POSTAL 2 - Running With Scissors

Ever have one of those days?

RELEASE DATE

April, 2003

PLATFORMS

Windows / Mac / Linux

ENGINE

Unreal Engine 2

ORIGINAL PUBLISHERS

Whiptail Interactive

Live a week in the life of The Postal Dude;

A hapless everyman just trying to check off some chores. Buying milk, returning an overdue library book, getting Gary Coleman’s autograph, what could possibly go wrong?

Blast, chop and piss your way through a freakshow of American caricatures in this darkly humorous first-person adventure. Meet Krotchy: the toy mascot gone bad, visit your Uncle Dave at his besieged religious cult compound and battle sewer-dwelling Taliban when you least expect them! Endure the sphincter-clenching challenge of cannibal rednecks, corrupt cops and berserker elephants. Accompanied by Champ, the Dude‘s semi-loyal pitbull, battle your way through open environments populated with amazingly unpredictable AI. Utilize an arsenal of weapons ranging from a humble shovel to a uniquely hilarious rocket launcher.

Game Features

Collect a pack of attack dogs! Use cats as silencers! Piss and pour gasoline on anything and everyone! You know you want to!

  • Aggressive vs. Passive: POSTAL 2 is only as violent as you are.
  • One large non-linear world.
  • Explore the world and accomplish your errands at your own pace.
  • Interact with Non-Player Characters
  • Survival Mode: If you choose to play as a pacifist, you will still have to deal with the NPC’s who may also go POSTAL!
  • Based on the Unreal Editor: Easy to use and very powerful, with many mods already available from the community.

Development History

2002

Work begins on POSTAL 2. The game is designed as a “sociological experiment” that leaves violence entirely up to the player’s discretion as none of the missions specifies killing. The #1 child star in television history, Gary Coleman, is signed to play himself.

2003

POSTAL 2 is released by UK-based publisher WhipTail Interactive. The RWS team immediately starts development on a multiplayer add-on, which is completed a few months later.

2004

POSTAL 2 receives the first ever “0” rating from Computer Gaming World magazine. RWS immediately puts out a press release, wearing their “perfect score” like a badge of honor. It is later displayed on the front cover of the ‘POSTAL Fudge Pack’ compilation.

An updated version of POSTAL 2 called “Share The Pain” is released that includes new levels, code updates, faster loading times and the multiplayer patch.

POSTAL 2 publisher WhipTail Interactive implodes.

RWS begins work on an expansion for POSTAL 2 entitled: “Apocalypse Weekend” and incorporates a satirical play on the WhipTail situation into the storyline, as well as the nuclear destruction of Paradise, Arizona. Despite the fact that the add-on is completed in six months, various issues delay its release until 2006.

2005

An add-on for POSTAL 2 entitled “Shtopper Jot“, is created by Russian publisher Akella, and released in Russia only. An English translation is not avalible.

2006

Apocalypse Weekend is released.

All current POSTAL games re-released as a collection called “The Fudge Pack”.

2007

Limited 10th Anniversary Edition box set of POSTAL games released with bonus colorforms, packaged in a swanky cereal box.

2009

POSTAL 2 and its expansions are released onto GOG as POSTAL 2: Complete.

2010

1409X multiplayer patch for POSTAL 2: Share The Pain released adding many new features and game modes.

2012

POSTAL 2 is placed on Valve’s Steam Greenlight – a service that allows their community members to vote on the games they would like to see on Steam. A promotional video, petitioning for POSTAL 2’s release on Steam follows.

POSTAL 2 gets a massively positive response on Greenlight and releases onto Steam in November.

2013

RWS release patch 1412 for the Windows version of POSTAL 2 on Steam, as a thank you for all our fans, old and new. The patch includes many fixes improving compatibility for newer systems and ads many new features, weapons and the ability to play the entire 7 days in one playthrough.

2014

RWS continue patching the Windows version of POSTAL 2 on Steam, with patch 1413. This patch greatly improves the vocal variety in the game, for both bystanders and The Dude. Plus tons more features and bug fixes.

