Ultimate Marvel vs. Capcom 3 – Vergil Guide
PlayStation 3
Vergil Guide (PS3) by Zenet11
Version: 1.3 | Updated: 01/28/2012
Ultimate Marvel Versus Capcom 3 Vergil Character Guide Created by Zenet11 Table of Contents: [CB] Character Bio [PN] Personal Notes [ML] Move Layout [BA] Basic Actions [SA] Special Actions [HC] Hyper Combos [GM] In-Game Missions [CS] Combo Suggestions [CN] Closing Notes [CB] Character Bio: In-game ============================================================================== Real Name: Vergil Occupation: Dark Knight Abilities: In addition to his super-human powers, he is also a skilled swordsman. Similar to Dante, his Devil Trigger allows him to transform for a limited time and gain access to demonic powers Weapons: Devil Arm "Yamato," which is a katana he inherited from his father Sparda. Profile: Son of the Legendary Dark Knight Sparda, and Dante's twin brother. Vergil blames himself for not having been able to protect his mother as a young boy, and believes that power is everything. Unlike Dante, he has embraced his demonic heritage, and is willing to do whatever it takes to gain absolute power. First Appearance: Devil May Cry 3 (2005) Power Grid: Intelligence: ### Strength: #### Speed: ### Stamina: ###### Energy Projection:#### Fighting Ability: ###### [PN] Personal Notes ============================================================================== Weapons: In addition to Yamato, Vergil also weilds the Force Edge and Beowulf. Beowulf "Flash gauntlets and greaves. The set boosts Vergil's speed making him a powerhouse."-DMC3 file In this game, Vergil can use the Beowulf to perform deadly close range combos. While Vergil doesn't have as many attacks with the Beowulf as Dante, his attacks are still effective and difficult to avoid. Force Edge "A sword magically imbued with Sparda's power. A powerful sword with great hidden potential."-DMC3 file In this game, Vergil can use the Force Edge to perform similar attacks as Dante with Rebellion. Force Edge attacks are great at extending combos. Side note, the Force Edge is the unpowered version of the Sparda blade that Trish weilds. Actual First Appearance: Devil May Cry (2001) In this game, Vergil played the part of a boss character named Nelo Angelo. His true identity was hidden to both the player and Dante due to his dark armor. Also, he did not weild Yamato, but instead he held a greatsword. It wasn't until the third and final battle against him that his identity was reveiled after he removed his helmet. The reason that Vergil was like this, was because he challenged the Prince of Darkness (Mundas) at the end of DMC3 and lost. Mundas then corrupted his soul and took control of him. [ML] Move Layout ============================================================================== This is how I will be refering to movements in this guide. All descriptions will be according to if Vergil is facing to the right. Movement will be in lowercase letters, actions will be in uppercase. I will also be refering to attack reach as 'character lengths'. One character length would be equivalent to the width of Vergil's body on the screen. Name of Action: Description Button Combination Distance of Action Damage *additional notes* L: Light Attack M: Medium Attack H: Heavy Attack S: Special f: Foward b: Back d: Down u: Up df: Down-foward db: Down-back DA: two attack buttons *ALL DAMAGE LISTED WAS RECORDED WITH DAMAGE SET TO MEDIUM* BA] Basic Actions ============================================================================ Light Attack: A rising strike with Yamato's sheath L 3 Character Lengths 40,000 Damage Medium Attack: A downward strike with Yamato's sheath M 3 Character Lengths 60,000 Damage *moves Vergil foward slightly* Heavy Attack: An upward slash with Yamato H 4 Character Lengths 85,000 Damage *moves Vergil foward* Crouching Light Attack: A rightward sweep with Yamato's sheath d+L 2 Character Lengths 45,000 Damage Crouching Medium Attack: A leftward sweep with Yamato's sheath d+M 2 Character Lengths 63,000 Damage Crouching Heavy Attack: A straight-foward slash with Yamato d+H 3 Character Lengths 80,000 Damage *knocks down enemy* Aerial Light Attack: An upward strike with Yamato's sheath u+L 2 Character Lengths 43,000 Damage Aerial Medium Attack: A sudden slash with Yamato u+M 3 Character Lengths 65,000 Damage Aerial Heavy Attack: A downward slash with Yamato u+H 3 Character Lengths 88,000 Damage Special Attack: A rising slash with Yamato S 4 Character Lengths 90,000 Damage *launches enemy+can be chased* Aerial Special Attack: A diagonal kick to the ground with Beowulf u+S Diagonally down across the screen 90,000 Damage *bounces opponent once* Ground Dash: Quickly move foward/backward