Panda

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Panda
Panda.png: Infobox image for Panda the infobox entity in Minecraft
Invicon Panda Spawn Egg.png: Inventory sprite for Panda Spawn Egg in Minecraft as shown in-game with description: Panda Spawn Egg
Health points

20♥ × 10
10♥♥♥♥♥ (Weak Panda)

Behavior

Neutral

Classification

Animal

Attack
strength

Easy: 4♥♥
Normal: 6♥♥♥
Hard: 9♥♥♥♥♥

Hitbox size

Adult:
Height: 1.25 blocks
Width: 1.3 blocks
Baby:
Height: 0.625 blocks
Width: 0.65 blocks

Speed

0.15
0.07 (lazy panda)

Spawn

BiomeSprite jungle.png: Sprite image for jungle in Minecraft linking to JungleJungle
BiomeSprite bamboo-jungle.png: Sprite image for bamboo-jungle in Minecraft linking to Bamboo JungleBamboo Jungle
BiomeSprite sparse-jungle.png: Sprite image for sparse-jungle in Minecraft linking to Sparse JungleSparse Jungle[BE only]

Usable items

A panda is a rare neutral mob that resides in jungles. Certain aspects of a panda's behavior and appearance vary depending on its personality.

Spawning[edit | edit source]

Pandas spawn rarely in groups of 1–2 in jungle biomes on grass blocks with at least a two-block space above them at a light level of 9 or more. They are slightly more common in bamboo jungles and have a 5% chance to spawn as cubs instead of adults. They do not spawn on podzol.[1]

Pandas spawn with a randomized personality, with the normal personality being the most common and the brown variant being the rarest.

Drops[edit | edit source]

Breeding[edit | edit source]

Upon successful breeding, 1–7 is dropped.

On death[edit | edit source]

Item Roll Chance Quantity (Roll Chance)
Default Looting I Looting II Looting III
Invicon Bamboo.png: Panda drops Bamboo with quantity 1Bamboo(JE)100%1111
Invicon Bamboo.png: Panda drops Bamboo with quantity 0-2Bamboo(BE)100%0–20–30–40–5

Like other baby animals, killing a panda cub yields no items or experience.

Sneezing[edit | edit source]

Baby pandas have 1700 chance to drop 1 ItemSprite slimeball.png: Sprite image for slimeball in Minecraft linking to slimeballslimeball after they sneeze. This means that, on average, a weak baby panda produces a slimeball every 4 hours, 51 minutes, and 40 seconds, and any other baby panda produces 1 every 58 hours and 20 minutes.

Behavior[edit | edit source]

Pandas act similarly to other neutral mobs; they attack when hurt but only once, similar to llamas and bees. Pandas do not attack on Peaceful difficulty. Pandas follow any player that is carrying bamboo and stop following if the player moves beyond approximately 16 blocks away. They also whimper if a thunderstorm is happening in the area. Adult pandas seek out bamboo and cake to eat.

Baby pandas have a 16000 chance (0.0167%) of sneezing every game tick. Weak baby pandas are more likely to sneeze with a 1500 (0.2%) chance every tick. Sneezing makes all adult pandas within 10 blocks jump and rarely drops a slimeball. Baby pandas also occasionally roll over and jump around.

Pandas have one private inventory.

Pandas can be ridden by baby zombie variants.‌[Bedrock Edition only]

A lead cannot be used on a panda by normal means.[2] However, a panda can be leashed using a map editor or NBT editor.

If a panda is being attacked by a player near a villager, that villager displays angry particles.‌[Java Edition only] However, it does not affect the popularity of the player.

Hostile pandas are far more vicious in Java Edition.

Personalities[edit | edit source]

The different variations of pandas – from left to right: brown, lazy, worried, playful, weak, aggressive and normal.

Pandas have different personalities: normal, lazy, worried, playful, aggressive, weak, or brown.