Patch 1415 for the Windows version of POSTAL 2 on Steam is released, bringing improved mod support by utilizing the Steam Workshop allowing people to browse and download mods in a very convenient way. Also updates the editor tools making them much more user-friendly. Also more bug fixes.

2015

1417 patch (Windows only) is released on Steam adding full controller support. Also addresses some crashing issues.

POSTAL 2: Paradise Lost is released on Steam

4446 patch (Windows only) is released on Steam. Several enhancements and tweaks we’ve rolled back from Paradise Lost, most notably the footstep sounds which now match type of surface the Dude is walking on.

5000 Patch (Windows and Linux) is released on Steam, bringing the Linux version in line with Windows.

2016

POSTAL 2 continues receiving updates for both the base game and Paradise Lost. These updates include a follow-up to a joke in the original game, referencing the date ‘June 2016’, as an easter egg.

2017

Limited 20th Anniversary Edition box set of POSTAL games released with bonus artbook, packaged in a swanky bigbox.

2023

POSTAL 2 is updated to version 5100 on Steam and GOG to include a ton of features from the XPatch by Piotr. Steam version gained a Green Check Mark on Steam to verify Steamdeck Support

Postal 2 Credits

Developed by Running With Scissors

Executive Producer

Vince Desi

Producer & Game Concept

Mike Riedel

Design Lead

Steve Wik

Design

Nathan Fouts

Mike Riedel

Programming

Mike Riedel

AI & FX Programming

Nathan Fouts

Level Design

Bryan Dillow

Steve Wik

Object Models

Steve Wik

Bryan Dillow

Josh Leichliter

Timothy Kuder

Character Models

Josh Leichliter

Texture Lead

Josh Leichliter

Textures

Steve Wik

Bryan Dillow

Timothy Kuder

Dialog Script

Steve Wik

Animation Lead

Geoff Neale

Cinematics

Mike Riedel

Bryan Dillow

Timothy Kuder

Chris Kellerman

Weapons Consultant & Armorer

Phil Murphy

Additional Programming

Jonathan Isabelle

Additional Modeling

DJ Cassel

Dawn Mostow

Ben Shore

Audio

SND Element- Christian Salyer & Eric Klein

Voice Talent

Rick Hunter as The Postal Dude

Gary Coleman as himself

Vince Desi as himself

Marcus Davis as Krotchy and Male Voice

Stacie Treumann as Female Voice

Timothy Kuder as Habib and Rednecks

Victoria Bell as Postal Dude’s Bitch

Motion Capture Talent

Kimberly Kay

James Reeves

Gary Coleman

Testing

Mike Jaret-Schachter

Marc Rousere

Vinny Desi

Brady Johnson

Jesse Brett

Chris Peters

Marketing

Mike Jaret-Schachter

Phil Murphy

Print/Marketing Art

Steve Wik

Chris Bauman

Bryan Bozzi

Manual Writers

Emily Brower

Jessica Riedel

Game Videos

Geoff Neale

Special Thanks

Chris

Peter

Steve and Tom (you know who you are)

Jarrod Phillips and Humphrey Olivieri of House of Moves

Dan Offner & Dave Anderson

Fred Heslop

James Cato

Seth Model

Bill Kunkel

Mark Shander

Lee Roth

Keith Galocy

Jeff Royle

Rob “Paligap” Kirschenbaum @ XGR

Marcus

Nando

Mike

Andy

Darrel

Andy and Kent from Ph8

everyone on the GoPostal.com message board

and to everyone we owe money to

Apocalypse Weekend Credits

Developed by Running With Scissors

Executive Producer

Vince Desi

Producer

Mike Riedel

Design Lead

Steve Wik

Design

Nathan Fouts

Programming

Nathan Fouts

Chris Kellerman

Level Design

Steve Wik

Bryan Dillow

Patrick Blank

Object Models

Bryan Dillow

Josh Leichliter

Patrick Blank

Character Models

Josh Leichliter

Texture Lead

Josh Leichliter

Textures

Bryan Dillow

Patrick Blank

Dialog Script

Steve Wik

Animation Lead

Geoff Neale

Cinematics

Bryan Dillow

Chris Kellerman

Pre-Rendered Cinematics

Geoff Neale

Voice Talent

Rick Hunter

Mike Jaret-Schachter

Marcus Davis

Steve Wik

Vince Desi

Stacy Treuman

Audio

Nando Rivas

Josh Leichliter

Ryan Maynes

Testing

Mike Jaret-Schachter

Steve ‘ReaperX’ Moore

Marc Rousere

Marketing

Mike Jaret-Schachter

NOTE: One cell phone was injured in the making of this game.

