King Crimson/Combos and Tips | Your Bizarre Adventure Wiki | Fandom
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Tips[]

  1. Epitaph is a frame 1 counter move, meaning you'll be able to escape all non-true combos with just using this move.
  2. Epitaph can not completely nullify multi-hit moves like Knives as all 3 knives are thrown at the same time and Epitaph can only nullify one. Meaning you will also take stun from the other 2 knives.
  3. Since base Epitaph has little to no stun, the attackers can parry your Impale even after triggering Epitaph.
  4. Chop Passive Epitaph and Time Erase allows you to escape combos by Stand Barraging first and immediately using Epitaph or Time Erase. (If the opponent barrages back, they will be hit by the chop from Epitaph.)
  5. Never impale after time erase as it's a free parry for the opponent unless they are off-guard.
  6. If you time your Time Erase you can negate the effects of Time Stop and Conqueror's Will by become invisible and invincible during it, it is recommended to have Erase Time Mastery IV or V for a guarantee that the Time Erase won't run out during the Time Stop. However, keep in mind that King Crimson can be a cheap skill point stand if you don't get too much Time Mastery.

Counterplay ( Didnt works , if KC is good ! )[]

  • Time Erasure is quite easy to counter. When you see a KC use Time Erase, un-shiftlock and spam m1s. It will make you face them at the end and this will cancel all KC damaging moves with the M1, (Impale and Chop,) and maybe allow you to make your own combo off of their mistake.
  • NEVER attack a King Crimson user while they are using Epitaph [the player will briefly glow red]. Attacking an experienced opponent while they are using this move will most likely subject you to either a random combo, like the "Impale Cheese Combo" or a Chop into it's own combo, which can be very deadly unless the opponent you are facing has the "Chop Passive" skill node.
  • King Crimson's main weakness is its lack of long-ranged attacks. Using stands such as Tusk or Six Pistols will put you at an advantage if you use them well and frequently bait epitaph, as they both can deliver large amounts of damage and keep your opponent at bay for some time.

Combos[]

Specless[]

  • (Base) Epitaph + Impale
    • Immediately use Impale after epitaph, not after teleporting behind the attacker.

Boxing[]

  • (Base) Epitaph + Chop + Eye Gouge + Impale
  • 3*m1s + Knuckle Sandwich + m1 + Chop + m1 + Liver Shot + m1 + Impale + Box Shuffle and Knuckle Sandwich(wait for 2 or 2.5 second, also use the 2 move at the same time) + Barrage + Knuckle Sandwich(if its still on Cool Down use one m1 instead) + Jaw Breaker + Dash + Time skip(To the opponent) + Haymaker (3*LMB + Z + LMB + Y + LMB + X + LMB + G + C and Z + HOLD E + Z or LMB + V + ALT + X(STAND SKILL) + B)
  • Impale + Liver Shot(Wait for 2 or 2.5 second) + Boxing Shuffle and Knuckle Sandwich + Barrage + Jaw Breaker (G + X + C and Z + HOLD E + V)

Sword-Style[]

  • (Base) Epitaph Z(Erase time) G (wait) B pluck H pluck C pluck X pluck
  • Time Erase + Crescent Slash + Impale
  • m1 + Pierce Strike + Chop + Impale + (wait for 2 or 2.5 seconds) + Crescent Slash(go forward and back) + Barrage + Pierce + Blitz Strike (m1 + Z + Y + G + V + E + Z + H)
  • m1 + dash + Impale(flick your camera to the opponent) + Crescent Slash(Wait for 2 or 2.5 second) + Pierce Strike + Barrage + Pierce Strike + Blitz Strike + Time Erase(Erase for 3 to 4 second) + Unleashed Steel + Chop + Impale(if its off Cool Down) + Crescent Slash(Same again) + Pierce Strike + Barrage + Pierce Strike + mortal slash (m1 + ALT + G + V + Z + E + Z + H + HOLD Z(STAND SKILL) + B + Y + G + V + Z + E + Z + X(SPEC SKILL))

Hamon[]

  • Chop+ 2 M1's + Zoom Punch + M1 + Impale+ Erase Time+ (If They Block Use Scarlet Overdrive) + Hamon Overdrive + Chop +Charge Hamon+ Zoom Punch+Kill them then
  • Impale + Zoom Punch + Metal Silver Overdrive + Epitaph + Chop + Scarlet Overdrive or Luck & Pluck

Spin[]

  • Steel Ball + Multi-Steel Balls + Impale or Multi-Steel Balls + Steel Ball + Impale
    • There can be multiple variations of this combo depending on distance. If you are close enough to your opponent while throwing the steel balls then you can fit in chop between the start of Multi Steel Balls and Impale. This is due to Multi Steel Balls stunning for a while if all hits connect. Otherwise just use time skip to get up close if you're too far away when you used Multi Steel Balls. (*Note: This whole combo will probably be changed due to spin rework but I thought it would be notable to add anyway)
  • Steel Ball + Double Steel Ball + Impale + Whirling Spin Punch(Wait for 2 or 2.5 second) + Whirling Steel Ball + Time Erase + Chop + 5*m1s (Z + X + G + V + C + HOLD Z(STAND SKILL) + Y + 5*LMB)

Vampirism[]

  • Heavy punch+Impale+Freeze+Barrage+Epitath+3 Normal Punch+Erase Time+Epitath+Heavy+Barrage+Impale
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