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Frostline reveal was rather poorly thought out

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Imagine if we just got a teaser saying new map is coming. People would be like - that's cool. Hardcore DayZ players would buy it the moment it releases, regardless of the price, BI makes money, there's no negativity.

Instead, it's been teased since late last year when they first showed the little snowflake snippet.

In February, we got the DayZ in 2024 article, that used some big, big words:

"(...)our focus has been on expanding the scope of the DayZ brand. Significant resources have been allocated to this endeavor, and we’re poised to showcase the initial outcomes later on this year – it's a colossal milestone and an exhilarating moment you won't want to miss!"

Then, obviously the community has started to hype themselves up and the hype has just been growing, especially when, in April, content creators announced they've been invited to a special meeting with Bohemia in early May and a mysterious DayZ Frostline got trademarked.

The privilege of the "big reveal" was then given to said content creators, who shared a low quality video of the Frostline expansion being played on a projector with... idk, seemingly no plan? Just Sumrak running around the spawn area, showing some new gloves and a fishing mechanic while saying random facts about the map.

Then, the content creators get to ask questions.

"So, is this a whole new terrain created just for DayZ?"

"...no."

"Is there a unique weapon that's specific to the area?"

"...no."

"Is there a mission unique to the map?"

"...no."

"Are there unique dynamic events?"

"...no."

Alright.

I feel like this whole ordeal was very poorly planned. I just feel like... a teaser a little bit closer to release would be sufficient?

It's hardly the "colossal milestone and an exhilarating moment" I wouldn't "want to miss".

This whole fuss kinda unnecessary in my opinion. We've been set for disappointment and DayZ devs set the bar a little bit too high for themselves with the promise of some crazy big changes coming to DayZ for all this to just be a new map with some new clothing and reskinned animals.

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u/nuggybaby avatar

Needs different building models than chernarus. That kinda ruins the feel. The same fuckin houses I’ve looted 10 thousand times idk how putting those in a new map makes it feel different

u/niconpat avatar
Edited

Yeah that's what kills it for me. I haven't played in a few years and have been keeping an eye on this "big announcement". I knew it would probably be underwhelming, but it's actually more disappointing than I imagined. My first glimpse today was a video with the same houses and same janky zombie animations on a new map.

It's a new map, that's it really. How can they call it an "expansion"?

EDIT: Ok I understand now, it's essentially a Namalsk experience for console.

u/Anxious-Contest-6172 avatar

That's exactly what I thought, it's Namalsk for us console players. Which I do appreciated, don't get me wrong. However with all that hype, I expected a more versatile map and defo new buildings and new experience overall.

It should be free tho or much much cheaper. 30€ (sorry I mean 29.99€) for this lazy crap is overkill.

but if this doesnt have unique events or a end game mission like namalsk does than its literally just a cold weather map thats small.

u/RileyDaRoosterr avatar

Honestly I just hope the assets are added for console modders to make winter Cherno servers with the proper snow and frozen food. I think I’d rather play that then the tiny new map

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Edited

Haven't played in a few years. Proceeds to complain. Do me a favour.

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u/13Rockwell13 avatar

From what I have heard there are different assets. Just not revealed yet. The only thing that bothers me is the planning. Make a big event with a lot of streamers and then have everyone wait for another 6 months. $30,- or not I had my CC ready to get into it right away.

u/nuggybaby avatar

Ok what about the nutrition system and survival challenges? Besides the frozen food

u/13Rockwell13 avatar

Not sure. Some changes to the fishing and you get more from food if you eat it warm I believe. But as a console player I am just excited to have this map. I also bought Livonia in the past and have no problem supporting the devs.

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u/Complex_Promotion180 avatar

It does seem a bit lazy. Creating new buildings is not exactly going to break the bank. Sumrak could create an entire new fleet of buildings in a week I bet.

Creating a building from scratch that’s “studio” quality could take 1 person up to 2 weeks (depending on complexity) I know as I’ve made 350+ custom assets/ports for my PNW and Avalon maps there’s 4 versions of every asset only one the player actually sees. 1.) Model itself 2.) playercollision 3.) AI collision 4.) bullet collision. There’s also a roadway LOD that determines walking sounds

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u/nuggybaby avatar

So what about the new nutrition system and survival aspects, any info on those?