  • EntitySprite panda.png: Sprite image for panda in Minecraft Normal pandas:
    • Identifiable by their frown.
    • Do not have unique personality actions.
  • EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy pandas:
    • Identifiable by their smile.
    • Lie on their backs.
    • Are slower than normal pandas, making them the slowest land mob in the game.
    • Do not follow a player who is holding bamboo while they're lying on their back.‌[JE only] In Bedrock Edition, if a player is holding bamboo, a lazy panda stops lying on its back and starts following that player.
A worried panda shaking and hiding its face during a thunderstorm.
A Playful panda rolling.
  • EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful pandas:
    • Identifiable by their tongues that stick out.
    • Roll over and jump around even as adults. The ability to roll may sometimes cause harm or kill the panda as it can accidentally roll off a cliff or into other environmental hazards.[3]
  • EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive pandas:
    • Identifiable by their thick eyebrows and tight frown.
    • When hit, an aggressive panda attacks the player and other mobs continuously until the target dies or goes beyond detection range, instead of only once. It also doesn't panic when harmed.
    • When nearby pandas are attacked, unless killed in one hit,‌[JE only] aggressive pandas becomes hostile toward the attacker.
    • Are slow, but have reach rivaling that of the player.
  • EntitySprite weak-panda.png: Sprite image for weak-panda in Minecraft Weak pandas:
    • Identifiable by their teary eyes and snotty noses.
    • Tend to sneeze more often as babies than regular baby pandas, and have half the health of other pandas.

  • EntitySprite brown-panda.png: Sprite image for brown-panda in Minecraft Brown pandas:
    • Identifiable by their brown color and frown.
    • Do not have unique personality actions, but are brown and white instead of the usual black and white.

Breeding[edit | edit source]

The panda is the only animal to have extra breeding conditions. In Java Edition, pandas enter love mode when fed with bamboo, but breed only if there is at least one bamboo block (not including shoots) within a 7×7×3 area; otherwise the pandas briefly shake their heads and do not breed until that requirement is met. If only one panda is close to a bamboo block, the other panda shakes its head, but a baby is born.

In Bedrock Edition, there must be at least 8 bamboo blocks within a five-block radius of each panda in order for them to enter love mode. If a panda is fed without a sufficient amount of bamboo nearby, it sits and eats the bamboo instead of entering love mode.

Once pandas successfully breed, they produce a panda cub that remains neutral toward that player.

Genetics[edit | edit source]

Each panda has two hidden values called "genes" or "alleles", as found in genetics. Pandas have a main gene and a hidden gene, each assigned to a particular trait. Normal, aggressive, lazy, worried, and playful personalities are dominant traits, while weak and brown personalities are recessive traits. If the main gene is a dominant gene, then it presents as the personality regardless of the hidden gene. If the main gene is recessive and the hidden gene is not the same trait, then a normal personality results. As recessive traits, weak and brown personalities occur if both the main and hidden genes of a panda are weak or brown, respectively. The hidden gene is relevant only for determining the panda's personality if the main gene is recessive.

When two pandas breed, each one passes one of their genes to their children, who then randomly mix both obtained genes as their respective main and hidden genes. There is also a 132 chance for each gene of the baby to mutate into another gene. Normal, weak, and brown traits more commonly result from mutations than other traits do. These probabilities also apply to naturally spawned pandas for their main and hidden genes.

