Product Dimensions | 29.46 x 7.11 x 42.67 cm; 1.95 kg |
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Manufacturer recommended age | 14 - 18 years |
Item model number | OSP8935 |
Language: | English |
Number of Game Players | 2 to 6 |
Number of pieces | 1 |
Assembly Required | No |
Batteries Required? | No |
Batteries included? | No |
Material Type(s) | Wood |
Remote Control Included? | No |
Colour | Multicolor |
Release date | 25 Oct. 2016 |
ASIN | 1472818938 |
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£48.77£48.77
Dispatches from: Amazon Sold by: Amazon
£34.99£34.99
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Dispatches from: Cash Creators Shirley Sold by: Cash Creators Shirley
Osprey Games OSP8935 Escape from Colditz 75th Anniversary Edition Game for 14 years to 18 years,Multicolor,11.6 x 2.8 x 426.72 inches
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Purchase options and add-ons
Brand | Osprey Games |
Material | Wood |
Theme | Military |
Genre | Board games, Puzzles & quizzes |
Number of players | 2 to 6 |
About this item
- Colditz Cattle - World War II. An impregnable fortress. An inescapable prison. Until now!
- Escape From Colditz is the iconic game of careful planning and nerves of steel.
- Ages 14+
- 2 to 6 players
- 90 to 150 minute playing time
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Product Safety
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Warning:Not suitable for children under 3 years. For use under adult supervision
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Warning:To be used under the direct supervision of an adult
Important information
Safety Information:
not appropriate for children under the age of 3
Product information
Technical Details
Additional Information
Customer Reviews |
4.7 out of 5 stars |
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Best Sellers Rank | 32,996 in Toys & Games (See Top 100 in Toys & Games) 1,045 in Board Games (Toys & Games) |
Date First Available | 9 April 2016 |
Warranty & Support
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What's in the box?
From the manufacturer
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Designed by Major Pat Reid, one of only a handful of prisoners-of-war to escape Colditz Castle, and screenwriter Brian Degas, Escape From Colditz is the iconic game of careful planning and nerves of steel. |
Become Allied escape officers – assemble your equipment, plot your escape routes, and coordinate your efforts to avoid the guards. Become the German security officer – maintain control through guile, ruthlessness, and careful observation despite limited numbers. |
This deluxe edition of the classic game for 2 to 6 players includes both original and updated rules, new hand-painted artwork, an oversized board, 56 wooden playing pieces, 100 fully illustrated cards, a 32-page history book, and unique replicas of artefacts from the prison. |
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Customer reviews
Customer Reviews, including Product Star Ratings, help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyses reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the artwork, value, and family use of the board game. They mention that it's beautifully presented, with wonderfully illustrated cards. They also appreciate the quality, saying that it has a very nice quality feel. Customers also like the content. However, some customers disagree on complexity.
AI-generated from the text of customer reviews
Customers are satisfied with the quality of the board game. They mention that it has a great quality board, cards, pieces, and is built to last. Some say that the production quality is excellent and the game is wonderful and timeless.
"...The playing pieces consist of beautifully made simple wooden pawns, coloured as follows: Black = German Guards, Red = British POWs, Orange = Dutch..." Read more
"...Special edition box, great quality board, cards, pieces etc, rules slightly updated for this edition but also included original rules...." Read more
"...boardgame that enhances, not spoils, the excitement, tension and fun of the original...." Read more
"...The board is extremely well done and the whole game has a very nice quality feel, I suspect that it is a level above the original...." Read more
Customers find the artwork in the board game beautifully presented, with wonderfully illustrated cards and neat little touches. They also say the game oozes class, with a superbly detailed castle board and interesting replica WW2 posters.
"...It captures the atmosphere, tension and frustrations of WW2 PoW's trying to escape from Colditz Castle in a pretty realistic way, and no game is..." Read more
"...sides were much more in keeping with the soul of the game, using some lovely artwork. The box is very well made & should last...." Read more
"...Everything about this game oozes class, from the superbly detailed castle board to the wonderfully illustrated cards, which are kept in a Red Cross..." Read more
"...The board is absolutely stunning - it seems even larger than the original and is beautifully made, probably the best I’ve seen for any board game...." Read more
Customers appreciate the value of the board game. They say it's a great gift at an affordable price.
