Nicolas Cage | |
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Gender | Man |
Role | Superstar |
Origin | American |
DLC | CHAPTER 28.5: Nicolas Cage |
Voice Actor | Nicolas Cage |
Cost | 500 Auric Cells |
CharID | S38 |
Theme Filename | Nicolas Cage_Survivors_Theme_Music.ogg |
Nicolas Cage is one of 42 Survivors currently featured in Dead by Daylight.
He was introduced as the Survivor of CHAPTER 28.5: Nicolas Cage, a Half-Chapter DLC released on 25 July 2023.
Overview
Nicolas Cage is a superstar, trapped in the role of a lifetime.
His personal Perks, Dramaturgy, Scene Partner, and Plot Twist, help him make a quick escape, see the Killer's Aura, and pretend to be dying.
Lore
Countless awards. Billions of dollars at the box office. Over one hundred films shot in every corner of the globe. Nicolas Cage had done it all and seen it all.
Or so he thought.
The last script to cross his desk was something new entirely. Descend Beyond. As he pored over every word, every page, Nick became more and more transfixed. It was as if the script had consumed his senses entirely. He could see himself kneeling before the great altar of a dark temple. He could feel the coarse stone on his fingertips as he drew ancient symbols inked in blood on that very altar. He could hear rumbling as the walls glowed and released —
Nick called his agent immediately. By the time the sun rose, he was on a private jet bound for the Pacific.
His agent had warned him that Descend Beyond was backed by some questionable financers. Nick didn’t mind. He was willing to do the film for free, but his agent talked him out of it.
Touching down, Nick wondered if the rocky island was under lockdown. The dirt runway was flanked by research tents bearing a logo he did not recognise. As soon as he stepped off the jet, he was lead by armed guards to the director of Descend Beyond, a white-haired woman with the hardness of a government agent: Pauline Stamper.
Stamper herself drove Nick to set, with another two black jeeps following them. The dirt road went through an abandoned camp, along the edge of a waterfall, and switch-backed down to a valley of dense forests. Stamper lead Nick and the guards on foot to the film’s key location: an ominous cave, home to the crumbling ruins of an ancient temple.
It was exactly what he had seen as he read the script in his office. The dark temple. The stone altar in the middle of the main chamber. The smooth walls waiting to glow. Waiting to unleash —
Nick was ready to film immediately. Stamper gently reminded him that filming would commence the following morning, but Nick refused to hear any of it. The crew was quickly summoned, and just as the sun began to set, Nick heard the words he longed to hear:
Action!
Nick performed his dialogue to the letter. A dark incantation that rolled off his tongue with ease. He dipped his fingers in a cup of red ink and painted symbols on the stone altar. He never felt this way on a set before. But then…
Nick looked up and saw the temple walls glowing, revealing symbols like the one he had painted on the altar.
Nick had thought the glowing would be a special effect added to the film in post. Something was wrong.
He approached the wall and touched the symbols. Just like it said in the script. He stared in disbelief as black fog — real black fog — billowed from the symbols and wrapped around his arm. This had to be a practical joke. He looked behind the camera, expecting to see Stamper and her crew laughing at their little prank.
But they were gone. And the black fog was all around him.
This can’t be real. This is only a movie.
Load-out
Unique Perks
Nick comes with 3 Perks that are unique to him:
Dramaturgy | When people bring you on to their project, they do so because of the unexpected magic you bring to your performance.
Whenever you are Healthy, Dramaturgy activates:
Dramaturgy causes the Exhausted Status Effect for 60/50/40 seconds. Dramaturgy cannot be used when Exhausted. "Take the part. It's a good movie, he says. What's the worst that can happen?" — Nicolas Cage | |
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Plot Twist | Big moments are vital, but you know that sometimes an understated read can be just as powerful.
Whenever you are in the Injured State, Plot Twist activates:
Plot Twist deactivates after recovering yourself by any means. Plot Twist reactivates once more when the Exit Gates become powered. "I think you'll find this shooting location... captivating." — Pauline Stamper | |
Scene Partner | You lock in with your co-star, engaging with and reacting to each other on a higher level.
Whenever you are inside the Terror Radius, Scene Partner activates:
Scene Partner has a cool-down of 60 seconds. "This is not in the script!" — Nicolas Cage |
Prestige
Prestiging Nick will automatically add Tier I of his Unique Perks to the inventories of all other Survivors and unlock the ability for their higher-tiered versions to spawn in their Bloodweb.
Prestige Nick twice more to automatically add Tier II and Tier III respectively into the other Survivors' inventories.