Mutated Gene Probability
EntitySprite panda.png: Sprite image for panda in Minecraft Normal 516
EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive 116
EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy 116
EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried 116
EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful 116
EntitySprite weak-panda.png: Sprite image for weak-panda in Minecraft Weak 516
EntitySprite brown-panda.png: Sprite image for brown-panda in Minecraft Brown 18
Panda Personality Hidden Gene
EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful EntitySprite weak-panda.png: Sprite image for weak-panda in Minecraft Weak EntitySprite brown-panda.png: Sprite image for brown-panda in Minecraft Brown
Main Gene EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal
EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive
EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy
EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried
EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful
EntitySprite weak-panda.png: Sprite image for weak-panda in Minecraft Weak EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite weak-panda.png: Sprite image for weak-panda in Minecraft Weak EntitySprite panda.png: Sprite image for panda in Minecraft Normal
EntitySprite brown-panda.png: Sprite image for brown-panda in Minecraft Brown EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite brown-panda.png: Sprite image for brown-panda in Minecraft Brown
The only way to directly observe the hidden gene of a panda (if they are not weak or brown, in which case the genes are certain) is to use the command : /data get entity @e[type=minecraft:panda,limit=1] HiddenGene[Java Edition only] or using third-party NBT editors.

Sounds[edit | edit source]

Java Edition:
Pandas use the Friendly Creatures sound category for entity-dependent sound events.

Sounds
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Panda pantsFriendly CreaturesRandomlyentity.panda.ambientsubtitles.entity.panda.ambient1.00.8-1.2
(Baby: 1.3-1.7)
16
​Panda's nose ticklesFriendly CreaturesBefore a baby panda sneezesentity.panda.pre_sneezesubtitles.entity.panda.pre_sneeze1.01.016
​Panda sneezesFriendly CreaturesWhen a baby panda sneezesentity.panda.sneezesubtitles.entity.panda.sneeze1.01.016
​Panda diesFriendly CreaturesWhen a panda diesentity.panda.deathsubtitles.entity.panda.death0.820.8-1.2
(Baby: 1.3-1.7)
16
​Panda eatsFriendly CreaturesWhile a panda is eating an itementity.panda.eatsubtitles.entity.panda.eatvaries [sound 1]0.8-1.216
​FootstepsFriendly CreaturesWhile a panda is walkingentity.panda.stepsubtitles.block.generic.footsteps0.151.016
​Panda bleatsFriendly CreaturesWhen two pandas are fed too close togetherentity.panda.cant_breedsubtitles.entity.panda.cant_breed1.01.016
​Panda huffsFriendly CreaturesRandomly from an aggressive personality pandaentity.panda.aggressive_ambientsubtitles.entity.panda.aggressive_ambient1.0 [sound 2]0.8-1.2
(Baby: 1.3-1.7)
16
​Panda whimpersFriendly CreaturesRandomly from a worried panda during a thunderstormentity.panda.worried_ambientsubtitles.entity.panda.worried_ambient1.00.8-1.2
(Baby: 1.3-1.7)
16
​Panda hurtsFriendly CreaturesWhen a panda is damagedentity.panda.hurtsubtitles.entity.panda.hurt0.820.8-1.2
(Baby: 1.3-1.7)
16
​Panda bitesFriendly CreaturesWhen a panda attacks somethingentity.panda.bitesubtitles.entity.panda.bite1.01.016
  1. Can be 0.5, 1.0 or 1.5 for each sound, except eat5, which can be 0.425, 0.85, or 1.275
  2. Except idle4, which is 0.8

Bedrock Edition:

Sounds
SoundSourceDescriptionResource locationVolumePitch
Friendly CreaturesRandomly from an adult panda[sound 1]mob.panda.idle1.00.8-1.2
Friendly CreaturesRandomly from a baby panda[sound 1]mob.panda_baby.idle1.01.2-1.8
Friendly CreaturesBefore a baby panda sneezesmob.panda.presneeze1.00.8-1.2
Friendly CreaturesWhen a baby panda sneezesmob.panda.sneeze1.00.8-1.2
Hostile CreaturesWhen a panda diesmob.panda.death0.820.8-1.2 (Baby: 1.3-1.7)
Friendly CreaturesWhile a panda is eating an itemmob.panda.eatvaries [sound 2]0.8-1.2
Friendly CreaturesWhile a panda is walkingmob.panda.step0.40.8-1.2 (Baby: 1.3-1.7)
Friendly CreaturesWhen two pandas are fed too close togethermob.panda.cant_breed1.00.8-1.2
Friendly CreaturesRandomly from an aggressive personality panda[sound 1]mob.panda.idle.aggressivevaries [sound 3]0.8-1.2 (Baby: 1.3-1.7)
Friendly CreaturesRandomly from a worried panda during a thunderstormmob.panda.idle.worried1.00.8-1.2 (Baby: 1.3-1.7)
Hostile CreaturesWhen a panda is damagedmob.panda.hurt0.820.8-1.2 (Baby: 1.3-1.7)
Hostile CreaturesWhen a panda attacks somethingmob.panda.bite1.00.8-1.2
  1. a b c This sound plays less often than it should due to MCPE-153559, as nosebreath and pant sounds do not exist.
  2. All are 1.0, except for eat5, which is 0.85
  3. All are 1.0, except for aggressive4, which is 0.8

Data values[edit | edit source]

ID[edit | edit source]

Java Edition:

NameIdentifierTranslation key
EntitySprite panda.png: Sprite image for panda in Minecraft Pandapandaentity.minecraft.panda

Bedrock Edition:

NameIdentifierNumeric ID Translation key
EntitySprite panda.png: Sprite image for panda in Minecraft Pandapanda113entity.panda.name

Entity data[edit | edit source]

Panda have entity data associated with them that contains various properties.

Java Edition:

Main article: Entity format
  • Entity data
    • Additional fields for mobs that can breed
    • Tags common to all entities
    • Tags common to all mobs
    •  HiddenGene: The secondary gene this panda has, that can transfer to the child.
    •  MainGene: The primary gene this panda has, that determines the behavior and appearance of the panda and that can transfer to the child.

Genes

Main article: Panda/DV
[edit]

Bedrock Edition:

See Bedrock Edition level format/Entity format.

Achievements[edit | edit source]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS4)
PS4 Other
AchievementSprite overkill.png: Sprite image for overkill in Minecraft linking to Achievement#OverkillNewAchievementSprite overkill.png: Sprite image for overkill in Minecraft linking to Achievement#OverkillOverkillDeal nine hearts of damage in a single hit.Damage can be dealt to any mob, even those that do not have nine hearts of health overall.30GBronze
AchievementSprite zoologist.png: Sprite image for zoologist in Minecraft linking to Achievement#ZoologistNewAchievementSprite zoologist.png: Sprite image for zoologist in Minecraft linking to Achievement#ZoologistZoologistBreed two pandas with bamboo.40GGold
AchievementSprite it-spreads.png: Sprite image for it-spreads in Minecraft linking to Achievement#It SpreadsNewAchievementSprite it-spreads.png: Sprite image for it-spreads in Minecraft linking to Achievement#It SpreadsIt SpreadsKill a mob next to a catalyst10GBronze

Advancements[edit | edit source]

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Adventure
Adventure, exploration and combat Kill any mob, or be killed by any living entity.adventure/root
A Throwaway Joke
Throw a Trident at something.
Note: Throwing away your only weapon is not a good idea.
Monster HunterHit a mob with a thrown trident.adventure/throw_trident
It Spreads
Kill a mob near a Sculk Catalyst Monster Hunter Mobs that drop no experience as well as the ender dragon are ignored for this advancement.adventure/kill_mob_near_sculk_catalyst
Take Aim
Shoot something with an Arrow Monster HunterUsing a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow.adventure/shoot_arrow
Arbalistic
Kill five unique mobs with one crossbow shot Ol' BetsyEntitySprite armor-stand.png: Sprite image for armor-stand in Minecraft linking to Armor StandArmor Stand also counts for this advancement.
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.
adventure/arbalistic
Over-Overkill
Deal 50 hearts of damage in a single hit using the Mace
[upcoming: JE 1.21]
Minecraft: Trial(s) Editionadventure/overoverkill
The Parrots and the Bats
Breed two animals together Husbandry A mule must be the result of breeding a horse and a donkey for this advancement as they are not breedable together. Other breedable mobs are ignored for this advancement.husbandry/breed_an_animal
Two by Two
Breed all the animals! The Parrots and the Bats A trader llama does not count as a llama, and a mule must be the result of breeding a horse and a donkey for this advancement as they are not breedable together. Other breedable mobs can be bred, but are ignored for this advancement.husbandry/bred_all_animals