"...on a nice textured board giving you from the box alone, a quality, expensive and tactile experience...." Read more
"...game makes it a lovely present and in my opinion it is very good value for the money." Read more
"Looking for a war themed board game, found this available at a great price." Read more
"...we’ve seen it second hand and then saw this on Amazon and the price was great...." Read more
Customers find the board game fantastic for family use. They say it's a fun, strategic game that requires early planning and strategy.
"...A great addition to any board game collection andsure to cause a family argument, as you would expect." Read more
"...alone makes you want to buy this collectible item, and the game itself is strategic , fun , spontaneous...." Read more
"Love This Game.Competitive and Strategic ,With a Sense Of Danger Especially When They Get A 'Shoot To Kill' Card!...Very Un-PC In this Modern Times..." Read more
"...and it is real fun to play - it requires strategic thinking, but is sufficiently dynamic and exciting to keep the players..." Read more
Customers find the content of the board game to be informative and interesting. They also say it comes complete with a history booklet containing historical information about the real PoW's and their escape.
"...Included are some historical documents which add a little to the ambience...." Read more
"...There is also a booklet containing historical information about the real PoW's and their escape attempts...." Read more
"...It comes complete with a history of Colditz and the escape attempts...." Read more
"...The box also includes a history booklet of the real Colditz castle.A really excellent high quality edition." Read more
Customers are mixed about the complexity of the board game. Some mention that it includes original rules, new updated rules, and clarified rules. Others say that the rules are fairly complicated, confusing, and hard to learn. They also mention that the instructions have too many holes.
"...The rules may be a little vague in places, but again, to counter reviewers who have found this difficult, all you have to do is make your own up..." Read more
"...edition box, great quality board, cards, pieces etc, rules slightly updated for this edition but also included original rules...." Read more
"...The rules are fairly complicated so it takes a couple of goes to learn everything but once you have learnt everything it's spot on...." Read more
"Good fun with shortcuts to speed up the game. Comes with 2 sets of rules as well." Read more
Customers are mixed about the ease of use. Some mention the rules are fairly simple to play, once you get the hang of it. They also say it's easy to pick up and learn. However, other customers say the game takes a while to play but is good fun.
"...New players might struggle with the rules at first but it's fairly simple to play, once you get the hang of it...." Read more
"...Really good quality in a nice presentation box... it does take a long time to play but what's better than the family getting together on a wet..." Read more
"...remember and the rules, which seem daunting at first, are easily learned and understood. The presentation is stunning - you won't regret buying this." Read more
"...And it's not even quick to play – it's not going to be over quickly...." Read more
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As many on here have already commented, the presentation of the game is first class or as an RAF Flt. Lt. would say "Top Hole, old man!" (It's true, as one other reviewer said, it's great to immerse yourself into the spirit and time period of the game.) This game puts all other similarly priced games to shame. The box is beautifully printed on a nice textured board giving you from the box alone, a quality, expensive and tactile experience. Opening the box reveals a wonderfully crafted playing board, again, reeking of quality from the gold embossed game name to the thickness of the board stock. Even the lower box inside is printed which again adds to the whole experience. The playing components are housed in 3 heavy duty card boxes. One is marked up as a Red Cross parcel and it includes the playing pieces, the dice, and some exclamation markers which are used to identify escape routes where things like rope have been used and are still in play. Two playing card sized boxes contain POW Opportunity cards, German Security Cards, Do or Die Cards, Escape Equipment cards (like rope) and Personal Equipment Cards. Included are some historical documents which add a little to the ambience.
The playing pieces consist of beautifully made simple wooden pawns, coloured as follows: Black = German Guards, Red = British POWs, Orange = Dutch POWs, Brown = French POWs (strange choice, really should be Blue!) Green = Polish, and lastly Blue = American POWs. Thus this is from two to six players though there is nothing wrong with having teams, and as a strategy game, it is certainly is better played with groups playing each POW nationality. The board is beautifully printed with a stylised representation of the key rooms as dictated by one of only 2 British POWs to ever escape, Major Pat Reid, who conceived the game. I agree with another reviewer that it can be a little fiddly moving round the board and when there are many pieces close to each other. However, what I would say to the reviewer who thought the rolling the dice could knock pieces over, "why not use your brain and roll the dice in the box lid?" Additionally, this is a thinking man's game, and rushing to move pieces is not the way to play.