BI has been so lazy since the end of ArmA2 it’s not even funny, it’s their MO and I doubt it will ever change. I think the whole Greek incident killed their passion.

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u/AngelHunterGT avatar

exactly. this is still amazing and im sure theres many features/changes they havent shown yet that will be exciting but they definitely hyped it all up wayyy too much for something they just showcased to appear as an improved namalsk

“Improved namalsk”? I’m not even trying to be a hater and I’m 100% going to buy it as soon as it comes out, but honestly from what’s known so far it still seems like namalsk is better lol

It’s got planets!

u/Devildog0491 avatar

The tone deaf dev at the start of the presentation "Its been 10 years! These are the first steps to DayZ 2!" and its a fucking Namalsk map lolololol wtf.

Well to be fair, one of the dudes giving the presentation is the creator of namalsk. I’m still hopeful the new map will actually have some more lore/story based aspects and cool hidden objectives, but overall this drop does seem like blue balls so far

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You’re not wrong, but I’m happy with my per-hour cost over the many, many hours I have played the game. I appreciate that they are still putting out incremental improvements as opposed to other brands that forget about their IP immediately after release.

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u/Sailor_Maze33 avatar

Not even than dude not even close to what Namalsk offers !!!

u/RecoilS14 avatar

So because namalsk exists Bohemia can’t make a winter map? I get what you’re trying to say, but come on.

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Namalsk Lite

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They better add more guns, clothes, and armor with all the modders they hired.

u/BryceBecause avatar

Buildings too, at least they changed the colors but I'm pretty sure an asian island is going to have a little different architecture than Europe. Still cool though

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u/Sailor_Maze33 avatar

Improved ?? In what way ?? There is snow but you don’t get frost bites you have to defrost your food yes… woooow but you don’t get to play the Namalsk experience you don’t craft your suit you don’t go to Lantia there is no lore or bunker with keycard or punch card like in Livonia…

They did this to please console players that have been crying about not being able to play on Namalsk so they did this… go defrost your cans boys ! Hahaha

Pretty ridiculous…

u/Patch1919 avatar

The simple fact is that (on average) the console player base outnumbers the PC player base and is still growing so that’s where the money is. All these people on PC complaining about this update being “small” because they get new modded maps pretty regularly while console players are all hyped because they finally get the snow map they’ve been asking for.

It’s funny to me how all these “die-hard” DayZ PC people shit on console saying “PC is sooo much better because it has mods” when apparently all those mods STILL aren’t enough to appease them. They just want more more more. Sit down and shut up. You paid like $60 tops for this game 10 years ago and haven’t spent a dime on it since. You haven’t gotten your money’s worth yet?

Console players are what’s keeping this game alive.

Cake icon Edited

Have to disagree on that last bit. Just because we like mods doesn't mean we aren't playing it lol.

The community does tend to complain a lot, but PC players also make up the vast majority of the playerbase.

That said, I think it's pretty fair to expect official support and updates that do us really any good whatsoever.

However, I do have a few friends that only play console, so I'm still pretty pumped to have a new area to explore with them. Still exciting imo

Edit: Just noticed you said console players outnumber PC players....that's highly suspect and i'd love to see proof of that. Also keep in mind, people are *continuing* to play dayz on PC after a decade, while people on console are just discovering it.

u/We_Are_Groot___ avatar

I’ve been playing day z since it came out on console and tbh I didn’t have a pc until a couple of years ago. Playing day z on console is frustrating, it’s more frustrating than I think the game is trying to be for a hardcore survival game BUT I did fall in love with the game and have spent a lot of time playing and enjoying it on console (so I’m not trying to shit all over console because it got me into the game) , however I now play day z exclusively on pc for the very reason you outline here, there is just way more content on pc and tbh the game mechanics were designed to be played on a pc (I mean look at the inventory system) saying that I believe console players deserve a big break for supporting this game after years of watered down day z lite and the more content that gets players excited to play the game is only better for the community in my opinion

u/hamburg_helper avatar

i don't like 99% of mods and only play vanilla. dayz is my favorite game. but if i had to play it on console i just wouldn't play at all. it'd be like playing mario kart on PC. some games are designed for consoles, some aren't. dayz isn't