History[edit | edit source]

April 9, 2012Dinnerbone states that he wants to add pandas into the game once he is "used to skinning and animating things".
December 18, 2013Dinnerbone again states that he wants to add pandas into the game.
September 29, 2018Pandas are announced at MINECON Earth 2018.
Java Edition
1.1418w43a Added pandas.
Added baby pandas.
19w08aPandas can no longer have armor equipped onto them with a dispenser.
Naturally spawned pandas now have a 5% chance of being a cub.
1.1620w10aFirework damage now provokes pandas.[4]
Upcoming Java Edition
1.2124w21aPandas now only panic from cactus, freezing, fire and lightning bolt damage.
Bedrock Edition
1.8.0beta 1.8.0.8 Added pandas.
Added baby pandas.
beta 1.8.0.10Added sounds for pandas.
Pandas can now directly be given bamboo to breed them.
Aggressive pandas now deal more damage.
Pandas now sit and snack, even if they're scared or angry at the player.
beta 1.8.0.11The textures of aggressive pandas have been changed from to .
All default pandas now bite once when attacked.
Aggressive pandas now defend other pandas.
Pandas now broadcast their anger to aggressive pandas.
Aggressive pandas now have more attack damage when killing nearby players.
beta 1.8.0.13Pandas now more quickly return to their normal behavior after following a player holding bamboo.
PlayStation 4 Edition
1.83 Added pandas.
Added baby pandas.

Issues[edit | edit source]

Issues relating to "Panda" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia[edit | edit source]

  • To create the in-game sounds for pandas, Mojang Studios' lead sound designer, Samuel Åberg, went to Guangzhou, China, to record real-life pandas.[5] This was also done with dolphins.
  • The brown panda, known as the Qinling panda, is actually a subspecies of the giant panda discovered in the 1960s.[6]
  • On September 21, 2018, the panda won a popularity poll teasing the announcement of a Chinese "national treasure" at MINECON Earth 2018. Other options included the alligator, the monkey, the deer, and the river dolphin.[7]
  • The lazy panda is the slowest land mob in the game (not counting status effects such as Slowness).
  • The rarest mob in Bedrock Edition is a baby husk with equipment and armor riding a brown panda, which has a 2.88×10−13 percent (one in 3.472 trillion) chance of spawning.
  • Pandas were originally a bit slimmer.[8]

Gallery[edit | edit source]

Renders[edit | edit source]

Skins[edit | edit source]

Animations[edit | edit source]

Textures[edit | edit source]

Screenshots[edit | edit source]

Concept artwork[edit | edit source]

In other media[edit | edit source]

References[edit | edit source]

  1. MC-155811 — resolved as "Works As Intended".
  2. MC-137818 — resolved as "Works As Intended".
  3. MC-137859 — Panda tries to roll over and jump into some dangerous places — resolved as "Works As Intended".
  4. MC-111498 — Fireworks and water bottles damage don't make neutral mobs angry or hostile — resolved as "Fixed".
  5. "Recording Panda sounds for Minecraft!" – October 9, 2018
  6. https://en.wikipedia.org/wiki/Qinling_panda
  7. https://mc.163.com/pe/client/activity/voteforanimalpc/index.html
  8. "Making Mobs: Ten Things You Probably Didn't Know About Minecraft"
  9. MC-206684
  10. https://twitter.com/Minecraft/status/1681018879974440960?s=20

Navigation[edit | edit source]