Problem is, it already is spammy, but not good spammy.
There really isn’t any variety or oomph to the combat.
You just stand there and do a few short swings and maybe a dodge or two and that’s your combat in a nutshell.
There really isn’t anything special or dynamic about the combat at all.
Even the NPC are very 1 dimensional in their fighting mechanics and show a distinct lack of what feels like true variety.
It feels like the same move sets copied over and over.
Combat fluidity and variety is sorely lacking.
I don’t want QTE either, Lord no, but being able to do more than just swing sword arcs would be nice.
How about less jank in the combat and more action, combat is soo slow it feels at times it’s turn based.
It’s really not engaging in the slightest, i find more fun just building than doing any of the other activities due to the overly simplistic overly slow combat.
I really don’t buy just because it’s a survival game it can’t have good combat.
If you are going to include combat at all, it should feel more like it actually is part of the game instead of just “another” layer tacked on to the game that feels like an after thought.
I am not saying it has to be super complex, but right now…
The only complex thing is firing up the console compared to what the combat is in this game.
The game has been out what 6 years? they can work on the combat at this point and bring it up to par with the rest of the game.
The rest of the game’s mechanics are pretty well done for the most part aside from an issue here or there, they can certainly devote more time to working on a better combat system, not at the expense of bug squashing of course, but you get the idea.
It’s not an over simplification, it really is that shallow.
I play tons of action oriented games, and by comparison, this game is soo simplistic in it’s combat mechanics it’s almost like playing an action oriented atari game…
I mean just look at the most popular mmos out there, they have lots of things you can do for each melee class it’s crazy.
Take Tera for example , they have lots of melee variety from lance skills to dual wielding.
Bow attacks galore, it’s more than just swap this arrow out for this one, it’s a plethora of bow skills.
Nah, people are right when they say this game’s combat is too slow and lacks any real variety and doesn’t feel rewarding at all in it’s execution.
I’d say again, the combat is the bare minimum of what they could add by comparison to games that are releasing not only today but the last 10 or so years.
Also…
I want crossbows!