promotions, specifically Defense Promotion, which can nullify its low hit points with only one promotion. It is the most useful defensively, where the defender's advantage means they are much more likely to get their promotions.

The Royal House ability Scientific Expeditions allows the player to summon a Hot Air Balloon, which is useful for exploring the map and seeing what the enemy is doing.

Overall, the House of Oldenburg is useful for growing the player's economy, especially early. Many civilizations benefit from this minor civilization more than normal, such as endless hunt civilizations (like the Lakota or Finland), civilizations which have many defensive buildings (like the Russians and Portuguese), and civilizations which often play with more villager upgrades (like the French).

History[]

The Northern German House of Oldenburg has ruled the kingdoms of Denmark and Norway since the mid-15th century. Since their inception they have established several precedents that have forged a collective Scandinavian identity. Though the house was particularly prominent in Denmark, the Schleswig-Holstein-Gottorp cadet branch made several powerful inroads throughout Scandinavia and its peripheries. Through its linkage to the Russian House of Romanov, its power stretched deep into Siberia.

The Oldenburgs adopted several reforms that established the framework of Northern European commerce. Tolls from the Oresund Customs House provided over half of Denmark's total income, allowing it to establish a firm hand in administrative affairs throughout the Baltic region. In 1783, facing the disruption of transatlantic trade by the belligerent Royal Navy of Britain, the House of Oldenburg established the League of Armed Neutrality, which aimed to protect neutral shipping during wartime.
[1]

Trivia[]

  • The Royal Hunters speak Danish, while the Northern Musketeers speak Russian.
  • The House of Oldenburg is a European royal dynasty who ruled Denmark (1448-1863), Norway (1450-1814) and Sweden (1457-1464,1497-1501 and 1520-1521). Minor branches of this house, such as Holstein-Gottorp, ruled Sweden (1751-1818) and Russia (1762-1917), and Glücksburg, who ruled Greece (1863-1973) and rule Denmark (from 1863) and Norway (from 1905) to the present.
  • The Scientific Expeditions ability's activation sound is an excerpt from the music Dance of the Reed Flutes composed by Piotr Ilitch Tchaikovski for The Nutcracker.

Gallery[]

References[]

Civilizations in Age of Empires III
AfricanFlag Ethiopian aoe3de Ethiopians · Flag Hausa Hausa
AmericanFederal American: Flag MexicanDE Mexicans · Flag American act3 aoe3de United States
Native American: Flag AztecDE Aztecs · Flag IroquoisDE Haudenosaunee (formerly Iroquois) · Flag IncanDE Inca · Flag SiouxDE Lakota (formerly Sioux)
AsianFlag ChineseDE Chinese · Flag IndianDE Indians · Flag JapaneseDE Japanese
EuropeanFlag BritishDE British · Flag DutchDE Dutch · Flag FrenchDE French · Flag GermanDE Germans · Flag ItalianDE Italians · Flag MalteseDE Maltese · Flag OttomanDE Ottomans · Flag PortugueseDE Portuguese · Flag RussianDE Russians · Flag SpanishDE Spanish · Flag SwedishDE Swedes · Polish · Danes
Minor
AfricanAkan Settlement Icon Akan · Berber Settlement Portrait Berbers · Somali Settlement Portrait Somalis · Sudanese settlement portrait Sudanese · Yoruba settlement portait Yoruba
AsianBhakti aoe3de Bhakti Temple · Jesuit aoe3de Jesuit Mission · Native shaolin site icon portrait Shaolin Temple · Sufi aoe3de Sufi Mosque · AOE3DE Tengri Tengri Shrine · Udasi aoe3de Udasi Temple · Zen aoe3de Zen Temple
EuropeanBourbon icon portrait-1 House of Bourbon · Habsburg icon portrait-1 House of Habsburg · Hanover icon portrait-1 House of Hanover · Jagiellon icon portrait-1 House of Jagiellon · Oldenburg icon portrait-1 House of Oldenburg · Phanar icon portrait-1 House of Phanar · Vasa icon portrait-1 House of Vasa · Wettin icon portrait-1 House of Wettin · Wittelsbach icon portrait-1 House of Wittelsbach
Native AmericanApache aoe3de Apache · Aztec native icon aoe3de Aztecs · Carib aoe3de Carib · Cherokee aoe3de Cherokee · Cheyenne aoe3de pre update Cheyenne · Comanche icon aoe3de Comanche · Cree aoe3de Cree · Iroquois aoe3de Haudenosaunee · Huron aoe3de Huron · Klamath settlement portrait Klamath · Sioux aoe3de Lakota · Lenape warrior portrait Lenape · Mapuche icon aoe3de Mapuche · Maya aoe3de Maya · Navajo aoe3de Navajo · Nootka aoe3de Nootka · Inca native icon aoe3de Quechua (formerly Incas) · Seminole aoe3de Seminole · Tupi aoe3de Tupi · Zapotec icon aoe3de Zapotec
Other
CampaignUnited States flag revolt DE Black Family Estate · EIC Flag AoE3DE British · Circle of ossus Circle of Ossus · Flag John Black's Mercenaries DE John Black's Mercenaries · Flag Maltese Cross Knights of St. John · Flag American act3 aoe3de United States
Historical BattlesBarbary States flag revolt Barbary Pirates · Flag CanadianDE Canadians · Flag Ethiopian aoe3de Ethiopians · Flag Moroccan Moroccans · Flag Somali aoe3de Somalians · Flag Tatars aoe3de Tatars · Flag American act3 aoe3de United States
Advertisement