♦ Latest Updates: 2.2 Summary and Maps
♦ 5★ Builds: Boothill, Fu Xuan, Robin, Topaz, Harmony Trailblazer
♦ 4★ Builds: Pela, Luka, Hook, March 7th, Hanya, Xueyi
♦ 2.3 Characters: Firefly & Jade
♦ Events: Galactic Baseballer & All about Boothill
See how to beat Forgotten Hall's Memory of Chaos Stage 12 in Honkai: Star Rail Version 2.2 with this guide! We've got the best teams, recommended characters, and rewards for Dream Within Dream and White Night Chronicles here.
List of Contents
Objectives | ♦ Win with at least 10 cycle(s) left ♦ Win with at least 20 cycle(s) left ♦ Have no downed characters |
---|
Dream Within Dream | White Night Chronicles | |
---|---|---|
First Half | ||
Second Half |
Memory Turbulence Effect | |
---|---|
After every attack launched by an ally, applies 1 stack of Memory Imprint to all allies. Allies in the Memory Imprint state deal 5% more DMG. This effect stacks up to 6 time(s). When Memory Imprint reaches max stacks, immediately regenerate 25% Energy for all allies. The Energy regenerated by this effect can exceed the target's Max Energy. Remove all Memory Imprints from all allies at the start of every wave or Cycle. | |
Phase Duration | 05/13/2024 - 06/19/2024 |
Memory Turbulence Effect | |
---|---|
After every attack launched by an ally, apply 1 stack of Memory Imprint to all enemies. Enemies with Memory Imprint receive 5% more DMG. This effect stacks up to 6 stack(s). When Memory Imprint stacks to maximum stacks, immediately deal DMG based on a certain percentage of each enemy's respective Max HP 1 time to all enemies. When enemy targets enter battle and other units in the field currently have Memory Imprints, the new enemies will receive the same number of Memory Imprint stacks as those on the field. At the start of every wave of each Cycle, remove Memory Imprint from all enemies. |
|
Phase Duration | 04/15/2024 - 05/27/2024 |
Acheron DPS | |||
---|---|---|---|
Acheron | Silver Wolf | Pela | Fu Xuan |
Kafka DoT | |||
Kafka | Guinaifen | Ruan Mei | Huohuo |
Jing Yuan DPS | |||
Jing Yuan | Bronya | Tingyun | Huohuo |
F2P Team | |||
Serval | Herta | Asta | Lynx |
Dr. Ratio DPS | |||
---|---|---|---|
Dr. Ratio | Topaz | Robin | Aventurine |
Imbibitor Lunae DPS | |||
Imbibitor Lunae | Sparkle | Trailblazer (Imaginary) | Luocha |
Clara DPS | |||
Clara | Topaz | Robin | Aventurine |
F2P Team | |||
Dan Heng | Yukong | Trailblazer (Imaginary) | Natasha |
All enemies in the first half are weak to Lightning, so use a DPS character who has that element. You can also use Fire, Lightning, or Physical units as most enemies are weak to those elements.
In the second half, we recommend bringing characters who can either cleanse debuffs or provide high Effect RES buffs to the party to deal with the Reverberation and Dominate debuffs.
As for your DPS characters, we recommend using either Imaginary or Physical characters.
All enemies in the first half are weak to Lightning DMG. You can also use an Imaginary DPS and Silver Wolf since half of the bosses in the first half are also weak in that element.
In the second half, all enemies are weak to Ice. You can also bring a Physical unit as The Ascended and Aventurine are weak to that element.
We recommend bringing characters who can deal AoE DMG to win Gambles in Wave 2 of the second half.
Enemies for Each Phase | |
---|---|
Dream Within Dream Feast | White Night Chronicles |
Wave 1 Enemies | Weaknesses |
---|---|
Wave 2 Enemies | Weaknesses |
Gepard
x1 |
|
Silvermane Cannoneer
(Summon) x1 |
Wave 1 Enemies | Weaknesses |
---|---|
Wave 2 | Weaknesses |
Wave 1 Enemies | Weaknesses |
---|---|
Everwinter Shadewalker
(Summon) x2 |
|
Wave 2 Enemies | Weaknesses |
Cocolia
x1 |
Wave 1 Enemies | Weaknesses |
---|---|
The Ascended
x1 |
|
Wave 2 | Weaknesses |
In both waves, prioritize on taking down the Tomorrow in Harmonious Chords enemies as they can inflict Alien Dream on your characters.
In Wave 2, Gepard might summon a shield to protect other enemy units. Use AoE attacks to easily take down the shields and continue dealing DMG to them on your next turn.
In both waves, take out the Aurumaton Spectral Envoy to minimize the single-target DMG taken by your characters. Make sure to cleanse Reverberation if you can to keep your characters moving.
Defeating the Aurumaton Spectral Envoy will remove the Reverberation effect.
In Wave 1, take out the Everwinter Shadewalkers as soon as they're summoned to prevent them from slowing down your units.
For both waves, prioritize the Frigid Prowler and Cocolia before the Shell of Faded Rage as they're tougher enemies to take down.
For Cocolia in particular, once she charges up to unleash her Punishment of Endless Winter attack, focus on Weakness Break to cancel it.
In Wave 1, focus on taking out the Team Leader and his summons to collect Performance Points. This will help you easily take down The Ascended.
In Wave 2, use AoE attacks on the All or Nothing Dice to have more chances of winning Gambles. Winning a Gamble will prevent your character from taking DMG and restore their energy for their Ultimates.
All Rewards | ||
---|---|---|
Lost Crystal x2 | Lucent Afterglow x8 | Traveler's Guide x2 |
Refined Aether x1 | Credit x10000 |
The Last Vestiges of Towering Citadel Stages | ||||
---|---|---|---|---|
Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 |
Stage 6 | Stage 7 | Stage 8 | Stage 9 | Stage 10 |
Stage 11 | Stage 12 | Stage 13 | Stage 14 | Stage 15 |
The Voyage of Navis Astriger Stages | ||
---|---|---|
Stage 1 | Stage 2 | Stage 3 |
Stage 4 | Stage 5 | Stage 6 |
Memory of Chaos Guide for Version 2.2
Memory of Chaos Stages | |||
---|---|---|---|
Stage 1 | Stage 2 | Stage 3 | Stage 4 |
Stage 5 | Stage 6 | Stage 7 | Stage 8 |
Stage 9 | Stage 10 | Stage 11 | Stage 12 |
I should wait for jingyuan rerun or any other lightning five star character I don't have any lightning dps
Memory of Chaos Stage 12 Guide for Version 2.2
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This isn't accurate to the current white night chronicles, which has aventurine....