f>f or DA / b>b or b+DA 4 Character Lengths Quick movement Taunt: Challenge your opponent taunt button 4 second taunt, cannot cancel [SA] Special Actions ============================================================================== Stinger: A rushing thrust with Force Edge f+H Half of a full screen 80,000 Damage High Time: A rising strike with Force Edge df+H 3 Character Lengths + Aerial 100,000 Damage *moves Vergil foward and up, launches enemy, cannot chase* ----->Trick: A teleport to the ground after High Time H (durring High Time) Straight Down Teleport (no damage) Helmet Breaker: A drop to the ground with Force Edge d+H (in air) Straight Down 90,000 Damage *ground-bounces opponent* ----->Trick: Teleport closer to your enemy after Helmet Breaker L (durring Helmet Breaker) Near opponent Teleport (no damge) ----->Trick Down: Teleport behind your opponent after Helmet Breaker M (durring Helmet Breaker) Behind Opponent Teleport (no damage) ----->Trick Up: Teleport above your opponent after Helmet breaker H (durring Helmet Breaker) Above Opponent Teleport (no damage) Upper Slash: A downward slash with Yamato after a special attack hit H (on contact with S) 3 Character Lengths 63,700 Damage (varriable because its part of a combo) *bounces opponent, can lead into another S attack* *ALPHA ASSIST ATTACK = homes in on opponent* Judgement Cut: Vergil steps back and instantly slashes and re-sheathes his sword, producing a sphere of violent slashes. d>df>f+L/M/H L creates a sphere in front of Vergil, M creates a sphere 5 character lengths away, H creates a sphere 7 character lengths away. 122,600 Max Damage (over 5 hits, same damage for L/M/H) *BETA ASSIST ATTACK = strikes from player's position* Rising Sun: Vergil performs two rising kicks with the Beowulf f>d>df+L 3 Character Lengths + Aerial 50,000+72000=122,000 Total Damage (over 2 hits) *moves Vergil foward and up, launches opponent, cannot chase* ----->Trick: Teleport to the ground after Rising Sun H (durring Rising Sun) Straight Down Teleport (no damage) Lunar Phase: A spinning aerial drop kick f>d>df+M 3/4 of the whole screen, foward 154,100 Max Damage (over a possible 8 hits) *ground bounces opponent* *GAMMA ASSIST ATTACK = strikes from player's position* Rapid Slash: A rushing barrage of slashes with Yamato f>d>df+H Entire screen horizontally 143,200 Max Damage (over a possible 5 hits) *knocks opponent down* Trick: Teleport closer to opponent d>db>b+L Close to opponent Teleport (no damage) Trick Down: Teleport behind opponent d>db>b+M Behind opponent Teleport (no damage) Trick Up: Teleport above opponent d>db>b+H Above opponent Teleport (no damage) Round Trip: Throw Force Edge foward hold any attack button, release when Vergil's hand glows Entire Screen horizontally 162,200 Possible Damage (over 16 possible hits, results varry greatly based on placement of players) *drags opponent with the blade* [HC] Hyper Combos ============================================================================== Dimension Slash d>df>f+DA (in air OK) Entire Screen Varriable Damage, can do 200,000+ (over 15+ hits) *Vergil is semi-invincible durring attack* This hyper combo is an uber version of Judgement Cut. When Vergil performs this move, he dissapears from the screen and a wave of Judgement Cuts fill the area. The entire screen near Vergil gets attacked which makes this attack almost impossible to dodge. That being said, this attack will almost always hit your opponent or force them to block. If Vergil and your opponent are far apart height-wise, some of the attack will not reach your opponent. ------------------------------------------------------------------------------ Spiral Swords f>d>df+DA Centered on Vergil 15,000 Damage on contact; 180,200 max damage (over upto 18 hits) *swords fade after 4 seconds of no action, break from contact* This is a varriable hyper combo. The ring of swords that surround him can be used for both offense and defence. If used in the middle of a combo, they boost damage; on defence your opponent cannot get close to use melee attacks. ----->Sword Storm *USES 1 HYPER COMBO BAR* d>df>d+S (durring Spiral Swords) Focused above opponent, opponent cannot collide with blades 50,000 Damage X 6 Blades, Blades fire after 4 seconds Sword Storm is a great hyper combo to stop your enemy in their tracks. No matter what kind of fighter they are, the blades will follow and assault them. The only major downside is that placing the blades drains and extra hyper combo bar. ----->Blistering Swords *USES 1 HYPER COMBO BAR* L/M/H+S (durring Spiral Swords Focused around Vergil, aimed at opponent, projectile 60,000 Damage X 6 Blades, Blades fire straight after 4 seconds This action arms Vergil's