We had our second game yesterday, around a year after the first. The rules may be a little vague in places, but again, to counter reviewers who have found this difficult, all you have to do is make your own up before the game and agree them. That's not hard, really, is it? Both times we've played we played the classic rules. The new ones look too complicated and involved, but the classic rules, in my opinion are just as involving. For example, one of the rules is the use of the ruse, diversion, or distractionary tactics. This makes the game realistic. It allows you strategies like pretending to have tunnels to get the Security Guard to play a rare Tunnel Detected card, only to find no tunnel card in play. Other techniques are loading POWs in areas where escape attempts might be made, thus thinking guard numbers in areas where you might be planning to escape from. Additionally, setting a total number of POWs to escape can tailor the game to a certain duration. We had 4 players and Germans last night, though we started with 5 plus Germans. When my 12 year old found out there were no Russians he didn't want to play. The reason there were no Russians also somewhat upset him. (The Germans executed all Soviet and Russian soldiers they captured). In any case what it means is that there are 5 POWS for each team, and 15 Guards for the German team. We agreed that the POWs would win when any 4 POWs escaped from any combination of nationalities, within a 150minute period. If they'd not achieved 4 POWs at the end of time, they lose and the Germans win.
This very rule, pushes the POWs groups together as happened in real life. Though there wasn't as much co-operation, all Escape Officers were required to let others know of escape attempts. It also means that escape attempts could be used to create diversions. One particularly fun rule which I don't remember from the original game (though it may have existed) is the "Do or Die" card. This allows a POW to "make a break for it" in some demented, desperate attempt for freedom. Keys and passes are not required, but ropes and wire cutters are required. The POW escapee can at any point in the game risk it all on an attempt. Why risk it all? Because if the attempt fails the whole of that team are eliminated from the game! It's a high risk strategy, but it's a hell of a lot of fun when someone tries it, like they did last night. There are 5 Do or Die cards and basically they have dice rolls attempts from 3 rolls to 7 rolls inclusive printed on them. Basically, the suicidal POW has to reach the target destination within the number of prescribed rolls. Failure to do so means total elimination (a bit like the Soviets but without the bloodshed). It adds a load of excitement to the game and requires careful planning if not to fail.
Last year, as this year, someone escaped using the damned Staff Car, which was particularly annoying, especially as it was my same son that did it. The POW teams played very well last night working together, having escape meetings and using every trick in the book to try to defeat me. They even called out my wife, who was playing the French, as a collaborator, when she kissed me to cheer me up. Amongst fake accents and even me peering across all players, whilst getting into role, we had an amazing time. We only remembered the elimination role at the end of the game, and my older kids weren't going to play fair when they had a chance to beat Herr Kommandant Vater!
In summary, if you've got reasonable level of intelligence, enjoy thinking, love historical contexts, and want to show how smart you are, you will not be disappointed by this game. I just wish I could play it more often.
Thankfully, no. Certain rules have been 'tweeked' but only in order to clarify them, or improve the way they work within the game. A turn counter has been added to the outside edge of the board, but players can ignore this and still play for a set time limit if preferred. In fact the original rules are included in the new rulebook, so players can still use them if they wish. Design wise, the board now has a more modern '3D' look to it, but the layout representing the interior of Colditz is exactly the same. Similarly, the cards used in the game are more photographic in appearance, but otherwise the same. All this has been done in full consultation with Brian Degas, the game's surviving designer. Osprey have retained the same wooden, coloured playing pieces - so much nicer to use than cheap plastic things. And a nice historical touch is that the pieces and cards inside the box are now packaged in reproductions of Red Cross food parcels, as would have been received by the real prisoners. There is also a booklet containing historical information about the real PoW's and their escape attempts.
So well done Osprey! They have made available a remastered edition of a classic boardgame that enhances, not spoils, the excitement, tension and fun of the original. If you have played the 70's edition, you will not be disappointed with this one. If you have never played this game, you have a real treat waiting for you. If you have never played a boardgame, you won't find a better one than this to start with.