Achievements
- Main article: Achievements
There is 1 Achievement related to Nick:
Icon | Name | Description |
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Adept Cage | Playing as Nicolas Cage, escape a Trial using only his 3 Unique Perks: Dramaturgy, Scene Partner, and Plot Twist |
Cosmetic Options
Players can choose from a variety of Cosmetic options to customise Nick:
Base Cosmetics
Default
Prestige
Perk Charms
Prestige Level 7 Reward | Prestige Level 8 Reward | Prestige Level 9 Reward |
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A keepsake gained upon mastery of a particular skill. |
Alternatives
DLC
Icon | Name | Body | Rarity | Description | DLC |
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Teal Shirt | Common | A sophisticated teal smoking jacket, the finest in his wardrobe. | CHAPTER 28.5: Nicolas Cage | ||
Slicked Back | Very Rare | Not a single hair was out of place. | CHAPTER 28.5: Nicolas Cage or In-Game Store | ||
Snakey Jacket | Very Rare | An exotic jacket made from snake skin. | CHAPTER 28.5: Nicolas Cage or In-Game Store | ||
Designer Leather Pants | Very Rare | Nick spent a pretty penny on these pants. | CHAPTER 28.5: Nicolas Cage or In-Game Store |
Rift
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Nick always liked to walk on the wild side.
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Nick’s wild side just got wilder.
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In-Game Store
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He was invited to a gala by a prestigious organization. He brought along a special someone.
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A mythological outfit for a larger-than-life celebrity.
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The perfect attire for a drive along the Pacific Ocean.
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He pulled the outfit from the rack of clothes. This would be what he wore for the film’s climax.
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He made his getaway to a quiet ski resort, away from the hustle and bustle of film sets.
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DLC
- Main Article: Downloadable Content
Nick is part of 1 DLC:
Trivia
Lore
- The name of the script handed to Nick, "Descend Beyond", refers to CHAPTER 17: Descend Beyond.
- The script asks him to play Talbot Grimes and has him unwittingly re-enact the same circumstances that led to The Blight being taken by The Entity.
- The director of Descend Beyond, "Pauline Stamper", is most likely related to Otto Stamper, who had mentored The Doctor at Léry's Memorial Institute and was the leader of the cult located in the Withered Isle Realm, The Fold.
Voice-Lines
- Nick has the following unique voice-lines, making him the seventh Survivor since Ash Williams that had voice-lines at their release:
- He is the first Survivor to speak actively during a Trial, followed by Alan Wake.
Voice-Line References
- Voice-Line Chase 7 is a reference to Sadako Yamamura, which is the Killer who got Nicolas Cage interested in Dead by Daylight in the first place.
- Voice-Line Chase 9 is a reference to the theme tune of Michael Myers, which plays when he is chasing a Survivor.
- Voice-Line Downed 5 is a reference to Captain Nemo, a fictional character created by the famous author Jules Verne for his book 20,000 Leagues Under the Sea — a character whom Nicolas Cage has said he would like to play some day.[1]
- Voice-Line Being grabbed out of a Locker 6 is a reference to the 1968 film Planet of the Apes in which Charlton Heston's character George Taylor says "Take your stinking paws off me, you damn dirty ape!"