the inventory system is completely gimped. every time i see a console clip of combat, at any range, it looks ridiculous. controllers aren't designed for precision aiming. first person servers are empty because console owners skew less mature and more impatient, and prefer the wall-peeking inherent to third person

if the devs are actually planning on catering to console players in the future dayz 2 will be dead on arrival

u/Navi_1er avatar

I wish they'd at least attempt to try and use the touchpad on PS4/5 similar to how you can on final fantasy 14. When I used to play it for PS4 I'd occasionally use the touchpad mouse feature and it worked decently there but if they could do that for say the inventory I'd be happy to use it or gyro(?) controls or something. I'm used to the inventory but honestly sometimes I wish I could choose the old button layout.

I don’t know about the third person aspect claim, I’m playing on a first person server and it’s loaded with people (PlayStation) I recently switched to a not so populated fp server cause it got to crazy over there.

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u/AIMavenJake avatar

Funny cause a lot of pc players be playing on console. Talking about its so much better. Then go play it. 

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u/Sesleri avatar

appear as an improved namalsk

How is it better than Namalsk tho?

Namalsk has unique music, survival mechanics, story, and a crazy endgame sequence with a teleporter etc.

but so far it seems like it doesnt have a unique end game task like namalsk 

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Hyping only a map since last year, teasing almost every new blog, teasing again with a big streamers event, presenting it 7 months before release with no updates in between (will be there in 1.26)...

I feel the same. I expected a new map, but with something more. Even the map was just there before, because is Tanoa with a bunch of snow and new clothes, that's all

I expected a huge revamp of the game, zombie fixing and new engine

u/nuggybaby avatar

Or different building models at least

This one is big for me. 10+ years of DayZ for me and I have to look at these shitty buildings still. It's nuts.

u/nuggybaby avatar

Ufta, 2 years in and I’m specifically hugging corners and doorways I know zombies get hung up on or don’t like to go into, I can’t image looting these suckers for 10 years. Like here’s there chance to make buildings that zombies have an easier time navigating into. Or at least like open up doors that were barred up before and bar up doors that weren’t in the buildings

They’re still using some of the original arma 2 models as well

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u/Devildog0491 avatar

uh, you can fish BETTER now. Lol.

Yeah, we will need to move the mouse in circles to reel

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Give us zombie swarms that wander across the map!!!1!!!!!11!!

You are confused about the game sir, you are looking for Project Zomboid

u/Paddiboi123 avatar

With more than 8 pixels. /s

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u/RecoilS14 avatar

Swarms severely lag everything on this engine so I doubt they will.

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u/Razgriz008 avatar

A new engine is badly needed, the fact that grass doesn't render at certain distance is just dumb

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It’s a little underwhelming as a PC player getting hyped for this just to find out it’s a Tanoa reskin. Like thats all it is. I was excited for something new and fresh for the game but it’s just an old reskinned map lol. Hopefully the price makes sense because i don’t see many PC players paying more than 15 dollars for a map i already had to buy once on arma 3 lol

u/Hocomonococo avatar

I believe it’s a 30$ expansion

u/Trebus avatar

So at best UK PC players will be looking at £24.99 for it, but I wouldn't be surprised to see it at £29.99 at launch.

Not really good enough.

6-7 months before launch is just weird as well, I'd have expected a wait of a few weeks.

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They made me buy Livonia twice

Now Tanoa if I ever bother with the dlc-- probably won't for a while; I've got plenty of maps

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u/nuggybaby avatar

Different building models at least please

u/BryceBecause avatar

Looks like they're just giving the old chemarus buildings different colors but I hope I'm wrong

u/nuggybaby avatar

Your right. Giving us textures on buildings we should have already had on chernarus. Basically making the same buildings dirty looking

u/BryceBecause avatar

True they should be adding new buildings to chemarus as well imo

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u/Kadavermarch avatar

People are jumping through hoops to justify this whole ordeal, but you're 100% right. They dropped the ball on this reveal, it was very underwhelming.

Great write up.

Man I'd be disappointed to have gone on that content creator trip as well lol

They could have waited until the map was ready, people would be all ok with that. Now they will get the game downvoted again. I love DayZ, always will.

