Is my NPC Mini-Game idea still good?
A while ago I had suggested an NPC that worked as a Mini-Game, here I will improve and explain my idea better
This would be an NPC available in Town 1 and 2, when interacting with him you would be directed to a closed area of considerable size and you would have to face hordes of monsters, starting from weak mobs to extremely strong mobs, these could be the mobs we already have on rucoy or a type of Minion specific to this mini game
While inside the Mini-Game, your resources like potions and arrows would be infinite to help a little
Perhaps, there could even be a way to play this Mini-Game in 2, 3 or 4 players, like the old Rucoy Hunts where it was necessary to have three players to pull a lever, but this could be optional
The idea is that this NPC serves to dissociate a little from Rucoy's pattern of Training - PvP - Farm - Training - PvP - Farm - etc., there would be no reward for surviving a large number of hordes, just for entertainment to see how resilient your character is
With this NPC, I even think it would be interesting to have a type of Ranking that classified which player managed to defeat the biggest wave of enemies
Again, the idea of this NPC is NOT to reward the player who goes further through the waves of enemies, but rather a form of relaxation to get out of the sameness that Rucoy is sometimes, just Training - PvP - Farm - Training - PvP - Farm
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