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Is my NPC Mini-Game idea still good?

A while ago I had suggested an NPC that worked as a Mini-Game, here I will improve and explain my idea better

This would be an NPC available in Town 1 and 2, when interacting with him you would be directed to a closed area of ​​considerable size and you would have to face hordes of monsters, starting from weak mobs to extremely strong mobs, these could be the mobs we already have on rucoy or a type of Minion specific to this mini game

While inside the Mini-Game, your resources like potions and arrows would be infinite to help a little

Perhaps, there could even be a way to play this Mini-Game in 2, 3 or 4 players, like the old Rucoy Hunts where it was necessary to have three players to pull a lever, but this could be optional

The idea is that this NPC serves to dissociate a little from Rucoy's pattern of Training - PvP - Farm - Training - PvP - Farm - etc., there would be no reward for surviving a large number of hordes, just for entertainment to see how resilient your character is

With this NPC, I even think it would be interesting to have a type of Ranking that classified which player managed to defeat the biggest wave of enemies

Again, the idea of ​​this NPC is NOT to reward the player who goes further through the waves of enemies, but rather a form of relaxation to get out of the sameness that Rucoy is sometimes, just Training - PvP - Farm - Training - PvP - Farm

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Thinking Snoo

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