2013 Update Credits

Project Manager, Level Design & Cinematics

Jon Merchant

Programming

Rick Foltz

Object Models & Textures

Bob Richardson

Tom Wiseman

Additional Programming

Gordon Cheng

Jake Breen

Jonathan Chu

Wade Arnold

Additional Modeling

Tom Richardson

Craig Lewis

Additional Level Design

Julian Wellbrock

Testing

Ron McMillen

Jacob Davis

Daivy Merlijs

System Requirements

Minimum:

    • OS:Windows XP SP3/Vista/7/8/10
    • Processor:Pentium 3 1133MHz or AMD Athlon 733MHz Processor
    • Memory:128 MB RAM
    • Graphics:32MB GeForce 2 or Radeon Video Card
    • DirectX®:8.0
    • Hard Drive:1200 MB HD space
    • Other Requirements:Broadband Internet connection

Recommended:

    • OS:Windows XP SP3/Vista/7/8/10
    • Processor:1.2GHz
    • Memory:384 MB RAM
    • Graphics:64MB GeForce 3 or Radeon 8500 Video Card
    • DirectX®:8.0
    • Hard Drive:1200 MB HD space
    • Other Requirements:Broadband Internet connection

Minimum:

    • OS:MacOS X 10.6 or higher
    • Processor:700Mhz (PowerPC)
    • Memory:256 MB RAM
    • Graphics:32MB Radeon or Geforce 2
    • Hard Drive:1200 MB HD space
    • Other Requirements:Broadband Internet connection

Recommended:

    • OS:MacOS X 10.6 or higher
    • Processor:1.2GHz (PowerPC / Intel)
    • Memory:384 MB RAM
    • Graphics:64MB GeForce 3 or Radeon 8500
    • Hard Drive:1200 MB HD space
    • Other Requirements:Broadband Internet connection

Minimum:

    • OS:SteamOS and Ubuntu 12+
    • Processor:Pentium 3 1133MHz or AMD Athlon 733MHz Processor
    • Memory:128 MB RAM
    • Graphics:32MB GeForce 2 or Radeon Video Card
    • Hard Drive:1200 MB HD space
    • Other Requirements:Broadband Internet connection

Recommended:

    • OS:SteamOS and Ubuntu 12+
    • Processor:1.2GHz
    • Memory:384 MB RAM
    • Graphics:64MB GeForce 3 or Radeon 8500 Video Card
    • Hard Drive:1200 MB HD space
    • Other Requirements:Broadband Internet connection

Postal 2 Screenshots

Postal 2 Artwork

System Requirements

Minimum:

    • OS:Windows XP SP3/Vista/7/8/10
    • Processor:Pentium 3 1133MHz or AMD Athlon 733MHz Processor
    • Memory:128 MB RAM
    • Graphics:32MB GeForce 2 or Radeon Video Card
    • DirectX®:8.0
    • Hard Drive:1200 MB HD space
    • Other Requirements:Broadband Internet connection

Recommended:

    • OS:Windows XP SP3/Vista/7/8/10
    • Processor:1.2GHz
    • Memory:384 MB RAM
    • Graphics:64MB GeForce 3 or Radeon 8500 Video Card
    • DirectX®:8.0
    • Hard Drive:1200 MB HD space
    • Other Requirements:Broadband Internet connection

Minimum:

    • OS:MacOS X 10.6 or higher
    • Processor:700Mhz (PowerPC)
    • Memory:256 MB RAM
    • Graphics:32MB Radeon or Geforce 2
    • Hard Drive:1200 MB HD space
    • Other Requirements:Broadband Internet connection

