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Starship Troopers: Extermination is a first person shooter game set for early access release in 2023, built on the Unreal Engine. An upcoming 16-player PvE first-person shooter for PC that's inspired by the 1997 film. It launched into Early Access on the 17th of May, 2023. It is a squad-based game that features large-scale battles against the Arachnids, with rounds lasting around 20 to 30 minutes depending on game mode and difficulty. Players will operate as a trooper in the elite Deep Space Vanguard as one of six playable classes: Sniper, Demolisher, Guardian, Engineer, Medic, and Ranger. Each class possesses a primary weapon, secondary weapon, utility item, grenade, and up to two selectable perks, with multiple options for each slot; new perks and gear unlock as players progress in the persistent class progression system.[1] Enemy Arachnid types include the Drone, Warrior Bug, Gunner Bug, Plasma Grenadier, and Tiger Elite. Up to hundreds of Bugs can be on-screen at once.[2]

Extermination will have a Titanfall-like ping system for easier player-to-player communication in the middle of a firefight, while tougher bugs will start swarming as the threat level increases. Players will need to build and maintain their own defenses – erecting walls, ammo stations, lookouts, and more.[1] These structures can only be built in pre-designated "build zones" around a Mobile HQ, using a special build tool that all classes have access to.

The developers, Offworld Industries, have stated their intent to support and develop the game over time, increasing the scope of the conflict beyond standalone matches whilst also adding new enemy types, weapons, class upgrades, and so on.

Features[]

  • Cooperative Gameplay - 16 players can team up in squads of four to defend your base, complete objectives, gather resources, and try to kill every Bug in sight
  • Six Playable Classes - Choose from Sniper, Demolisher, Guardian, Engineer, Medic, and Ranger classes to best suit your playstyle and support the rest of your squad.
  • Build Defenses - Construct walls, towers, ammo stations, and more using resources acquired from planetside refineries
  • Class Progression System - Unlock new weapons, equipment, and perks for each class to become an elite warfighter of the Deep Space Vanguard
  • 5 Unique Bug Types - At Early Access launch encounter Drone, Warrior, Gunner, Plasma Grenadier, and Tiger Elite enemy Bugs during planetside missions.
  • Escalating Infestation Levels - Increasing Bug threat levels during missions bring bigger and more dangerous enemies to the fight
  • Large-scale Battles - A massive map with five unique zones, and swarm-based combat with hundreds of enemy Bugs on screen delivers the sense of an overwhelming planetary war
  • Ground War - Retake bases and refineries, destroy hives, and complete a variety of side objectives to wrest control of the map away from the Bug menace
  • Ping System - Communication is key! The ‘Ping’ system gives players a quick and easy way to callout points of interest, objectives, incoming enemies, and more to teammates

Player Classes[]

These are the new classes that will be replacing the old ones.[3]

Name Image Description
Sniper Extermination Sniper The Sniper is the designated marksman and acts as the eyes and ears of the team. This class uses its enhanced mobility including jump jets to gain vantage points and perch high above, and is equipped with certain reconnaissance and firepower capabilities. This class evolved from the former Hunter class.[4]
Demolisher Extermination Demolisher Work-In-Progress The Demolisher acts as a demolitions trooper, rocket trooper, and grenadier; storming onto the battlefield with explosive weaponry and a formidable arsenal. Having expert knowledge in all things explosive, the Demolisher is able to blast their way through endless storms of Bugs. This class evolved from the former Bastion class.[5]
Guardian Extermination Guardian The Guardian acts as a heavy weapons gunner and stands as a defensive juggernaut, equipped with hardened armor plates and formidable machine guns. This heavy infantry shock trooper is able to withstand the onslaught of Bugs and keep the bullets firing. This class evolved from the former Bastion class.[6]
Engineer Extermination engineer screenshot The Engineer is a support class that's responsible for building, maintaining, upgrading, and repairing various types of equipment, bases, and structures. They also handle logistics as well. This class evolved from the former Operator class.[7]
Medic DSV Medic Cropped The Medic is a support class that's responsible for tending to and healing wounded troopers. This class evolved from the former Operator class.[8]
Ranger DSV Ranger Cropped The Ranger excels in speed, agility, mobility, close-quarters combat, and survival. They act as the premier boots-on-the-ground combatant, flexible and capable enough for any avenue of combat and also nimble enough for quick expeditionary actions. This class evolved from the former Hunter class.[9]

Former Classes[]

In the previous version of the game there were three classes of troopers each with different roles and abilities.

Name Image Description
Hunter DSVHunter This class served as Assault infantry, with their armored suits containing a Jump jet on the back similar to that later used on the Power Suit. Exceptional mobility cemented their role as rapid-response infantry amongst DSV forces, allowing them the tactical flexibility to respond to new threats on the fly.
Bastion DSVBastion This class served as Heavy infantry, with a field barrier that could be quickly deployed to steady the trooper's aim. With their enhanced armor and heavy squad support weaponry, the Bastion was much more encumbered than other troopers and could struggle to keep formation in mixed-force units.
Operator DSVOperator This class served as Support infantry, with their Medical Drone deploying medi-spray to wounded troopers or administering auto-revive protocols to incapacitated soldiers (including the drone's Operator). Troopers assigned to this class who deployed on Valaka were also equipped with special backpack storage units that were capable of transporting the canisters of Ore and Vayu gas the DSV were tasked with recovering.

Player Ranks[]

Rank Number Rank Name Rank Insignia
1 Recruit
2 Recruit I
3 Recruit II
4 Recruit III
5 Recruit IV
6 Recruit V
7 Recruit VI
8 Private
9 Private I
10 Private II
11 Private III
12 Private IV
13 Private V
14 Private VI
15 Corporal
16 Corporal I
17 Corporal II
18 Corporal III
17 Corporal IV
20 Corporal V
21 Corporal VI
22 Sergeant
23 Sergeant I
24 Sergeant II
25 Sergeant III
26 Sergeant IV
27 Sergeant V
28 Sergeant VI
29 Staff Sergeant
30 Staff Sergeant I
31 Staff Sergeant II
32 Staff Sergeant III
33 Staff Sergeant IV
34 Staff Sergeant V
35 Staff Sergeant VI
36 Master Sergeant
37 Master Sergeant I
38 Master Sergeant II
39 Master Sergeant III
40 Master Sergeant IV
41 Master Sergeant V
42 Master Sergeant VI
43 Sergeant Major
44 Sergeant Major I
45 Sergeant Major II
46 Sergeant Major III
47 Sergeant Major IV
48 Sergeant Major V
49 Sergeant Major VI
50 Lieutenant
51 Lieutenant I
52 Lieutenant II
53 Lieutenant III
54 Lieutenant IV
55 Lieutenant V
56 Lieutenant VI
57 Captain
58 Captain I
59 Captain II
60 Captain III
61 Captain IV
62 Captain V
63 Captain VI
64 Major
65 Major I
66 Major II
67 Major III
68 Major IV
69 Major V
70 Major VI
71 Colonel
72 Colonel I
73 Colonel II
74 Colonel III
75 Colonel IV
76 Colonel V
77 Colonel VI
78 Major General
79 Major General I
80 Major General II
81 Major General III
82 Major General IV
83 Major General V
84 Major General VI
85 Lieutenant General
86 Lieutenant General I
87 Lieutenant General II
88 Lieutenant General III
89 Lieutenant General IV
90 Lieutenant General V
91 Lieutenant General VI
92 General
93 General I
94 General II
95 General III
96 General IV
97 General V
98 General VI
99 Deputy Sky Marshal
100 Deputy Sky Marshal I

Media[]

References[]


External Links[]

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