Voice Line | Audio |
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Reaching Prestige 100 | |
*Noises of Nick going crazy* | |
Being chased | |
"You kidding me?!" | |
"We're gonna stand up, and we're gonna keep going back to the toy store. You can't take them from us!" | |
"No, no!" | |
"Ahhhh!" | |
"Shhhit!" | |
"Ahhhh, fuck!" | |
"Sadako, not you. Sadako! Oh wait a minute I don't live with Sadako I mean heh, it's OK." | |
"What the!" | |
"Tuh tuh tuh tuh tuh tuh tuh tuh stop!" | |
"Arrhhh!" | |
Being downed | |
"Ahh... something's broken… something's... broken for sure." | |
"I'm completely, and totally and utterly cow tit fucked!" | |
"Get control o' the fear, Nick. Cause you gotta get control o’ the fear, it's just like riding a horse. Get back on that horse Nick." | |
"I've been in tougher situations... spelunking!" | |
"It's time like these when I ask myself... what would Captain Nemo do?" | |
"It's just one of those nights." | |
"This is... not good..." | |
"I'm just having one of those nights... just one of those nights." | |
"Don't do this to me I'm not a worm." | |
"I'll stand up again, I'll walk. I’ll scare the fuck out of you, Killer. I'm Nick fucking Cage! Argh, cut." | |
Being grabbed off an Interactable | |
"Come on, turn to the light. C-come on you can do better than this, you are better than this. Didn't y-your parents ever tell you that?" | |
"Ow! Ow! Fuckin ow!" | |
"No, no, no, no, no, no! Whatever you're going through, I get it. You're angry. You need a release. I'm telling you, this isn't the way." | |
"No, no, no, no, no! Please... Please... Let's just stop for a moment, t-take a deep breath and-and think about what we're actually doing here." | |
"Can we please just talk about this like two rational adults? Please?" | |
"Hold on! Hold on! Let-Let-Let's talk about this." | |
"Look. W-Whatever I did... I'm sorry. I-I-I'm really, really sorry. Now will you just PUT ME DOWN!" | |
"No, no, no! Please..." | |
"Ow! OK stop, would you just stop? Stop it!" | |
Being grabbed out of a Locker | |
"Ahhh!" | |
"Shhhit!" | |
"No!" | |
"Ahhh! No, no!" | |
"Get away!" | |
"Get your goddammed stinking paws off me." | |
"Get your fucking claws off of me. Aargh!" | |
"No, no no no no no no get away. Get away!" | |
Being helped by other Survivors | |
"I shan't forget this. Really I shan't." | |
"Appreciate the help." | |
"Thanks for the assist." | |
"I will never forget you for helping me." | |
"*sigh* Thanks." | |
"I owe you one." | |
"You helped me. Thanks." | |
"I owe you one. No. Correction. I owe you more than one. Let's get outta here." | |
"You're one in a million. Thanks." | |
"You are my hero. I will pray to you." | |
Being hooked by the Killer | |
"Eh. Meat on a hook, here... Ugh. Need some HELP!" | |
"Oww it hurts! It hurts but I’m ready NOWWW! I'm ready now! Face the big time! It's gonna be beautiful!" | |
"Someone wanna help here?" | |
"Help! Help! Help!" | |
"Eh seriously... HELLLP!" | |
"Aaargh! Someone help... ugh" | |
"I need some HELP, thank you very much!" | |
"You got the *cough* the hook, under Nick Cage's rib cage." | |
"HEEELLLP!" | |
"Could use some help over here." | |
"I'm Nick fucking CAAAGE. I'm not AFRAAAID. You can't kill MEEE. I will live FOREVEEER. AAARRRGGGHHH!" | |
"Ugh, help!" | |
"What are you doing? Help!" | |
"You can't hurt me ya stupid sick-s — stupid serial killer." | |
"Someone... please... help" | |
"Help... ugh. Someone... anyone..." | |
"Somebody, anybody help!" | |
"It's like A5 Wagyu beef over here, man. Argh... ugh." | |
"Get the movie star off the hook." | |
"Argh... ugh, help." | |
"Will someone please... HELLLP!" | |
"Get! Me! Off! The HOOK!" | |
"I-I-I gotta get off this hook, man." | |
"I think it's passed the spleen, just north of my liver, and it hurts. And I-I-I'm having trouble breathing now." | |
"Someone, please!" | |
"SERIOUS-LYYY! Help MEEE-AHHH!" | |
"*cough* HELP MEEE!" | |
"Get me OFFF the HOOOOOK" | |
Being idle in-game (accruing Idle Crows) | |
"No no no no no I'm not here, that's not really me. It's a... optical illusion." | |
"Damn crow." | |
"The crows are flying, show the killer where we’re hiding, flying, hiding. Yay!" | |
"Great. CROWS." | |
"Fuck. Crows." | |
"I smell crows." | |
"I can FEEL the crows looking at me." | |
"Come on... pull yourself together... time to go..." | |
"Crows are watching. Gotta move... gotta move..." | |
"Fuck you, you old CROWS." | |
Escaping the Trial | |
"And I'mmm outta here!" | |
"Now THAT was crazy!" | |
"See yaaa... never!" | |
"He takes the cake and he eats it, tooo!" | |
"Aaand I'm outta here!" | |
"O-O-Ohhh Oh yeah!" | |
"Out of the frying pan and... wherever I end up." | |