Recommended:

    • OS:MacOS X 10.6 or higher
    • Processor:1.2GHz (PowerPC / Intel)
    • Memory:384 MB RAM
    • Graphics:64MB GeForce 3 or Radeon 8500
    • Hard Drive:1200 MB HD space
    • Other Requirements:Broadband Internet connection

Minimum:

    • OS:SteamOS and Ubuntu 12+
    • Processor:Pentium 3 1133MHz or AMD Athlon 733MHz Processor
    • Memory:128 MB RAM
    • Graphics:32MB GeForce 2 or Radeon Video Card
    • Hard Drive:1200 MB HD space
    • Other Requirements:Broadband Internet connection

Recommended:

    • OS:SteamOS and Ubuntu 12+
    • Processor:1.2GHz
    • Memory:384 MB RAM
    • Graphics:64MB GeForce 3 or Radeon 8500 Video Card
    • Hard Drive:1200 MB HD space
    • Other Requirements:Broadband Internet connection

$2.00

RELEASE DATE

April, 2014

POSTAL 2: Paradise Lost

Join the Dude as he ventures back into his former hometown embarking on a quest to find his lost dog. Not all is at it seems, as the once tranquil (relatively speaking) town and its citizens have been transformed in the wake of the nuclear destruction. Do whatever it takes to survive! Wait in lines! Use vending machines! Buy toilet paper! Journey to where it all began to rescue your loyal companion!

  • A complete singleplayer campaign: Brave Monday through Friday with twists and turns each day.
  • Free roam, non-linear, errand-based gameplay: Go do your daily chores or just screw around as you aimlessly run amok in the town!
  • Peaceful vs. Violent decisions: Choose to be a wussy pacifist or wipe out everyone in your way. Hey, it’s the apocalypse, so you’ll probably fit in!
  • New arsenal and items: Take out some unlucky punks with the Revolver! Enact wasteland justice with the Lever-Action Shotgun! Whack some weeds and perhaps other meatier subjects with the Weed Whacker!
  • Dual-wielding: Double your fun with double the gun!
  • Boss battles: Settle some scores once and for all mano a mano.
  • Full controller support: Piss on strangers from the comfort of your couch!
  • The Dude’s original voice: No bogus imposters here!

 

RELEASE DATE

August, 2004

ORIGINAL PUBLISHERS

Tri Synergy

POSTAL 2: Apocalypse Weekend

Single Player Expansion

Starting with only the clothes on your back, a repertoire of snotty nonsequiturs and your trusty box of matches, you must find a way to rescue your trailer home, your dog Champ, and quite possibly the entire human race from certain destruction at the hands of ultimate evil.

Or maybe that’s just your head wound kicking in again…

  • Twenty new maps to Go Postal in!
  • Ten new story-driven missions featuring RWS’ trademark broken sense of humor
  • Slice and Dice your enemies into choice cutlets with insane new weapons like the Scythe and the soon-to-be-infamous Boomerang Machete
  • Blast your way through an onslaught of Apocalyptic enemies including treacherous video game publishers, Terrorist zealots, berzerker lab-test cats and MadCow-infected Tourettes Zombies
  • Build your own levels and scenarios with the same level editor used by the developers to create the game
  • Next generation level editor – make your own maps!

 

RELEASE DATE

December, 2003

POSTAL 2: Share The Pain

Free Multiplayer Version

Share The Pain is an expansion pack for POSTAL 2, that adds online and LAN multiplayer to the game, among other updates and fixes. The new multiplayer gameplay includes:

  • 4 game types:
    • SNATCH – Fight for the fabulous Postal Babes! Snatch the enemy babe and score!
    • GRAB – Battle to collect all 10 bags. Each bag makes you stronger!
    • Deathmatch – Choose from 25 characters, including Gary Coleman and Osama.
    • Team Deathmatch – Share the pain with 17 insane teams, including Team Taliban and The Gimps.
  • 14 new multiplayer levels
  • In-game server browser
  • Dedicated and non-dedicated server modes with remote admin
  • Customizable game settings
  • Next generation level editor – make your own maps!