Crafting law runes through the Abyss

From Old School RuneScape Wiki
Jump to navigation Jump to search
Crafting law runes through the Abyss
Requirements
Skills
Runecraft 54 required
Hitpoints 70+ , Agility and Thieving (optional)
Items
Quest
Enter the Abyss
Heroes quest
Other
Taverley teleports or games necklace (optional)
Results
ProfitExperience gained
531,938Runecraft 28,215
Inputs (152,610)Outputs (684,548)
2,970 × Pure essence (2,970)4.4 × Stamina potion(4) (42,614)9.17 × Amulet of glory(6) (100,998)11 × Monkfish (6,028)2,970 × Law rune (356,400)1,782 × Law rune (213,840) Extra runes from wearing a full set of Raiments of the Eye9.17 × Amulet of glory (114,308)
Fastest routes to the Abyss.
The inner ring of the Abyss.

NOTE: This guide is for single law runes. For double law runes, see Crafting double law runes through the Abyss.

At average speed, one can do about 50 trips to the Law Altar via the Abyss per hour, using the amulet of glory to teleport back to Edgeville. You need to recharge your pouches every nine trips at the Dark mage to prevent the giant pouch from degrading.

Using the small through giant essence pouches, you can hold up to 54 essence per trip, resulting in a profit of 6,426 coins per trip (ignoring other expenses). This assumes at least level Runecraft 75 for the giant pouch. If wearing the full Raiments of the Eye set, profits will increase to 10,266 coins per trip (ignoring other expenses).

The Mage of Zamorak is located low-level Wilderness, near the source of the River Lum. This is a fairly safe area, but there might be player killers, so it is advised not to take expensive items on the trips to the Abyss. The best setup would be cheap but protective gear (e.g. dragonhides) or weight-reducing clothing, such as graceful outfit. Other items that may help the player be safe from player killers is an emergency teleport and an abyssal bracelet. Inside the Abyss, the creatures there will be aggressive and might do fair amounts of damage. See Abyss#Inside the Abyss for more information on how to navigate the Abyss. Once inside, enter the law rift and craft the essence in your inventory and your pouches. Teleport back to Edgeville with an amulet of glory and repeat.

A ring of dueling is optional, but recommended, in case players forget to swap out an exhausted glory for a charged one. Instead of buying more amulets of glory, the player has a number of options when it comes to re-charging glories; Glories can be recharged at the Fountain of Heroes in the Heroes' Guild located between Taverley and Burthorpe, secondly is to recharge the amulets at the Fountain of Rune. Thirdly is for players who have completed Dragon Slayer II, the Fountain of Uhld in the Myths' Guild is the easiest to access. It should be noted that recharging at the Fountain of Heroes and Fountain of Uhld will give each amulet 4 charges, while recharging at the Fountain of Rune will give each amulet 6 charges. And lastly, the player can use a Charge dragonstone jewellery scroll as they are quite cheap to buy should the player want to save time or if the player has not completed any of the above quests. The scroll will only re-charge the glories with 4 charges.


Check the live price and daily volume of items on the Grand Exchange before making large investments in any method.
All prices on this page are cached, meaning they may be out of date.
To force a new cache of this page, click this link.
If a money making method is out of date, you can edit it or leave a message on the talk page.