"Sayo-nara!" | |
"Go! Go! Go!" | |
"Ohhhh... Holy shit that was close." | |
"That, yeah... that was a trip!" | |
"See ya! Wouldn't wanna be ya homicidal freak." | |
"Bye-bye!" | |
"Damn right I made it!" | |
"Hello freedom!" | |
"Heeell ya!" | |
"Ciao baby!" | |
"Ba-bye!" | |
"Drum roll, please!" | |
"Whatever you do... don't look back." | |
"And he takes the cake! Yes." | |
"Let's go!" | |
"Ha!" | |
"Can you just wink at everybody that ya made it, buddy? Ya made it, you’re free! You’re freeee now!" | |
"One, two, buckle my shoe! Three, four, I'm out the fucking door." | |
Failing a Skill Check | |
"Fantastic" | |
"Sorry. Sorry about that." | |
"No!" | |
"Shoot." | |
"Uh... Great." | |
"My... my mistake. My mistake." | |
"Shhh..." | |
"I'm six years old again, and the boogeyman is coming because I made a big noise and I'm very sorry." | |
"I'm really sorry that I did that to all of us." | |
Opening an Exit Gate | |
"Power up, power down, circle around, open that gate!" | |
"Come on!" | |
"Okay... okay..." | |
"Hurry, hurry." | |
"Almost there... almost there." | |
"Please... go... a little faster." | |
"Let's go! Let's go!" | |
"Can you go any slower? Come on." | |
"We're gonna get out of that gate and we're not gonna go back to that fucking campsite again." | |
Lobby | |
"Okay, I-I missed something, somewhere along the way. How do I get out of this hell hole?" | |
"Talk about being completely lost... where the hell am I?" | |
"I don't want to hear another one of those ridiculous crows!" | |
"I'm pretty sure this isn't real... I'm trippin', aren't I?" | |
"What-what is going on here? Anyone? Someone wanna fill me in." | |
"Well, I don't think it can get any worse than this." | |
"Not liking the vibe here. Not one bit." | |
"Someone bring medical supplies, we're probably gonna need it." | |
"Is it me, or does it feel like we're being watched?" | |
"Right... we're all going to die here." | |
"Anyone know how to get out of this paradise? Anyone?" | |
"Fantastic, a campfire, just what we needed, a campfire! In the middle of nowhere." | |
"People, make sure you don't forget anything." | |
"This is not what I expected." | |
"Why do I still think I'm gonna wake up any minute now?" | |
"Who's Vigo? Anyone hear that name before?" | |
"If only there was a radio, we could listen to scary stories while we waited for the end of the fucking world!" | |
"We're in the proverbial shit now." | |
"Right... we're in the deep end now, aren't we?" | |
"I'm not liking the MOJO here." | |
"Well... we're in for it now." | |
"Listen here, we need to stick together." | |
"Oooh boy! We're in the proverbial fire now." | |
"Only thing missing is a nice scary story by the fire!" | |
"So... where am I again? What is this place?" | |
"Well... we're definitely not in Vegas anymore." | |
"Okay, okay. I'm gonna wake up now. Wake up!" | |
"Looks like we're in for it now." | |
"Now... Wait. How did I end up here?" | |
"Okay someone call my agent. I didn't sign up for this." | |
"Okay. This is not at all what I signed up for." | |
"Sooo... I musta taken a wrong turn somewhere." | |
"I-I don't wanna piss on the parade here... but I'm gonna do it anyway. We're gonna die, aren't we? If-f we're not already dead." | |
"Fantastic, a campfire." | |
"Let's hurry it up, people." | |
"I'm having one of those nights." | |
"No one feed the crows, PLEASE!" | |
"I got a bad feeling. A real bad feeling." | |
"Listen up, best way to get out of this is to work together." | |
"So what we don't do is separate, like in the movies? Bad idea, really bad idea." | |
"What we need is a way out of this nightmare, 'cause that's what it is, right? A nightmare?" | |
"Did you hear that? I heard that. I have a feeling we're being watched." | |
"I don't know what to do with these tools man, I-I, it's not my, uh... what am I supposed to do with a wrench?" | |
"That's really gonna stitch things back together, buddy!" | |
"Oh, what am I, okay, is this, is this a weapon? This is a flashlight, is that meant to be a weapon? Am I, what am I, what do you want me to do with it, shine it in his EYES?" | |
Match Start | |
"This is... surreal." | |
"I hate this fog." | |
"How can this be any fun for anybody? This is certainly not fun for me." | |
"Who's gonna poke out our eyes this time?" | |
"This is crazy." | |
"Shhhh..." | |
"Let's keep it quiet." | |
"Eerie." | |
"I hate this particular fog." | |
"Take the part. It’s a good movie, he says. What’s the worst thing that can happen?" |
Gallery
In-game assets
Concept arts
Official art
References
- ↑ Lavin, Will (2022-04-10). "Nicolas Cage says he 'would like to play Jules Verne's Captain Nemo.'" NME. Retrieved 2023-07-06