summoned swords for attack, increasing their damage. Alone, this action has little use. Only arm the blades using this when you have a clear shot, because this action drains an extra hyper combo bar. ----->Summoned Swords L+S fires sword straight, M+S fires sword diagonaly up, H+S fires sword diagonaly down; projectile (durring Blistering Swords) 60,000 Damage X 6 Blades After performing Blistering Swords, this action allows the player to manually fire the swords. Vergil can focus the blades in any frontal direction, allowing for rapid projectile attacks against any height. Swords fire from top to bottom. ------------------------------------------------------------------------------ Devil Trigger d>db>b+DA Hyper Combo Powerup 12-second increase to attack power, healing factor, movement speed increase *Vergil can air dash durring this Hyper Combo Power-up* Pulling the Devil Trigger grants Vergil great power for a short time. This time is not used up if he tags out with one of his allies. Durring this hyper combo, you can use his LV3 Hyper Combo the Dark Angel. ------------------------------------------------------------------------------ *Dark Angel* LV3 Hyper Combo d>db>b+DA (durring Devil Trigger) Half of a full screen, foward Stinger attack, undodgeable/unblockable on hit 610,000 Damage, 35 Hits XF lv1: 762,500 Damage XF lv2: 915,000 Damage XF lv3: 1,067,500 Damage *ends Devil Trigger state* Vergil stabs his opponent with Yamato, then proceeds to viciously slash them with a hellish fury. As he slashes, summoned swords appear around his opponent. With the final slash, Vergil turns around, reverts back to normal, and sheathes his sword while saying "Rest in peace". The moment Yamato clicks into the sheath, all the summoned swords impale the helpless opponent. The Dark Angel is an extremely damaging Hyper Combo. It can eliminate an enemy with half health or less. Durring X-factor, this hyper combo is almost an instant-kill. The only tricky part about using this attack, is that Vergil must be in Devil Trigger to use it, costing an extra hyper combo bar and only giving a 12 second window to use it. [GM] In-game Missions ============================================================================== Mission 1: Attack using Judgement Cut. * Judgement Cut L (d>df>f+L) Mission 2: Attack using Rapid Slash. * Rapid Slash (f>d>df+H) Mission 3: Attack using Spiral Swords. ** Spiral Swords (f>d>df+DA) Mission 4: Perform a combo using a cancel. ** d+L>d+M>d+H>Lunar Phase (f>d>df+M) Mission 5: Perform a combo using an air combo. *** d+L>d+M>d+H>S>(chase)>Air M>M>H>S Mission 6: Perform a combo using a hyper combo cancel. *** L>M>H>Stinger(f+H)>Rising Sun(f>d>df+L)>Air Dimension Slash(d>df>f+DA) Mission 7: Perform a combo using an air throw with a hyper combo cancel.**** Air Font Throw>H>Stinger>Trick>d+H>S>H>S>Air M>M>H>Air Dimension Slash Mission 8: Perform a combo using X-factor (corner only). **** Helmet Breaker>High Time>X-Factor>Air M>H>S>Standing H>Stinger>Trick>d+H >S>Air M>M>H>Air Dimension Slash Mission 9: Perform a combo with a crossover assist (corner only). ***** Stinger>Spiral Swords>Stinger>Blistering Swords>Stinger>Summoned Swords> Summoned Swords>Summoned Swords>Summoned Swords>Summoned Swords> Summoned Swords>Stinger>S>H>S>Air H>Helmet Breaker> Assist 1 (Dante: Crystal)>Dimension Slash Mission 10: Perform a special combo (corner only). ***** Stinger>Rising Sun+Air Trick>Air M>H>S>Standing H>Stinger>Trick>d+H>S> Air M>H>Helmet Breaker>Spiral Swords>High Time>X-Factor>Judgement cut L> Lunar Phase>Devil Trigger>Dark Angel [CS] Combo Suggestions ****************************************************************************** Basic ground combo: crouching (damage) or standing (range) L>M>standing H>Stinger Following basic ground combo: 1: (corner combo) Lunar Phase>Rising Sun>*Air Dimension Slash* 2: [S>H>S] OR [Lunar Phase>S] (chase) >Air L>L>M>M>H>*Dimension Slash* LV3 Hypercombo (durring Devil Trigger) Combo #2, instead of dimension slash use Helmet Breaker or S into Dark Angel [CN] Closing Notes The character Vergil and the game Ultimate Marvel VS Capcom are owned by Capcom. This guide was created by Zenet11 and submitted to www.gamefaqs.com ONLY. Should this guide be found on any other site it is STOLEN. Should you have any comments, questions, or suggestions for or about this guide, send me a PM on gamefaqs.com ############################################################################## Version 1.0 = Initial Submission Version 1.1 = Fixed grammatical errors, added notes, fixed text Version 1.2 = Added Combo Suggestions and In-game Missions Version 1.3 = Improved Hyper Combo information
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