Edited

Maybe I'm biased, because I've been steadily fed a crass diet of American consumerism for my entire life coupled with the fact that I'm constantly being bombarded with ads from New York City to my location on the Eastern Seaboard of the United States, but I couldn't agree more. They fumbled this... badly, and it has been apparent (for some time) that their marketing and social media team is a complete joke. A new map is nice, but lets be honest: This is just a reskinned Tanoa with a half-assed, Namalsk port for the console crowd (and to top it off, it lacks the frostbite mechanic). There's nothing here for PC players. Where's the colossal milestone? Seasons or seasons with a new map on top of it all would've been a colossal milestone. This is just a cash grab, and for $30 dollars, it's double the price of what we paid for Livonia, and it's less than half the size of Livonia, too. Also, the reveal was God-awful.

P.S. I can't wait for the modding community to give us Spring Sakhal to go along with Winter Chernarus and Winter Livonia.

u/Useless_Greg avatar

Winter Chernarus exists

Yes, I know. That was the point: The developers are never going to give us seasons, so the best that we can do is to wait for Spring Sakhal to go along with the already existing modifications: Winter Chernarus and Winter Livonia.

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So i guess this is what was so important to postpone the reworking of AI (zombies). you know...the whole point of Dayz.

u/BrainyCabde avatar

Exactly my thoughts. At this point, i'd be surprised if they even do an AI rework or any engine related rework for that matter. Objects/textures for buildings and most objects in buildings are looking very aged in 2024. The vehicles are still far from perfect. I guess we'll have to wait to see what 2025 will bring.

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u/DeoForeignCapone avatar

Yea this was overhyped, don’t get me wrong, i am excited for the new map. But the way this was hyped up, I thought we was gonna get a game changing update, like an engine upgrade.

New map, still the same ol’ Chernarus buildings and props from 12 years ago.

Embargo ends Fish, reindeer…aaaand BUNNIES! But that’s not all, folks! Prepare to be AMAZED! magician music begins What everyone has asked for…You can now add a worm to a hook with the greatest of ease! aaaand ITS COLD! ARE YOU NOT ENTERTAINED?!

u/mfinn avatar

don't forget the new thaw mechanic for your food

“New” “NEW” “NEW

It’s not a new mechanic if you’ve played Namalsk

That was the joke my friend.

That was a joke? Okay, I guess…

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I think both sides need to take equal responsibility.

The devs definitely hyped it up way too much for what was eventually revealed.

The community got their hopes up too much for something they knew little about to begin with.

As a console player I'm excited, but I'm still bored with the base game. Maybe the new cold survival mechanics will make things interesting, but there's not enough to do in the world of Dayz currently to keep end game interesting; gas zones/helicopter crashes (which suck ass loot wise) and a bunker on Livonia is really not all that much when you think about it.

I still think we need airdrops or other types of puzzles (radio channels that have GPS coordinates played out so you can chase random loot drops or buried crates would be cool).

The community hypes because they hype. Just announce "new reskinned map in 2024" and they will not overhype it.

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I feel like they will have butchered arma 3's best map - Tanoa - for a small dayz winter map that only includes the tanoan big island ... i'm annoyed.

And i also lost a bet and have to eat a had next time i am in switzerland; it is going to be gross.

u/TotallyNotDad avatar

The dev team shits their pants 3 times when they add a new gun to the game, so yeah I guess I shouldn't be surprised when they hype up a ported map with snow mechanics from Namalsk and put a $30 price tag on it. Idk, gaming and game devs are annoying me lately.

u/specter491 avatar

It's gonna be $30???? That's how much the whole dayz game was

u/RedJamie avatar

They’ve stated “under $30” when questioned if it’s going to be $13, as Livonia was

u/specter491 avatar

Ok so 24-29.99 most likely.

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u/Topevent avatar

What other ways do they have to make money? It's a one time purchase and that's it. I've put almost 2k hours into the game and would easily spend another 30$ to continue supporting it.

u/specter491 avatar

Make dayz 2.0 instead of updating a 10+ year old game with bandaid fixes. I'd rather pay $45 for a brand new Dayz game than $30 for the same shit on a different map

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They said under 30.

u/specter491 avatar

So 29.99. Maybe 24.99 since they've seen so many people bitching about the price and lack of cool things with this update

Haha that's about right

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